Need something new, first Ranged Char


Amy_Amp

 

Posted

Except my Crab Spider i've played only Brutes, Scrappers and Tanks, think i have ~3 Dozens >lvl30-50 on 3 Servers. OK, i tried some MMs but it felt for me too much like babysitting. So after 3 Years of jumping in and burn my Attacks i getting bored of it and decided to give ranged ATs a try. But i am not sure which AT and Powersets would fit my Playstyle most. Maybe you can help me out. Here are the things that are important for me:

-I have to solo a lot(75% of the time).
-At ~lvl30-35 i normally start to use IO-Sets and switch to /x8, if -1/ or +2/ doesn't matter for me. So from ~lvl 30 and with some IO-Sets the Toon have to be survivable enough to handle /x8 Spawns without needing dozens of Greens per Fight.
-AOEs...yes i want them, i love to see all the Numbers on the screen. Cones only if i can stay at Range the whole time and keep the Mobs together.
-I hate buffing me, my Pets or Teammates al 20secs, so no Buff-Sets like Bubbles for me
-Pets are OK for me if they can take care of themself but not needed.
-I hate Breaks, so Chars that run out of end infight or need downtimes after each Fight are a Nogo for me. If it's so at the lower levels it's OK, but it has to change in Midgame.
-Controls, mmm don't know, could be nice. Love to see when the NPCs get knocked down from my Stone/Ice Toons or wander disorientated around my Dark-Scrapper.


I don't wanna start 20 new Toons, play them till lvl30 and delete then 19 of them, so i hope you can help to narrow down the Choice a bit.


 

Posted

Two very AoE -oriented sets that come to mind are Fire/Dark and Ice/Storm, but Ice/Dark is awesome too with more survivability since you solo a lot. And if you dig lots of orange flying upwards, either of those would be good. None of them have team buffs either.

EDIT: that was all corrs I was talking about, fogot to mention.


 

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Quote:
Originally Posted by Atago View Post
Except my Crab Spider i've played only Brutes, Scrappers and Tanks, think i have ~3 Dozens >lvl30-50 on 3 Servers. OK, i tried some MMs but it felt for me too much like babysitting. So after 3 Years of jumping in and burn my Attacks i getting bored of it and decided to give ranged ATs a try. But i am not sure which AT and Powersets would fit my Playstyle most. Maybe you can help me out. Here are the things that are important for me:

-I have to solo a lot(75% of the time).
-At ~lvl30-35 i normally start to use IO-Sets and switch to /x8, if -1/ or +2/ doesn't matter for me. So from ~lvl 30 and with some IO-Sets the Toon have to be survivable enough to handle /x8 Spawns without needing dozens of Greens per Fight.
-AOEs...yes i want them, i love to see all the Numbers on the screen. Cones only if i can stay at Range the whole time and keep the Mobs together.
-I hate buffing me, my Pets or Teammates al 20secs, so no Buff-Sets like Bubbles for me

-Pets are OK for me if they can take care of themself but not needed.
-I hate Breaks, so Chars that run out of end infight or need downtimes after each Fight are a Nogo for me. If it's so at the lower levels it's OK, but it has to change in Midgame.
-Controls, mmm don't know, could be nice. Love to see when the NPCs get knocked down from my Stone/Ice Toons or wander disorientated around my Dark-Scrapper.


I don't wanna start 20 new Toons, play them till lvl30 and delete then 19 of them, so i hope you can help to narrow down the Choice a bit.
From the highlighted criteria I think a Fire/Dark Corrupter suits the best. Massive AOE from level 6 onwards and excellent survivibility via debuffs, controls and a great heal.

Agree with beyeajus on Ice/Dark either. Ice isn't as insanely damaging as Fire but it's got nice control and decent single target attacks.


 

Posted

Its too bad you don't like the idea of MM's because Bots/Storm is full of win.

First blaster I was actually able to get past 10 was an arch/mental mm, loads of fun.

I will second the fire/dark corr and add a fire/traps corr. Both are great combinations with good surviveability.


 

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I'll second Traps


 

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I haven't played around with the difficulty setting with my Bots/traps, but x8 seems rather doable. Just note there are some things in the game that will wreck havoc on a MM, so doing it at x8 might be much in those specific cases. Outside of that, cake walk. I haven't even started to IO out either at 34. I'm in need of switching over because a number of my enhancements are level 25 common IOs.

Blasters can be doable depending on how much ranged def you could get out of the build.


 

Posted

Mmmm, Trap is a very decent solo set for Corruptor and Defender due to mez protection but you said you don't like to "jump in". Part of the fun of a trapper is to jump in and drop poison trap. hehe


Well, you've tried Crab so your expectation of a "range" toon could be higher since Crab is like a "premier" range class with mez protection, very high defense, more HP and even resistance.

Having said that, you may want something more challenging to be more enjoyable.

Blaster - high damage but risky as well. You can eventually buy sets to improve blaster's survivability.

Corruptor - Decent damage and with good buffs and debuffs. Fire/Dark and Ice/Dark is a good start.

Fortunata - Tank-troller

Controller - More gimmick but has great potential in the end.

Dominator - All ranged dom is possible but you may not be using their true potential in melee attacks. Dom also has less endurance problem early on due to Domination re-fueling endurance bar. You may like Dominator afterall because Dom has the similar "go go go" style like Brute's.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Thx for the replies. After 2h reading in the AT-Forums, playing with Mids a bit and watching some Vids i think Dominator or Controller is the Way to go for me. On my Tanks i already have Char/Fire Blast/Fire Ball and Ice Blast/Shiver/Ice Strom, so I tend more to these ATs, cause the Mass-Controll is something complete new to me. I'm still not sure about the Sets. I think Rad would be interesting. No Buffs, many Debuffs, possibilty for Permahasten and Perma AM, but the Endurance seems to be a Problem with all these Toggles and i don't know how it performs damagewise. Elec as Primary would help with the End but as i see it has not much Damage, Fire would have much more Damage but seems to increase the Endproblems and i heard that the Imps are not very survivable. Stone looks nice and the Pet seems more to be a little Tanker......or a ?/Psi Dominator......mmmm.....
Dominator or Controller
Controller or Dominator
Fire/Rad Controller or Fire/Psi Dominator or Fire/Fire or better Stone/? Controller
....i'm confused so many ATs, Sets and not enough time to play them all


 

Posted

You definitely need to roll a MFing Warshade.

Quote:
Originally Posted by Dechs Kaison View Post
At its height, The MFing Warshade will have 300% damage bonus, 85% resist all, well over 50% tohit bonus, three damage dealing pets in tow, a ranged AoE attack chain, and the ability to refill both bars more often than I blink. It can also perma stun ten targets, perma hold one, and even stun bosses in a single shot. It has mez protection with an 80% hitpoints bonus on demand. It can even shrug off defeat twice every five minutes.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
You definitely need to roll a MFing Warshade.
Never thought about the Kheldians. Think i need an hour or two to work through your Guide and learn a bit about MFing Warshades


 

Posted

A couple of Controller suggestions are Fire/Kin and Plant/Storm. Fire/Kins are infamous... they obliterate huge spawns once they are IOed out well but are late bloomers. Once you can use Flashfires every spawn and you have a good AoE from your epic pool you can shut down a large spawn and then use damaged capped AoEs and Hot Feet to finish them off. There's a reason it's the top choice for farming...

Plant/Storm is just a ton of fun. You can turn a spawn against itself with Seeds of Confusion, debuff the heck out of their defense and resists with Freezing Rain, and then bury them in Roots and Carrion Creepers. It takes a fair bit of recharge to do it to every spawn, but once you get there it's a lot of fun and x8 is very doable provided the enemies don't resist confuse. And later on you can dump Tornadoes and Lightning Storms into the mix too while negating the KB from them, which makes them quite good damage sources. It's a decently fast (not as good as a Fire/Kin, but what is?) combo that's really fun to play.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636

 

Posted

Kin is really the complete opposite of that what i want. I know they make good Farmers but for that i already have some Chars.


 

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Quote:
Originally Posted by Atago View Post
Kin is really the complete opposite of that what i want. I know they make good Farmers but for that i already have some Chars.
Have you tried Fortunata or you don't want another VEAT?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by Atago View Post
Never thought about the Kheldians. Think i need an hour or two to work through your Guide and learn a bit about MFing Warshades
I just want to take another minute to stress to you that my warshade was, hands down, the most fun I've ever had playing this game. Defying the Curse was the most enjoyable ride to 50, the most enthralling min/maxing, the most on the edge insane fun playstyle, even the best RP storyline I've come up with... everything about that character was incredible. He's one that I will never tire of.

That's just me. You might find warshades not your thing. I just want to emphasize how awesome it was for me, and hope you can enjoy the same.

I've been told that as you read that guide, you will get a glimpse of how much I enjoyed my experience.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Fire/Rad Corruptor


 

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Quote:
Originally Posted by StrykerX View Post
A couple of Controller suggestions are Fire/Kin and Plant/Storm.
These would be great suggestions if the person wasn't looking for a range character.


 

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Quote:
Originally Posted by Amy_Amp View Post
These would be great suggestions if the person wasn't looking for a range character.
I didn't realize Controllers were melee types. Fire/Kins tend to get close to the action at times but they still have plenty of range (and who cares how close you get once nothing can fight back?), and my Plant / Storm never gets closer than Seeds cone range unless I just feel like Hurricaning something (Lightning Storm has decent range, you can use it from outside melee if you want). If he's not ranged, neither is my Fire / Mental Blaster...

Granted Controllers in general are not primarily damage dealers, but both of those combinations can put out significant damage and do it from a distance. If you want a pure ranged character that never gets anywhere near an enemy try an Archery / Energy Blaster. Take Hover, put Boost Range on auto with enough recharge to make it permanent, and just shoot things from 80-100 feet all day.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636

 

Posted

Thx for all the suggestions. Most of them seem to be really nice and the decision was not easy, so i decided to start 3 new Chars. No /Dark or /Storm cause i have these Sets on 2 of my MMs. Please don't misunderstand me, i think these Sets are really nice and perform well but i want to try Sets which are as new as possible for me. No Kin->sy, too buff-heavy.

Well, allow me to introduce my new Toons to you:

First one is a Warshade, thx to Dechs and his excellent Guides. Lvled him to lvl12 this night. 10 Minutes after his birth he had his first experience with a Void who 2shot him:lol: ATM he feels similar to a Blaster but i like his Transformation and think he will be great fun in the future. His name is........Dark Cataclysm:


The second Char is a Fire/Psi-Dominator lvl10 by now. From the Chardesign he is the opposite to my new Warshade. I run out of end with him in 10 secs atm, hope it get better once i reach lvl20 and get the Endtools. But using the Controls on large groups is pure fun. Say Hello to Blaze - Fiery Angel:



And the third one?


It will be a /Rad Controller. I'm still not sure about the Primary. I don't wanna run Fire control twice. Plant has nice Powers but i don't like the look. So it will be a Stone/Rad or Ice/Rad. I'm not sure which of them suits my needs best. Maybe some1 who has experience with both Sets can help me.


 

Posted

Quote:
Originally Posted by Atago View Post
It will be a /Rad Controller. I'm still not sure about the Primary. I don't wanna run Fire control twice. Plant has nice Powers but i don't like the look. So it will be a Stone/Rad or Ice/Rad. I'm not sure which of them suits my needs best. Maybe some1 who has experience with both Sets can help me.
Stone is more hard control as where Ice is more soft control. Neither are really known for damage, so soloing is slow before level 32. Both are solid builds. I actually got the name Shutdown on a couple of the smaller servers just because I think that's what Ice/rad really does. It pretty much debuffs anything useful your target would want. In the words of one of my CoH friends when we decided to make a themed SG and I wanted to roll an Ice/rad, "Making an Ice/rad is like cheating." Earth/rad will equally be awesome.

If you want solo capability, Ill/rad is the top pick. With light IO slotting due to self funding the build, my level 37 Ill/rad can solo +4 missions. Yes, there are deaths, but as long I'm smart about it, the death count is reasonable to me all things considered. Also note I use a couple vet attacks to help with damage output. Mind/rad and Grav/rad are also good picks.


 

Posted

Quote:
Originally Posted by Atago View Post
It will be a /Rad Controller. I'm still not sure about the Primary. I don't wanna run Fire control twice. Plant has nice Powers but i don't like the look. So it will be a Stone/Rad or Ice/Rad. I'm not sure which of them suits my needs best. Maybe some1 who has experience with both Sets can help me.
If you are considering an Earth/Rad controller, take a look at my guide, linked in my sig. However, while Earth has great ranged AoE controls, it is not exactly high on Damage. I don't recommend playing an Earth controller solo until after you get your pet . . . and even then, it is not fast. Ice Control actually has less damage than Earth (or Electric). Also, Ice can be both ranged and melee, but in my opinion, is better melee using Arctic Air, especially since it can be combined with Rad's Choking Cloud.

For solo play, I would recommend an Illusion/Rad, or maybe Mind or Grav; they have good single target damage but lack AoE damage. Illusion really is better at tougher individual targets than AoEs, but yes, you can run an Illusion/Rad controller at 0/+8 fairly easily, and many do. My Illusion/Rad guide will give you all the details. Mind/Rad is great in low levels, but the damage seems to flatten out in upper levels -- it only has one cone damage power. Gravity has good single target damage but no significant AoE damage and it is pretty late blooming -- the pet at level 32 is very important.

For AoE damage, Plant works well, but it lacks strong single target damage. But you already said you don't want Plant. And Fire is more of a melee set to get the damage from Hot Feet.

Try the Illusion/Radiation. It is an amazingly powerful character and very, very flexible. It works best from range, only needing to run into melee to use Flash or EM Pulse (which I recommend getting later in the build).


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Thx Amy and Local.
For the Beginning i have the 2 new Toons to play with, this gives me the time to take a look at your Guides and wait for other responses before i have to make a final decision.

One Question, how would an Ice/Psy Domi perform in relation to an Ice/Rad Controller?