ARGH! The toggle-dropping/zoning bug is back!!


all_hell

 

Posted

Had this happen to me four times today, I think it must have been bugged back in with i19! Nooooo! My least-favorite bug!!

For those who don't know: sometimes when you zone all your toggles drop. It's minor, but dreadfully annoying. Especially if you're zoning into someplace under attack by rikti and suddenly have no defenses at all and your travel power is unexpectedly off when you try to get away...


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Yeah, I noticed that - but with the new animation for Integration, I don't find it as annoying as it used to be :P
That animation is still there for Tough. Only one of my characters has Integration, but many have Tough. Poooo


 

Posted

So you're saying I didn't accidently toggle on and off walk!

I thought maybe I forgetting things there when it happened to me once.

I would prefere the memory loss to that bug.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Yes, yes it is back.

Funny how long it takes me to notice it. Was on a ITF the other day with good buffs. We had almost finished a mish when we, the brutes and scrapper, noticed we didn't have our toggles up. lol.

GJ buffers ty


 

Posted

Yep, it is. It seems to be eating my Domination bar and deactivating it if I'm in Dom when I zone, too.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

Yeah, my pets have started vanishing again. Damn that bug...

Also;

Quote:
Originally Posted by all_hell View Post
Yes, yes it is back.

Funny how long it takes me to notice it. Was on a ITF the other day with good buffs. We had almost finished a mish when we, the brutes and scrapper, noticed we didn't have our toggles up. lol.

GJ buffers ty
So much win


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Well, it looks like the last five or six times they fixed this didn't take, and the last fix apparently ran its expiration date. Guess it's time for the guys upstairs to fix this. Again. I wonder if there are any glitches in the Matrix over at Paragon Studios these days?

---

On a more related note, this is not a "detoggle" bug, it is a "loss of state" bug. Not only will your toggles shut down, any clicks you had recharging will be ready to use, even if you had another 900 seconds on your Overload still remaining.

As best as I can tell, this is because the character's current "state," which is to say buffs active, toggles running, power recharge states, active pets and so forth gets lost. When you zone into an instance, you don't move from the zone to the map. Your character is actually destroyed and a brand new character is spawned in the instance, with all of your old states applied to this new character. That's why you hear all of your toggles restart when you zone in or out - because they do. Your character zones in with NOTHING, then the game reads what was supposed to be running and THEN the game reapplies your toggles, buffs, debuffs, continuing DoT effects, resummons your henchmen and pets and so on. Ever notice how your passives and buffs rearrange when you zone? That's because they get reapplied all over again.

Something happening to the server that's causing it to lose that information in transit, so you spawn in the new map as though you'd just logged in for the first time in a week.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Maybe its karma reacting to all the spines, Hot Feet, fire imps, heals and demons that don't ge. Turned off at the CH

eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Well, it looks like the last five or six times they fixed this didn't take, and the last fix apparently ran its expiration date. Guess it's time for the guys upstairs to fix this. Again. I wonder if there are any glitches in the Matrix over at Paragon Studios these days?

---

On a more related note, this is not a "detoggle" bug, it is a "loss of state" bug. Not only will your toggles shut down, any clicks you had recharging will be ready to use, even if you had another 900 seconds on your Overload still remaining.

As best as I can tell, this is because the character's current "state," which is to say buffs active, toggles running, power recharge states, active pets and so forth gets lost. When you zone into an instance, you don't move from the zone to the map. Your character is actually destroyed and a brand new character is spawned in the instance, with all of your old states applied to this new character. That's why you hear all of your toggles restart when you zone in or out - because they do. Your character zones in with NOTHING, then the game reads what was supposed to be running and THEN the game reapplies your toggles, buffs, debuffs, continuing DoT effects, resummons your henchmen and pets and so on. Ever notice how your passives and buffs rearrange when you zone? That's because they get reapplied all over again.

