Booster Packs


Aggelakis

 

Posted

Starting off I would like to say that so far I've liked the booster packs they have released. I also understand that the Mutation one will be coming out before Going Rogue? (Not sure) One of CoX biggest appeals to me is the customization that you can do. All of the different options that are out there. Call me greedy, but I want more. lol

One of the things I have noticed are the Vet rewards. Angel/Demon wing, Samurai armor, etc which are all available down the road once you have been here for so long. I've only been playing the game now for 11 months (June 18th is my 1 year marker!). I would love to be able to get all of those extra costume items, but there is no way that is happening any time soon. Now I understand when it comes to Vet rewards in games things can get a little touchy for some people. One of the things I was wanting to ask is what everything thinks if they did a 'Veteran Booster Pack'. It would not have anything except the costume pieces in it. Maybe make it into two different packs to spread things around.

Another thing I wanted to discuss, or let out there was something about Jetpacks. Currently in game not only can you purchase Jetpacks from the FBZ, but there are temp power recipe drops for them too. With these two things available, what is the point of the $6 Jetpack you can buy that lasts a month. Why would anyone buy that when it's much cheaper to get one of the first two options. What I would like to see is the Jetpack available for purchase online to be made a permanent Jetpack. Maybe through on another 4 dollar, maybe even make it into a package where you could choose which graphics skin it would have. Thoughts?


 

Posted

Quote:
Originally Posted by Andferne View Post
One of the things I have noticed are the Vet rewards. Angel/Demon wing, Samurai armor, etc which are all available down the road once you have been here for so long.
Just a word of warning, this has been bought up about once a week, it will raise hackles.

On your other point, it was available when options weren't so readily available. I'm not sure how many people would buy it even were it permanent, then again, I likely would, dunno. On the fence here, although I'm sure people will come in with game breaking reasons why it shouldn't be made permanent.


 

Posted

If you have a new theory that outlines how to price-point six years of playing this game nonstop, people may be more inclined to listen.


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Posted

Quote:
Originally Posted by DumpleBerry View Post
If you have a new theory that outlines how to price-point six years of playing this game nonstop, people may be more inclined to listen.
You playing the game doesn't produce value except to yourself, so externally, the value is zero. That seems a good starting place for setting a price point.


 

Posted

Quote:
Originally Posted by Andferne View Post
Another thing I wanted to discuss, or let out there was something about Jetpacks. Currently in game not only can you purchase Jetpacks from the FBZ, but there are temp power recipe drops for them too. With these two things available, what is the point of the $6 Jetpack you can buy that lasts a month. Why would anyone buy that when it's much cheaper to get one of the first two options. What I would like to see is the Jetpack available for purchase online to be made a permanent Jetpack. Maybe through on another 4 dollar, maybe even make it into a package where you could choose which graphics skin it would have. Thoughts?
That pack and the science booster pack are the only things i'm missing from the collection so far. There's a permanent prestige power jump back in the heroes/villains combined edition pack so there is zero point in me buying a jump pack that lasts only 30 days, even if i didn't have the pack that gives the perma i doubt i would ever buy it.

It stands out like a sore thumb having something that only lasts for 30 days when every other pack is perma. It's cheaper aye, but at £3 it's a third of the subscription costs for something that potentially could be recurring for little benefit, none when compared to getting the other packs.


 

Posted

Quote:
Originally Posted by DumpleBerry View Post
If you have a new theory that outlines how to price-point six years of playing this game nonstop, people may be more inclined to listen.
Off the top of my head, if we were to try and keep everything like the current Booster Packs, then I wouldn't have the entire 6 years worth of Vet costume sets in one pack. What I would do is break it down into 2 or 3 Booster Package deals. The first one having the costume pieces from the first two years, second one having the next 2 years, then the third having the last-current two years (Or we could break it into three year groups). That way as the years go on they could keep doing these.

Now I am not saying you receive everything from the Vet rewards program. Just the costume items. You won't be getting the character respecs, or temp powers associated with them. To keep things 'fresh' and make purchasing these packs to everyone. They could add in a few emotes as well as expand on each group/pack. First package for example could include more Trench-coat tails/sleeves, etc.


 

Posted

Quote:
Originally Posted by Scotsmania View Post
That pack and the science booster pack are the only things i'm missing from the collection so far. There's a permanent prestige power jump back in the heroes/villains combined edition pack so there is zero point in me buying a jump pack that lasts only 30 days, even if i didn't have the pack that gives the perma i doubt i would ever buy it.

