Max scrapper dps
I guess this is the thread you're looking for: http://boards.cityofheroes.com/showt...ighlight=pylon
The lists of set combination and DPS are located somewhere in the last 10 pages of the thread, IIRC.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Here is a list of all the times listed in the thread
409 Illusion/Cold/Ice Controller - Frosticus
321 Bots/Storm Mastermind - Frosticus 317 Illusion/Cold/Ice Controller (no -regen) - Frosticus 294 Bots/Dark Mastermind - PettyTheftz 291 Dark Melee/Shield Defense - Gaidin 289 Dark Melee/Shield Defense - _Mojo_ 286 Dark Melee/Shield Defense - BrokenPrey 283 Dark Melee/Shield Defense - Eva Destruction 282 Fire Control/Radiation/Fire - Dave P 281 Unknown MM combo (bots?) - Simak 278 Dark Melee/Shield Defense - Santorican 276 Fiery Melee/Shield Defense - Iggy Kamakaze 270 Crab Spider Soldier of Arachnos - Krogoth 267 Dark Melee/Shield Defense - Igor The Mad 264 Mind Control/Fire/Fire Dominator - Fiery-Enforcer 262 Fiery Melee/Shield Defense - Machine Man X 262 Dual Blades/Electric Armor - Shadowsylph 262 Bots/Dark Mastermind - Lord Thanatos 260 Illusion/Radiation/Psi Controller - Reverence 259 Fiery Melee/Shield Defense - Norse 255 Dark Melee/Shield Defense - Besserwisser 255 Fiery Melee/Shield Defense - Fury Flechette 254 Fire Melee/Shield Defense - MunkiLord 252 Fire Melee/Shield Defense - Effy On Malibu 249 Fiery Melee/Shield Defense - SkylineGTR 247 Fiery Melee/Shield Defense - Enots 243 Fiery Melee/Shield Defense - Primal Dark 242 Dark Melee/Shield Defense - MrLiberty 242 Fire Control/Radiation Controller - Dave P 241 Dark Melee/Shield Defense - Powerforge 241 Fiery Melee/Shield Defense - Reverence 241 Fiery Melee/Shield Defense - Psyoxic 241 Illusion/Radiation/Ice Controller - Vernichterhelge 238 Fiery Melee/Shield Defense - Iceboxer 237 Fiery Melee/Shield Defense - Nihilii 236 Broad Sword/Shield Defense - Chaos String 236 Fiery Melee/Shield Defense - BrokenPrey 236 Fiery Melee/Shield Defense - Fiery-Enforcer 233 Fiery Melee/Shield Defense - doyler 233 Cold Domination/Sonic Defender - DSorrow 232 Fiery Melee/Shield Defense - Hejtmane 232 Fire Control/Fire Dominator - Silas 228 Claws/Super Reflexes - Iggy Kamakaze 226 Katana/Electric Armor - Reverence 226 Fire Control/Fire Dominator - Terror1 225 Fiery Melee/Shield Defense - Dougnukem 224 Dark Melle/Shield/Soul Brute - Enots 223 Dual Blades/Super Reflexes - Shred Monkey 220 Katana/Super Reflexes - BrokenPrey 220 Katana/Regeneration - Iggy Kamakaze 220 SS/Shield/Soul Brute - Enots 219 Katana/Super Reflexes - Laevateinn 219 Fire Blast/Energy Blaster - Santorican 216 Dark Melee/Invulnerability - jshmoe 215 Dark Melee/Super Reflexes - MunkiLord 215 Dark Melee/Shield Defense - Thedarkeone 209 Dark Melee/Super Reflexes - Reverence 209 Dark Melee/Shield Defense - pyrite 209 Dark Melee/Invulnerability - Jshmoe 205 Claws/Super Reflexes - Powerforge 204 Ice Blast/Mental Manipulation Blaster - DSorrow 198 Claws/Super Reflexes - Iggy Kamakaze 198 Katana/Willpower - Wuigly Squigly 196 Dual Blades/Invulnerability - Nihilii 195 Kinetic Melee/Fire Armor - TommyTrD 194 Claws/Super Reflexes - Bill Z Bubba 194 Katana/Invulnerability - DSorrow 192 Traps/Sonic Defender - Bubblerella 191 Katana/Regeneration - Elegost 190 Dual Blades/Willpower - Myriad 190 Dual Blades/Dark Armor - Iggy Kamakaze 189 Fiery