Undercover Double Agent ???


BlueRaptor

 

Posted

O'kay, so after haveing run through Praetoria on several different toons, haveing made different choices with them and seen it through to completion with a few, I have noticed many times the contact text mentions that if you would like to assist the other side from within the oppisite side,... you should contact the opposite sides main contact,... yet no matter where i look or try to contact them i am unable to do so ... How does this option work ???


 

Posted

Your initial choice made in the Tutorial(or at creation if you skip the tutorial) will grant you Scott(Resistance) or Marshall(Loyalist). These are the guys you call before you enter the "Undercover" option mission. They give you new instructions and an optional objective.


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Posted

but makeing that choice causes me to follow their faction from the start , how do i choose one and follow the other than ?


 

Posted

Quote:
Originally Posted by RobertoLyon View Post
May I direct you to Zombie_Man's comprehensive Guide to i18/Going Rogue? (<---linky)
ummmm, you could, thanx... but i can't seem to find the answer in it all, with alot of other information which is nice and all yet not entirely helpful in answering my question ... am i missing a step or something with this ?


 

Posted

Quote:
Originally Posted by Morbid Star View Post
ummmm, you could, thanx... but i can't seem to find the answer in it all, with alot of other information which is nice and all yet not entirely helpful in answering my question ... am i missing a step or something with this ?
(Honestly I don't know that much about the Praetoria stuff - but I'm sure someone will be along presently to explain it all)


 

Posted

Far as I can tell, you get contacted by Provost Marchand or Calvin Scott the first time you align yourself with each faction. Thus, if your initial choice was loyalist, you need to run a morality mission {at the end of a subfaction arc chain} and switch to Resistance, at which point you'll get a call from Calvin Scott, or vice versa. You only need to do this once.


 

Posted

A lot of contacts in Praetoria are available just by talking to them. You don't need a introduction, you just need to know where they are.

for example, me and some other guy were hunting seers in neutropolis before we left Praetoria. We were both Loyalists. After we got our seer badges, he wanted to know where to find Failed Experiments for the badge. I went and checked up on Aaron Walker (Resistance Warden contact) who I knew had them when I did his missions on my Resistance character. Sure enough, my Loyalist self walks up to Aaron, and after talking to him he is added to my contact list and starts giving me missions.

Now, I'm pretty sure that some contacts cannot be talked to by the other faction (Example: A Loyalist cannot talk to a Crusader contact, and Resistance cannot talk to a Power contact.) but I may be wrong on that.


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Posted

In order to go undercover, you must have both the Loyalist and Resistance badges. As mentioned above, you get one by completing (or bypassing) the tutorial, and the other by switching sides in one of the Solo missions at the end of an arc chain.

It doesn't matter which side you're currently on when you want to go undercover. If a Resistance contact gives you the option, call Provost Marchand after accepting the mission, before entering it. If a Loyalist offers it, call Calvin Scott. You'll be given a different set of objectives if you accept the mission they offer; it's much like choosing one of the two objectives on a Tip mission.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
In order to go undercover, you must have both the Loyalist and Resistance badges. As mentioned above, you get one by completing (or bypassing) the tutorial, and the other by switching sides in one of the Solo missions at the end of an arc chain.

It doesn't matter which side you're currently on when you want to go undercover. If a Resistance contact gives you the option, call Provost Marchand after accepting the mission, before entering it. If a Loyalist offers it, call Calvin Scott. You'll be given a different set of objectives if you accept the mission they offer; it's much like choosing one of the two objectives on a Tip mission.
You don't need either badge for it. You just go to the contact. You could be a Loyalist and go to the reporter dude for the wardens (Forget his name) or be a Resistance and go to Interrogator Washington and do his missions undercover. Just need to know where they are. And you already have Provost Marchand or Calvin Scott in your contacts so can just call them when it notes when to speak with them.

Note: I mean you will have them in your contacts list as appropriate for the side you want to be undercover for.


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Posted

Point. You don't need the badges. But getting the badges grants Scott and Marchand as contacts, and I personally would rather NOT have to traipse through purples in a higher level zone just so that I can introduce myself to one of them in person so that I can do the undercover stuff.

Note that I'm not saying anything about getting introduced to contacts. I don't care how you get the contacts, and neither does the game. When you get the "Call Calvin Scott/Provost Marchand" message, calling that individual will take away the mission you were just given and replace it with a different one - that is what "going undercover" is. Not just getting a mission from the other side, but getting a mission from the other side and then sabotaging it.


