The Location of fictional planets in this (or other) galaxies


catsi563

 

Posted

It's a question that I really don't hear many answers to. I was able to find a couple, such as Krypton formerly being in the Andromeda Galaxy. Most other settings that have had main characters visit other galaxies (Star Trek) didn't stay in the galaxy long enough to actually see anything.

As far as fantasy planets go, like Athas (Dark Sun), or Toril (Forgotten Realms), the planet is named, but its' star usually isn't, so it makes it impossible to determine where it is in our galaxy. (Or any other) (There are exceptions though. The Blue Lantern planet Odym orbits the star Polaris, so that determines that the planet is located in the Milky Way.) Or perhaps the star IS named, but isn't named after one that was discovered in real life. (So I suppose the reader can determine what galaxy, if they even think that big)

So......is there any list out there that can somewhat answer my question?


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Posted

Krypton moves ^.^

there are a number of star systems in star trek that are supposed to be a given star in reality such as Vulcan...


 

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Orion from the Master of Orion series is located in....um....Orion, I believe.


 

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Quote:
Originally Posted by Durakken View Post
there are a number of star systems in star trek that are supposed to be a given star in reality such as Vulcan...
I think Vulcan is supposed to orbit 40 Erandi.


 

Posted

Quote:
Originally Posted by Nightphall View Post
As far as fantasy planets go, like Athas (Dark Sun), or Toril (Forgotten Realms), the planet is named, but its' star usually isn't, so it makes it impossible to determine where it is in our galaxy.
Actually, the Spelljammer setting for D&D did cover the entire solar systems for several worlds, but I never much cared for it, so I can't give you details. I can however assure you that the D&D planets are not in the same universe as real-life earth, unless the laws of physics fluctuate from galaxy to galaxy. What with Toril being a solid planet the size of Jupiter that doesn't seem to generate the appropriate amount of gravity a hyperdense planet that size should.

Babylon 5 tended to use a pretty straightforward nomenclature. Star and sysdtem were most often called [name] and the corresponding planets [name] [roman numeral]. So Proxima III was the third planet from the sun in the Proxima system. Though settled planets, especially important ones, often had proper names such as Centauri Prime, Minbar or Z'ha'dum.


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Posted

Quote:
Originally Posted by Eisregen_NA View Post
Actually, the Spelljammer setting for D&D did cover the entire solar systems for several worlds, but I never much cared for it, so I can't give you details. I can however assure you that the D&D planets are not in the same universe as real-life earth, unless the laws of physics fluctuate from galaxy to galaxy. What with Toril being a solid planet the size of Jupiter that doesn't seem to generate the appropriate amount of gravity a hyperdense planet that size should.

Babylon 5 tended to use a pretty straightforward nomenclature. Star and sysdtem were most often called [name] and the corresponding planets [name] [roman numeral]. So Proxima III was the third planet from the sun in the Proxima system. Though settled planets, especially important ones, often had proper names such as Centauri Prime, Minbar or Z'ha'dum.

Toril is actually the size of Jupiter? News to me.


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Posted

Quote:
Originally Posted by Nightphall View Post
It's a question that I really don't hear many answers to. I was able to find a couple, such as Krypton formerly being in the Andromeda Galaxy. Most other settings that have had main characters visit other galaxies (Star Trek) didn't stay in the galaxy long enough to actually see anything.

As far as fantasy planets go, like Athas (Dark Sun), or Toril (Forgotten Realms), the planet is named, but its' star usually isn't, so it makes it impossible to determine where it is in our galaxy. (Or any other) (There are exceptions though. The Blue Lantern planet Odym orbits the star Polaris, so that determines that the planet is located in the Milky Way.) Or perhaps the star IS named, but isn't named after one that was discovered in real life. (So I suppose the reader can determine what galaxy, if they even think that big)

So......is there any list out there that can somewhat answer my question?
Are we talking just comic book? Or various other media? Movies? Games (not just computer)? What?

The BattleTech community has a reference of several thousand planets. You can look them up here: http://isatlas.teamspam.net/



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Posted

Quote:
Originally Posted by Nightphall View Post
Toril is actually the size of Jupiter? News to me.
According to Spelljammer.org Toril is a Size E planet, which means it has a diameter of 4,000 to 10,000 miles. I believe this makes it similar in size to the Earth.


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Posted

In Star Trek the battle of Wolf 359 is in fact, around Wolf 359.

Also check out this wiki
Stars and planetary systems in fiction

There are a number of real world stars that are home to fictional planet. Here are a couple I pulled from the list.

The City on the Edge of Forever", episode of Star Trek (TOS) television series. Captain Kirk recalls a book written around 2030 or so by a famous novelist from "a planet circling that far left star in Orion's Belt".

and...

The fictional planet of Cybertron in The Transformers comics continuity by IDW Publishing) orbits the star system Shaula (Lambda Scorpii).

Fun topic.


 

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I have some old Realmspace stuff, and IIRC Toril's sun and the majority of the planets in its solar system are named. The moon is an easy one, Selune', and I think the asteriods trailing the moon (tears of Selune') might be named as well.

One of the tears is named in the Rock Braal (sp) due to a Spelljammer supplament.

