Ghost Widow in STF


Adeon Hawkwood

 

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Originally Posted by Morbid Star View Post
Actually i think i remember reading somewhere , that AV's have a toHit floor of 7.5% as opposed to the standard 5% ...
The combination of your defense and their tohit is floored at 5%, just like every other entity in the game (including players). However, the floored tohit is multiplied by accuracy. AVs have a rank-based accuracy of 1.5, and +4 critters have level-based accuracy of 1.5.

1.5 * 1.5 * 0.05 = 0.1125 = 11.25% chance to hit with floored tohit.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Originally Posted by NordBlast View Post
Healing nictus has something like 200 mag protection to confuse. Good luck with perma confuse.
500, actually


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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I was under the impression it would be better to benumb the damage Nictus than the healer on ITF?


@MARTy McFly

 

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Originally Posted by Fleeting Whisper View Post
Doesn't appear to have confuse resistance to go with the protection. If my calculations are correct, a team of eight purpled-out mind controllers can perma-confuse it.


 

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Originally Posted by Bubblerella View Post
I was under the impression it would be better to benumb the damage Nictus than the healer on ITF?
It depends a bit on your team composition. Benumbing the healer decreases the damage you have to deal, benumbing the damager decreases the damage you take. I'd tend to lean towards using it on the healer but YMMV.


 

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Originally Posted by Katie V View Post
Doesn't appear to have confuse resistance to go with the protection. If my calculations are correct, a team of eight purpled-out mind controllers can perma-confuse it.
Haha... Then you'll need second team to deal damage Romi raid anyone?


 

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Originally Posted by Weatherby Goode View Post
Once you are softcapped, applying -tohit on an enemy has no effect.
Learn something everyday is my motto. Done for today! LOL


 

Posted

Quote:
Originally Posted by NordBlast View Post
Healing nictus has something like 200 mag protection to confuse. Good luck with perma confuse.

Quote:
Originally Posted by Fleeting Whisper View Post
The last STF I was on, I managed to confuse Scirocco, who then B-lined it towards GW (who just happened to tag along when we pulled Scirocco.) Teammates were all "WTF!" when he ran off to put the smackdown on GW, unfortunately this only served to place him within her support range when he got his thoughts sorted out. <sigh>

By the way, in the strategy for pulling the AV's is it typical to go for them in a particular order? We could not for the life of us, pull less than two of them.


 

Posted

Quote:
Originally Posted by Weatherby Goode View Post
Once you are softcapped, applying -tohit on an enemy has no effect.
Incorrect. Just because you are soft capped, doesnt mean the rest of the team is.


 

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Originally Posted by Red Valkyrja View Post
The last STF I was on, I managed to confuse Scirocco, who then B-lined it towards GW (who just happened to tag along when we pulled Scirocco.) Teammates were all "WTF!" when he ran off to put the smackdown on GW, unfortunately this only served to place him within her support range when he got his thoughts sorted out. <sigh>

By the way, in the strategy for pulling the AV's is it typical to go for them in a particular order? We could not for the life of us, pull less than two of them.
On pull STFs I've been on, we usually worked from the right. It is possible to pull 1 of them, but you have to watch for others. If you can't handle more than 1, then retreat to hospital if more than 1 came, and try pull again.


 

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Quote:
Originally Posted by Fleeting Whisper View Post
although the healing nictus may be immune to confuse, rommy is NOT immune to confuse and if you confuse rommy you confuse all the nictus as well as they are classed as pets under rommy so it has the same effect as confusing a mm (confused mm confuses pets too)


 

Posted

Quote:
Originally Posted by Red Valkyrja View Post
The last STF I was on, I managed to confuse Scirocco, who then B-lined it towards GW (who just happened to tag along when we pulled Scirocco.) Teammates were all "WTF!" when he ran off to put the smackdown on GW, unfortunately this only served to place him within her support range when he got his thoughts sorted out. <sigh>

By the way, in the strategy for pulling the AV's is it typical to go for them in a particular order? We could not for the life of us, pull less than two of them.
We always take the AV's in this order, GW, Scirocco, Mako & Scorpion. An Illusionist with superior invis can single pull with the Nemesis Staff (with a little luck) or a blaster can do it from maximum snipe range fairly reliably. A Psi snipe is nearly guaranteed to single pull... the range on that sucker is so long. One of our teammates has a rad/psi defender and has never failed to single pull.

The order of AV's is intended to get the most dangerous ones out of the way first... GW can be a disaster if she comes along unexpectedly so prepare for her and kill her first. Scirocco is the next most dangerous for squishies with the dust devils so he's next on the hit list. Mako & Scorp are both fairly vanilla; of the two Mako's more dangerous. Scorp is simply a big bag of hit points; by far the easiest of the four.

In fact, I can recall one STF a while back where we got all four AV's in a busted pull and decided to go with it. By the time we dropped GW, Scirocco & Mako Scorpion was also dead from AOE splash. We managed to kill a 54 AV without realizing it


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

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Originally Posted by Call Me Awesome View Post
We always take the AV's in this order, GW, Scirocco, Mako & Scorpion. An Illusionist with superior invis can single pull with the Nemesis Staff (with a little luck) or a blaster can do it from maximum snipe range fairly reliably. A Psi snipe is nearly guaranteed to single pull... the range on that sucker is so long. One of our teammates has a rad/psi defender and has never failed to single pull.

The order of AV's is intended to get the most dangerous ones out of the way first... GW can be a disaster if she comes along unexpectedly so prepare for her and kill her first. Scirocco is the next most dangerous for squishies with the dust devils so he's next on the hit list. Mako & Scorp are both fairly vanilla; of the two Mako's more dangerous. Scorp is simply a big bag of hit points; by far the easiest of the four.

In fact, I can recall one STF a while back where we got all four AV's in a busted pull and decided to go with it. By the time we dropped GW, Scirocco & Mako Scorpion was also dead from AOE splash. We managed to kill a 54 AV without realizing it
Good to know, I just happened to have gotten my 33mo Vet Power two nights ago.


 

Posted

Only problem with confusing AVs on STF is that they tend to run around a lot, and if you don't have any immob on the team they might very well come in LoS with other AVs and they'd aggro on you. Usually not a big problem if you have a competent Tank, but on MoSTF it can be real drag if unexpected AVs show up.


@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor