What a Quinky Dink.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Ok macskull.I get it already.Your going to dissagree with everything I say simply because its me tryping it.
Your posts from this point on arent going to be read or responded to by me. |
I mean sure, if you're counting NPCs in the zone totals I guess BB and Warburg are populated...
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
You're only talking about pvp, right? I know zero about that, but if we're talking pve, hero ATs are much better at handling different types of content/play mechanics. They're reasonably equal in terms of standard paper/radio type stuff, but once you throw in stealthing, ambushes, speed, anything else out of the mundane, villain ATs are worse. They have more interesting/complex mechanics, but they are weaker in any fight which they cannot initiate or control from the outset.
50s: Yumi Eryuha-Arch/Energy, Mirria-Thugs/Dark, Meyami Kitsuna-Claws/SR, Celesta Seusen-SS/Invuln, Lady Mirriella-Illusion/Empathy
Arc 503982 "Dimension Xi Epsilon 22-10" Part one of a multi-part arc.
You're only talking about pvp, right? I know zero about that, but if we're talking pve, hero ATs are much better at handling different types of content/play mechanics. They're reasonably equal in terms of standard paper/radio type stuff, but once you throw in stealthing, ambushes, speed, anything else out of the mundane, villain ATs are worse. They have more interesting/complex mechanics, but they are weaker in any fight which they cannot initiate or control from the outset.
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Dom vs Controller? Both fun, but I personally have to give a controller the edge in "I do this better" when it comes to control. I have to give blasters the edge by a large margin when it comes to damage in regards to "I do this better".
Dominators are more survivable then a blaster, but less survivable then a controller. At least when it comes to PvE. And for a very long time dominators were considered gimped in PvP. Haven't done any lately, but I'd imagine a controller can take advantage of the Issue 13 changes more then a dominator.
Masterminds have nothing they can really be compared to. They are very unique.
Corrupters may do a bit more damage then defenders, but they actually have a little lower survivability. They have weaker debuffs, and get said debuffs later. I have to give this one to defenders in regards to "I do this better". However, it's a close call. They are fairly equal in effectiveness. It's a matter of "do I want more damage, or better support powers". Overall it's a wash.
Brute vs Tanker, brutes do more damage, tankers hold aggro better. Again, it's a wash. In PvP of course the brute will usually be better. They do more damage then tankers.
Scrapper vs Stalker/Brute... I'd say it's a wash. I personally love scrappers. I love their mix of survivability and damage. Brutes, I dislike the reckless playstyle Fury encourages. Stalkers, well they're ok I guess. Not my cup of tea.
I'll mention that outside of teleport ganks by teams of stalkers, I've yet to meet a stalker that really gives my scrappers a challenge. I've seen a few stalkers that *could* have beaten me easily, but a good number of them for a long time were too into the AS then FLEE mindset.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
/em boggle
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
[QUOTE=Madam_Enigma;3042959]Dom vs Controller? Both fun, but I personally have to give a controller the edge in "I do this better" when it comes to control. I have to give blasters the edge by a large margin when it comes to damage in regards to "I do this better".
Corrupters may do a bit more damage then defenders, but they actually have a little lower survivability. They have weaker debuffs, and get said debuffs later. I have to give this one to defenders in regards to "I do this better". However, it's a close call. They are fairly equal in effectiveness. It's a matter of "do I want more damage, or better support powers". Overall it's a wash.
QUOTE]
Hmmmm... As far as Corrupters vs Defenders go which would be the more survivable soloer? Is the higher damage more desirable than the stronger debuffs? I am wondering because a few days ago I went and made a trio of Defenders. A Dark/Dark, a Dark/Ice, and a Dark/Sonic..I like Tar Patch They are all level nine now, and are doing as fine as frog's hair, but, now, I am wondering if I should wait and reroll them as Corrs.
What say you guys?
Lisa. Thinking.
So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try
***Dennis DeYoung
I'm going to point out that every single one of my MMs laughs at ambushes, because I can easily turn things to my control very quickly with little effort. Villain ATs are not weaker in fights they can't initiate, and even if I don't gain control quickly, even if all hell breaks loose, I am, more likely than not, going to come out of it alive.