And as far as I know, none of the D&D worlds were located in our Solar System and with the introduction of Spelljammer each world was more or less housed in its own pocket dimension since there were definite boundries - the crystal spheres which housed thier individual prime material plane



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Quote:
Originally Posted by Tenzhi View Post
According to Spelljammer.org Toril is a Size E planet, which means it has a diameter of 4,000 to 10,000 miles. I believe this makes it similar in size to the Earth.
It was something people figured out after they actually looked at the various maps given for the various continents. If you add all the distances given together, the planet comes out as gigantic.


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Posted

I can't speak with regard to the comic-book planets, but I can tell you much more than you probably want to know about this:

Quote:
Originally Posted by Nightphall View Post
As far as fantasy planets go, like Athas (Dark Sun), or Toril (Forgotten Realms), the planet is named, but its' star usually isn't, so it makes it impossible to determine where it is in our galaxy.
The AD&D settings not only aren't located in the Milky Way galaxy; they're located in a universe in which galaxies don't even exist.

As EisenRegen and others imply, the AD&D multiverse (specifically as described in the early '90's Spelljammer products and related material) has a somewhat consistent set of physical laws regarding objects in space, but those laws bear almost no relationship to those of the real world.

In this setting, earthlike worlds such as you're describing exist on the Prime Material Plane, which consists of an infinite, bottomless, surfaceless ocean of a flammable meta-element called "phlogiston" (a term lifted from some early models that attempted to explain real-world thermodynamics). Within this phlogiston, immense, round spheres known as "crystal spheres" (a concept lifted from some medieval ideas about the structure of the universe) exist. Inside most of these spheres is a vacuum of space in which various bodies called "planets" orbit a central body.

AD&D celestial bodies, rather than being characterized as stars, terrestrial planets, Jovian planets, and so on, are described by their elemental nature (earth, fire, etc.) and size (on a scale ranging from A to J). A fire body, particularly of size J or larger, is generally referred to as a "sun," and many crystal spheres, including the one containing the planet Toril, have a sun at their center. Earth bodies are usually habitable worlds much like our earth, including atmospheres. (Worlds without breathable air are rare and are known as "voidworlds.")

So far, these planets aren't all that different from ones that might exist in the real universe, though the categories used to describe them are different (most gases are undifferentiated, breathable "air" rather than the mixtures of different, recognized elements that make up real-world air, etc.). Where this setting really differs wildly from reality is in the way gravity works. In the real universe, the gravity an object generates depends on its mass, so that large bodies have high gravity and small bodies have low gravity. Further, gravity varies with the square of the distance between objects.

In the AD&D worlds, gravity is constant. All objects, regardless of size, generate the same force of gravity. Where a person might weigh 150 pounds on the (massive) real earth and only a fraction of that while on a (low-mass) spacecraft in space, in the AD&D setting, the person weighs 150 pounds no matter where he is. Further, rather than collapsing objects over a certain mass to a spherical shape, as in the real world, AD&D gravity conforms to the shape of objects. A sphere's gravity pulls toward a point at the center of the sphere, but the gravity of a galleon-shaped ship in space exists in a plane running parallel to the deck, so that a person can stand normally on the deck while in space. (The gravity plane is two-sided, so a person could also walk along the bottom of the ship.)

All of this explains how even a body of the same density as the real earth but much larger could exert the same gravity in an AD&D setting as real-world earth gravity. It's because that setting's gravity simply Works That Way. This isn't very realistic, but at least it's relatively consistent within its own milieu.

Okay, I'm embarassed that I wrote all that purely from memory. Man, did I ever waste my high school years. I'll stop now ....


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Posted

Quote:
Originally Posted by Olantern View Post
All of this explains how even a body of the same density as the real earth but much larger could exert the same gravity in an AD&D setting as real-world earth gravity. It's because that setting's gravity simply Works That Way. This isn't very realistic, but at least it's relatively consistent within its own milieu.
Actually, I think it's perfectly valid. It's what you'd call fantastic realism. The rule regarding gravity (ie. there being no difference between weight and mass based on gravity) is obviously not real or even realistic, but it's consistently applied. Like I said, I never really got into Spelljammer, but slowly there are a few things coming back to me.


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My brother was heavy into SJ and I generally liked the setting but when it strayed to far into the fantastic I'd start lose interest.



------->"Sic Semper Tyrannis"<-------

 

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I got the map of the Innersphere, although it may be out of date. Got it with my out of date Solaris VII boxset back when Fasa Corb still held the rings.


 

Posted

Quote:
Originally Posted by Eisregen_NA View Post
It was something people figured out after they actually looked at the various maps given for the various continents. If you add all the distances given together, the planet comes out as gigantic.
Toril's biosphere is a TARDIS.



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Posted

Quote:
Originally Posted by The Lone Hero View Post
I got the map of the Innersphere, although it may be out of date. Got it with my out of date Solaris VII boxset back when Fasa Corb still held the rings.
TeamSpam's site also has the Inner Sphere Cartography Society attached to it.

You can pull down PDFs of the whole Inner Sphere (and Clanspace).

http://iscs.teamspam.net/

The last BattleTech boxed set came with a very nice IS map by one of the ISCS contributors as well.



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Posted

Another interesting thing about the physics of D&D: all orbits in that setting are circular, rather than elliptical, as in the real world.


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Posted

Starcraft II has the Koprulu sector

In Conquest frontier wars they use multiple sectors including Tau ceti, the orion arm, amongst amany others.


So you mean you'll put down your rock, and I'll put down my sword; and we'll try and kill each other like civilized people?

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