Melee/Super Reflexes - Gaidin 186 Martial Arts/Regeneration - SpiderTeo OC 186 Katana/Super Reflexes - Doman 185 Katana/Regen - Werner 184 Dark Melee/Super Reflexes - Larac 184 Dual Blades/Super Reflexes - Eva Destruction 183 Fiery Melee/Willpower - Reverence 180 Dark Melee/Super Reflexes - Werner 177 Katana/Dark Armor - Werner 175 Katana/Willpower - Iggy Kamakaze 175 Katana/Fiery Aura - Mortal Prey 175 Martial Arts/Super Reflexes - Moonlighter 174 Katana/Willpower - AgentMountaineer 174 Martial Arts/Shield Defense - Broken Prey 174 Katana/Invulnerability - DSorrow 170 Claws/Regeneration - Iggy Kamakaze 170 Traps/Sonic - TRTerror 167 Martial Arts/Super Reflexes - American Dynamo 166 Claws/ELa brute - Dealtimus 165 Broad Sword/Invulnerability - Hopeling 160 Katana/Fiery Aura - Iggy Kamakaze 160 Dual Blades/Willpower - Soul Fane 160 Martial Arts/Super Reflexes - Shadowrush 160 Claws/Super Reflexes Brute - Granite Agent 159 Shield/Superstrength Tanker - Iggy Kamakaze 158 Broad Sword/Invulnerability - Gaidin 155 Dual Blades/Super Reflexes - SnakeRogers 153 Dual Blades/Willpower - BrandX 153 Katana/Regeneration - ScrapsFTW 152 Dual Blades/Regeneration - BrokenPrey 152 Willpower/Superstrength Tanker - Iceboxer 151 Stone Melee/WP/Soul Brute - TheBruteSquad 150 Katana/Dark Armor - ShadowBeast NA 148 Dark Melee/Invulnerability - Aliana Blue |
291 Dark Melee/Shield Defense - Gaidin 289 Dark Melee/Shield Defense - _Mojo_ 286 Dark Melee/Shield Defense - BrokenPrey 283 Dark Melee/Shield Defense - Eva Destruction 278 Dark Melee/Shield Defense - Santorican 276 Fiery Melee/Shield Defense - Iggy Kamakaze 267 Dark Melee/Shield Defense - Igor The Mad 262 Fiery Melee/Shield Defense - Machine Man X 262 Dual Blades/Electric Armor - Shadowsylph 259 Fiery Melee/Shield Defense - Norse 255 Dark Melee/Shield Defense - Besserwisser 255 Fiery Melee/Shield Defense - Fury Flechette 249 Fiery Melee/Shield Defense - SkylineGTR 247 Fiery Melee/Shield Defense - Enots 244 Fiery Melee/Shield Defense - MunkiLord 243 Fiery Melee/Shield Defense - Primal Dark 242 Dark Melee/Shield Defense - MrLiberty 241 Dark Melee/Shield Defense - Powerforge 241 Fiery Melee/Shield Defense - Reverence 239 Fiery Melee/Shield Defense - Effy On Malibu 238 Fiery Melee/Shield Defense - Iceboxer 237 Fiery Melee/Shield Defense - Nihilii 236 Broad Sword/Shield Defense - Chaos String 236 Fiery Melee/Shield Defense - BrokenPrey 236 Fiery Melee/Shield Defense - Fiery-Enforcer 233 Fiery Melee/Shield Defense - doyler 232 Fiery Melee/Shield Defense - Hejtmane 228 Claws/Super Reflexes - Iggy Kamakaze 226 Katana/Electric Armor - Reverence 225 Fiery Melee/Shield Defense - Dougnukem 223 Dual Blades/Super Reflexes - Shred Monkey 220 Katana/Super Reflexes - BrokenPrey 220 Katana/Regeneration - Iggy Kamakaze 219 Katana/Super Reflexes - Laevateinn 215 Dark Melee/Super Reflexes - MunkiLord 215 Dark Melee/Shield Defense - Thedarkeone 209 Dark Melee/Super Reflexes - Reverence 209 Dark Melee/Shield Defense - pyrite 209 Dark Melee/Invulnerability - Jshmoe 205 Claws/Super Reflexes - Powerforge 198 Claws/Super Reflexes - Iggy Kamakaze 198 Katana/Willpower - Wuigly Squigly 196 Dual Blades/Invulnerability - Nihilii 194 Claws/Super Reflexes - Bill Z Bubba 194 Katana/Invulnerability - DSorrow 190 Dual Blades/Willpower - Myriad 189 Fiery Melee/Super Reflexes - Gaidin 185 Katana/Regen - Werner 