Work-around for slotting
/unsigned. make use of the slots you have. not everything has to be 6 slotted.
I can have everything I want 6 slotted 6 slotted now, not asking for everything to be 6 slotted was asking if i could have the choice between having less slots more powers or less powers more slots which would be implemented each time I lvl.
Read 1st post again
Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt
i did read it. and this would unbalance the system. it would also make for an entire re-write of the leveling system which could take months or more to do. so again, /unsigned.
You're going to get the equivalent of four one-slotted powers for free.
Better way to do this would be to ask for a few of the "get two slots at this level" levels to be "get three slots at this level".
The more complexity in a power system, the harder it is to maintain balance. I think the OP's suggestion adds a lot of potential extra complexity to the balancing of ATs and sets, without really adding significant benefits.
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Death is part of my attack chain.
The OP's suggestion would allow too much extra potential for min-max builds and powersets which are already top performers.
With that being said, I sure would like to have this option on just ONE power level. That level being 49.
Let us choose either a power at 49 OR 3 slots and that would be a good change for many of my characters.
BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF
The OP's suggestion would allow too much extra potential for min-max builds and powersets which are already top performers.
With that being said, I sure would like to have this option on just ONE power level. That level being 49. Let us choose either a power at 49 OR 3 slots and that would be a good change for many of my characters. |
Currently, my L49 power is always a two-slotter. Something somewhat useful or interesting, but not something that I needed anywhere along the line while leveling up. And definately not anything I need/want to heavily slot.
Like my MM who is planning to take Group Fly, just for giggles. Or any of my (few) characters who decide to take Hasten.
I could generally skip whatever my L49 power pick is, and more slots are always a good thing.
I can have everything I want 6 slotted 6 slotted now, not asking for everything to be 6 slotted was asking if i could have the choice between having less slots more powers or less powers more slots which would be implemented each time I lvl.
Read 1st post again |
/unsigned
We already have an example of what happens when players can do this in the super hero genre of games and they have been forced to go F2P because they can't keep people interested in playing.
On some toons I'd like to be able to, while maintaining exactly the same number of global slots, be able to choose whether I get a power or slots when I level.
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
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I like this idea.. so much I suggested it months ago... maybe even a year ago.. long time ago regardless, and I don't feel like searching for that post to link And unfortunately I would agree with what others have said about the idea, that it would make for uber min/max builds, or severely gimped builds, making the balance of the game shift dramatically. So I have two ideas that I thonk would make for a decent compromise, but would still require work and balancing...
1: Currently, there are 4 levels where you don't have any new powers open up in either your primary or you seconardy powers. 14, 22, 24, 30. Now assuming you choose only powers from your prim/sec powers, at levels 24, and 30, you're forced to choose a power pool, as enough are open to choose from at 14, and 22, to not have to take power pools. So I would suggest that at these four(14, 22, 24, 30), or two levels(24, 30) you're able to choose to take a power, or extra slots. The extra slots would be 2 at a time, as only at lvl 31 you're able to get three. So you could either get 8 extra slots and skip out on 4 powers prior to level 31, or 4 extra slots and skip out on 2 powers prior to level 31.
Of course it could be argued that those four levels were designed that way to make it possible to get powers pools, ideally for travel powers. But then we get into that age old argument about the devs forcing us to play the game a certain way... which this is not a topic for, so lets not bring it up again!
2: What you could choose slots, over powers, or powers over slots, once every ten levels between 11-20, 21-30, 31-40, and 41-50. Why not 1-10? I just don't think it's necesary. at 1-10, you get seven powers total(Not including temp/vet) and eight slots. While you might think that's when slots would be most needed, your character is supposed to be weak at the begining of his/her career. So I say, put it off.
Now come 11-20. Your character is getting to know his/her abilities better, so saying that Corpral Fisticuffs(a Super Strength Bture in this example) practiced his punches more than he did his insulting abilities, he could take two more slots that he could add to Jab, and Punch, as opposed to taking Taunt. OR, on the reverse side, again, he's prcticing his punches more often, but a different style of punching. And rather than honing what he already knows, Corpral Fisticuffs adds Boxing from the Fighting PP, rather than increasing his abilities with Jab and Punch.
So on and so forth with 21-30, 31-40, and 41-50. Only once per ten levels could you do this, and in the 11-30 range if you choose slots, they'd be limited to 2 slots per time, and 31-50 they'd be 3 slots per time.
Overall, these are just thoughts, and I honestly don't think they'll ever happen.
Your asking for the ability to make extremely unbalanced gimped characters because they either sacrificed slots and have a build consisting of too many underslotted powers, or they sacrificed essential powers for extra slots which leaves them vulnerable to balanced NPC's that can exploit those weaknesses.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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With i19 on it's way and the added bonus of the fitness pool inherent, I wondered what would be a nice way to be able to cope with extra powers.
One way was to be able to choose upon leveling whether you wanted to choose a power at corrisponding lvl or enhancement slots, I feel this would also customize characters to being able to be even more unique by the time they hit 50.
You would have some toons that could have fewer powers but ultimately these would be more effective or some that have alot of powers but weaker in it's output.
Just a thought what do you guys think?
Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt