1800.201006040036.5Tr


Hydrofoil_Zero

 

Posted

? any release notes?


 

Posted

Exploit fixes aren't generally listed in patch notes.

That's the only explanation I can come up with.

Aside from someone leaving work and forgetting they were supposed to post patch notes or not knowing a patch would be released to the Training Room so they didn't get the patch notes post ready.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

Quote:
Originally Posted by Texas Justice View Post
Exploit fixes aren't generally listed in patch notes.

That's the only explanation I can come up with.

Aside from someone leaving work and forgetting they were supposed to post patch notes or not knowing a patch would be released to the Training Room so they didn't get the patch notes post ready.
Server side fixes also don't get patch notes, although they usually tell us that there is a new patch but no notes.


 

Posted

also...where are these customisable glows for armour pieces? can't find them anywhere...


 

Posted

You can customize the glow of the mutant armor?


 

Posted

Quote:
Originally Posted by SimonTWolf View Post
also...where are these customisable glows for armour pieces? can't find them anywhere...
The patch may have also been to REMOVE the Mutant Pack from the Training Room server since it has been released for sale.

Of course, that could fall under the Server side fixes that Weatherby Goode mentioned, which would be why there are no patch notes on it.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

It didn't do this, unless it just doesn't grant it to new characters.


 

Posted

Nope, new character has the Bioluminescent and Organic Armor costume parts. That leaves out one possibility.

As it stands now, the world may never know what was in that update. It's apparently not important enough to warrant patch notes.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

I can tell you what wasn't in this patch:

1.) Fix for ranged mastermind pets acting like brutes and charging into melee. This has been broken since I17 and the last "fix" did nothing. Makes doing any hard taskforce impossible since you can't contribute any dps to the team because your pets think the best strategy for fighting an av is to charge into pbaoe range and die. I'm not bitter or frustrated or anything.

2.) Fix the bug that crashes coh if you try to add a boss to any AE mission you are creating. Again this has been broken since I17 and it is really annoying, especially with all the new cool toys they added to the AE.


The Case Against Hardcase- arc id: 438272

Clowning Around- arc id: 408447

Down the Rabbit Hole- arc id: 193055

 

Posted

This is probably an update for going rouge. It wouldn't show up for those of us that aren't in the test.


 

Posted

Quote:
Originally Posted by Hydrofoil_Zero View Post
This is probably an update for going rouge. It wouldn't show up for those of us that aren't in the test.
I'm seeing red myself.