Zodiac: Super Group Project


airhead

 

Posted

Code:
This is a repost of information in the (re)design help thread.

I was thinking it might be fun for a lot of people to work on one project. As long as there is enough room for everyone to participate. I want to ask you guys to help build a supergroup that doesn't exist in the game. Outside of this subforum of this board nobody will ever even know it exists.

For this supergroup I'm using the theme Zodiac. Now I'm pretty sure we don't have Zodiac chest symbols in the game. Hopefully this will be a theme that most of you haven't already built costumes around before.



This is a cheat sheet for a family of fonts, the font in the brown row is obviously zodiac, at work they say the green row is zodiac also but it looks like some weird witchcraft stuff. Everytime I see P-Green printed out I think its some text book diagram of a uterus.

What I plan to do...if I can get some people particapate is take the coustume file you come up with and then run them through demorecord. Get some action shots and use photoshop in order to show the costumes in a more dynamic fashion.

I'm hoping to see a wide range of themes, if anyone of you read old Marvel the Zodiac was a group that had a theme but there looks were all totally different. None of them shared the same origin. They just couldn't hack it as solo villains so they came together and changed their names into Zodiac signs.

I would like to say the costume file is the all you need to participate but if you bring more, like a bio or descriptive text it'd be nice. I don't want to have to make any of the characters and a little information about who they are might help in further steps down the line.

Since demorecord is being used we can do some powerset combinations that don't exist in the game. Pistol/Katana, Shields/Claws, Rikti Assualt Rifle. There are some easy powersets that can be mocked up in photoshop as well, Whips, Chains, Bo Staff.

Huge models are pretty hard for me to work with in Demorecord so we need to avoid them, maxing out the male model is perfectly fine, and I'll be turning off any auras.

It shouldn't be too hard to use the zodiac fonts as a chest piece. If you make the design decision to do so just put the correct letter in the chest spot.

I'll be using NPC models from the game in this project, those NPCS will be somewhere in the level range of Independence Port. Not the mobs only found in IP but this project isn't going to involve the more powerful factions in the game.

We'll have to go through a round of posting screenshots before we get to the file passing part. There are some costume parts that is colored a certain way cause problems.

I should also let you know a few of them will die. Hopefully noble deaths in the name of a great cause. Just letting you know some of them won't be making it back alive.

I hope I wake up tomorrow and a lot of people are interested in playing.


 

Posted

Whos got what so far


Henri - Taurs
wei yau - Libra
Lightslinger - Leo
VexXxa - Virgo
Powerstream - Scorpio
ChristopherRobin - Sagittarius
Airhead - Aquarius
EnnVee - Capricorn
Shadow State - Gemini
Opedius Rex - Aires
Pisces - Husband of EnnVee


Plenty of room for more people


 

Posted

I'll give taurus a go if you like, as that's my sign.



My Mini-Comic
AE arc id: 464928

 

Posted

Taurus is all yours Henri.

Thanks for helping out


 

Posted

Oh, if we're gonna call dibs, I'd like to take Libra. Or maybe Virgo.

BTW: Who wants to take the new 13th sign?


 

Posted

Is Leo taken yet? If not I've got a pretty good concept ready to go. Either way I want in on this, sounds really cool.


 

Posted

Sounds quite interesting! I'd like to take Virgo!


~*~VexXxa~*~
The City Scoop Art Correspondent/Writer "ART IS IN THE EYE OF THE BEHOLDER"//"Don't hate because VexXxa is HOT and you're NOT." - JOHNNYKAT


 

Posted

Well, I'll just keep Libra then. I'm sure Vexxa will do a better job with Virgo, since I'm stymied.


 

Posted

k, think i'm happy with this for Taurus. I've tried to make him look powerful, brutish, godlike even. I was going to put a war mace in his hand too but i reckon you can decide that when you run demorecord with him. Hope you like, cheers H.



edit: forgot the file, lol.

k, nope, it's not working. how do you get the file to post in a small window instead of a massive list?

nm, sorted it

Code:
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ShoulderScale -0.859
ChestScale -0.7572
WaistScale -0.6565
HipScale -0.7581
LegScale 0.003524
HeadScales  -1,  1,  -1
BrowScales  0.2247,  -1,  -1
CheekScales  -0.1856,  0.1445,  -1
ChinScales  1,  1,  1
CraniumScales  0,  1,  0.1053
JawScales  -1,  -1,  0.02324
NoseScales  -1,  -1,  0.3515
SkinColor  125,  82,  0
NumParts 28
BodyType 4
CostumePart ""
{
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    DisplayName P887196332
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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    Color1  0,  0,  0
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CostumePart ""
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    Texture1 !X_Eyes_Gas_Mask_01B
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    DisplayName P2371314042
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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}



My Mini-Comic
AE arc id: 464928

 

Posted

Looks great, Henri! I can't wait to get home to do mine!!!