184 Dark Melee/Super Reflexes - Larac 184 Dual Blades/Super Reflexes - Eva Destruction 183 Fiery Melee/Willpower - Reverence 180 Dark Melee/Super Reflexes - Werner 177 Katana/Dark Armor - Werner 175 Katana/Willpower - Iggy Kamakaze 175 Katana/Fiery Aura - Mortal Prey 175 Martial Arts/Super Reflexes - Moonlighter 174 Katana/Willpower - AgentMountaineer 174 Martial Arts/Shield Defense - Broken Prey 174 Katana/Invulnerability - DSorrow 170 Claws/Regeneration - Iggy Kamakaze 170 Martial Arts/Regeneration - SpiderTeo OC 167 Martial Arts/Super Reflexes - American Dynamo 165 Broad Sword/Invulnerability - Hopeling 160 Katana/Fiery Aura - Iggy Kamakaze 160 Dual Blades/Willpower - Soul Fane 160 Martial Arts/Super Reflexes - Shadowrush 158 Broad Sword/Invulnerability - Gaidin 153 Dual Blades/Willpower - BrandX 152 Dual Blades/Regeneration - BrokenPrey 150 Katana/Dark Armor - ShadowBeast NA 148 Dark Melee/Invulnerability - Aliana Blue ![]() |
Here is a list of all the times listed in the thread
and this is a list of just the scrappers |
Looks like my memory of top scrapper DPS approaching 300 wasn't far off the mark. Now I wonder if any tankers have broken 150; I'll give it a try with my Shield/Fire/pyre sometime.
There's been a discussion on the Tanker boards of top level scrapper vs top level tanker damage... my estimation was that at the bleeding edge scrappers probably had about double the damage and on the durability end tankers probably had double the survivability. That's comparing best combination to best combination of course.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
There's been a discussion on the Tanker boards of top level scrapper vs top level tanker damage... my estimation was that at the bleeding edge scrappers probably had about double the damage and on the durability end tankers probably had double the survivability. That's comparing best combination to best combination of course.
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"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
CMA my question or point is if there is nothing in the game that a scrapper or brute cant tank; so why do tankers get stuck at the 400 cap.
The other part of that question was what is the percentage of damage that a scrapper or brute give up in order to reach 45% defense.
I was wondering if I19 will be more of the same or will the tanker have a more useful role in the game.
I primarily am by myself unless I can get into a group or form one.
I find myself torn between my 3 characters I have created.
SD/SS
Katana/Invul
Kin/SD
I am trying to figure out which is the best tank with the best damage.
Why play a tanker if I can get one of my scrappers to perform at 90% ability of a tanker but have 100% better damage.
So I am just a n00b confused by the mechanics of COH.
If my tanker has double the hit points but takes 5 minutes to kill a group of mobs or if my scrapper has half the hit points but takes 2.5 minutes to defeat the same group of mobs then what is the point in double the hit points.
From the point of view of someone as new as I am; the game is rather confusing regarding tanking. in WoW its pretty clear to figure out what a tank is and isn't.
I have never been past level 40 so I am not sure if what I am seeing will continue or if my tanker will pull ahead in a meaningful way when it comes to tanking.
