So are Heroes still the largest user base of the three?
Too early to tell. IMO.
Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.

Haven't had a look in the other 1-20 zones but I'd say Praetoria & Atlas/Kings/Steel are pretty close now. Talos is pretty full now, for obvious reasons. Haven't checked Sharks since GR launched, both of the Praetorians I've got to 20 have taken the portal to Talos.
One of my main gripes with GR and the way the zones are laid out is that the last zone is just 15-20 (16-19.999 typically in fact) so it's easily the most empty feeling zone of the three.
You have to figure that since the "blueside" was the core of the original game that it'll likely always be the most populated of the three "sides" on any given server. Now if future Issues expand Praetoria out to levels 1-50 then it'll be more accurate (and fair) to compare it to the other two areas.
Beyond all that I'm not really sure it matters all that much in the general scheme of things.
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As mentioned, Even if it brought more people into Prae, it doesn't take long for them to get to 20 and leave. Also, it's lacking some features that established players have grown accustomed to like bases and the market among others, they have every incentive to leave and pick a side.
As Lothic said, if they add the full level range of zones to Praetoria then we'll really see how much of a draw it is.
But currently if you're looking for numbers (Unhidden):
Day Date Peak Total H V P F 10/01/10 19:30 4831 2746 1325 760 Sa 10/02/10 19:45 5241 2812 1419 1010 Su 10/03/10 19:00 5252 2965 1359 928 M 10/04/10 19:00 4839 2693 1344 802
Edit: *Peak: Highest concurrent user total of the day from all US servers, not necessarily highest per server or faction.
*Corrected Totals column numbers.
As mentioned, Even if it brought more people into Prae, it doesn't take long for them to get to 20 and leave. Also, it's lacking some features that established players have grown accustomed to like bases and the market among others, they have every incentive to leave and pick a side.
As Lothic said, if they add the full level range of zones to Praetoria then we'll really see how much of a draw it is. But currently if you're looking for numbers (Unhidden): Code:
Day Date Peak Total H V P F 10/01/10 19:30 4150 2746 1325 760 Sa 10/02/10 19:45 4330 2812 1419 1010 Su 10/03/10 19:00 4389 2965 1359 928 M 10/04/10 19:00 4095 2693 1344 802 |
Not doubting you, just wondering if they are available freely or this was your own research using /sea?

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As mentioned, Even if it brought more people into Prae, it doesn't take long for them to get to 20 and leave. Also, it's lacking some features that established players have grown accustomed to like bases and the market among others, they have every incentive to leave and pick a side.
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Ah thanks. Maybe i should eat breakfast first before posting heh.
Blue is likely most busy yes. However, I'd always go 'quality' over 'quantity' which is why I prefer redside.
/search is a start but many people do stay in hide because it helps avoid the spam.
Use the global channels of your server to team, not necessarily broadcast or search. I can't remember the last time I picked up a team via broadcast/search rather than a channel.
I'd also say it depends on which server you are on. My home is a 'quiet' server which has been described as 'dead'. Which I thought was quite amusing when I read it as I was on my fourth TF of the day at that point.
Going Rogue did attract a lot of people to Praetoria but I'd suggest the novelty has worn off a little now, so rather than "let's make a yellow char" it's "shall we go red, blue or yellow?".
I would rather start red then blue then yellow but I doubt I'm typical in that. Why not start in the zone of which you prefer the 'feel'?

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We will honor the past, and fight to the last, it will be a good way to die...

You know, one thing that amuses me is the way the topic of this thread seems to make it sound as if the OP is suggesting that there've been three "sides" for a long time.

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A greater sample size across more days/time periods would be preferable, however.
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I only keep the highest concurrent sample since that's really what i'm tracking but if you take a random time, day and server...it's does follow the same pattern somewhat.
Day Date Time Total H V P T 10/05/10 11:15 1768 975 497 296 (east) Freedom 532 300 149 83 (west) Justice 94 61 25 8
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
/search is a start but many people do stay in hide because it helps avoid the spam.
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True, and currently i can't really extrapolate the other players anymore ever since NCSoft stopped posting their server access numbers.
But historically, hidden players tend to be heavily outnumbered by unhidden ones even back when spam was more of a problem before they added anti-spam features.
Highest Concurrent User Quarter NCsoft /search All players unhidden US hidden/euro/margin of error Q1-2008 16,311 - 12,680 = 3,631 Q2-2008 17,206 - 13,664 = 3,542 Q3-2008 13,443 - 10,088 = 3,355 Q4-2008 13,823 - 10,864 = 2,959
Why? The devs have admitted it.
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"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

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The answer to your question is yes. Heroes will always dominate the playerbase, in my opinion, because it's more psychologically pleasing to play a hero. There's none of the gloom and doom that red-side has.
Just my opinion, nothing more. Totally without value. Still, hero side is where the action is.
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It floats between a 2-3.5 to 1 hero to villain ratio depending on the time of day and depending on server. It assumes visible and the possibility that people are being counted twice because of Pocket D/RWZ. So Raids can skew this fast.
Praetoria has slowly declining numbers.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD

Praetoria has a big enough amount of players during the day, but I always hear hero side has just tons of players at any time sitting around doing nothing.
Just wondering, I figured Rouge would've brought more people to praetoria.