Zodiac: Super Group Project
I give you...........
CANCER!
Hope I helped
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Color4 0, 0, 0 } CostumePart "" { Geometry Robotic_03 Texture1 Robotic_Clean Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Armored Color1 212, 0, 0 Color2 38, 26, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_BOOT.GEO/GEO_Lleg*_Stealth_Boot_01 Texture1 !Boot_V_ExoProto_01 Texture2 !Boot_V_ExoProto_01_Mask DisplayName P2104750136 RegionName "Lower Body" BodySetName Armored Color1 170, 0, 0 Color2 85, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_BELT.GEO/GEO_Belt_Longbow_Belt Texture1 !Hair_V_Helmet_Longbow Texture2 !Hair_V_Helmet_Longbow_Mask DisplayName P177456852 RegionName "Upper Body" BodySetName Armored Color1 51, 0, 0 Color2 85, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName "Full Masks" Color1 38, 26, 0 Color2 85, 56, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Antennae_01 Texture1 Costume_01a Texture2 Costume_01b DisplayName P2371314042 RegionName Head BodySetName "Full Masks" Color1 212, 0, 0 Color2 170, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Armored Color1 20, 0, 31 Color2 68, 0, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_SPADR.GEO/GEO_SpadR_Warrior_02 Texture1 !spadr_v_Warrior_01 Texture2 !spadr_v_Warrior_01_Mask DisplayName P772741860 RegionName "Upper Body" BodySetName Armored Color1 127, 0, 0 Color2 51, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } 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Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName "Full Masks" Color1 49, 65, 97 Color2 127, 84, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 81, 49, 97 Color2 77, 255, 76 Color3 81, 49, 97 Color4 77, 255, 76 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 81, 49, 97 Color2 77, 255, 76 Color3 81, 49, 97 Color4 77, 255, 76 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Armored Color1 49, 65, 97 Color2 127, 84, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
I got tons of ideas for water based powersets. Capricorn, Pisces, Aquarius and Cancer are all water signs. (I think)
Also I'm so happy that you're so happy. |
Also, Capricorn is an Earth sign.
Linky!
I think you mean to say that Capricorn is an Earth sign... ALL of the signs we are talking about are the Sun signs... as opposed to a Rising Sign, or a Star sign, all of which are different astrologically speaking.
Ain't astrology, uh, mutable!
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Psssst, Aquarius is an Air sign. There are only three signs per element.
Also, Capricorn is an Earth sign. Linky! I think you mean to say that Capricorn is an Earth sign... ALL of the signs we are talking about are the Sun signs... as opposed to a Rising Sign, or a Star sign, all of which are different astrologically speaking. |
Here's what I came up with for Sagittarius...
and for his chest I was thinking either the symbol for the actual constellation
(a rotated "Neptune" chest detail with two prongs removed comes pretty close to the real thing )
or a patch of fur, (the lion2 chest detail with both colors set the same)
whichever you think works better for your purpose.
