Fitness/Stamina made inherent. Special Blaster boon?
Arc #40529 : The Furies of the Earth
It means that you can pick up 3 powers in the concealment pool to use as slotting mules for all those LotG +7.5s that people will have from spending Alignment Merits.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
It will free three, most likely lightly slotted, power picks. The Fighting pool for Weave requires a similar investment for instance (w/ the right IOs that translates into around +8.5 defense vs. all). The Medicine pool is another excellent fit that is made more available for an AT with few or no defenses or self-heals.
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It means that you can pick up 3 powers in the concealment pool to use as slotting mules for all those LotG +7.5s that people will have from spending Alignment Merits.
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In other words, I don't think we'll be getting any free slots out of the deal.
Concealment will be a popular option because with 1 slot, 3 of its powers become awesome mules. Medicine may be commong on characters that have Power Boost and a lot of Global Recharge. For example, a perma-Dom /Energy Dominator could get a lot of use out of Medicine even if there was only 1 slot in each power.
I guess we'll see though.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
It means my Fire/Fire blaster is going to get deadly a lot earlier, rather than having to faff around playing power req tetris.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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According to Castle: Yes, they are enhanceable and you can add up to 5 additional slots to them, just like the current versions. The powers are all available either at level 1 or 2 (I forget at the moment) -- no waiting 'til 20 for Stamina. |
Here's the only catch: You'll have to respec to take advantage of it on existing characters. Characters as they exist now, will only get the Inherent Fitness powers if they do not have any of them in their build. Conversely, if you don't you get them as Inherents and never get the option to select them as pool powers. |
On Justice
Global @Desi Nova Twitter: @desi_nova Steam: Desi_nova. I don't do Xbox or PS3
hell to the yes.
http://www.massively.com/tag/Issue-19/
Come issue 19, the Fitness pool is made into inherent powers. I wondered how this change would pertain to Blasters and it seems to me the AT will likely benefit a little more than most other ATs. It will free three, most likely lightly slotted, power picks. The Fighting pool for Weave requires a similar investment for instance (w/ the right IOs that translates into around +8.5 defense vs. all). The Medicine pool is another excellent fit that is made more available for an AT with few or no defenses or self-heals. What are your thoughts and what powers are you likely to respec into? |
Virtue: @Santorican
Dark/Shield Build Thread
My blasters are acutally my characters with the least endurance problems, so this won't be a huge deal for them from that point of view. However, being able to pick up some new powers is awesome.
On my AR/Ice/Mun I''ll add in Surveillance, Aid Other and Aid Self. Or maybe I'll add M30 back to my build and move some slots around.
For my Elec/Fire, possibly go with the Fighting pool, or stealth for LoTG mules.
Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn
Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos
All I can say is...
Wait, nevermind.
I'm still speechless.
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
http://www.massively.com/tag/Issue-19/
Come issue 19, the Fitness pool is made into inherent powers. I wondered how this change would pertain to Blasters and it seems to me the AT will likely benefit a little more than most other ATs.
It will free three, most likely lightly slotted, power picks. The Fighting pool for Weave requires a similar investment for instance (w/ the right IOs that translates into around +8.5 defense vs. all). The Medicine pool is another excellent fit that is made more available for an AT with few or no defenses or self-heals.
What are your thoughts and what powers are you likely to respec into?