~*~VexXxa~*~
The City Scoop Art Correspondent/Writer "ART IS IN THE EYE OF THE BEHOLDER"//"Don't hate because VexXxa is HOT and you're NOT." - JOHNNYKAT


 

Posted

Okay I think I'd like to give this a go. Once I get home and get on a decent computer I'll see what Zodiac I can make sense of. Though Pisces or Capricorn are my initial thoughts...


 

Posted

Someone should do Gemini and make their character look exactly like Phantom Army.


 

Posted

Quote:
Originally Posted by The_Foo View Post
Someone should do Gemini and make their character look exactly like Phantom Army.
but what COLOURZ!! Arghhh...



My Mini-Comic
AE arc id: 464928

 

Posted

Wish I was home right now! I just came up with a couple ideas for Scorpio....


 

Posted

perfect sketching opportunity, you know you can do it mate



My Mini-Comic
AE arc id: 464928

 

Posted

Here's my contribution for Leo.


Arieh by ayres101, on Flickr

Name: Arieh
Broadsword / Regen Scrapper
Backstory:
The Sword of Arieh carries with it great power; it was sent from the star of Leo to Stonehenge as a gift from the cosmos. Whoever holds the Sword of Arieh is gifted with cosmic power and must use it for the greater good of mankind.

The sword grants its owner massive healing powers and can cut through any known object on earth. If its possible to add a rune-like glow to just the sword that'd be great. I decided to go with a silver age look for Arieh, who was a two-bit hero operating out of King's Row in 1984 before he heard the sword's call. He eventually found the sword deep in Orenbega and liberated it from the Circle.

I hope Arieh is of some use to your project, enjoy!

Code:
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BoneScale -0.4295
ShoulderScale 0.1699
ChestScale -0.4984
WaistScale -0.2392
HipScale -0.2148
LegScale 0.02
HeadScales  0,  0,  0
BrowScales  0,  0,  0
CheekScales  0,  0,  0
ChinScales  -0.71,  0,  0
CraniumScales  0,  0,  0
JawScales  -0.69,  0,  0
NoseScales  -0.13,  0,  0
SkinColor  147,  87,  70
NumParts 28
CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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{
    Fx None
    Geometry None
    Texture1 None
    Texture2 None
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx None
    Geometry None
    Texture1 None
    Texture2 None
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry None
    Texture1 None
    Texture2 None
    DisplayName P546439883
    RegionName "Lower Body"
    BodySetName Tight
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


}


 

Posted

Cool, look how many people are participating. I'm going go back and edit the second post in the thread to show who is talking on which character.

I wanna thank each of you for playing.


 

Posted

Here's my entry for Libra, it's a fairly conventional interpretation. I toyed with a 1960s Secret Agent thing, but thought it was a bit of a stretch.


Justice

Little is known about the heroine named by the media as simply "Justice". Indeed, it is not certain if she is truly heroic. She has been known to capture criminals who have played the courts to their advantage, as well as free innocent people wrongly convicted.

Though blind, she has the power to see into a person and weigh them upon her scales. Their innocence or guilt will determine whether they are protected by her shield or punished by her sword.



