Rewards and cooldowns


Another_Fan

 

Posted

Quote:
Originally Posted by Catwhoorg View Post
Ouro (Mission) arcs are balanced at 12 merits per hour rather than the TF 20 merits per hour.

The last BIG outlier that I was aware of (Spy Hunt) was hammered down by making the last mission not timed. (and thus not fail-able)
Are Ouro "TFs" like Twilight Son's and Mender (fill in the blank) considered TFs for rate or arcs since we can solo them?


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Posted

I suspect that one side effect of the various merits, tickets and other and other non-liquid assets is to reduce supply. The reason is that a lot of players simply can't be bothered to mess around with them and so just ignore them. It's much easier to list the odd purple than to random roll merits!

Of course, without any hard data on what happens to recipes, merits etc it's hard to know for sure. (For one thing, I'd love to know how much of the stuff in the market comes from farmers.)

The devs seem to think that transferable wealth is a "bad thing" but all these alternative systems are make the game more complicated without adding much benefit. That seems like a poor trade off for a game that's aimed at casual players.


 

Posted

Quote:
Originally Posted by Archie Gremlin View Post
I suspect that one side effect of the various merits, tickets and other and other non-liquid assets is to reduce supply. The reason is that a lot of players simply can't be bothered to mess around with them and so just ignore them. It's much easier to list the odd purple than to random roll merits!

Of course, without any hard data on what happens to recipes, merits etc it's hard to know for sure. (For one thing, I'd love to know how much of the stuff in the market comes from farmers.)

The devs seem to think that transferable wealth is a "bad thing" but all these alternative systems are make the game more complicated without adding much benefit. That seems like a poor trade off for a game that's aimed at casual players.
I recall reading during beta either the theory or the statement that the devs were moving to these various merits to thwart RMT.

I did have a good laugh that base salvage and invention salvage was too confusing so they got rid of base salvage but have added 2 new types of merits after Vanguard merits were put in the game. I've seen more confusion over hero/villain merits than anything I can recall in years.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Fulmens View Post
I don't think Ouro has many outliers left... there WERE superefficient arcs [mostly single missions- Negotiator, maybe?] and they got hammered down. Aren't Ouro arcs still balanced around "15 minutes per merit" or something?
Did the roomful of Nazis TF get its rewards reduced? Or is that one balanced out by the need to be able to kill Nosferatu?


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Posted

Quote:
Originally Posted by Eva Destruction View Post
Did the roomful of Nazis TF get its rewards reduced? Or is that one balanced out by the need to be able to kill Nosferatu?
Is that the one where you beat/recruit 3 EBs/AVs who join you against the last 3 in that big room? I love that one.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by SwellGuy View Post
Is that the one where you beat/recruit 3 EBs/AVs who join you against the last 3 in that big room? I love that one.
That's the one. Mender Lazarus. Pure joy that task force.


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Posted

Quote:
Originally Posted by Catwhoorg View Post
The last BIG outlier that I was aware of (Spy Hunt) was hammered down by making the last mission not timed. (and thus not fail-able)
That was changed with GR? I used to run the carp out of that arc, but haven't since GR release. I was not aware it had changed.


 

Posted

Now, if my math is correct you should be able to get 8Amerits a week. Every 20hours x 7days = 140hours. 24hrs x 7days = 168 hours.
So you have an extra day/2merits in 1 day thing with 4hours to spare. Every 6th week you'll be able to make 9 in 1week. Also, depending on enforcing your status as a V/H you should be able to do it 2-3times a week.

Looking at 8-10/11/12 merits a week. Depends if you're a heavy player. Like someone said, it shouldn't take no more than 21days(10merits a week)

This is costly and time consuming. You'll need to generate 400merits a week, and 160mill per week. In some other thread I heard someone say

Quote:
If my math is correct, a Hero merits would be around 75mill per.
So lets go with that shall we? Okay 75-80mill per hero/villian merit (8 a week thing) would equal too 760-800mill. Also if you want to add in the bonus, 2-3merits a week from enforcing your rank as a H/V is about 150-160mill free. Calculate that for 3weeks (21days) It's worth buying your diamonds and jewels from the market. I do understand people refuse to use the market etc.
So 3weeks for all 30H/V would equal to about 2.280-2.40bill in 3weeks.**I forgot to deduct 450-480mill inf - since its free "inf" from enforcing your H/V status** Now I was hoping this system would kill "RMT" - "PvP" farming since some people buy inf to get the rare and pricey things to be cool and be that bad*** w/o bubble gum.


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Posted

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Originally Posted by Santorican View Post
I really hope my math is wrong, dear God that is an insane amount of time to get one recipe. That is worse than day jobs.
I think that is their intention. They still want very rare items to be... very rare.


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Posted

Oh I forgot to mention. Lets say you're going for that Gladiator's Armor proc, 30merits ^ look at my other post for the math etc.

They go for 2billion(cap) on the market, don't forget that marketing tax (5%?) I think. So with 30merits to buy the proc would be 1.83-1.92bill. If you're looking to sell it on the market 2billion(cap) you would only make 80mill-170mill profit. Unless you sell on the forums for outrages prices.


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Posted

Outrageous items command outrageous prices.

*shrug* We will get very slightly more high end stuff than we used to get, assuming the old ways of getting the stuff are still out there. I mean, we got 0.05% more pool C's from whacking Bosses. It didn't change things much. 0.05% more PVP recipes from hero merits? Fine, whatever.

(also the market fee, so you don't have to sell EVERYTHING on the forums, is 10% total. 5% down.)


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Posted

They're not outrageous if someone will pay them. Even at 2b minus fees it is a good deal if you prefer combat to market activities. What's more important than that is the fact that you get a pvp recipe of your choice, guaranteed. Having 2b inf does not mean you can buy a pvp recipe off the market whenever you want, you get to wait and hope the rng likes you, and that you get one in days as opposed to months.

Put it this way, for the same cost as a good pvp recipe you could instead buy 15 lotg's or 150 random gold rolls. Which is worth more?

Also, does anyone think this was their attempted fix for things selling for over market cap off-market? Giving everyone(everyone who wants to play a true hero or villain anyway) the ability to earn one on their own? It won't work, for reasons Fulmens just stated.


 

Posted

Quote:
Originally Posted by Ryuuk View Post
They're not outrageous if someone will pay them. Even at 2b minus fees it is a good deal if you prefer combat to market activities. What's more important than that is the fact that you get a pvp recipe of your choice, guaranteed. Having 2b inf does not mean you can buy a pvp recipe off the market whenever you want, you get to wait and hope the rng likes you, and that you get one in days as opposed to months.

Put it this way, for the same cost as a good pvp recipe you could instead buy 15 lotg's or 150 random gold rolls. Which is worth more?

Also, does anyone think this was their attempted fix for things selling for over market cap off-market? Giving everyone(everyone who wants to play a true hero or villain anyway) the ability to earn one on their own? It won't work, for reasons Fulmens just stated.
exactly - the difference is in whether you are buying it yourself or to flip it for a profit. even though selling 15 lotg's or 150 gold rolls will most likely net me the $2 billion needed to bid for a gladiator, it won't matter if supply is 0. or waiting for the RNG to decide my 2 billion bid is the lucky one out of a couple hundred to get the 1 put up for sale today.


 

Posted

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Originally Posted by Supernumiphone View Post
That was changed with GR? I used to run the carp out of that arc, but haven't since GR release. I was not aware it had changed.
Last mission became untimed, so you couldn't just let it fail whilst working on another character.

Its not a bad arc now per se, but there are others that are better.



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