New Merit System
http://boards.cityofheroes.com/showthread.php?t=232950
'Going Rogue' - The Alignment System
Patch Notes 7/9 Alignment system
Description:
You should read this link compiled by Snow Globe now posted in the open forums (Guides Section). It will answer almost all your questions. Zoning Issues
Alignment and Powers Issues Positron chimed in early in the Beta (May 5) with an update on what's the plan with Alignment powers, note that some of these plans have changed and may still change.... Info on the Alignment Clubs and Merits
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Just an FYI though all IOs are supposed to be there, some are missing. /bug it when you stumble across one. I forgot to see if yesterday's patch got the 2 missing Steadfast Protection IO recipes back in.
total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.
cool thanks.
so basically 1 morality mission as hero/villain is worth about 50 regular merits, but you get 1 A-merit
1 morality mission as rogue/vigilante nets you 60 regular merits
cool thanks.
so basically 1 morality mission as hero/villain is worth about 50 regular merits, but you get 1 A-merit 1 morality mission as rogue/vigilante nets you 60 regular merits |
The first reinforcement gets heroes/villains 50 reward merits, vigilantes/rogues 30 merits. So a villain going hero is not going to see any rewards on the trip to hero (same for a hero going to villain). It is on a second reinforcement that heroes/villains get an alignment merit and rogues/vigilantes get 60 reward merits.
total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Plus 1 H/V merit earns you 5 random rolls which is the equivalent of 100 merits.
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But the H/V merit is the real deal. 100 regular merits for LotG 7.5% recharge? Rolling doesn't look so attactive now that you can get it relatively cheaply.
Running your morality missions often when you hit 20 means you can absolutely get that mids dream build by fifty, along with the regular rewards for running missions.
I did 5 today and got 2 platinum and a Numina (not unique) as a drop. If you can't get the toon you want, you ain't trying and that is without marketing. It will be intresting to see how ebillers will make money.
(Actually, I can't see spending these special merits on uncommons that are still really great sets like Crushing Blow and Reactive Armor. The profit may not be as huge but it is steady)
I don't quite get it. Wouldn't it be more beneficial for a rogue/vigilante to farm up 60 merits per M-mish? they would pile up faster wouldn't they?
Here's what happens in that case:
* Hero/villain does a morality mission, gets one alignment merit, and then goes to the alignment store (Fort Trident/The Crucible) and purchases another alignment merit. That gives them the ability to purchase any non-purple/PvP recipe in the game, or obtain 10 random rolls. Obviously, they can only obtain alignment merits via morality missions once every other day, but they can buy one every day as well.
* Vigilante/rogue does a morality mission and gets 60 reward merits. Vigilantes/rogues cannot access the hero/villain lounges (or at least cannot purchase alignment merits) so they would need to run their morality missions four times (eight days) to save up the 240 merits required for the most expensive non-purple/PvP recipes, and just as many days to save up the 200 merits required to do 10 random rolls.
There's zero economic benefit to being a vigilante/rogue, because alignment merits are worth so much more than reward merits (one alignment merit will buy you 5 random rolls, or 100 reward merits' worth of rolls). Luckily, with cross-faction item/inf emailing, all you really need to do is keep one or two characters hero/villain, run your tip missions every day, and stock up on alignment merits to roll or spend and then send the goods around as needed.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I see. so in the long run it would be better to go for A merits after all...huh.
I don't think I'd be going for the random rolls, if they're anything like the AE rolls my crummy luck would wind up getting me a bunch of garbage rolls.
I've had worse-than-average luck with my alignment merit rolls so far (I don't have GR so I basically run my usual TFs/SFs for the day and then go buy a merit, rinse and repeat), but I've still managed to come out ahead just with one or two of the rolls being good sellers (sold a couple Impervium Armor resist IOs for 70 mil a pop, meaning my next 7 random rolls are paid for already). The only discouraging thing about getting bad rolls with alignment merits is you're gated on how fast you can actually roll, so if you get some crappy rolls you're like "oh, can't roll for another day..."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I was in Fort Trident last night for the first time. I had seen a mention about A-merits and wanted to check them out. So I think I understand how to acquire them. Basically by reaffirming my alignment as hero/villain through morality missions (which can be done doing tip missions for two days) I am rewarded with 1 A-merit.
I was looking at the price of some of the stuff and thought "cool I can get a LoTG +7.5 in 4 days". Its worth 2 merits. Or the random rolls, you get 5 recipes for 1 A-merit.
Then I looked at the PVP and Purples and thought OMFG 35 and 20 A-merits respectively. Seems like a huge grind to try to get those. Some were 35 A-merits for PVP and 20 A-merits for purples. Thats 40 days just for a purple, which can be cut down by upconverting 50 merits (from TF/SF) as well as doing morality missions.