Code:
{
CostumeFilePrefix fem
BoneScale -0.1758
ShoulderScale -0.4354
ChestScale -0.4615
WaistScale 0.3256
HipScale -0.3
LegScale -0.08088
HeadScales  0,  0,  0
BrowScales  0,  0,  0
CheekScales  0,  0,  0
ChinScales  0,  0,  0
CraniumScales  0,  0,  0
JawScales  0,  0,  0
NoseScales  0,  0,  0
SkinColor  247,  200,  170
NumParts 28
BodyType 1
CostumePart ""
{
	Geometry shorts
	Texture1 !X_Metallic_Hips_01
	Texture2 !v_sf_hips_fishnets_02
	DisplayName P1525729866
	RegionName "Lower Body"
	BodySetName NewSkirts
	Color1  59,  59,  59
	Color2  115,  115,  115
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Tight
	Texture1 Tights
	Texture2 None
	DisplayName P566009771
	RegionName "Upper Body"
	BodySetName Tight
	Color1  255,  255,  255
	Color2  87,  87,  87
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
	Texture1 !Face_Skin_V_Fem_Head_45
	Texture2 None
	DisplayName P687117166
	RegionName Head
	BodySetName MaskW/Hair
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Loose
	Texture1 skin_bare
	Texture2 Sleeve
	DisplayName P3937616722
	RegionName "Upper Body"
	BodySetName Tight
	Color1  255,  255,  255
	Color2  26,  17,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_FEM_BOOT.GEO/GEO_LlegR_High_Heel_Boot_01
	Texture1 !Boot_V_High_Heel_01
	Texture2 !Boot_V_High_Heel_01_Mask
	DisplayName P2104750136
	RegionName "Lower Body"
	BodySetName NewSkirts
	Color1  170,  112,  0
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_FEM_BELT.GEO/GEO_Belt_Valkyrie_01
	Texture1 !X_Valkyrie_Belt_02
	Texture2 !belt_V_Valkyrie_01_Mask
	DisplayName P177456852
	RegionName "Upper Body"
	BodySetName Tight
	Color1  255,  255,  255
	Color2  212,  140,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_Fem_HAIR.GEO/GEO_Hair_V_Bun_02
	Texture1 !X_Hair_Fem_Laurels_Normal
	Texture2 None
	DisplayName P2681220175
	RegionName Head
	BodySetName MaskW/Hair
	Color1  152,  153,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_FEM_Eyes.GEO/GEO_Eyes_Chain_02
	Texture1 !X_V_Belt_Barb_Wrap
	Texture2 None
	DisplayName P2793026233
	RegionName Head
	BodySetName MaskW/Hair
	Color1  255,  255,  255
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_Fem_EMBLEM.GEO/GEO_Emblem_PratoriaTEST_P_01
	Texture1 !Emblem_V_PratoriaTEST_01P
	Texture2 !Emblem_V_PratoriaTEST_01_Mask
	DisplayName P2281134661
	RegionName "Upper Body"
	BodySetName Tight
	Color1  255,  255,  255
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_FEM_SPADR.GEO/GEO_SpadR_Valkyrie_02
	Texture1 !X_Valkyrie_SpadR_02
	Texture2 !SpadR_V_Valkyrie_02_Mask
	DisplayName P772741860
	RegionName "Upper Body"
	BodySetName Tight
	Color1  255,  255,  255
	Color2  255,  169,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx WEAPONS/Custom_Broadsword/Fem_Broadsword_Longsword01.fx
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P3831956833
	RegionName WEAPONS
	BodySetName WEAPONS
	Color1  255,  255,  255
	Color2  255,  169,  0
	Color3  0,  0,  0
	Color4  153,  0,  100
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2371314042
	RegionName Head
	BodySetName MaskW/Hair
	Color1  26,  17,  0
	Color2  38,  26,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  77,  97,  49
	Color2  49,  97,  49
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  153,  0,  100
	Color3  0,  0,  0
	Color4  153,  0,  100
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry LongSkirt_02
	Texture1 plain
	Texture2 None
	DisplayName P3930658043
	RegionName "Lower Body"
	BodySetName NewSkirts
	Color1  255,  255,  255
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P1848153390
	RegionName Head
	BodySetName MaskW/Hair
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx WEAPONS/CustomShields/Round/Female_Shields_Round1_01.fx
	Geometry None
	Texture1 !x_customshield_round01_front01
	Texture2 Shield_Per_Pale
	DisplayName P621611857
	RegionName Shields
	BodySetName "Round Shields"
	Color1  255,  255,  255
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  153,  0,  100
}


CostumePart ""
{
	Fx WEAPONS/CustomShields/Round/Female_Shields_Round1_Emblem.fx
	Geometry None
	Texture1 !EMBLEM_base
	Texture2 !emblem_Scales
	DisplayName P1164533673
	RegionName Shields
	BodySetName "Round Shields"
	Color1  85,  56,  0
	Color2  170,  112,  0
	Color3  0,  0,  0
	Color4  153,  0,  100
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P546439883
	RegionName "Lower Body"
	BodySetName NewSkirts
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


}


 

Posted

Here is my take on Scorpio. Bio will come later, but I am thinking someone of Middle Eastern descent, preferrably a hero of the country.