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RegionName Head BodySetName standard Color1 227, 227, 227 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_GLOVE.GEO/GEO_LArm*_V_Zombie_03 Texture1 !glove_Skin_necro_zombie_01 Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Tight Color1 51, 17, 0 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_BOOT.GEO/GEO_LLeg*_Monstrous_Hoof_01 Texture1 !X_V_SKIN_Boot_Monstrous_Hoof_Bare Texture2 None DisplayName P4039269275 RegionName "Lower Body" BodySetName Monstrous Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_BELT.GEO/GEO_Belt_Chain_Leather_01 Texture1 !X_V_Belt_Chain_Leather Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Tight Color1 51, 0, 0 Color2 143, 143, 143 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry V_Male_Hair.GEO/GEO_Hair_Barbaric_01 Texture1 !Hair_V_Barbaric_01 Texture2 !Hair_V_Barbaric_01_Mask DisplayName P2681220175 RegionName Head BodySetName standard Color1 85, 28, 0 Color2 51, 17, 0 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_Eyes.GEO/GEO_Eyes_Jester_02 Texture1 !Hair_V_Jester_Hat_02 Texture2 !Hair_V_Jester_Hat_02_Mask DisplayName P2793026233 RegionName Head BodySetName standard Color1 212, 140, 0 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Tight Color1 51, 17, 0 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_SPADR.GEO/GEO_SpadR_Valkyrie_03 Texture1 !X_Valkyrie_SpadR_02 Texture2 !SpadR_V_Valkyrie_02_Mask DisplayName P772741860 RegionName "Upper Body" BodySetName Tight Color1 51, 0, 0 Color2 170, 56, 0 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry Beard_Clean Texture1 Beard_01a Texture2 Beard_01b DisplayName P2371314042 RegionName Head BodySetName standard Color1 51, 17, 0 Color2 31, 10, 0 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_CRANIUM.GEO/GEO_Cranium_V_Pointy_Ears_03 Texture1 !FACE_Skin_V_Head_06 Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx WEAPONS/Custom_Bow/Male_Bow_Mongolian01.fx Geometry None Texture1 None Texture2 None DisplayName P974978278 RegionName Weapons BodySetName Weapons Color1 85, 28, 0 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 190, 63 Color2 255, 255, 255 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Fx Costumes/AnimatedTails/AnimatedTail_Wolf01_Male.fx Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Monstrous Color1 51, 17, 0 Color2 51, 17, 0 Color3 255, 190, 63 Color4 255, 255, 255 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
What a beautiful action sequence! The villain looks almost crystalline. Take that, evil flying bovine library lurker!
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Pisces... going for a Japanese Koi thing. FF/Sonic Def, cryogenic body aura (water mist/vapor).
how do you attach the costume file?
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BodySetName "Full Masks" Color1 255, 103, 28 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry Finned Texture1 !X_Skin_V_Glove_Reptillian_01 Texture2 !Glove_V_Pattern_Thorn_01 DisplayName P3937616722 RegionName "Upper Body" BodySetName "Sleeveless Robes" Color1 255, 85, 0 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry Flat Texture1 !X_Skin_V_Boot_Reptillian_02 Texture2 !Boot_V_Thorn_01 DisplayName P2104750136 RegionName "Lower Body" BodySetName Tight Color1 255, 124, 59 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry V_MALE_BELT.GEO/GEO_Belt_Warrior_01 Texture1 !belt_V_Warrior_02 Texture2 !belt_V_Warrior_02_Mask DisplayName P177456852 RegionName "Upper Body" BodySetName "Sleeveless Robes" Color1 255, 255, 255 Color2 255, 103, 28 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry Crown_01 Texture1 masked_matt_01a Texture2 masked_matt_01b DisplayName P2793026233 RegionName Head BodySetName "Full Masks" Color1 255, 255, 255 Color2 253, 53, 53 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry Astral Texture1 Costume_01a Texture2 Costume_01b DisplayName P2371314042 RegionName Head BodySetName "Full Masks" Color1 255, 255, 255 Color2 255, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName "Sleeveless Robes" Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName "Sleeveless Robes" Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry Mustache_03 Texture1 Beard_01a Texture2 Beard_01b DisplayName P2488029243 RegionName Head BodySetName "Full Masks" Color1 255, 82, 82 Color2 255, 255, 255 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry Shoulder Texture1 !Cape_shoulder_top Texture2 None DisplayName P1987928225 RegionName Capes BodySetName ShoulderMantle Color1 255, 255, 255 Color2 255, 85, 0 Color3 199, 199, 199 Color4 255, 85, 0 } CostumePart "" { Geometry Asym_54 Texture1 Generic_01 Texture2 None DisplayName P33398819 RegionName Capes BodySetName ShoulderMantle Color1 255, 190, 63 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx capes/CapeShoulderMale.fx Geometry Shoulder Texture1 !Cape_shoulder Texture2 Cape_V_Trans_01 DisplayName P4269015351 RegionName Capes BodySetName ShoulderMantle Color1 255, 255, 255 Color2 255, 85, 0 Color3 199, 199, 199 Color4 255, 85, 0 } CostumePart "" { Fx Auras/Male/Cryo/Cryo_Body.fx Geometry None Texture1 None Texture2 None DisplayName P3636920680 RegionName Special BodySetName Cryogenic Color1 0, 87, 255 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry V_MALE_TOP.GEO/GEO_Top_Robe_Warrior_02 Texture1 !Top_Robe_Warrior_02 Texture2 !Top_Robe_Warrior_02_Mask DisplayName P1552531240 RegionName "Upper Body" BodySetName "Sleeveless Robes" Color1 255, 124, 59 Color2 255, 190, 63 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P90216369 RegionName "Upper Body" BodySetName "Sleeveless Robes" Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry V_MALE_CRANIUM.GEO/GEO_Cranium_V_Pointy_Ears_03 Texture1 !FACE_Skin_V_Head_06 Texture2 None DisplayName P1848153390 RegionName Head BodySetName "Full Masks" Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Tight Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
"You sir, have never been in a hammer fight, that much is clear."
