Meet the Tin Mage


Alexandria2000

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Yeah - putting a beard on a robot is just the same as putting a tall hat and tux on a robot - it's for cosmetic reasons only
A tall hat could be for engineering purposes as well.
Engineer Bob: "Oh shoot, we forgot to put in Feature #5447! We'll have to redesign the whole head to make it fit in there!"
Engineer Ted: "We don't have time! The Marketing guys set the release date for next week AND promised Feature 5447 in all the press releases. We can't redesign the internals of the head. Just make a hat and stuff it in there!"
Engineer Bob: "So, the parts needed for Feature 5575? Add a beard?"


 

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I was at the new Panel in NY, They said, He's not the Real Tin Mage, the real one got lost along with the others Omega Team Members, this is Mark 2 Version of Tin Mage and been Empower with magic bye Lady Grey. So that Tin Mage is 2.0 you been looking at, not as strong as the first Tin Mage, the real one is still lost or dead.


Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.

Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus

 

Posted

Quote:
Originally Posted by GreenFIame View Post
I was at the new Panel in NY, They said, He's not the Real Tin Mage, the real one got lost along with the others Omega Team Members, this is Mark 2 Version of Tin Mage and been Empower with magic bye Lady Grey. So that Tin Mage is 2.0 you been looking at, not as strong as the first Tin Mage, the real one is still lost or dead.
If that's true, then the continuity of my Iron Mage, Mercury Mage and self-proclaimed Technomancy scientist Dr. Morrison is still in-tact.

If Tin Mage were back, Morrison would most likely give up his efforts to create perfect emulations of the different aspects of Tin Mage's magic powers. But he has become kinda insane in his pursuits so maybe not.


 

Posted

Quote:
Originally Posted by BBQ_Pork View Post
A tall hat could be for engineering purposes as well.
Engineer Bob: "Oh shoot, we forgot to put in Feature #5447! We'll have to redesign the whole head to make it fit in there!"
Engineer Ted: "We don't have time! The Marketing guys set the release date for next week AND promised Feature 5447 in all the press releases. We can't redesign the internals of the head. Just make a hat and stuff it in there!"
Engineer Bob: "So, the parts needed for Feature 5575? Add a beard?"
Or it was just a design feature!

"Hmmm...all these features and it just looks sooo boring! It needs...personality! I know, a top hat and a beard!"


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Leo_G View Post
If that's true, then the continuity of my Iron Mage, Mercury Mage and self-proclaimed Technomancy scientist Dr. Morrison is still in-tact.

If Tin Mage were back, Morrison would most likely give up his efforts to create perfect emulations of the different aspects of Tin Mage's magic powers. But he has become kinda insane in his pursuits so maybe not.
Indeed... Morrison's been doing more harm than good these days.


 

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I've been thinking about Tin Mage's appearance and contrary to many opinions here I think it works and works well

For me, signature characters need something extra and it doesn't have to look "fantastic" or "awesome" but they should look striking - different, unusual, eye catching.

Judging by the reactions here, negative and positive both, I think it does that



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by Obsidius View Post
One thing I've noticed is how the RWZ is becoming less of a "War Zone" and more of a "generic co-op zone", simply because it's the only co-op zone in the game besides Cimerora and Pocket D. Heck, there's an Architect Entertainment there (not to beet a dead horse, just sayin').

IMPO devs, it's time to create a new co-op zone or re-purpose another existing zone into a co-op zone.
I have been hoping they would convert Peregrine Island (For Portal Corp, Shadow Shard, & Praetoria) into a co-op and just get rid of "Monster Island" in the Rogues Isles. Villians would take the "M I" transport to PI and The blueside PI ferries would stay the same. Heroes could get a new 40+ leveling zone (something Nemesis or Carnie related?) and PI would become the new Incarnate Area.


"There are no facts, only interpretations" - Friedrich Nietzche, Philosopher
"Conflict is inevitable. Combat is optional." - Max Lucade, Author


 

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Hey look it's the Tin Stage Magician!

He can make a robotic tiger ~disappear~.