Code:
 
{
CostumeFilePrefix male
Scale 16.63
BoneScale -1
ShoulderScale -1
ChestScale -1
WaistScale -1
HipScale -1
LegScale 0.02
HeadScales  -0.7738,  -0.6899,  -0.7655
BrowScales  0.1561,  0,  0
CheekScales  0.5546,  -0.318,  0
ChinScales  -1,  -0.2914,  -0.1544
CraniumScales  -0.455,  -0.3977,  0
JawScales  -1,  -0.8493,  -0.2873
NoseScales  0.3421,  0.7181,  -0.2341
SkinColor  93,  55,  32
NumParts 28
CostumePart ""
{
 Geometry Tight
 Texture1 V_Arachnos_01
 Texture2 V_Arachnos_01b
 DisplayName P887196332
 RegionName "Lower Body"
 BodySetName Tight
 Color1  51,  17,  0
 Color2  183,  135,  40
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry Right_Amp
 Texture1 !Chest_V_Overguard_01
 Texture2 !Chest_V_Overguard_01_Mask
 DisplayName P566009771
 RegionName "Upper Body"
 BodySetName RoboticArm3
 Color1  51,  17,  0
 Color2  183,  135,  40
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard
 Texture1 skin_v_head_74
 Texture2 !V_Face_Mask_11
 DisplayName P687117166
 RegionName Head
 BodySetName MaskW/Hair
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry V_MALE_GLOVE.GEO/GEO_LarmL_Overguard_01
 Texture1 !Glove_V_Overguard_01
 Texture2 !Glove_V_Overguard_01_Mask
 DisplayName P3937616722
 RegionName "Upper Body"
 BodySetName RoboticArm3
 Color1  51,  17,  0
 Color2  183,  135,  40
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry V_MALE_BOOT.GEO/GEO_Lleg*_Sinister_Boot_01
 Texture1 !Boot_V_Sinister_01
 Texture2 !Boot_V_Sinister_01_Mask
 DisplayName P2104750136
 RegionName "Lower Body"
 BodySetName Tight
 Color1  183,  135,  40
 Color2  87,  87,  87
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry Tech_02
 Texture1 tech_01a
 Texture2 tech_01b
 DisplayName P177456852
 RegionName "Upper Body"
 BodySetName RoboticArm3
 Color1  87,  87,  87
 Color2  183,  135,  40
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry Top_knot_NoSkin
 Texture1 skin_01a
 Texture2 skin_01b
 DisplayName P2681220175
 RegionName Head
 BodySetName MaskW/Hair
 Color1  0,  0,  0
 Color2  59,  59,  59
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry V_MALE_EYES.GEO/GEO_Eyes_Sonic_01
 Texture1 !Cranium_Warrior_01
 Texture2 !Cranium_Warrior_01_Mask
 DisplayName P2793026233
 RegionName Head
 BodySetName MaskW/Hair
 Color1  0,  0,  0
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry None
 Texture1 None
 Texture2 None
 DisplayName P2281134661
 RegionName "Upper Body"
 BodySetName RoboticArm3
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry V_MALE_SPADR.GEO/GEO_SpadR_Clockwork_02
 Texture1 !X_Clockwork_SpadR_01
 Texture2 !spadr_v_Clockwork_01_Mask
 DisplayName P772741860
 RegionName "Upper Body"
 BodySetName RoboticArm3
 Color1  51,  17,  0
 Color2  115,  115,  115
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx WEAPONS/Custom_Claws/Male_ClawsRight_TalsorianBlade01.fx
 Geometry None
 Texture1 None
 Texture2 None
 DisplayName P3270519229
 RegionName WEAPONS
 BodySetName WEAPONS
 Color1  149,  255,  0
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry Beard_Goatee_02
 Texture1 Beard_01a
 Texture2 Beard_01b
 DisplayName P2371314042
 RegionName Head
 BodySetName MaskW/Hair
 Color1  0,  0,  0
 Color2  59,  59,  59
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry Robotic_Full_03
 Texture1 robotic_clean
 Texture2 None
 DisplayName P3133012715
 RegionName "Upper Body"
 BodySetName RoboticArm3
 Color1  115,  115,  115
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry Half
 Texture1 Cape_Top_01
 Texture2 None
 DisplayName P1987928225
 RegionName Capes
 BodySetName HalfMantle
 Color1  51,  17,  0
 Color2  183,  135,  40
 Color3  51,  17,  0
 Color4  183,  135,  40
}
 
