Preatorian PvP Zone


Bionic_Flea

 

Posted

I think that Preatoria should have a PvP zone of it's own added in a future expansion. But it should be a different kind of PvP zone.

This new PvP zone or arena should be a place where you could auto-level something to 50, slot it with SOs, and then go off to fight. They developers did precisely that on test server for testing of Recluse's Victory (except you could only level to 40).

That puts everyone on an even footing regarding access to powers, slots, and enhancements. What makes a difference is what powers you picked, how you slotted them, and how good you are at using them.

And since you don't have to level something and pay to out fit the character, you reduce wasted time for the PvPer, have less power-leveling and farming overall, and I expect that you would see a drop in RMT transactions as well.

Another benefit would be the wide variety of opponents. Since you don't have to spend a few weeks to a few months or more to level something to 50 and get all the good enhancements for it, I think that people would be more willing to try out unique powerset combos just to see how it feels.

Now this would have to be a separate place so that you don't mix IO'd toons with SO only toons. And the characters created here could only exist and play in this zone. Perhaps existing characters could walk in but have to use a second or third build and have it be SO only. That way anyone could play with their favorite character as well.

I also propose that there be a reasonable inf. fee associated with this. Either an "Entrance Fee" or regular cost of SOs, or perhaps both. It's not too onerous an amount and would be a nice little influence sink.

And since the balance here is achieved by having everyone on equal enhancement footing, I would hope that this zone would operate on the generally known and accepted PvE rules and not the widely despised PvP rules including travel suppression, heal decay, inherent shields, and diminishing returns.

I also think that since these are, in essence, throw-away characters, that people in general will be less upset by defeats are more willing to try PvP on a lark.

So, what do you think?


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

If you need GR for it, then no.

I won't buy it.


 

Posted

As far as that working in City of Heroes.... could it work? I have no idea to be honest with you.

Generally I'm against things like that because it attracts people that have the mentality of "I want it, and I want it now for nothing". I like the community here, and the number of trolls is deliciously low outside of Pocket D where there's the occasional moron. But what can I say to oppose it in an unbiased way? Nada, aside from the obvious amount of work it would take and the humorous bugs that would arise from it but that's rarely a valid reason to oppose content being added.

I suppose the questions I have is.... where are all these incredibly strong super heroes/villains coming from, and why are they all colliding in this zone in Praetoria? Is there a red flag and a blue flag and the object is to steal the others flag because... "Because... it's the flag man.... it's the flag" (points if anyone gets that reference without having to google it). What would be the logical reason to explain it?

On the idea itself.... I'm actually completely against the IO thing. I think if this idea were implemented with the insta-50s they should get their pick from level 53 dual origin enhancements, and a way to upgrade to single origin through PVP rewards somehow. That way, the people who actually WORKED for their PVP "Godlyness" or whatever you feel like calling it could come in and have an upper hand against these guys who clicked a bunch of buttons and got a free level 50 to play with. Unless of course it's separated like a kiddy pool, then none of this last pargraph matters aside from still not wanting people to instantly have the best things in the game for no work at all but I see no point in separating it with the already limited PVP playerbase.


 

Posted

The only thing I would add flea is con'ing do you want it to be faction oriented like loyalist vs resistance or hero vs villian etc or free for all (I prefer this).


Otherwise I like the idea of a "try it out PvP zone" and I do think it would be more friendly for beginers.



"Play Nice and BEHAVE! I don't want to hear about any more of your shenanigans brought up in our meetings at Paragon"
-Ghost Falcon @Tritonfree @Philly's 2nd Convenient CIGAL BoBC/INOANN Arts&Crafts Sporks
Average Joes FAP THE MENTOR PROJECT Justice Events

 

Posted

I suggested Praetoria since it is new and doesn't have a PvP zone. I understand that some people may not like that because they don't have or plan to buy GR. Sorry.

I would make it a free-for-all in keeping with the whole "Going Rogue" theme. You never know who your friends and enemies are.

As to where they are coming from: I hadn't really thought about it. Call it a dream or an alternate dimension if you must. But since new heroes and villains are created everyday, I really don't think that's a problem.

