Question about team teleport


Aggelakis

 

Posted

Ok, so I got team teleport for the first time on a toon for when running speed TFs, and wanting to stealth through missions. However, everytime I use it... well, I'm the only one getting teleported. I've then used recall friend, on someone who has team teleport as well, and then they can summon all our team mates... I'm wondering is there something I'm doing wrong?

Yes, all teammates were in the same zone/mission, once there was one teammate who has died and hadn't rezed yet, was going to after the team tp.

What am I missing here?


 

Posted

Quote:
Originally Posted by Maniac_Raid View Post
Yes, all teammates were in the same zone/mission, once there was one teammate who has died and hadn't rezed yet, was going to after the team tp.

What am I missing here?
According to Red Tomax the team members need to be within 30 feet of you.

I don't think Team Teleport is really what you want. A more useful power is the vet power Assemble the Team or the temp power you get from the third (I think) bank mission. These teleport the team to you. They have a longish recharge, however. Recall Friend is probably your best bet for running TFs.


 

Posted

Don't know why I didn't think of it... but after reading that, I pulled up Mids. It says it has a range of 225, and a radius of 30. Looking at RedTomax, it says the range is 25 with a radius of 30. So I think the radius is how far from yourself the destination point can be.. just a guess though.

Either way, I think you're right about one thing... it's not the power I want. And now I have a reason to run the respec trial!


 

Posted

Best just to get TP friend and put two ranges on it. Three ranges will give you around 3.4 miles, iirc.

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Posted

Yeah. Team Teleport is perhaps, the single most useless power in the game. It functions pretty much like your regular teleport travel power, except anyone on your team within 30 feet are brought along for the ride. It's much easier just to use recall friend once you get to your destination.


 

Posted

OP: You are thinking of Assemble the Team from Veteran Rewards, and Summon Teammates from Safeguards/Mayhems. These two are "group-wide recall friend".

Team Teleport works like Teleport (self), except you and anyone around you is teleported (Team Teleport), instead of just you (Teleport).


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Posted

I didn't know Team Teleport worked like that. Yeah, I'll agree that that's kind of useless, and am glad I never took it.

Luckily, I already knew Group Fly was a PITA fairly useless power.


Dec out.

 

Posted

Quote:
Originally Posted by PunchinJudy View Post
Yeah. Team Teleport is perhaps, the single most useless power in the game.
It's popular with masterminds.
Well, maybe not popular, but not so useless.


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Posted

Quote:
Originally Posted by Ironblade View Post
It's popular with masterminds.
Well, maybe not popular, but not so useless.
My first experience with the power was on a team with a Mastermind who had it. And let me tell you, getting spastically moved around a chasm-filled CoT map against your will is extremely annoying. Perhaps even more annoying than not being able to activate Rooted when your teammate flies up to you with Group Fly on and a bunch of aggro in tow.


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Posted

Quote:
Originally Posted by Organica View Post
Wow, I had no idea that' s how team teleport worked. That's incredibly stupid.
It's situational. Very.


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Posted

Quote:
Originally Posted by PunchinJudy View Post
Yeah. Team Teleport is perhaps, the single most useless power in the game.
No, I'd call that for Group Fly. Generally useless AND annoying to anybody who has powers that need to be activated when they're on the ground.


 

Posted

Quote:
Originally Posted by Frost View Post
No, I'd call that for Group Fly. Generally useless AND annoying to anybody who has powers that need to be activated when they're on the ground.
Group Fly has it's uses... back in the old Hami raid days it was a staple power to get everyone in the air to fight the Mitos. I will agree that it's situational though; for most of the game it's counterproductive.

Team TP is kind of in the same boat... there are a very few situations where it's useful but for the most part it's simply a very good way to greatly annoy your teammates and probably get yourself kicked from a team.

One instance of Team TP being useful that comes to mind is a TF team of all melee range characters... I know that the Fire/Rad STF team used it to move everyone quickly from group to group. With 8 Fire/Rads and 24 monkeys groups tend to melt faster than you can get from point A to point B.

In general though both Group Fly and Team TP are very situational and generally should be skipped.


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Posted

Team TP can also have a use in PvP. It was most useful in base raids. But yes, overall it's a very situational power. But once you find that situation, it's an eye opener.


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Posted

The only real use I have ever had for Team TP before I dropped it was pulling along AFKers on TF missions :P


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