CostumePart ""
{
 Geometry Half_17
 Texture1 Generic_01a
 Texture2 Generic_01b
 DisplayName P33398819
 RegionName Capes
 BodySetName HalfMantle
 Color1  183,  135,  40
 Color2  87,  87,  87
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx capes/Origin/UnifiedFieldFacade/Male/CapeLong2sided.fx
 Geometry None
 Texture1 None
 Texture2 None
 DisplayName P4269015351
 RegionName Capes
 BodySetName HalfMantle
 Color1  51,  17,  0
 Color2  183,  135,  40
 Color3  51,  17,  0
 Color4  183,  135,  40
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry None
 Texture1 None
 Texture2 None
 DisplayName P1848153390
 RegionName Head
 BodySetName MaskW/Hair
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx WEAPONS/Custom_Claws/Male_ClawsLeft_WidowBlades01.fx
 Geometry None
 Texture1 None
 Texture2 None
 DisplayName P2059796000
 RegionName WEAPONS
 BodySetName WEAPONS
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Fx None
 Geometry None
 Texture1 None
 Texture2 None
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Geometry None
 Texture1 None
 Texture2 None
 DisplayName P546439883
 RegionName "Lower Body"
 BodySetName Tight
 Color1  183,  135,  40
 Color2  255,  255,  255
 Color3  183,  135,  40
 Color4  255,  255,  255
}
 
CostumePart ""
{
 Color1  0,  0,  0
 Color2  0,  0,  0
 Color3  0,  0,  0
 Color4  0,  0,  0
}
 
CostumePart ""
{
 Color1  0,  0,  0
 Color2  0,  0,  0
 Color3  0,  0,  0
 Color4  0,  0,  0
}
 
}


 

Posted

Lightslinger I really like your Lion Costume and bio. Very simple but heroic.


 

Posted

Great work on Scorpion, PowerStream. Love how you got very nice insect elements in there.


 

Posted

Like I said, the tough part for me would be stopping at one. Also, she's stuck in my head, so posting her might help get her out.

Code Name: Libra

MI6 can keep their old men and their shaken martinis in the 1950s. Today's modern world needs a modern spy. Enter Code Name: Libra

Whether there's a need to spoil the wicked machinations of the Groovy Guru or turn up the heat on The Cold Warrior, Code Name: Libra is a throughly mod gal ready to do her duty for God, Queen, Country and Peace.



Code:
{
CostumeFilePrefix fem
ChestScale -0.6048
HeadScales  0.3567,  -0.3989,  -0.2333
BrowScales  0.3579,  -0.3303,  -0.7248
CheekScales  0.3765,  0.2818,  0.1791
ChinScales  -1,  -1,  0.00599
CraniumScales  0.7308,  0.01467,  -0.2809
JawScales  -0.7167,  -1,  -1
NoseScales  -0.3426,  -0.04343,  -0.6828
SkinColor  247,  200,  170
NumParts 28
BodyType 1
CostumePart ""
{
	Geometry shorts
	Texture1 skin_tights
	Texture2 bikini_3
	DisplayName P1525729866
	RegionName "Lower Body"
	BodySetName NewSkirts
	Color1  253,  114,  255
	Color2  255,  255,  255
	Color3  85,  0,  0
	Color4  255,  255,  255
}


CostumePart ""
{
	Geometry Tight
	Texture1 skin_tights
	Texture2 Top_7
	DisplayName P566009771
	RegionName "Upper Body"
	BodySetName Tights/Skin
	Color1  0,  137,  204
	Color2  255,  255,  255
	Color3  85,  0,  0
	Color4  255,  255,  255
}


CostumePart ""
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CostumePart ""
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	Geometry Wristband
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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CostumePart ""
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}


 

Posted

Quote:
Originally Posted by wei yau View Post
Great work on Scorpion, PowerStream. Love how you got very nice insect elements in there.
Thanks! I was really trying to show a segmented body of some sort.

I just noticed how bad my clipping job was here. So sorry about that.