Speculation and Hopes for the Animal Booster
Are you voluntering to do that? I'll do it if noone else will, but I'm starting from scratch. I need software like fraps and other things probably.
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Hehe, no one wants to volunteer to post super secret content. LOL.
I'm gonna have so much fun with that run.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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It looks like it's got a full fur texture for the body too:
<snip> |
But I could be wrong - in this instance I would prefer to be wrong.
I do not suffer from altitis, I enjoy every character of it.
Re: [Beast Run]
Awesome. Very happy. Very very very happy. Sold on this pack already.
Bo staff. Spears. Javelins. Gimme.
I have a tribal character who I've had several years just WAITING for the perfect set.
thats better.
I predict this will be the highest grossing pack EVER!
"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."
Interesting. Wonder if it's going on Test soon.
to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!
I haven't been able to get weapons (swords, guns) stay in the hands during a beast run. they just dissappear but reappear as soon as I turn off ninja(beast) run.
This doesn't prove one way or the other that weapons can't be out during beast running. It could be something similair to my inabilty to get the beastrun jump sequence to play.
NINJA_DUALWIELD_BACK is a "command" that lets us run around in a demofile with weapons out.
BEAST_DUALWIELD_BACK just doesn't work at all, that may be because I have the wrong syntax.
QA team members: Alpha Wolf; Beta Wolf
New Mod: Beastyle
New travel power: Beast Run
New Pack: Animals
This leads me to one inescapable conclusion. Our Devs are on Team Jacob.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
I'm happy the furry section of the player base has gotten what it's wanted after waiting so long - but I'm not that happy
@Golden Girl
City of Heroes comics and artwork
QA team members: Alpha Wolf; Beta Wolf
New Mod: Beastyle New travel power: Beast Run New Pack: Animals This leads me to one inescapable conclusion. Our Devs are on Team Jacob. |
Beast Run will be good for a number of my animalistic alts. i wouldn't call most of them "furry" in the usual sense since they're more feral and horrific than sexy in appearance. (Of course on the internet there's always someone, somewhere into anything you can imagine as well as everything that you'd rather not...)
Dr. Todt's theme.
i make stuff...
I wonder if they'll make the ready stance, while Beast Run is toggled on, to look like or some sort of variation of the crouch emote...
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Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
How do you people have access to these pieces and movies and screenies and such? I must know!
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Using the slash command /demorecord. Instructions here and details on edits in previous posts: http://cityofheroes.wikia.com/wiki/D...(Slash_Command)
We are hax0rs.
My camera dist on my demofile is all over the place. I found 4 frames of the beast run idle animation with the least amount of Carmera distance changes.
Seems it might also be on live:
http://i267.photobucket.com/albums/i...99/BeatRun.jpg (Should say beast run :P)