Thank you all for your feedback!


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Quote:
Originally Posted by Bionic_Flea View Post
And since you don't have to level something and pay to out fit the character, you reduce wasted time for the PvPer, have less power-leveling and farming overall, and I expect that you would see a drop in RMT transactions as well.
Will it still slice a tomato?

C'mon Flea, you have a decent idea here. Even some good reasons for it. No need to promise it will cure cancer when anyone who thinks about it will realize there are enough other reasons these things happen, that 1 new zone won't make a whit of difference to a game wide phenomenon, especially since it's a PvP zone and PvP is not a driving force in this game.

Like I said it's not a bad idea. I say though they could give everyone who goes an alt spec that only works in that zone.

Personally I'd rather see work done on the baseline flaws of PvP, and the specific flaws in the existing zone games first, but the premise for YAPVPZ is, in this case, not bad.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Lemur Lad View Post
Will it still slice a tomato?

C'mon Flea, you have a decent idea here. Even some good reasons for it. No need to promise it will cure cancer when anyone who thinks about it will realize there are enough other reasons these things happen, that 1 new zone won't make a whit of difference to a game wide phenomenon, especially since it's a PvP zone and PvP is not a driving force in this game.

Like I said it's not a bad idea. I say though they could give everyone who goes an alt spec that only works in that zone.

Personally I'd rather see work done on the baseline flaws of PvP, and the specific flaws in the existing zone games first, but the premise for YAPVPZ is, in this case, not bad.

lol Flea is most likely right. Most of the people using some of the most recent not widely known to the public AE exploits where the PvP'rs so that they could have new toons to PvP with or try in zones. If they can go to a zone where they can have a toon at lvl 50 you would probably see less of that. When the easy 50's goes away the PL'ing reduces.



"Play Nice and BEHAVE! I don't want to hear about any more of your shenanigans brought up in our meetings at Paragon"
-Ghost Falcon @Tritonfree @Philly's 2nd Convenient CIGAL BoBC/INOANN Arts&Crafts Sporks
Average Joes FAP THE MENTOR PROJECT Justice Events

 

Posted

I'm not disputing there might be a drop. I'm disputing that it will matter significantly.

When you compare the number of people who PL to farm, or PL for prestige, or PL just to PL, versus those who do it for PvP, I'm not sure the numbers are comparable. Then ask yourself if the People who PL for PvP aren't quite likely to just keep doing it for other reasons, and you quickly come to the conclusion that an easy leveling zone might change the habits of a few people, but in the grand scheme, not so much.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Bionic_Flea View Post
Now this would have to be a separate place so that you don't mix IO'd toons with SO only toons. And the characters created here could only exist and play in this zone. Perhaps existing characters could walk in but have to use a second or third build and have it be SO only. That way anyone could play with their favorite character as well.

No. Not mixing IOs and SOs is fine, but banning all current characters and any made elsewhere from this zone and banning all characters in this zone from the rest of the game is simply a bad idea. Rather, I see two better solutions. First, zone gives you a level 50 build only available for that zone. You can enter on whatever build you want, but before you can enter the actual PvP area proper, you have to talk to the NPC to change builds to that zone's build (and you should probably pick your powers and slots too if you haven't) and before you can leave, you have to switch back to a normal build. Alternatively, just disable all set bonuses, uniques, and procs. So yes, you can IO up like crazy, but you'd lose the huge advantage of all the bonuses said IOs normally would give you outside of frankenslotting, which wouldn't be that big of an advantage over just SOs.


 

Posted

They need to make PvP not be a giant, steaming pile of turd first. Then they can add more zones and shinies to it.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Lemur Lad View Post
Will it still slice a tomato?

C'mon Flea, you have a decent idea here. Even some good reasons for it. No need to promise it will cure cancer when anyone who thinks about it will realize there are enough other reasons these things happen, that 1 new zone won't make a whit of difference to a game wide phenomenon, especially since it's a PvP zone and PvP is not a driving force in this game.

Like I said it's not a bad idea. I say though they could give everyone who goes an alt spec that only works in that zone.

Personally I'd rather see work done on the baseline flaws of PvP, and the specific flaws in the existing zone games first, but the premise for YAPVPZ is, in this case, not bad.
It slices, it dices, it pares and purees!

I don't think I over sold, even though you disagree. While not every PLer is a PvPer almost all PvPers engage in PL activities (at least all the ones I have personal dealings with and that's over 20 -30).

Of the people that I know and have known over the years, PvPers are the richest, most min/maxed, most knowledgeable, and biggest PLers as compared to everyone else that I know.


I think that if you give them the opportunity to PvP on even footing by auto-leveling that it will significantly cut down on their need and desire to PL.

Will it eliminate PLing and RMTing? Absolutely not and I never made such an outrageous claim. But I do believe that it will be a significant difference that would be obvious with datamining.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Quote:
Originally Posted by TwilightPhoenix View Post
No. Not mixing IOs and SOs is fine, but banning all current characters and any made elsewhere from this zone and banning all characters in this zone from the rest of the game is simply a bad idea. Rather, I see two better solutions. First, zone gives you a level 50 build only available for that zone. You can enter on whatever build you want, but before you can enter the actual PvP area proper, you have to talk to the NPC to change builds to that zone's build (and you should probably pick your powers and slots too if you haven't) and before you can leave, you have to switch back to a normal build.
I think you missed a part of my post:
Quote:
Perhaps existing characters could walk in but have to use a second or third build and have it be SO only. That way anyone could play with their favorite character as well.
So I think we have at least a little bit on common on how to treat existing characters.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
They need to make PvP not be a giant, steaming pile of turd first.
Agreed, but they haven't done it yet, despite overwhelmingly negative reaction from PvPers. That leads me to think that the devs are wedded to the current system.
Quote:
Originally Posted by Techbot Alpha View Post
Then they can add more zones and shinies to it.
But they might be willing to try something new on a limited basis. If it really caught on, they might be willing to make changes elsewhere.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

I would rather see the Correction Facility/Behavioral Adjustment Facility turned into a free for all PvP zone without any alignment restrictions at all. Loyalist vs Resistance or Loyalist vs Loyalist or Resistance vs Resistance. An absolute total free for all. That should satisfy all the PvP-ers out there! It would provide something completely unique to the entire game system as well as letting those who have to have PvP satisfy their gluttonistic destructive urges on each other.


 

Posted

Yeah, that's what I'm talking about. Anyone can team with anyone or battle anyone.

But I suppose we would need some kind of safe zone to avoid spawn camping.

Other than that, hell yeah, total FFA.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

This is the kind of pvp zone that I could support. Casual pvpers, in fact just plain casual players could step in and be on an equal footing with hard core pvpers. They would still lose most the time of course due to lack of knowledge of tactics and how powers work in pvp. But there wouldn't be that wall that is there now. Currently if you enter a pvp zone you KNOW with absolute certainty that your casual build which was created just to pve is going to wind up stacked up against at least one player who has spent billions on their build and is loaded down with all sorts of soft capping IOs and processes. Even if there isn't actually one of those players in the zone at the moment it still seems a certainty. And you definitely will be up against some people who have spent fortunes on their build.

It's kind of like telling asking somebody if they want to try paintball. Then telling them that they will have a paintball pistol that holds 10 round clips. And that they will be up against trained military personnel with automatic paintball rifles that hold 100 round clips and who are wearing armor that simulates flack vests so that hitting them anywhere in the upper torso with your pistol doesn't count. Most people would say "No thanks" and walk away. If on the other hand you tell them that the trained guys will be limited to the same 10 shot pistols and no armor it makes it more tempting. This is why the last changes to pvp were pointless. They lowered the muzzle velocity of the automatic rifles, they lowered the coverage area of the flack vests, but they didn't take them away. And it just annoyed the regular pvpers because it was universal, they had to partake in it no matter if they wanted it or not. And it didn't encourage the casual players because they still only had their puny pistols. This one zone would make it more like a standard fps. Everybody on an equal footing with only skill and knowledge making the difference. Not how many billions you've spent on your build and how many hours you've ground for purples.