-Blast_Chamber
*yeah, I quoted myself.
The koi is so inventive! Even if it's hard to imagine a koi saving the day that is the most unusual costume I've seen in some time in any thread. With all his bubbles he'd be almost a good luck charm, which plays well into his koi theme too. My favorite so far (hopefully my being from Singapore has nothing to do with that).
Edit: To attach the costume file, put:
[code]
Paste in the text from your costume file, and finish with:
[/code]
Arc: 379017: Outbroken See all your old friends in the Outbreak Tutorial sequel!
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Amazing fish.
I'll post my cost files asap. Stuck on a work project from heck for the past, oh... 20 hours straight. I'll post when I get back to my home comp.
Those looks very kool!! I love you how you did Virgo Maiden!!!
~*~VexXxa~*~
The City Scoop Art Correspondent/Writer "ART IS IN THE EYE OF THE BEHOLDER"//"Don't hate because VexXxa is HOT and you're NOT." - JOHNNYKAT
glad you all liked the Koi... I edited the post to include the costume code. TY airhead. =D
"You sir, have never been in a hammer fight, that much is clear."
-Blast_Chamber
*yeah, I quoted myself.
Gemini? meh, kinda a let down from my previous....
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RegionName "Upper Body" BodySetName RoboticArm3 Color1 255, 255, 255 Color2 0, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry Smooth Texture1 smooth_01 Texture2 !BOOT_Sharp DisplayName P2104750136 RegionName "Lower Body" BodySetName Tight Color1 0, 0, 0 Color2 255, 255, 255 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry Vee Texture1 test_01a Texture2 test_01b DisplayName P177456852 RegionName "Upper Body" BodySetName RoboticArm3 Color1 0, 0, 0 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName "Full Masks" Color1 255, 255, 255 Color2 0, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 143, 143, 143 Color2 212, 0, 0 Color3 143, 143, 143 Color4 212, 0, 0 } CostumePart "" { Geometry V_MALE_Eyes.GEO/GEO_Eyes_Scanner_01 Texture1 !spadr_v_Warrior_02 Texture2 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"You sir, have never been in a hammer fight, that much is clear."
-Blast_Chamber
*yeah, I quoted myself.
Looks fine to me, one suggestion though, maybe try the black gun in the white hand and the white gun in the black hand. Having the guns reversed might tie in with the mask (which is the reverse colors of the arms) a little better and make it more cohesive.
This has been a super fun project, thanks warden_de_dios. I'm especially loving the creative and visually dynamic ways you're showing off the characters.
I tell ya, it's almost enough to want an actual SG created for these alts.
EnnVee, thank your husband for me for coming up with a WAY better Pisces. LOL I was really tired at that point!
Warden - I'm loving these photo manips! I need to go check out the arc!