Costume Change Macros


Aggelakis

 

Posted

For some reason the MA Booster and Mutant Booster pack emotes are not working for my macros. Here they are:
/macro CC0 cce 0 energymorph
/macro CC1 cce 1 rapidboil
/macro CC2 cce 2 dimensionalshift
/macro CC3 cce 3 SmokeBomb
/macro CC4 cce 4 NinjaLeap

Have they changed something in those? I use that general setup for other Costume Changes with no problems.

Thanks in advance for the help.

Rich the Change Guy


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Posted

Quote:
Originally Posted by Father Xmas View Post
Let the Wiki win.
Father Xmas you are usually right on, but for some reason they are not working. Any other suggestions? Again, I'm using these as macros and not binds.

Thanks again,

Rich the Thankful Guy


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Posted

Quote:
Originally Posted by Cinkidd View Post
Father Xmas you are usually right on, but for some reason they are not working. Any other suggestions? Again, I'm using these as macros and not binds.
As the link Father Xmas shows, it's because you are using the wrong commands.
It doesn't matter if you are using it as a bind or a macro. They are the same command.
Quote:
Originally Posted by Cinkidd View Post
/macro CC0 cce 0 ccPodPerson
/macro CC1 cce 1 ccRapidBoil
/macro CC2 cce 2 ccDimensionShift
/macro CC3 cce 3 ccSmokeBomb
/macro CC4 cce 4 ccNinjaJump
Fixed


 

Posted

Should be:
/macro CC0 cce 0 ccPodPerson
/macro CC1 cce 1 ccRapidBoil
/macro CC2 cce 2 ccDimensionShift

(Capitals are optional, but included for ease of reading.)

[Edit: Dang... beaten to it.]



 

Posted

Quote:
Originally Posted by Master-Blade View Post
As the link Father Xmas shows, it's because you are using the wrong commands.
It doesn't matter if you are using it as a bind or a macro. They are the same command.
Fixed
I see the problem now, I was not adding the extra cc before the emote, not sure why that got added after the MA Booster pack, but I will live with it.

Thanks again,

Rich the Again Guy


Da Falcon Scrapper lvl 50
Shadow Hunter Q Blaster lvl 50
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Posted

Quote:
Originally Posted by Cinkidd View Post
I see the problem now, I was not adding the extra cc before the emote, not sure why that got added after the MA Booster pack, but I will live with it.
The "cc" part has always been there since the first implementation of costume changes in the Magic pack.


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Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Cinkidd View Post
I see the problem now, I was not adding the extra cc before the emote
Not only that, but your DimensionalShift is really DimensionShift, NinjaLeap is NinjaJump, and EnergyMorph is PodPerson.


 

Posted

Quote:
Originally Posted by Master-Blade View Post
Not only that, but DimensonalShift is really DimensionShift, NinjaJump is NinjaLeap, and EnergyMorph is PodPerson.
PodPerson will be changed into EnergyMorph when the patch on the test server hits live.

Hopefully they mean that EnergyMorph will be *ADDED*, and PodPerson will still work, because otherwise I have to go through and change a lot of damn binds.


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Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Aggelakis View Post
PodPerson will be changed into EnergyMorph when the patch on the test server hits live.

Hopefully they mean that EnergyMorph will be *ADDED*, and PodPerson will still work, because otherwise I have to go through and change a lot of damn binds.
I agree that would be nice. Maybe they will do the same thing for NinjaJump too?


 

Posted

Ok, I don't know why this would happen, but when I try to use a costume change emote made with this macro:

/macro Cos1 "emote none$$cce 1"
or
/macro Cos1 "cce 1"

I get the error: "Unknown command: cce 1"

This happens no matter what costume slot I assign for the change, or whether I use a costume change emote or not - right now I just want a macro that changes my costume, I will worry about the emote later. But this is just not possible.

*I have tried all variations of these commands with CC instead of cce, but its the same error.
*I am testing with NO powers or toggles running.

Has anyone else had this problem, or is it just me (account, install, cache, etc)?


 

Posted

Without a emote, the command would be:

/macro Cos1 "cc 1"

CC = Costume Change
CCE = Costume Change Emote

Quote:
*I have tried all variations of these commands with CC instead of cce, but its the same error.
Double check. Me thinks you got CCE and CC backwards.


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

Quote:
Originally Posted by hellgeist View Post
I get the error: "Unknown command: cce 1"
That's because "/cce" requires two arguments (which costume slot, which costume change emote), and you are giving it one (which costume slot).

/cce 1 ccninjaleap

translates into

slash command (/cce), costume slot (1), costume change emote (ccninjaleap)



Kitsune is correct, if you just want to change your costume without an emote, do not use "cce".


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Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Thank you for the help with this. It turned out that the times I was getting the error message was because of what you said - using CCE without a second argument. The other problem I experienced was when the macro simply didn't do anything, and that was because I was using cce properly, but wrote ccNinjaLeap instead of ccNinjaJump, which is what it wants.

Two mistakes in one.. :S

Anyways, thank you for the quick responses!


 

Posted

I just purchased the game on-line. Did my recent purchase include those boosters needed to use the costume change macros (i.e. with the smoke bomb). Or do I need to purchase them separately?


 

Posted

Quote:
Originally Posted by Danny D View Post
Or do I need to purchase them separately?
You need to purchase them separately.


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Posted

Quote:
Originally Posted by StarGeek View Post
You need to purchase them separately.
Quote:
Originally Posted by Decorum View Post
Here's a list of what's available. The Smoke Bomb emote comes with the Martial Arts pack.
Many Thanks!!!


 

Posted

Quote:
Originally Posted by Decorum View Post
Bookmark ParagonWiki. It is now your new best friend.

And welcome to the game!
Done and done. Page is now bookmarked.
Also, the backflip emote works very nicely.


 

Posted

Quote:
Originally Posted by hellgeist View Post
The other problem I experienced was when the macro simply didn't do anything, and that was because I was using cce properly, but wrote ccNinjaLeap instead of ccNinjaJump, which is what it wants.
I'm not sure when it changed, but I just discovered that it's now ccNinjaLeap, and no longer ccNinjaJump.

They do like to keep us on our toes, don't they?