So this is how I broke it down for myself;
week 1:
Mon-50 merits from TF;5 tip missions---reward 1 A-merit
Tue-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits
Wed-50 merits from TF;5 tip missions---reward 1 A-merit
Thur-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits
Fri-50 merits from TF;5 tip missions---reward 1 A-merit
Sat-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits
Sun-50 merits from TF;5 tip missions---reward 1 A-merit
Week 2
Mon-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits
Tue-50 merits from TF;5 tip missions---reward 1 A-merit
Wed-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits
Thur-50 merits from TF;5 tip missions---reward 1 A-merit
Fri-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits
Sat-50 merits from TF;5 tip missions---reward 1 A-merit
Sun-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits
In two weeks I will have 21 A-merits enough for the ONE purple. At a cost of 700 TF/SF merits and 280 million INF (from upconverting). IS THIS CORRECT?
I could probably buy that ONE purple from just the INF spent. This doesnt seem right. AM I MISSING SOMETHING or doing something wrong?
I was in Fort Trident last night for the first time. I had seen a mention about A-merits and wanted to check them out. So I think I understand how to acquire them. Basically by reaffirming my alignment as hero/villain through morality missions (which can be done doing tip missions for two days) I am rewarded with 1 A-merit.
I was looking at the price of some of the stuff and thought "cool I can get a LoTG +7.5 in 4 days". Its worth 2 merits. Or the random rolls, you get 5 recipes for 1 A-merit. Then I looked at the PVP and Purples and thought OMFG 35 and 20 A-merits respectively. Seems like a huge grind to try to get those. Some were 35 A-merits for PVP and 20 A-merits for purples. Thats 40 days just for a purple, which can be cut down by upconverting 50 merits (from TF/SF) as well as doing morality missions. So this is how I broke it down for myself; week 1: Mon-50 merits from TF;5 tip missions---reward 1 A-merit Tue-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits Wed-50 merits from TF;5 tip missions---reward 1 A-merit Thur-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits Fri-50 merits from TF;5 tip missions---reward 1 A-merit Sat-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits Sun-50 merits from TF;5 tip missions---reward 1 A-merit Week 2 Mon-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits Tue-50 merits from TF;5 tip missions---reward 1 A-merit Wed-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits Thur-50 merits from TF;5 tip missions---reward 1 A-merit Fri-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits Sat-50 merits from TF;5 tip missions---reward 1 A-merit Sun-50 merits from TF;5 tip missions, 1 morality mish---reward 2 A-merits In two weeks I will have 21 A-merits enough for the ONE purple. At a cost of 700 TF/SF merits and 280 million INF (from upconverting). IS THIS CORRECT? I could probably buy that ONE purple from just the INF spent. This doesnt seem right. AM I MISSING SOMETHING or doing something wrong? |
total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.
Yea I cant see going through that whole process for 2 weeks just to get one purple. Random rolls and getting that rare uncommon is the way to go I think.
By the way I saw somewhere that the drop rates for PVP recipes has been changed. Does anyone know what it changed from to? And can you get them from Arena matches or is it only from zones?
It's never going to be worth it, in morality-free economic terms, to do the A-merits to purples thing. It _may_ be worth it to do A-merits to PVP, for the two or three really good PVP recipes. I'd be surprised, though.
The 60 merits for vigilante morality missions is interesting, though. 5 missions+ 120 million inf = (potentially) 6 merits. So you could walk on the wild side for a couple weeks and get ahead on A-merits, maybe. Maybe.
I suspect that the price on "nice oranges" is going to drop by about a factor of 2. Maybe a little more due to the convenience factor; it's a lot easier to accumulate 11 missions and 50 merits than pile up 240 merits.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
While I'll never use this new system for Purples or PvPIOs, it will awesome in outfitting my new Electric Control/Psionic Assault Dominator at around level 30-35 once purples are slotted at 50. I'll be well past perma for Operative Renault and Ice Mistral runs...level 20 Miracle in a matter of days? Pure awesome.
My friend and I are using the new Merits likeso:
He cycles Morality missions/Infamy on 3-4 alts.
I cycle on two alts. One of them produces 5 rare recipes per few days, which get crafted and sold or stored.
He buys stuff for my future Dominator, I get stuff for his Spider.
We both get our stuff at the levels we want with minimal marketing, still need those purples somewhow!
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
The 60 merits for vigilante morality missions is interesting, though. 5 missions+ 120 million inf = (potentially) 6 merits. So you could walk on the wild side for a couple weeks and get ahead on A-merits, maybe. Maybe. |
Meanwhile, the hero that changes into a vigilante loses out the chance to earn anything on Day 2 besides a change in alignment. Then on Day 4 he earns 60 merits, another 60 on Day 6, and so on. On day 12, he has 300 merits, which could be converted at a rate of 50 per day to 6 A-Merits. Meanwhile, on Day 12 for the hero, he's got 6 A-Merits also.
So go another 12 days. The vigilante now has 660 merits, while the hero has 12 A-Merits. The vigilante can change the 660 merits into 13 A-Merits (with 10 Merits left over) over the course of 13 days. Of course, before he does that, he needs to switch back to Hero, with means another 2 days added with no merits earned, at which point the hero comes even again with 13 A-Merits.