@Roderick

 

Posted

The double agent stuff is a bit too confusing, in my mind, and not set up well in game. They tell you can do it, but the steps to do it are less than obvious. And one time when I tried to get new mission objectives from Calvin Scott (for a Loyalist mission), he just kept talking to me about seeing a couple of Resistance contacts that I hadn't gone to yet.

Maybe I needed to go to them first and he would have offered me the mission, but it's an unnecessary and further confusing hoop to the process.


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Posted

The double agent stuff is AWESOME, especially having both Scott and Marchand in your contact list. Then you can double-triple-quad agent yourself as much as possible. I've been killing the XP on my main praetorian and slowly going through EVERY SINGLE CONTACT in praetoria. Whee!


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Posted

Quote:
Originally Posted by DumpleBerry View Post
The double agent stuff is AWESOME, especially having both Scott and Marchand in your contact list. Then you can double-triple-quad agent yourself as much as possible. I've been killing the XP on my main praetorian and slowly going through EVERY SINGLE CONTACT in praetoria. Whee!
I did that with one character. I was sad when it was over and I had to leave. And I don't recall which side I was really on. Oh never mind. I was on my side.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Roderick View Post
Note that I'm not saying anything about getting introduced to contacts. I don't care how you get the contacts, and neither does the game.
WRONG.

The game does care. The choice you made in the tutorial determines which side you can be undercover for. While switching sides will give you the other side's contact, they still will not give you sabotage options when you call them if you weren't with them from the beginning.

If you want to sabotage the Resitance, you must start as a Loyalist.
If you want to sabotage the Loyalists, you must start as Resistance.

You'll still see the options there, but if you started a Loyalist, calling Scott Calvin while doing the Responsibility arc will only result in him offering to introduce you to new contacts. The same is true of calling Marchand if you started Resistance.

Another note: the Power and Crusader arcs in Nova Praetoria do not contain any betrayal options (the game is balanced on the assumption that you will move on to Imperial City after your first Nova arc, so they didn't bother making the exclusive arcs there with any undercover options.)

However, once you reach Imperial City and Neutropolis, the Power and Crusader arcs do include undercover options. These will only be available if you started as the other side and switched during your Nova morality mission.


 

Posted

Quote:
Originally Posted by SwellGuy View Post
I did that with one character. I was sad when it was over and I had to leave. And I don't recall which side I was really on. Oh never mind. I was on my side.
Even though there are supposed to be new arcs in I19 for Praets, I think I'm going to stay there and keep leveling for the hell of it.

And yes, my character is on his own side--and the game gives plenty of opportunities for that.


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Posted

Quote:
Originally Posted by Eiko-chan View Post
WRONG.

The game does care. The choice you made in the tutorial determines which side you can be undercover for. While switching sides will give you the other side's contact, they still will not give you sabotage options when you call them if you weren't with them from the beginning.

If you want to sabotage the Resitance, you must start as a Loyalist.
If you want to sabotage the Loyalists, you must start as Resistance.

You'll still see the options there, but if you started a Loyalist, calling Scott Calvin while doing the Responsibility arc will only result in him offering to introduce you to new contacts. The same is true of calling Marchand if you started Resistance.
This is how it works in my experience, and frankly, it stinks.

Starting out on one side, secretly switching loyalty to the other side and giving them info on your orignal affiliation is *classic* double agent; and IMO it makes no sense that we can't do it in Praetoria.


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Posted

What happens if you never decide to go against the people you work with?
Will the contacts of the side you are loyal to give you a contact of the other side to do their missions and betray them on them?

Or do you have to switch sides on your own to ever get those sabotage options?


 

Posted

Quote:
Originally Posted by BlueRaptor View Post
What happens if you never decide to go against the people you work with?
Will the contacts of the side you are loyal to give you a contact of the other side to do their missions and betray them on them?

Or do you have to switch sides on your own to ever get those sabotage options?
If you are a loyalist you can walk up to the resistance contacts who are outside (check paragonwiki) and work for them.

If you are resistance you can walk up to loyalist contacts and work for them. Note there are some who will demand introductions but my resistance character just went to Washington on his own and got his missions. When I was done he sent me to Cleopatra.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

The first Warden and Responsibility contacts in each zone do not need an introduction, and can be approached by anyone.

For Wardens, these are:
Robert Flores - Nova Praetoria
Jessica Flores - Imperial City
Aaron Walker - Neutropolis

For Responsibility, those contacts are:
Chief Interrogator Washington - Nova Praetoria
Interrogator Kang - Imperial City
IVy - Neutropolis