So I stand confused between the three.
Brute
Scrapper
Tanker
who tanks the best while being able to maximize damage.
I would like to build this for under 3 Billion.
CMA my question or point is if there is nothing in the game that a scrapper or brute cant tank; so why do tankers get stuck at the 400 cap.
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If you want a tanker that does damage, go with fire, electric, or ice combined with fire melee.
It's really that simple.
The other part of that question was what is the percentage of damage that a scrapper or brute give up in order to reach 45% defense. |
The most damaging scrapper is a fire/fire. (Maybe a spines fire....maybe.) Either AOE or single target. However, they are nearly as fragile as a blaster. SD is nice because it does almost as much damage and can have quite a bit more survivability.
With MASSIVE investment, a fire/SD scrapper can reach all caps, defense and offense, but it is....very expensive. And honestly, a SS/fire brute will do more damage and be almost as tough, for far cheaper.
Edge cases are edge cases.
I was wondering if I19 will be more of the same or will the tanker have a more useful role in the game. |
I primarily am by myself unless I can get into a group or form one. I find myself torn between my 3 characters I have created. SD/SS Katana/Invul Kin/SD I am trying to figure out which is the best tank with the best damage. |

That said, all of those builds are quite viable. Have a blast!
Why play a tanker if I can get one of my scrappers to perform at 90% ability of a tanker but have 100% better damage. So I am just a n00b confused by the mechanics of COH. |
From the point of view of someone as new as I am; the game is rather confusing regarding tanking. in WoW its pretty clear to figure out what a tank is and isn't. |
Good lord, is that your problem?
OK. CoH is a grown up game: NOBODY IS ESSENTIAL.
Lowly controllers make the very best 'tanks' in the game with enough investment. You can run the toughest content in the game, very quickly, with eight blasters.
This game is deliberately designed that way: Nobody is ever left out or made to feel as if they have nothing to contribute. Even tanks.

It sounds like you want to play scrappers, in which case, may I recommend a fire/willpower. They are a ton of fun, you will like them.
I have never been past level 40 so I am not sure if what I am seeing will continue or if my tanker will pull ahead in a meaningful way when it comes to tanking. So I stand confused between the three. Brute Scrapper Tanker who tanks the best while being able to maximize damage. I would like to build this for under 3 Billion. |
(Looks at forum)
Scrapper, duh.

CMA my question or point is if there is nothing in the game that a scrapper or brute cant tank; so why do tankers get stuck at the 400 cap.
The other part of that question was what is the percentage of damage that a scrapper or brute give up in order to reach 45% defense. I was wondering if I19 will be more of the same or will the tanker have a more useful role in the game. I primarily am by myself unless I can get into a group or form one. I find myself torn between my 3 characters I have created. SD/SS Katana/Invul Kin/SD I am trying to figure out which is the best tank with the best damage. Why play a tanker if I can get one of my scrappers to perform at 90% ability of a tanker but have 100% better damage. So I am just a n00b confused by the mechanics of COH. If my tanker has double the hit points but takes 5 minutes to kill a group of mobs or if my scrapper has half the hit points but takes 2.5 minutes to defeat the same group of mobs then what is the point in double the hit points. From the point of view of someone as new as I am; the game is rather confusing regarding tanking. in WoW its pretty clear to figure out what a tank is and isn't. I have never been past level 40 so I am not sure if what I am seeing will continue or if my tanker will pull ahead in a meaningful way when it comes to tanking. So I stand confused between the three. Brute Scrapper Tanker who tanks the best while being able to maximize damage. I would like to build this for under 3 Billion. |
There are things in the game that a Scrapper can't tank and a Tank can, and many Scrappers don't have aggro control anyway, and inferior aggro control where they have it. The high end survivability Scrappers that the forum often discusses tend to be very expensive, and require a very strong understanding of builds (or a build from someone with such an understanding). Tankers are much easier to make survivable. Not sure what that has to do with the 400 cap anyway.
Questions about what you give up to get 45% defense feel relatively meaningless, since 45% defense is not the end all to be all of survivability. Anyone who thinks that MERELY having 45% defense puts them in the big leagues is strongly mistaken, and Tankers are better at all the OTHER things that matter. Also, how easy it is to get to 45% defense, and what you give up to get there, differs strongly by secondary. Doesn't mean that the defensive secondaries are better than the others.
But I can try to give some examples. My survivability Scrappers average about 175 DPS, and have either no or very little AoE capability. Damage Scrappers are approaching 300 DPS under ideal circumstances, and AoE Scrappers farm MUCH faster than any of my survivability Scrappers. I gave up a LOT of damage, and none of my survivability Scrappers can tank, because they don't have any aggro control. Moving to a damage Tanker would, I suspect, be a pretty smooth transition, as a top end damage tanker can put out at least 160 DPS (and probably more), not much below where I am, and probably have similar survivability to my Scrappers. Then you just keep trading damage and survivability until you're deep into the survivability Tanker realm, and not doing much damage at all.
Your Shield Defense/Super Strength should be the best Tank, by far if built for it. Your Kin/SD will have the best damage, by far if built for it.
Why would you play a Tanker? Solo, you wouldn't. You play a tanker because it's a far better Tanker. You can sort of kind of tank with Shield Defense or Invulnerability Scrappers. I've done it, but only for a small team. I wouldn't try it on a big team. So if you like Tanking for a big team, play a Tanker. If you don't, and if you don't simply have a great fondness for Tankers (I know people who do), then play a Brute or a Scrapper.
Yes, there's no point in having double the hit points if you're not facing enemies that can kill a similar Scrapper. Obviously you'd then want more damage.
Sounds to me like you don't want to Tank, at least not in the sense of playing meatshield for a large team, and only using your attacks as yet another way to hold aggro. Sounds like you just want very good survivability combined with very good damage output. Sounds to me like you should be playing Brutes and Scrappers.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
With MASSIVE investment, a fire/SD scrapper can reach all caps, defense and offense, but it is....very expensive.
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OK. CoH is a grown up game: NOBODY IS ESSENTIAL.
Lowly controllers make the very best 'tanks' in the game with enough investment. You can run the toughest content in the game, very quickly, with eight blasters. This game is deliberately designed that way: Nobody is ever left out or made to feel as if they have nothing to contribute. Even tanks. ![]() |
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
InUse, it's really a question of what role you want to play. Of course with the way the game works there's no "role" that's required... except for damage.
As I mentioned in the other thread on the Tanker boards, yes my BS/SD scrapper CAN main tank the ITF. That build also cost nearly 1.5 billion inf and it can't do it as well as my Shield/Fire tanker can on a build costing way less than 100 million.
In order to manage the aggro for the team on an ITF with the scrapper I had to work my butt off and my damage output suffered because of that. The SD/Fire tanker was MUCH easier to manage aggro with and I may well have been doing close to the same damage simply because I didn't have to work so hard at managing aggro.
What I'm getting at here is that while I CAN tank with my scrapper it's MUCH easier to do with a tanker. The scrapper's extra damage was largely irrelevant in tanking simply because I was too busy with aggro to devote enough attention to damage.
I can also tank with my Ill/Rad controller for that matter quite well and both my Kelds (peacebringer and warshade) can handle the job adequately in Dwarf form. I can even manage aggro (not really tank but accomplishing the same purpose) with my Dark/Dark defender. And for that matter my Archery/EM blaster can kill an entire spawn from 80' away in 3 attacks. That's part of the beauty of this game, there's more than one way to accomplish anything.
Want to know what the most unbalancing, fastest killing team in the game is? 8 Fire/Rad controllers... teams of them have crushed the Statesman's Task Force in around 25 minutes. A group of them can literally move through a mission killing everything almost as fast as they can run down a corridor.
I've run nearly everything in the game with virtually any combination of AT's you'd care to name. The STF is one of the hardest challenges on the hero side game and I've done it with lots of different groups both with tanks and without. Obviously the tactics change based on the group but it can be done with any combination of competent players. I've had easy runs with teams you'd think would struggle and I've had failures with teams that from the AT's present you'd expect to breeze through.