So go another 12 days. The vigilante now has 1020 Merits, transformable into 20 A-Merits (with 20 merits left over), while the hero only has 18 A-Merits. The vigilante turns to a hero, while the hero earns another A-Merit, putting him at 19. The vigilante is still ahead in A-Merit earning by 1. Assuming they both continue to run tip and morality missions while the ex-vigilante is changing his Merits into A-Merits, the pure hero will end up with 29 A-Merits, while the vigilante will have 30. But in the course of changing those merits over to A-Merits, the vigilante burned 400 million influence, while the hero only burned 20 mil on changing that original 50 merits to an A-Merit.
So is one extra A-Merit over the course of 36 days worth the 380 million inf difference? Probably not.
You might be able to make it mildly profitable over an extremely long stint as a vigilante, but I doubt it.
Not really. Consider a hero that's never done a morality mission. If the hero stays a hero, he gets 50 merits on Day 2, that he can turn into an A-Merit immediately. So he's a -20 mil and 1 A-Merit. Then he gets another A-Merit on Day 4, and another on Day 6, so on and so forth.
Meanwhile, the hero that changes into a vigilante loses out the chance to earn anything on Day 2 besides a change in alignment. Then on Day 4 he earns 60 merits, another 60 on Day 6, and so on. On day 12, he has 300 merits, which could be converted at a rate of 50 per day to 6 A-Merits. Meanwhile, on Day 12 for the hero, he's got 6 A-Merits also. So go another 12 days. The vigilante now has 660 merits, while the hero has 12 A-Merits. The vigilante can change the 660 merits into 13 A-Merits (with 10 Merits left over) over the course of 13 days. Of course, before he does that, he needs to switch back to Hero, with means another 2 days added with no merits earned, at which point the hero comes even again with 13 A-Merits. So go another 12 days. The vigilante now has 1020 Merits, transformable into 20 A-Merits (with 20 merits left over), while the hero only has 18 A-Merits. The vigilante turns to a hero, while the hero earns another A-Merit, putting him at 19. The vigilante is still ahead in A-Merit earning by 1. Assuming they both continue to run tip and morality missions while the ex-vigilante is changing his Merits into A-Merits, the pure hero will end up with 29 A-Merits, while the vigilante will have 30. But in the course of changing those merits over to A-Merits, the vigilante burned 400 million influence, while the hero only burned 20 mil on changing that original 50 merits to an A-Merit. So is one extra A-Merit over the course of 36 days worth the 380 million inf difference? Probably not. You might be able to make it mildly profitable over an extremely long stint as a vigilante, but I doubt it. |
Anyone know why there is a 50 merit limit per day for conversion?
I could probably buy that ONE purple from just the INF spent. This doesnt seem right. AM I MISSING SOMETHING or doing something wrong?
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For those who know how to weigh their options, and don't assume the market is some sort of witchcraft which is forbidden to practice by their religion, alignment merits are a really poor way of obtaining anything other than non-purple/PvP recipes. The only time I could see it being useful is purchasing the +3% def PvP IO, simply because they're so rare to begin with, and most are sold off-market (even if you save up the 2 billion inf to bid on one, you're going to be competing with hundreds of other players for the one or two that come onto the market every day).
It's because they don't want the market getting flooded with the really good stuff - if you could convert as many times as you wanted in one sitting I could rack up potentially dozens of alignment merits at once. They're basically time-gating how fast you can obtain items, the same way that they time-gate how fast you can obtain alignment merits by doing morality missions.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
While I'll never use this new system for Purples or PvPIOs, it will awesome in outfitting my new Electric Control/Psionic Assault Dominator at around level 30-35 once purples are slotted at 50. I'll be well past perma for Operative Renault and Ice Mistral runs...level 20 Miracle in a matter of days? Pure awesome.
![]() My friend and I are using the new Merits likeso: He cycles Morality missions/Infamy on 3-4 alts. I cycle on two alts. One of them produces 5 rare recipes per few days, which get crafted and sold or stored. He buys stuff for my future Dominator, I get stuff for his Spider. We both get our stuff at the levels we want with minimal marketing, still need those purples somewhow! |
For the purples/PvP-IO's, it's stuff that I regularly don't use. I have my eye on one of the PvP-IO-sets for my main but it's about 120 A-merits away for the pieces I'd like - and that'd only net a very small change global recharge, so there's definitely no rush getting it. Overall, it's a nice addition that places an alternative method to completing builds on a fairly reasonable time-scale compared to playing the market. A whole lot slower with the A-merit currency, but still reasonable - which regular merits weren't.
"not having to waste time on the market "and "the extra weeks it will take" sounds like an ... odd... combo to put into the same sentence.
Your $15, though.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Can someone direct me to a post that describes the new merit system, and gives some indication of prices / costs?
I see a lot of people referring to how it has made getting rare recipes a lot easier, but I can't find the description to it amongst all the GR-related posts.
Thx
GA