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Hero ATs are more self-contained and work well in almost any circumstance. Villain ATs have caveats, setup, or restrictions which makes them very powerful when you can leverage a situation to your advantage, but weaker when they cannot.
Tune in next week when someone discovers how freaking cool warshades are and explains to the ignorant populace how well they play when not casualy purpled out.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
The AT that gets a 'mezz everything forever' button that can be up permanently and is known for perma-sleeping the entire Freedom Phalanx is the worse one at control? I mean, if you'd said 'team support,' sure, Controllers' secondaries probably edge out most doms there. But I'm curious what makes you say this.
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"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
[QUOTE=McCharraigin;3043006]
Dom vs Controller? Both fun, but I personally have to give a controller the edge in "I do this better" when it comes to control. I have to give blasters the edge by a large margin when it comes to damage in regards to "I do this better".
Corrupters may do a bit more damage then defenders, but they actually have a little lower survivability. They have weaker debuffs, and get said debuffs later. I have to give this one to defenders in regards to "I do this better". However, it's a close call. They are fairly equal in effectiveness. It's a matter of "do I want more damage, or better support powers". Overall it's a wash. QUOTE] Hmmmm... As far as Corrupters vs Defenders go which would be the more survivable soloer? Is the higher damage more desirable than the stronger debuffs? I am wondering because a few days ago I went and made a trio of Defenders. A Dark/Dark, a Dark/Ice, and a Dark/Sonic..I like Tar Patch ![]() What say you guys? Lisa. Thinking. |
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
Ever heard that song? "Anything you can do I can do better!"
Iv been on the Hero side of things alot due to a Biast of Villians, but now with the approuch of GR, its been easier to look at Villians because of the diffrence in some power sets I can get Hero side. Now Im starting to re-roll my Defenders into Corruptors.My Scrappers in Stalkers.I even Plan on making my Controllers into Dominators. Ill be keeping a few builds like my FA/FM and SD/Axe Tanker and a Energy/MM Blaster.Other then that, theres almost nothing a Hero can do that a Villian cant do better. Iv listened to people in PvP zones tell a Hero thats getting completly destroyed by 1 or more people and stated that Villians where too strong get replies along the lines of "NU-UH!Heroes are stronger!" Which doesnt seem to be true...At all.. Except maybe in the case of maybe a Blaster or 2. Then again, a Dominator "Claims" that a Blaster will still beat them, even if they are Perma-Dom'd and holding that Blaster for 8 seconds because that Blaster can still fire while Mez'd. Not once have I seen a Blaster beat a Dominator in PvP without ganking it or getting the surprise drop on it to get the first few licks in. Blasters have to BU+Aim the majority of the time, and if they are the highly talked about Psi/EM Blaster (which iv still never seen by the way), they still have to hit there Increased Range power up.Meaning thats even more time for that Dominator who is like a Juiced up Blaster without BUs get the first hits.Mezing the Blaster and ripping it into shreads before that Mez'd Blaster can even target the Dominator. Then I come to the forums and see a whole diffrent side of things.People swearing up and down that such and such build owns in PvP, and then they post up a Mid's build of a Character they are just as likly to never make.(Hence why I dont see these mysterious and elusive Psi/EM builds running around in PvP). Its a diffrent ball game in game vs the forums entirly. Villians seem to have the edge over heroes in a massive way, and to me, going from Heroes to Villians because I can switch there sides is like taking the training wheel off of a bike. Im not sure how everyone else here ont he forums feels, but forum goers are prolly not even 10% of the games population, maybe less. Im curious if anyone here on the forums plays the game more then hey do sit on these forums playing with builds they may or may not ever use. |
Fire Minded, how many servers do you play on? People on the forums come from many servers, what builds most have is possibly something you will never see as your never going to share the same server. I play european servers, on all four for the past near 5 years, out of that I have pretty much just about filled 36 slots on two server and got plenty more, all caped (except for a couple of GR name reserves) and a few 50s and a few setted. I just don't claim to pvp but I bet there are those that pvp that can walk their talk but face it you won't see that in pvp because they're not on your server.
Builds are one thing, player skill is another. However I have no doubt pvp is still easy on some powerset mixes...meaning changes achieved little.