Competent players behind the keyboards are vastly more important than any AT or build. Nothing in the game NEEDS any particular AT.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
Why would you play a Tanker? Solo, you wouldn't. You play a tanker because it's a far better Tanker. You can sort of kind of tank with Shield Defense or Invulnerability Scrappers. I've done it, but only for a small team. I wouldn't try it on a big team. So if you like Tanking for a big team, play a Tanker. If you don't, and if you don't simply have a great fondness for Tankers (I know people who do), then play a Brute or a Scrapper.
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My Willpower Scrapper tanked A LOT of AVs, just fine.


BrandX Future Staff Fighter

The BrandX Collection
"Competent players behind the keyboards are vastly more important than any AT or build. Nothing in the game NEEDS any particular AT."
"There's no holy trinity of DPS, tank, and heals"
Thanks guys I think it's starting to sink in.
Looking back I think I have always played what is "needed" in an online game. Most of the time that meant a tank or a healer; never dps.
With COH it throws all that to the side and lets you play whatever it is the player likes.
This is why it is so alien to me to have a dps type class run ahead and pull the next mob instead of "my" tank leading the group to the next mob.
I graduated ever quest high and went on to 5 years at WoW to earn my masters. Now in the real world the world of heroes and villains I'm having to throw out those years of Tank, Healer and DPS.
Thanks again to everyone and the time they have invested in helping me better understand the mechanics of COH.
I don't know if it's limited to Shield and Invulnerability Scrappers.
My Willpower Scrapper tanked A LOT of AVs, just fine. ![]() ![]() |
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
This is why it is so alien to me to have a dps type class run ahead and pull the next mob instead of "my" tank leading the group to the next mob.
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I never played EverQuest, but I understand that you had to do things in a VERY specific way to survive, even more so than WoW. City of Heroes is much more forgiving, more flexible, and as probably most would agree, much easier. It's kind of like MMO-light.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Scrappers often run ahead of the tanks, yes. We're also well known for face planting while doing so. Face planting in this way isn't a sign of a bad Scrapper, though. Only running back to the group with all your aggro hoping that they'll save you is. Scrappers should die with dignity.
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Scrappers often run ahead of the tanks, yes. We're also well known for face planting while doing so. Face planting in this way isn't a sign of a bad Scrapper, though. Only running back to the group with all your aggro hoping that they'll save you is. Scrappers should die with dignity.
![]() I never played EverQuest, but I understand that you had to do things in a VERY specific way to survive, even more so than WoW. City of Heroes is much more forgiving, more flexible, and as probably most would agree, much easier. It's kind of like MMO-light. |
Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA
Looking back I think I have always played what is "needed" in an online game. Most of the time that meant a tank or a healer; never dps.
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While you're not "needed" per say, you will be welcome on nearly any team you ever join.
If you want to be as close to needed as possible, play a Controller, Defender or Corrupter.
While you're not "needed" per say, you will be welcome on nearly any team you ever join. |
General teaming though I really don't much care, just bring whatever you like to play; odds are good that there will be enough good players to carry any dead weight. And if not then at worst you get a story to tell your friends. Most of us don't sweat the occasional team wipe.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I'm curious what the Attack Chains/Slotting on the Dual Blades that passed into the 190 range.
BrandX Future Staff Fighter

The BrandX Collection
Good point, I know when I'm putting together a PuG for the STF one of the things I look for are Controllers & Defenders. However, while I may look for those I'll give a try with whatever someone wants to bring along. If we end up with 6 scrappers and a pair of 'trollers I'll run with it; we may have a rough spot or two but it should be doable as long as everyone knows what they're doing.
General teaming though I really don't much care, just bring whatever you like to play; odds are good that there will be enough good players to carry any dead weight. And if not then at worst you get a story to tell your friends. Most of us don't sweat the occasional team wipe. |
We did an all scrapper stf with the repairmen bug and completed the thing
Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA
Does anyone still have the list of top dps results? A quick search seems to find way too many results... you might think Scrappers were obsessed over damage or something
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes