Where dose Kinetic melee shine?


Agonus

 

Posted

I'v been looking through the brute/scrapper/stalker pages, and can't really find anything. I wan't a Km/ and will probably go WP or Regain an secondary. I was just wondering which if any had an advantage with this set up. I was leaning more towards Scrapper or Brute. I just like the play style more then stalker.
What i want out of the character: I like to team and solo, but more for teaming. Also I'm not going to try and be a full time tank, mostly looking for damage and someone able to help a team.


 

Posted

Mostly around the hands.

FWIW, I've been loving my kin/nin stalker.


 

Posted

Just from what I read it seems KM will shine in ST DPS. You'll be the guy picking out the biggest, meanest, baddest muthereffer and knocking him silly. For that, a Scrapper or Brute would do ya.


 

Posted

I would lean more towards a Scrapper than a Brute. Kinetic Melee relies on significant +dam buffs, which are more effective on Scrappers due to their higher base damage.


 

Posted

Quote:
Originally Posted by seebs View Post
FWIW, I've been loving my kin/nin stalker.
Same here. And I normally hate playing Stalkers.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Quote:
Originally Posted by Swinci View Post
I'v been looking through the brute/scrapper/stalker pages, and can't really find anything. I wan't a Km/ and will probably go WP or Regain an secondary. I was just wondering which if any had an advantage with this set up. I was leaning more towards Scrapper or Brute. I just like the play style more then stalker.
What i want out of the character: I like to team and solo, but more for teaming. Also I'm not going to try and be a full time tank, mostly looking for damage and someone able to help a team.
Then go scrapper!

You say not a full time tank, and you like damage...scrapper sounds the best!

Build for the best damage, build to be survivable, then since you said "not be a full time tank" grab confront (maybe when i19 arrives), so you can keep all that AV attention on you (the only thing a Scrapper may ever want to tank for their team imo...on regular missions, you just try to kill everything for them).

Personally, I went KIN/WP Stalker. But I thats because I want Reconstruction over RTTC.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

KM/Elec Stalker here, and it's been a balst, but yeah. You sound like you want a Scrapper - you get Power Siphon in its full glory, the insta-recharge procs in CS, and fantastic ST damage with Burst for teams. And, of course, you can take either Willpower for great overall survivability with a minimum of clickiness, or Regen if you'd rather have your survivability on tap.


 

Posted

Agreed all around. KM shines with single-target-focused Scrappers. I like KM/Shield (more damage, extra AOE), KM/Elec (more recharge, extra AOE), and KM/SR (more recharge, easy softcap). KM/WP should be very good, too (more recovery, no weaknesses). Not as fond of clicky secondaries with KM, though, because they can interrupt KM's buff-stacking.


 

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PVP

scrapper t9 attack does like 400 damage unbuffed, its only scrappers though.


 

Posted

'Aye, go with a Kin/WP Scrapper. As I understand but am unable to explain, Power Siphon works better on Scrappers than Brutes and Fury.

Now I did go with a Kin/Energy Aura Brute purely for the visual, and while I've gotten invested in the character thematically, I'm not crazy about the performance in the low 20's.


Tales of Judgment. Also here, instead of that other place.

good luck D.B.B.

 

Posted

I enjoy my Kin/Dark Stalker a lot so far. Thanks to current Burst... bug or not.

Stalker doesn't have the range aoe knockback that some seem to hate.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

My level 42 km/wp brute is so slow and boring to play I would have deleted it long ago, but, since, a brute is the only AT I have not leveled, I am stubbornly sticking with it. As noted, it is a single target damage set. I have leveled 2 tanks with Energy Melee, one before the grand nerf/fix, Fire/EM, one after, a DA/EM. Despite that tanks supposedly do less damage than brutes, I think I could level another tank with EM faster. Maybe its because I solo a lot, and, getting/keeping the fury bar at high levels can be an issue, has something to do with it. If you just want to have some fun, and, not be the lead tank, aggro getter, make a Super Strength, if nothing else, at least, foot stomp is a knock down, not a %50 chance to knock down, that seems to miss a lot more than half.


 

Posted

yea, KM in pvp does about 1.1k damage slotted with procs. its pretty amazingly broken right now and won't get fixed.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

Quote:
Originally Posted by PC_guy View Post
yea, KM in pvp does about 1.1k damage slotted with procs. its pretty amazingly broken right now and won't get fixed.
Oh.. I forgot that Scrapper doesn't have Energy Melee 'cause I was going to say that Total Focus should achieve higher damage but it's only on Stalker.

Then yeah, Concentrated Strike should do the most ST damage in one hit on Scrapper minus critical.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
Oh.. I forgot that Scrapper doesn't have Energy Melee 'cause I was going to say that Total Focus should achieve higher damage but it's only on Stalker.

Then yeah, Concentrated Strike should do the most ST damage in one hit on Scrapper minus critical.
even if total focus as a direct port, it'd still do less damage than the current incarnation of CS. just because CS's current base damage is easily double what it should be. its base damage should be on par with Total focus, give or take 20 points.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

The only new toon I have created since GR went live is a KM/Energy Aura Brute also for the same reasons.
Did you have many end issues in the teens with it or no?
Seems to me it sucks more end than most other melee toons I have ever used.... but I wasn't sure.
I created mine for the same reason(s) you did also. (The "look") LOL





@Patrick Magellen
Infinity & Freedom Servers!

 

Posted

Quote:
Originally Posted by PC_guy View Post
even if total focus as a direct port, it'd still do less damage than the current incarnation of CS. just because CS's current base damage is easily double what it should be. its base damage should be on par with Total focus, give or take 20 points.
Oh... CS's damage is bugged in pvp right now or in pve as well? My Stalker has CS and its damage seems to be the same as Total Focus. I thought PvP formula puts more emphasis on activation time? TF has 3.3s and CS has 2.8 something? I assume TF has better damage than CS but I don't pvp in this game... what do I know. lol


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
Oh... CS's damage is bugged in pvp right now or in pve as well? My Stalker has CS and its damage seems to be the same as Total Focus. I thought PvP formula puts more emphasis on activation time? TF has 3.3s and CS has 2.8 something? I assume TF has better damage than CS but I don't pvp in this game... what do I know. lol
their base damages should be the same, CS doing abit more since it can't crit. CS's base damage is now 440 in pvp where total focus's is 240.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

One thing to consider. Yes, KM shines in ST damage, but when PS is up and you have a damage aura, you can get some pretty nasty numbers that will chew up a large chunk of health on just about any non-boss critter out there. I often find that once I pop PS on my KM/Elec scrapper, all I need to do is Burst at the end and all the minions are dead and the LTs only have a sliver of health.

So, I think KM shines with damage auras as well as ST damage. Just a thought.


Killjoy - AR/Kin Cor | Grimwind - Dark/Cold Corr
Fallowlord - Plant/Ice Dom | Game Warden - TA/A Def
Thought Police - Mind/Psi Dom | Gammarauder - Rad/Traps

 

Posted

Kinetic Melee shines in everything because it gives me everything I want in a melee set!

Big hitter? Consentrated Strike! Check!

Range attack without redraw? Focused Burst! Check!

Great Single Target DPS? Check!

Build Up that I want to use? Consentrated Strike instantly recharges BU on Crits! Check!

Personally, I love the set!

[Edit] Forgot to mention...has a PBAOE? Burst! Check!

See! Everything I want!


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

I went Stalker, with Willpower as the secondary. I'm enjoying it so far. I'm planning on trying the other version with a brute, as the stalker set is a bit different. I think I'm going super reflexes for the secondary on the brute. Conceptually it fits the best for me.


@Joshua.

 

Posted

I haven't tried the Brute version of KM (I just don't like the AT's play-style), but I do have a Stalker, a Tank and a Scrapper. All three are WP secondary... Of them, I think the Stalker has it best.

Siphon is interesting from a mechanical standpoint, but I really prefer the plain old BU Stalkers get, and the attack they lose to shoe-horn Placate into the set isn't much of a loss.


@Brightfires - @Talisander
That chick what plays the bird-things...

 

Posted

Quote:
Originally Posted by Bright View Post
I haven't tried the Brute version of KM (I just don't like the AT's play-style), but I do have a Stalker, a Tank and a Scrapper. All three are WP secondary... Of them, I think the Stalker has it best.

Siphon is interesting from a mechanical standpoint, but I really prefer the plain old BU Stalkers get, and the attack they lose to shoe-horn Placate into the set isn't much of a loss.
I might go scrapper so I don't have to worry about getting the Fury bar up to whup butt....I dunno. I started out on CoV and I automatically think "What would it be like on a brute?" when they come out with new melee sets.


@Joshua.

 

Posted

Quote:
Originally Posted by seebs View Post
Mostly around the hands.

FWIW, I've been loving my kin/nin stalker.
Same here, I've really enjoyed mine so far at level 23ish.


@Mental Maden @Maden Mental
"....you are now tackle free for life."-ShoNuff