Coalition salvage rack privledges?


BrokenPrey

 

Posted

So I decided to start a second SG and coalition it for the express reason of throwing up some more storage containers.

SG1 invited SG2 to a coalition.

SG2 member enters SG1 base and tries to grab something out of the storage bins. "You don't have permission to use this object"

I can't seem to find any sort of coalition settings in the SG settings panel or the permissions tab for the individual storage bins. Where do I go about changing those settings?


 

Posted

You cannot.

Coalition members cannot drop salvage into, nor take from a salvage bin.

They used to be able to drop into, but this was a bug, and actually allowed some sort of strange work around where you could access storage without permission to do so.

This was closed. It is unlikely ever to return due to the risk of such a bug springing up again.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Ugh... boo for out of date wiki information.

WTB more than 18 storage racks for a base!


 

Posted

Quote:
Originally Posted by Humility View Post
WTB more than 18 storage racks for a base!
I'd pay $10 for the ability to place more storage items in my base.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

Posted

Quote:
Originally Posted by Humility View Post
Ugh... boo for out of date wiki information.
I think you might be using the wrong wiki

http://wiki.cohtitan.com/wiki/Coalition

Quote:
Coalition members are not allowed to add to or take from storage items.


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

Paragonwiki.com and wiki.cohtitan.com are mirrors of each other.

The wikia section is the old, previous home to the wiki and maintained (if at all) by spammers, virus spreaders, etc. And not recommended for use.


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Posted

Quote:
Originally Posted by Rajani Isa View Post
Paragonwiki.com and wiki.cohtitan.com are mirrors of each other.

The wikia section is the old, previous home to the wiki and maintained (if at all) by spammers, virus spreaders, etc. And not recommended for use.
I know, I should of said I think you're using Wikia because Wiki says they can't.


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

Quote:
Originally Posted by Rajani Isa View Post
Paragonwiki.com and wiki.cohtitan.com are mirrors of each other.

The wikia section is the old, previous home to the wiki and maintained (if at all) by spammers, virus spreaders, etc. And not recommended for use.
Yeah, I was aware they were a couple and I have the cohtitan bookmarked actually. In this case it was just a matter of the first google result taking me to the wikia though.

Generally speaking, firefox+noscript+adblock trumps most casual issues with a basic visit to a site like that, so I'm not overly worried about that.

Good to know nonetheless though.


 

Posted

Quote:
Originally Posted by Humility View Post
WTB more than 18 storage racks for a base!
Yeah this is not an uncommon suggestion, however bases haven't been getting the attention a lot of players would like. Hopefully now that GR and I 19 are out some resources can be shifted to address some of our requests.


 

Posted

To the OP:

It's more labor intensive than the method you'd prefer, but you could always have SG1 Member e-mail the item to SG2 Member to place into storage, and then when you need it, have SG2 Member pull it out of storage and e-mail it back to SG1 Member.


(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon

 

Posted

Quote:
Originally Posted by Humility View Post
Ugh... boo for out of date wiki information.

WTB more than 18 storage racks for a base!
And furthermore, how about 50 (or even better, 100) max storage per salvage rack. It is a little messy having to fill one's base up with so many salvage racks.


 

Posted

Quote:
Originally Posted by Cambios View Post
And furthermore, how about 50 (or even better, 100) max storage per salvage rack. It is a little messy having to fill one's base up with so many salvage racks.
That's another often requested suggestion right along with giving us some sort of recipe storage. Unfortunately so far the devs are dead set against it. Their explanation to us is that the limitations force players to choose what things they want to store and the majority of the resty gets sold on the market.

I'm not saying I agree with their position, just sharing what they told us.


 

Posted

I like the idea of increasing the salv bin max to 100 and allowing more salvage bins in the base. If the reason for keeping the limits to 30 and limiting the number of bins is to stock up the market, then the reason doesn't make sense. Salvage drops quite frequently and folks can get roll salvage in AE. Allowing bases to hold more salvage isn't gonna dry up the market. Lots of marketeers have shown that even with several toons buying up salvage for price manipulation, the effect only lasts for a few hours.

When I played Neverwinter nights, there was an item called the Bag of Holding which can hold around 10 swords or 5 axes. When an item is placed in the magic bag, it weighed 0 lbs, thus allowing the player to hold a lot of items. Then there's a Lesser Bag of Holding. 5 Lesser bags can be placed inside 1 bag of Holding, thus allowing the player to bring 10x5 swords.

If the magic based games have such a cool item, why can't we have a super storage unit? I mean, we're super powered folks, so why not have super stuff to store our loot?


 

Posted

Quote:
Originally Posted by crayhal View Post
I like the idea of increasing the salv bin max to 100 and allowing more salvage bins in the base. If the reason for keeping the limits to 30 and limiting the number of bins is to stock up the market, then the reason doesn't make sense. Salvage drops quite frequently and folks can get roll salvage in AE. Allowing bases to hold more salvage isn't gonna dry up the market. Lots of marketeers have shown that even with several toons buying up salvage for price manipulation, the effect only lasts for a few hours.

When I played Neverwinter nights, there was an item called the Bag of Holding which can hold around 10 swords or 5 axes. When an item is placed in the magic bag, it weighed 0 lbs, thus allowing the player to hold a lot of items. Then there's a Lesser Bag of Holding. 5 Lesser bags can be placed inside 1 bag of Holding, thus allowing the player to bring 10x5 swords.

If the magic based games have such a cool item, why can't we have a super storage unit? I mean, we're super powered folks, so why not have super stuff to store our loot?
Again I'm all for increasing SG storage but just out of curiosity, are you aware of how much storage we actually have available to us on our accounts?

When the devs gave us th ability to email items they also gave the ability to store tons of stuff on our accounts using other characters. Using badges, vet reward, and temp powers each character can carry roughly

Inspiration slots - 20
Invention Salvage slots - 65
Recipe Slots - 25
CH Transaction slots - 22 which can hold stacks of 10 recipes and salvage for a total of 220
Vault - 50

Email - 20 global slots

So if you multiply those number by the number of characters slots we can have on an account

NA Account (144-396 characters)

Inspiration slots - 2,880/7,920
Invention Salvage slots - 9,360/25,740
Recipe Slots - 3,600/9,900
CH Transaction slots - 3,168/8,712 (then in stacks of 10) 31,680/87,120
Vault - 7,200/19,800

Even on an EU Account (48-144 characters) (we) players have the ability to store thousands of items.

Each character we make can have it's own SG with a base that holds even more storage, and storage bases are easy to build. Even the laziest of players can make millions in the game and that Inf can be converted to prestige and used to build the base and buy storage bins. Once built base rental is so cheap that 1-2 missions is all that's needed to earn enough to keep the base active for the next month.

The only downside to using other characters for storage is that we can only email items 1 at a time, and we have to keep track of where we store things.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Recipe Slots - 25
I think that limit is actually 34:
Lvl 50 base is 20
+9 from Invention badges
+5 for 66 month Veteran Reward

Quote:
Originally Posted by Forbin_Project View Post
Invention Salvage slots - 65
Likewise, the limit for Invention Salvage would be 85:
Lvl 50 base is 50
+10 purchased with Vanguard Merits
+20 from Invention badges
+5 for 66 month Veteran Reward

Edit to add link:
Paragon Wiki: Storage Capacity

I know that only further proves your point.. but just sayin'. lol


 

Posted

Quote:
Originally Posted by Master-Blade View Post
I think that limit is actually 34:
Lvl 50 base is 20
+9 from Invention badges
+5 for 66 month Veteran Reward



Likewise, the limit for Invention Salvage would be 85:
Lvl 50 base is 50
+10 purchased with Vanguard Merits
+20 from Invention badges
+5 for 66 month Veteran Reward

Edit to add link:
Paragon Wiki: Storage Capacity

I know that only further proves your point.. but just sayin'. lol
Yeah I was going off of what I can remember.

And again I'm all for more storage. Especially in bases where storage is more for the community rather than an individual. The limit of 30 is a real PITA when multiple players are trying to share it.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Yeah I was going off of what I can remember.

And again I'm all for more storage. Especially in bases where storage is more for the community rather than an individual. The limit of 30 is a real PITA when multiple players are trying to share it.
Agreed. And while you are totally right that through various options and character slots we have a lot of storage, to utilize it all has two problems:

1) Intensely frustrating and not enjoyable micromanagement.

2) It is not shared. As you note, it is better for community for people to make more use of shared, base storage that enhances community and makes SuperGroups feel more useful and interesting.