Some of us also have spent time ingame, done things, then spending waiting for that what's next rather than farm the bleep out of things. You can never develop additional content fast enough. I spend about as much time as it ever takes me to reply as I tend to be in the middle of things just fancied a break. You are probably someone who has been an OP more times than anyone else for the number of total posts you've made. That said reading all the replies if you do takes up time.
I don't think you judge things too well. I can't share your opinions. I think the game is doing something for you and you may have a set view of the population as a whole I don't know but the number of threads you create does tell me you need some communication.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Iv been on the Hero side of things alot due to a Biast of Villians, but now with the approuch of GR, its been easier to look at Villians because of the diffrence in some power sets I can get Hero side.
Now Im starting to re-roll my Defenders into Corruptors.My Scrappers in Stalkers.I even Plan on making my Controllers into Dominators. |
Scrappers = better consistent damage and better survivability against the Stalker's sneaky burstness, which makes Scrappers better for me.
Controllers are far better support than Dominators, but for me Dominators are a heck of a lot more fun. But Controllers are better at control, excluding multi-mil/billion inf perma-doms, especially if they get Trick Arrow and it's additional controls.
Then again, a Dominator "Claims" that a Blaster will still beat them, even if they are Perma-Dom'd and holding that Blaster for 8 seconds because that Blaster can still fire while Mez'd. |
Also, the mythical Psi/EM you've never seen is nasty because one of its heavy hitters mez and that same heavy hitter also often is slotted with a Placate proc from sleep sets. Which means, he hits you, you're forced to detoggle him, he hits you again multiple times before you manage to retarget... unless you die first. And he does this all from well outside of your attack range. And if you get him sufficiently damaged, he'll Hibernoob and you're basically at square one.
Also, on the whole PvP thing, you're probably not facing the serious PvPers, who play on Freedom and Test.
Of course, you're still free to play villies if you like them more. Nobody is saying don't play them. You're just a bit flawed on your reasoning.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Anyone who thinks a controler is better at control than a dominator is misinformed.
When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...
BEHOLD THE POWER OF CHEESE!
Ever heard that song? "Anything you can do I can do better!"
Iv been on the Hero side of things alot due to a Biast of Villians, but now with the approuch of GR, its been easier to look at Villians because of the diffrence in some power sets I can get Hero side.
Now Im starting to re-roll my Defenders into Corruptors.My Scrappers in Stalkers.I even Plan on making my Controllers into Dominators.
Ill be keeping a few builds like my FA/FM and SD/Axe Tanker and a Energy/MM Blaster.Other then that, theres almost nothing a Hero can do that a Villian cant do better.
Iv listened to people in PvP zones tell a Hero thats getting completly destroyed by 1 or more people and stated that Villians where too strong get replies along the lines of "NU-UH!Heroes are stronger!"
Which doesnt seem to be true...At all..
Except maybe in the case of maybe a Blaster or 2.
Then again, a Dominator "Claims" that a Blaster will still beat them, even if they are Perma-Dom'd and holding that Blaster for 8 seconds because that Blaster can still fire while Mez'd.
Not once have I seen a Blaster beat a Dominator in PvP without ganking it or getting the surprise drop on it to get the first few licks in.
Blasters have to BU+Aim the majority of the time, and if they are the highly talked about Psi/EM Blaster (which iv still never seen by the way), they still have to hit there Increased Range power up.Meaning thats even more time for that Dominator who is like a Juiced up Blaster without BUs get the first hits.Mezing the Blaster and ripping it into shreads before that Mez'd Blaster can even target the Dominator.
Then I come to the forums and see a whole diffrent side of things.People swearing up and down that such and such build owns in PvP, and then they post up a Mid's build of a Character they are just as likly to never make.(Hence why I dont see these mysterious and elusive Psi/EM builds running around in PvP).
Its a diffrent ball game in game vs the forums entirly.
Villians seem to have the edge over heroes in a massive way, and to me, going from Heroes to Villians because I can switch there sides is like taking the training wheel off of a bike.
Im not sure how everyone else here ont he forums feels, but forum goers are prolly not even 10% of the games population, maybe less.
Im curious if anyone here on the forums plays the game more then hey do sit on these forums playing with builds they may or may not ever use.