Edit: I'm not saying that it would make pvp popular. That just isn't going to happen in this game because the whole concept and play structure attracts people who aren't hard core into the win at all costs attitude. I'm just saying it would make pvp less hostile and intimidating.


Don't count your weasels before they pop dink!

 

Posted

I agree with all that's already been agreed upon and i'll buy GR if it happens.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by Bionic_Flea View Post
This new PvP zone or arena should be a place where you could auto-level something to 50, slot it with SOs, and then go off to fight. They developers did precisely that on test server for testing of Recluse's Victory (except you could only level to 40).

That puts everyone on an even footing regarding access to powers, slots, and enhancements. What makes a difference is what powers you picked, how you slotted them, and how good you are at using them.
Like most builds for pvp are not pretty much cookie cutter now. Dont come on the forums and QQ about your lack of skill to get IOs so they need to make a zone where you can go pew pew and not worry about getting two shotted. Tbh if you have toons like most PvPers I know ie the toons in the 10-20 bill inf range you should not even be able to be touched by some one with SOs. lets see 2 mill inf toon vs 15 bill inf toon. Ya see my point. Right now it the IOed toons are still good enough to keep the baddies from coming in the zone. Which tbh if you are willing to spend the money the way it should be you should be able to just insta kill some one that dose not want to work to make a toon and just puts SOs in it.


 

Posted

Quote:
Originally Posted by DaTank View Post
Like most builds for pvp are not pretty much cookie cutter now. Dont come on the forums and QQ about your lack of skill to get IOs so they need to make a zone where you can go pew pew and not worry about getting two shotted. Tbh if you have toons like most PvPers I know ie the toons in the 10-20 bill inf range you should not even be able to be touched by some one with SOs. lets see 2 mill inf toon vs 15 bill inf toon. Ya see my point. Right now it the IOed toons are still good enough to keep the baddies from coming in the zone. Which tbh if you are willing to spend the money the way it should be you should be able to just insta kill some one that dose not want to work to make a toon and just puts SOs in it.
umm... i know plenty of "SO'd" toons that will beat the **** out of that 15bil dollar io build. price has nothing to do with it. go actually learn to PvP and then you can come back to the forums.

as for the idea, i can get behind a new zone, but i can not get behind an auto lv or so only. auto lv would bring all the PvE'ers to the forums screaming that they can't have it why should the PvP'ers.


 

Posted

Quote:
Originally Posted by Mandu View Post
Currently if you enter a pvp zone you KNOW with absolute certainty that your casual build which was created just to pve is going to wind up stacked up against at least one player who has spent billions on their build and is loaded down with all sorts of soft capping IOs and processes. Even if there isn't actually one of those players in the zone at the moment it still seems a certainty. And you definitely will be up against some people who have spent fortunes on their build.
Lot of assumptions there. Hell, currently if you enter a PVP zone you've got a better chance of not meeting *anyone.*

The people who have "spent fortunes on their build" are a minority. And I'd be more willing to say you'd run into them in organized PVP events than in any of the PVP zones.


 

Posted

Quote:
Originally Posted by DaTank View Post
Like most builds for pvp are not pretty much cookie cutter now. Dont come on the forums and QQ about your lack of skill to get IOs so they need to make a zone where you can go pew pew and not worry about getting two shotted. Tbh if you have toons like most PvPers I know ie the toons in the 10-20 bill inf range you should not even be able to be touched by some one with SOs. lets see 2 mill inf toon vs 15 bill inf toon. Ya see my point. Right now it the IOed toons are still good enough to keep the baddies from coming in the zone. Which tbh if you are willing to spend the money the way it should be you should be able to just insta kill some one that dose not want to work to make a toon and just puts SOs in it.
What are you talking about?

Where did I cry about lack of skill, or lack of IOs? I have plenty of both, thank you. And if you think that it takes skill to make an expensive build you are wrong. All you need is to copy a build from this forum and use daddy's credit card to pay for some RMT funds. I've never done that, but there are plenty who have. That takes 0 skill.

And if you bothered to read the entire first post, you would have seen that my idea had this zone be either new, auto-leveled toons only, or if existing characters came in it would have to be by using one of the other builds to create an SO only build.