It stands out like a sore thumb having something that only lasts for 30 days when every other pack is perma. It's cheaper aye, but at £3 it's a third of the subscription costs for something that potentially could be recurring for little benefit, none when compared to getting the other packs.
It's a fly pack not a jump pack. It was created because people wanted the fly pack that came with the $20 game card without having to pay $20 for it (most people are on a subscription plan, and oftentimes pay less than $15/mo due to price breaks on buying more months at a time.)

Also, as stated previously, it came out before the Jetpack Vendors, so it was the only re-obtainable travel pack in the game blue-side. (Redside has access to a re-obtainable travel pack through flashback.)


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Posted

Quote:
Originally Posted by DumpleBerry View Post
If you have a new theory that outlines how to price-point six years of playing this game nonstop, people may be more inclined to listen.
Minor point, but what the OP is asking for would actually only encompass 4 years and 3 months of playing at this point since no costume features have been awarded since the 51 month level.


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Posted

I would have no problem at all if a Costume Piece only Vet Reward Booster Pack was put out.


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Posted

I'm for making the Vet costume pieces a recipe drop, but not as common as the current temp power recipes or even the current costume recipes. The advantage of the Vet reward is not needing the recipe, having it at character creation time, etc.

I wouldn't do it for the shorter term vet rewards like the trenchcoat but 15 months and beyond, no skin off of my nose.

The booster idea is interesting too.


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Posted

Closing in on 57 Months, and I'd have no problem with either the Vet Costume Parts Booster (my 2nd account still has a ways to go...), or with FX's Recipe idea.

And as for why buy the $6 Jetpack? Because it's the only version that has a different design. ALL the others look exactly the same. And the one that is a Recipe only lasts for 30 mins.




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Posted

Quote:
Originally Posted by rsclark View Post
You playing the game doesn't produce value except to yourself, so externally, the value is zero.
True, but the subscription which is required in order to reach that playtime does have value.


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Posted

Re: purchaseable, 30-day jetpack

That bonus item was introduced before the readily-renewable Raptor Packs we enjoy today were available. You could get a Raptor Pack from the Atlas Park Mayhem/Safeguard mission (since those were introduced in Issue 7/8 at least), but those only carried 2 hours of fuel and could not easily be replaced; once you wore it out, you'd have to take a 'conventional' travel power, or make do without. There were short-duration flight packs available from PvP areas, and Villains had a couple extra ways to get temp travel powers in any case, but for Heroes, you were pretty much out of luck once you ran out of the first Raptor Pack. The $5 pack was a way to keep flying in style with all of your characters, without any hassle or need to take the actual power.

I wouldn't have gotten it then, but under the current system, there is close to zero logical reason to shell out the cash when you can shell out 10k influence every so often.


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Posted

Another note: The LKT-1700 Rocket Pack (the 30-day jetpack) is a part of the $20 "Game Card". While Game Cards can be used to add time to your subscription (although they're more expensive than the standard monthly fee), the important thing is that they can be used to create a new account, and a full account at that instead of the limited trial. Hang those suckers on an impulse buy rack in a store and draw in new players by letting them have the full experience.


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Posted

Quote:
Originally Posted by rsclark View Post
You playing the game doesn't produce value except to yourself, so externally, the value is zero. That seems a good starting place for setting a price point.
You seem to be under the assumption that time spent playing the game is the same as time spent keeping your account active. They aren't. We have a lot of players who have real life issues that take them away from the game periodically, sometimes for many months. Yet many of those players don't let their subs expire because they know they will be back and when they do they look forward to unlocking the vet rewards they'll have earned while they were away.

Vet rewards aren't a perk for how much money you've spent on the game. They are a reward for how many months you've stayed a loyal customer.




That being said, I've no objection to the costume pieces being put into a special booster pack. Most of them are generic enough items.


 

Posted

I think a "Vet Rewards" booster pack would be a great idea... especially financially. It would require no new work, just bundling the options into a download, and generate revenue for the company. It would almost be like printing free money. And how many people do you think would shell out say $10 for such a pack? Between newer players and new/alternate accounts? I would assume quite a few, and for something that would have negligible overhead cost, it would seem to make great business sense.


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Posted

Well, we don't know what work is required to unlock them based on a booster flag Vs a vet date. But in terms of art assets, yes, not work required.


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