I17 and double the size: 100k -> 200k!
Something that was sorely needed for anyone who wants to use custom characters and create some truly intricate missions.
Yeah, now we can have twice as many unbalanced eyesores in our arcs.
Whether we want them or not.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
If you don't want, don't use. |
I've reviewed over 150 arcs. I haven't seen a single one that would have been improved in any meaningful sense by adding more custom mobs. I have seen lots that would probably have benefited had the architect forgone using a custom faction and used a stock one instead. Stock factions are better balanced, have better diversity both in terms of number of mob designs and the abilities of individual mobs, and come with a pre-packaged background that is already familiar to the players.
There are two points here that everyone is going to hate but they're completely true. The first is that the custom critter editor was not designed for the creation of entire factions even if that was the intent (if it was, it failed); it was designed to create characters similar to players. The problem is mobs aren't similar to players. The editor will only produce things graphically that look like players, not mobs, which is not what you want when you're building an army as opposed to an individual. This goes for powers as well. You're limited to powers players can actually have and you can only choose two sets, not mix and match across the entire list (which would really screw balance if you could). Nor can you tune those powers aside from assigning mob rank. Look at how many mobs in the game this is not true of. You are hard-pressed to duplicate something as basic as a 5th/Council Boss in the editor. You can't even try to make a Zeus Titan. The simple truth is the system is best used to design individual characters, or at best a unit type to be added to a stock faction.
The other truth people don't want to accept is that providing more choices is not inherently good. If you provide the average user with the choice to shoot himself in the head he probably will. Then he'll blame you for providing the choice, and he'd be right. More choices are better when the new choices have the effect of providing more improved outcomes than worse ones. This isn't one of those changes. Adding more custom mobs isn't going to improve anyone's arcs, and there's nothing else to do with the space, so there's just nothing to get excited about here.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
To mangle Arbiter Fabulous, that is woefully inadequate "because I have to play your arcs".
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The other truth people don't want to accept is that providing more choices is not inherently good. If you provide the average user with the choice to shoot himself in the head he probably will. Then he'll blame you for providing the choice, and he'd be right. |
And as for blaming me, well there are those people who blame Oreo cookies for making their kids fat. They're not right either.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
No, you do not. You choose to. |
And yet there are a lot of people out there with access to a gun who have managed to not shoot themselves in the head yet. |
For that matter, haven't about 90% of the problems with MA boiled down to abuse of customs?
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
The problems haven't been caused by the number of different customs you can make. The ally exploit would still have been possible even if we could just make one custom mob per mission.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
Actually, as far as MA is concerned, not only do the poor uses of custom critters far outweigh the good, custom critters enabled people to not merely shoot themselves in the head, but everyone else too. Or maybe you hadn't noticed that it was abuse of customs that resulted in the current Patch From Hell? For that matter, haven't about 90% of the problems with MA boiled down to abuse of customs? |
Also, as Fredrik said, people using customs to farm generally only need one or two.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
The problems haven't been caused by the number of different customs you can make. The ally exploit would still have been possible even if we could just make one custom mob per mission. |
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
Um, an ally is a detail. What are you talking about?
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Yeah, now we can have twice as many unbalanced eyesores in our arcs.
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Hopefully, the new custom settings will make those unbalanced eyesores a little less unbalanced, or at least allow for people to theoretically make less unbalanced eyesores. Unfortunately, Ultra Mode is likely to make those eyesores now High Definition eyesores. You might want to consider investing in some customized polarizing sunglasses for use during arc reviews.
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Venture, has it occured to you that being the "Stop Having Fun Guys" guy isn't earning you too many friends?
Ah well, this will allow me to make my "faction with 10 bosses" dream a reality! woohoo!
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
Pretty much by definition, Stop Having Fun Guy doesn't care about friends or lack thereof. Much more important is stopping other people from having Wrong Fun.
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I really don't care what anyone says. The thing is that I enjoy making attractive custom characters that make sense and form a cohesive group. Problem with that before was, custom groups would take up an helluva lot of space. So for legitimate authors, who want have more space for creativity have just gotten their wish. Nothing wrong with that.
I hate to break it to you, but we can now have many times more unbalanced eyesores than that: |
Unfortunately, Ultra Mode is likely to make those eyesores now High Definition eyesores. You might want to consider investing in some customized polarizing sunglasses for use during arc reviews. |
The thing is that I enjoy making attractive custom characters that make sense and form a cohesive group. |
Venture, has it occured to you that being the "Stop Having Fun Guys" guy isn't earning you too many friends? |
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
Fun to argue with though, and that's all that matters.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Oh wait, you wouldn't know about that because you got yourself kicked for being a meanie head. Nvmnd carry on!
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
VU?
I searched around and thought there would be more squeeing about this upcoming change and not just a passing mention, but the file size limit for an arc is being doubled from 100k to 200k.
paragonwiki.com/wiki/Issue_17#Mission_Architect_Improvements
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