Something happening to the server that's causing it to lose that information in transit, so you spawn in the new map as though you'd just logged in for the first time in a week.
More specifically, the game thinks you have been logged off long enough for all of your toggles to turn off, long duration click powers to recharge, etc. If you watch your XP bar, you'll see that every time this happens, you get a couple hour's worth of Patrol XP as well.



...I forgot what experience means.

 

Posted

Quote:
Originally Posted by SpaceNut View Post
If you watch your XP bar, you'll see that every time this happens, you get a couple hour's worth of Patrol XP as well.
... you know, that's almost worth the hassle of losing toggles.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Well, it looks like the last five or six times they fixed this didn't take, and the last fix apparently ran its expiration date. Guess it's time for the guys upstairs to fix this. Again. I wonder if there are any glitches in the Matrix over at Paragon Studios these days?
---

On a more related note, this is not a "detoggle" bug, it is a "loss of state" bug. Not only will your toggles shut down, any clicks you had recharging will be ready to use, even if you had another 900 seconds on your Overload still remaining.

As best as I can tell, this is because the character's current "state," which is to say buffs active, toggles running, power recharge states, active pets and so forth gets lost. When you zone into an instance, you don't move from the zone to the map. Your character is actually destroyed and a brand new character is spawned in the instance, with all of your old states applied to this new character. That's why you hear all of your toggles restart when you zone in or out - because they do. Your character zones in with NOTHING, then the game reads what was supposed to be running and THEN the game reapplies your toggles, buffs, debuffs, continuing DoT effects, resummons your henchmen and pets and so on. Ever notice how your passives and buffs rearrange when you zone? That's because they get reapplied all over again.

Something happening to the server that's causing it to lose that information in transit, so you spawn in the new map as though you'd just logged in for the first time in a week.
As far as I know the issue is caused by the individual map serving computers which belong to a server get out of sync time-wise. So the system ends up thinking you've jumped back or forwards in time and thus resets things.

It can happen consistantly with a single zone as well, I remember it just happening to Unions Talos instance before. Everywhere else seemed fine but if you entered Talos it would occur.

It also explains why it keeps reoccuring, it's not technically a software bug but more a machine-based one.


 

Posted

Lack of communication or synchronisation between the different machines in the server farm? Hmm... That makes sense, and it would explain the intermittent behaviour. Not much to do, then, other than to just hope they tighten up their internal network.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
On a more related note, this is not a "detoggle" bug, it is a "loss of state" bug. Not only will your toggles shut down, any clicks you had recharging will be ready to use, even if you had another 900 seconds on your Overload still remaining.

As best as I can tell, this is because the character's current "state," which is to say buffs active, toggles running, power recharge states, active pets and so forth gets lost. When you zone into an instance, you don't move from the zone to the map. Your character is actually destroyed and a brand new character is spawned in the instance, with all of your old states applied to this new character. That's why you hear all of your toggles restart when you zone in or out - because they do. Your character zones in with NOTHING, then the game reads what was supposed to be running and THEN the game reapplies your toggles, buffs, debuffs, continuing DoT effects, resummons your henchmen and pets and so on. Ever notice how your passives and buffs rearrange when you zone? That's because they get reapplied all over again.

Something happening to the server that's causing it to lose that information in transit, so you spawn in the new map as though you'd just logged in for the first time in a week.
I did not know this. Thanks, Sam!


Quote:
Originally Posted by Hyperstrike View Post
English does not borrow from other languages. English follows other languages down dark alleys, hits them over the head, and rifles through their pockets for loose grammar.

 

Posted

The patrol Xp you get is pretty cool though!

Leveling up my Fortunata now, and I have been enjoying it.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

I've been noticing this on my blaster... Also I'm glad I'm not playing my Crab much at the moment (9 toggles... Including all of Leaderships long animation ones)


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
As far as I know the issue is caused by the individual map serving computers which belong to a server get out of sync time-wise.
This has been the case the last few times the issue cropped up.


 

Posted

Quote:
Originally Posted by SpaceNut View Post
If you watch your XP bar, you'll see that every time this happens, you get a couple hour's worth of Patrol XP as well.
Uh oh zoning exploits!!!!!