Skipping the shields on FF
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First off, I am rarely the healer, the only reason I am the main healer is because my healer leveled the quickest because she is in demand. I personally would rather play my Widdow or my Grav/FF controller forever. But admitting my selfishness, my Emp/Psi defender makes the money for all the other toons I play. I play her for an hour or two, get a purple, sell it for obcene money and be done with it. She is wanted because I...although not the best healer maybe limited by expeirence and the fact that the job is not exciting, bring something to a team.
I'll conceed you'll spend a lot of time healing, although really, if you fire off RARA you tend to have about 2(?) mins to do anything but heal, because they usually manage to make it pointless.
If someone in my group is looking for anything specific, outside of saying 'buffs would be nice' or 'could do with more range' and baring Mo attempts, then they need to learn you don't need anything. I will always take the first person who asks. If they ask if I need anything specific I'll usually say 'what ever you feel like.' |
If you ever play any game, we all know that anything which restores life better than anything else is desired. Needed? No! But I still always stick by my rule of "If it's there...I aint gonna complain"
Funny concept though. And not to be a smart bum, but when I do play my Emp defender and someone is screaming for us to find a tank, Ill always simply reply...you are now the tank! Blasters love it.
I think we have reached a mutual understanding. Some things are not needed if you have things that compliment each other. I guess the only thing I was trying to suggest is that when come hell or high water, a heal based toon can always compliment while other sets might not mesh
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You are right yes. But the rare times this occures does not really effect healing general benefit.
While I admit uncommon to encounter (currently), this is not correct. Characters can be made resistant to heals. Hamidon, Hamidon's Green Mitos, and the Pestilence: Rider "unique" Rikti Assault Suit all can debuff a character's ability to be healed, and the latter two actually can trivially make you impossible to heal at all. (This is different than regen debuffs.)
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For the record. I have one healer. I hate playing her, but, even though I hate playing her, I see what she brings to the table. And although she is as dull as dry crusty toast to play, I see the value, and others request I bring her. It's not because I am the best healer, but because I dual built her into have 5 attacks, and the rest is focused on the team.
Does that make me exceptional no? But genraly her heals always work as planned and when they don't, they still sort of do.
Personally Id rather play my widow and asassinate things or my grav and throw toilets a folks. But I just cannot under estimate concept that a good well played healer is not a boon to a team, and unlike any other AT, a good Solid Healer is always a boon. There is never any regrets.
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Fixed that for you.
But I just cannot under estimate concept that a good well played healer is not a boon to a team, and like any other AT, a good Solid Healer is always a boon. There is never any regrets.
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At the end of the day what is really needed is a good players. The actual AT/powerset is a lot less important than you seem to think. Yes, support ATs are always nice because they tend to do a better job of covering up the weaknesses of others but even there the actual powerset doesn't matter a whole lot.
Different support sets are more or less useful in different situations. The sweet spot for Empathy is when the team is lower than level 25ish or on smaller teams. For level 50s on a full team, it's a decent middle of the road set but it tends to drop behind the really good support sets (especially Rad and Dark).
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Thanks for fixing it. I was a touch tired from a busy work day.
Fixed that for you.
At the end of the day what is really needed is a good players. The actual AT/powerset is a lot less important than you seem to think. Yes, support ATs are always nice because they tend to do a better job of covering up the weaknesses of others but even there the actual powerset doesn't matter a whole lot. Different support sets are more or less useful in different situations. The sweet spot for Empathy is when the team is lower than level 25ish or on smaller teams. For level 50s on a full team, it's a decent middle of the road set but it tends to drop behind the really good support sets (especially Rad and Dark). |
I see where you were going. Again, my only 50 is a healer, and I have established that Empathy is really not my fave thing. I mean, it is sort of lack lustre, but on a Statesman task force recently we were pretty melee heavy. But mostly scrappers and I think a stalker. My job was to hover over Lord Recluces head and hit the tank with Fort, Adren and spot heals while the towers were being dismantled by the others. Allowing the Tank to hold him in one spot. BORING!!!! But it worked and thats what I was told to do by everyone in the group.
Im not sure some of my bubbler would have offered the same strength at that point.
But thanks for giving me a different outlook on support sets. I agree with you that they cover weakpoints in different types of groups.
You know... I never really noticed that. But no, Pum wasn't there.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA