Masterminds on PUGs, and Other Comedies
Look at it this way, to a badly played MM you and the rest of the team are valued allies and they're glad you're there.
To a well played MM the rest of the team are just extra pets with unpredictable AI
That's the problem with bad Masterminds. They're more prone to aggroing extra spawns than any other AT really. And surviving, which is the irritating thing, they don't even die for their sins and thus (hopefully) learn to rein their pets in a tad.
On the plus side you do now get VEATs hero-side too, and they make up for it
(P.S. If you are a member of the Church of He Who Casts Rain of Fire In a My Neighbor's Sleep Patch and Follows It Up With Nothing, I must admit I hold some prejudice against your faith. Freedom of religion is sacred to me but your method of worship leaves me perplexed. Perhaps someone can school me in the mysteries of that faith?) |
That's the problem with bad Masterminds. They're more prone to aggroing extra spawns than any other AT really. And surviving, which is the irritating thing, they don't even die for their sins and thus (hopefully) learn to rein their pets in a tad.
On the plus side you do now get VEATs hero-side too, and they make up for it ![]() My Fire/Dark corrupter will cast it where ever makes most sense in terms of hitting max number of baddies with it. Which could quite feasibly be the exact same place you decided to drop Sleepie-nighty-snoozey-snooze. Mind you it's going on top of Fearsome Stare and Tar Patch and there's a Fireball and Breath of Fire following it up, so I too would be perplexed if it was just a RoF and no follow-up AOEs to finish the job. |
I have nothing to say really, except that Masterminds on Blue-side PUGs are really making my Controllers, Defenders, and Dominators feel useful these past few days. I know well played Masterminds are a powerful AT, but the number of wipes and near-wipes I've experienced on blue side teams due to out of control aggro over the course of this week is hilarious.
Of course Super Stunners are making no small contribution either. Drop 3 or 4 of those on a "steam roller" team in the level 30 range and it becomes a real show. There's also the "first time a group of hero players encounters Longbow" comedy hour that plays regularly on Vigilante tip teams. This is also known as the "disappearing Tanker" trick. While it could be annoying, I'm actually finding it all kind of fun. The difficulty level has definitely shot up for me on the team front, some of it to due to harder missions, and some due to inexperienced teammates on a mission to aggro entire instances at once. Is anyone else finding this happening to them too or am I just lucky? (P.S. If you are a member of the Church of He Who Casts Rain of Fire In a My Neighbor's Sleep Patch and Follows It Up With Nothing, I must admit I hold some prejudice against your faith. Freedom of religion is sacred to me but your method of worship leaves me perplexed. Perhaps someone can school me in the mysteries of that faith?) |
Look at it this way, to a badly played MM you and the rest of the team are valued allies and they're glad you're there.
To a well played MM the rest of the team are just extra pets with the same unpredictable AI ![]() |

http://www.scene-and-heard.com/cov/covsig.jpg
Now, with all the ATs mixed up, no one is quite sure what their team role is. I expect this to get better over the next few months.
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I too have noticed that blueside isn't ready for the high-stakes, fast-paced play that redside has enjoyed for years
This does make me want to check out some heroside pugs to see "I'm invincible" tanks meet up with stacked disruption fields and a liquefy, among all the other goodies Longbow offers.
Global = Hedgefund (or some derivation thereof)
...I know well played Masterminds are a powerful AT, but the number of wipes and near-wipes I've experienced on blue side teams due to out of control aggro over the course of this week is hilarious.
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There's also the "first time a group of hero players encounters Longbow" comedy hour that plays regularly on Vigilante tip teams. This is also known as the "disappearing Tanker" trick.
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As a nearly 90% Redside only player, I not only approve of this message but derive perverse joy from it.
Carry on.

I only wish WW had less representatives so Blueside could also enjoy the fun of 2+ MMs all crowding a tiny market outpost, with all of their pets jostling to be directly in your pants, and possibly several frame rate munching auras.
Bonus if it's endlessly roaring demons.
On the flipside, post-GR is the first time I heard the phrase 'lead brute' used villainside. I was dismayed that the Brutes weren't having a carnage race to take the alpha.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
My observations on MM from past 2006ish to Returning lately this year.
It seems the games changed a bit on being a lot more solo friendly. And I find many MM's out and about just street sweeping solo. The common thing I also hear from other MM is that they mostly solo and some even farm AE solo.
This creates the worst team player I think. They may as well be considered a new player when it comes to teams. I am on a lvl 40 villain team last night having to give pointers to the 2 MM.
This is what floored me. I mentioned Heel and Goto are your most important tools. The first thing I see in response "I never use those" /floored
This is what floored me. I mentioned Heel and Goto are your most important tools. The first thing I see in response "I never use those" /floored
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I do admit MMs have the same problem solo that Tankers do. Their defenses are build for teams, so they don't really have to learn how to use them solo. Then you drop them into a PUG, and it becomes a learning experience.
I too have noticed that blueside isn't ready for the high-stakes, fast-paced play that redside has enjoyed for years
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I'm not sure where this perception comes from that people who play villainside are better players than those who play mostly heroside. I've run into about the same number of bad players and bad teams on both sides.
I did hear someone complaining in a public channel about Brutes that don't take taunt. I basically responded with the Angel of Ruin story... my Elec/Inv brute got confused once just before Lightning Rod landed. Half the group lost half their HP and my instinctive response was "Do I look like I care who I kill?" Proudest Brute moment ever.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
"Wait for Tank to herd please"
"Sorry, my Fort can't hear you because she's too busy pulling with Psi Tornado" |
"I am a tank. With lasers!"
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
(P.S. If you are a member of the Church of He Who Casts Rain of Fire In My Neighbor's Sleep Patch and Follows It Up With Nothing, I must admit I hold some prejudice against your faith. Freedom of religion is sacred to me but your method of worship leaves me perplexed. Perhaps someone can school me in the mysteries of that faith?)
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He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
I do admit MMs have the same problem solo that Tankers do. Their defenses are build for teams, so they don't really have to learn how to use them solo. Then you drop them into a PUG, and it becomes a learning experience.
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Heh, a learning experience for the rest of the team, maybe. Or do you believe that MMs run at +0/x1 so they are shocked to see larger spawns
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There's also something to be said of the chaos that results when you aren't the only one aggroing a spawn. It's a lot harder to keep an eye on the activity of your henchmen when you are also monitoring 7 other players drawing their own adds.

There's also something to be said of the chaos that results when you aren't the only one aggroing a spawn. It's a lot harder to keep an eye on the activity of your henchmen when you are also monitoring 7 other players drawing their own adds.
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Well, partially, yes. If you're running at x8 you probably aren't the kind of player that gives PUGs a bad name.
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Kelenar said it best. "I tried teaming once, but the bonus pets it gave me wouldn't follow orders and kept talking without /petsay."
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
This does make me want to check out some heroside pugs to see "I'm invincible" tanks meet up with stacked disruption fields and a liquefy, among all the other goodies Longbow offers.
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This isn't new.
I have nothing to say really, except that Masterminds on Blue-side PUGs are really making my Controllers, Defenders, and Dominators feel useful these past few days. I know well played Masterminds are a powerful AT, but the number of wipes and near-wipes I've experienced on blue side teams due to out of control aggro over the course of this week is hilarious.
Of course Super Stunners are making no small contribution either. Drop 3 or 4 of those on a "steam roller" team in the level 30 range and it becomes a real show.
There's also the "first time a group of hero players encounters Longbow" comedy hour that plays regularly on Vigilante tip teams. This is also known as the "disappearing Tanker" trick.
While it could be annoying, I'm actually finding it all kind of fun. The difficulty level has definitely shot up for me on the team front, some of it to due to harder missions, and some due to inexperienced teammates on a mission to aggro entire instances at once. Is anyone else finding this happening to them too or am I just lucky?
(P.S. If you are a member of the Church of He Who Casts Rain of Fire In My Neighbor's Sleep Patch and Follows It Up With Nothing, I must admit I hold some prejudice against your faith. Freedom of religion is sacred to me but your method of worship leaves me perplexed. Perhaps someone can school me in the mysteries of that faith?)