We already have zones and arena where you can use all your earned or bought IO set bonuses. This is an idea for something different. Something that was tried on the test server to test Recluse's Victory when it first came out and everyone had a lot of fun with.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Quote:
Originally Posted by Bionic_Flea View Post
What are you talking about?

Where did I cry about lack of skill, or lack of IOs? I have plenty of both, thank you. And if you think that it takes skill to make an expensive build you are wrong. All you need is to copy a build from this forum and use daddy's credit card to pay for some RMT funds. I've never done that, but there are plenty who have. That takes 0 skill.

And if you bothered to read the entire first post, you would have seen that my idea had this zone be either new, auto-leveled toons only, or if existing characters came in it would have to be by using one of the other builds to create an SO only build.

We already have zones and arena where you can use all your earned or bought IO set bonuses. This is an idea for something different. Something that was tried on the test server to test Recluse's Victory when it first came out and everyone had a lot of fun with.
for test server this works. it will not work on live.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
for test server this works. it will not work on live.
And your reasoning for that is?

Quite frankly, this comes very close to how the PVP zones *were* prior to I9. They already bring you up to a *minimum* level - bringing everything to the *same* level isn't that much farther of a stretch.

The problem, however, comes with determining that level - if it's Praetorian, current, then 20. BUT SSK rules still take effect in the zones NOW, which means (for instance) in Siren's Call you're facing exemped 50s with primary-set tier9s (controllers with pets, for instance, or masterminds with that final upgrade, tanks with their tier9 armor, and so forth.) If that could be nullified - and done in every PVP zone - it'd be better.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
And your reasoning for that is?

Quite frankly, this comes very close to how the PVP zones *were* prior to I9. They already bring you up to a *minimum* level - bringing everything to the *same* level isn't that much farther of a stretch.

The problem, however, comes with determining that level - if it's Praetorian, current, then 20. BUT SSK rules still take effect in the zones NOW, which means (for instance) in Siren's Call you're facing exemped 50s with primary-set tier9s (controllers with pets, for instance, or masterminds with that final upgrade, tanks with their tier9 armor, and so forth.) If that could be nullified - and done in every PVP zone - it'd be better.
This. Back when people used PvP zones (before IO sets) they did so BECAUSE of how easy it was to simply drop in and find some good fights over cool temp powers without having to worry overly much about being out-spreadsheeted.

Sure, a purposely designed PvP build was good then, but it wasn't so much better that there was literally zero hope of getting a good fight on your mostly PvE toon.

After IOs, the disparity between toons built for PvP, and those that showed up on their PvE toons became too great, and all of the casual PvP crowd quit.

Aftwerward, the zone regulars, seeing the zones being mostly empty started dropping off because there weren't any more fights in the zones. Some of them (myself included) just stayed gone. Some of them became arena all-stars and event organizers.

While I don't agree on the specifics of this idea (for one, what's the point of having an inf entry fee if you're creating throwaway characters?) I do agree that a "sets off" PvP zone, or even a shard off of the current zones with a sets off rule would be a huge step forward in to getting people excited about zone PvP again.

PvE guys could actually drop in for PvP and have a chance of winning again, and those who wanted to spec for it could do so on an alt build rather cheaply with nothing but SOs or white IOs and still have a shot at winning fights.

THAT is what people want in zone PvP. This is how they were designed in the first place. Parity, accessibility, and chaos. Save the arenas for the all-pros. That's what they're designed for. Zone PvP ain't about being uber. It's about having fun smashing the other guys in a large area with something to fight over. It's about ambushes, and holding a point and taking the other guy's shard or bounty or launch code or pillbox. Turning it in to "my math is better than your math" simply made it less fun.

Yes, Taking your top tier PvP build against another guy is awesome and fun. However if you expect PvP zones to be packed with worthy opponents EVER in the current system you're sorely mistaken. You're living in a game where PvP was a late addition, and most of the playerbase that's going to PvP wants to do it on the same toons they use to PvE. What IS clear at the moment is that PvP zones just plain don't work when there's nobody in them.

The way to get people to be in them is to design them so that the largest portion of the player base feels like they can simply show up and accomplish something.