Super respec


Arctic_Princess

 

Posted

My bad on the trolling part folks, I shouldn't have come across that way, my apologies. In the future I'll try to be a bit more careful of what, and how I say things.

Thanks for the feedback, responses and neg rep, I guess I had it coming for not doing my homework.


@MARTy McFly

 

Posted

I'm glad to see you posting in a more calm and reasonable fashion.
Tomorrow, (if I remember) I'll throw together an idea I had a while ago that might appease both sides, even though it isn't exactly what you have in mind. I look forward to a pleasant discussion.

Cheers!


 

Posted

Quote:
Originally Posted by Bubblerella View Post
Do I know you sir? I'll thank you not to speak of me until/unless you know me.

Why is your rep off

We don't know each other but I stand by that opinion. I can imagine no circumstance in the game where a person would want to pull every single enhancement off of a character other than

1. He/she wants to reuse the enhancements on other alts. That way he/she won't have to buy new enhancements.

2. He/she wants to sell some or all of them on the market to finance other characters.


As to why I have my rep off, I like many others don't play the rep game. We have far too many rep trolls that use the feature to take pot shots at people anonymously. Also having the rep off frustrates the trolls because even if I ignore their comments they can't see any effect their rep is having. All anyone ever sees is the one grey jellybean.

Personally I don't even waste my time using the rep feature. If I have something negative to say to someone I'll post it where everyone can see it.


 

Posted

Quote:
Originally Posted by Catwhoorg View Post
(Nearly) Every MMO that has some form of items and economy has to have a way of removing items from free/easy circulation.
Unlimited items are created, to avoid mudflation, some simply have to be removed.

One approach is bind on use (or the worse bind on pickup). The 10 item per respec is certainly much less of a restriction than having every IO bound to the character permanently, but serves the job of restricting the reuse quite nicely.

There is no way in heck I'd accept a larger than 10 IO tray, as then some/all items would have to end up being bind on use.
This. Imagine if we used the model WoW and WAR used and merit roll results became Bound on Pick-up and other Recipes Bound on Craft.

*shudder*

The wails from the Marketing forums would be epic though


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
This. Imagine if we used the model WoW and WAR used and merit roll results became Bound on Pick-up and other Recipes Bound on Craft.

*shudder*

The wails from the Marketing forums would be epic though
That would be very tough when getting the crafting badges.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
We don't know each other but I stand by that opinion. I can imagine no circumstance in the game where a person would want to pull every single enhancement off of a character other than

1. He/she wants to reuse the enhancements on other alts. That way he/she won't have to buy new enhancements.

2. He/she wants to sell some or all of them on the market to finance other characters.
3. He/she spent gratuitous amounts of time/inf/merits/effort on various sets and now wishes to use different sets without all of said t/i/m/e going to waste. Thus, selling them on the market to recoup some losses while rebuilding the self-same character. Which wouldn't be an issue if the IOs weren't ultimately overpriced (or, if said prices are considered fair, the amount recouped for lost enhancements during respec more closely matched that "fair" price). Less likely, but a possibility. And such a person might look into using the alternate build for such experiments in character building if it's not already in use by them.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Tenzhi View Post
3. He/she spent gratuitous amounts of time/inf/merits/effort on various sets and now wishes to use different sets without all of said t/i/m/e going to waste. Thus, selling them on the market to recoup some losses while rebuilding the self-same character. Which wouldn't be an issue if the IOs weren't ultimately overpriced (or, if said prices are considered fair, the amount recouped for lost enhancements during respec more closely matched that "fair" price). Less likely, but a possibility. And such a person might look into using the alternate build for such experiments in character building if it's not already in use by them.
Yeah that's another good example of player greed.


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
This. Imagine if we used the model WoW and WAR used and merit roll results became Bound on Pick-up and other Recipes Bound on Craft.

*shudder*

The wails from the Marketing forums would be epic though
Bound on pick-up or craft seems a rather draconian step for this game (with the exception on costume recipes and temp powers). I think it would be more plausible to imagine enhancements could become bound upon slotting to a character.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Bound on pick-up or craft seems a rather draconian step for this game (with the exception on costume recipes and temp powers). I think it would be more plausible to imagine enhancements could become bound upon slotting to a character.
I'd still consider that needlessly draconian, I'm happy with the current set-up.


 

Posted

Hello, my name is Clouded and I'm a Respec-a-holic. I tend to respec characters based off proposed builds and I do so frequently. I understand the 10 enchancement rule in game but it's not something I agree with entirely. I've learned to work around the rule by using 2-3 respecs to get out all the echancements I require.

My most recent example is my FM/SD Scrapper. I chose to respec him from the Body Mastery Pool to the Flame Mastery Pool. This required me to move around ~15 slots in the entire build since Conserve Power and Physical Perfection were both slotted minimally but Fire Blast and Fireball are both six slotted. I made a couple other changes due to the BotZ changes as well.

So in this instance, I had to use 2 respecs to avoid losing out on some expensive IOs. Was it greed? I guess. I just didn't want to use another 400+ merits or spend another couple hundred inf for the IOs I already purcahsed/created once before.


 

Posted

My counter suggestion: The "Zero" IO or "Black Hole" IO. (Call it whatever the hell you want).

What is it and how would it work?

1. It is a recipe that can be bought at wents or the stores. And I mean bought like the teleport power at wents. It doesn't drop. The price is frozen and scales as such: (not set in stone)

@ lvl 1-20 it's 400,000 inf
@ lvl 21-30 it's 750,000 inf
@ lvl 31-40 it's 950,000 inf
@ lvl 41-50 it's 1,000,000 inf. Each additional time you buy it at lvl 50 after the first 5 times (at 50) the price gets 500,000 added to it until it hits the permanent price of 3,000,000 to purchase.
@ incarnate level 1, the price is 3,000,000, and stays at that price.

Inf sink possibilities, obviously. Further inf sink possibilities.

How it works is that when the person crafts it, it creates
The salvage required would all be cheap (ANY 6-8 white salvage of ANY level), the crafting cost would scale at 1/3 the price of everything posted above until it hit the final permanent crafting cost of 1/3 of 3,000,000.

As you can't trade it, it's bind on creation. The resulting IO would be stuck in your tray. (They could increase the tray to 20 if necessary, but not required)

What does it do? The IO allows you to zero out or black hole out one slotted IO. The slotted IO would jump to your tray, while the slot it was in was once again open, and the Zero/Black Hole IO would then vanish.

What do you guys think?

EDIT: In it's own thread: http://boards.cityofheroes.com/showthread.php?t=219336


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
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Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by Aura_Familia View Post
My counter suggestion: The "Zero" IO or "Black Hole" IO. (Call it whatever the hell you want).

What is it and how would it work?

1. It is a recipe that can be bought at wents or the stores. And I mean bought like the teleport power at wents. It doesn't drop. The price is frozen and scales as such: (not set in stone)

@ lvl 1-20 it's 400,000 inf
@ lvl 21-30 it's 750,000 inf
@ lvl 31-40 it's 950,000 inf
@ lvl 41-50 it's 1,000,000 inf. Each additional time you buy it at lvl 50 after the first 5 times (at 50) the price gets 500,000 added to it until it hits the permanent price of 3,000,000 to purchase.
@ incarnate level 1, the price is 3,000,000, and stays at that price.

Inf sink possibilities, obviously. Further inf sink possibilities.

How it works is that when the person crafts it, it creates
The salvage required would all be cheap (ANY 6-8 white salvage of ANY level), the crafting cost would scale at 1/3 the price of everything posted above until it hit the final permanent crafting cost of 1/3 of 3,000,000.

As you can't trade it, it's bind on creation. The resulting IO would be stuck in your tray. (They could increase the tray to 20 if necessary, but not required)

What does it do? The IO allows you to zero out or black hole out one slotted IO. The slotted IO would jump to your tray, while the slot it was in was once again open, and the Zero/Black Hole IO would then vanish.

What do you guys think?

EDIT: In it's own thread: http://boards.cityofheroes.com/showthread.php?t=219336

Yeah that sounds like it would work.


 

Posted

Quote:
Originally Posted by Tenzhi View Post
3. He/she spent gratuitous amounts of time/inf/merits/effort on various sets and now wishes to use different sets without all of said t/i/m/e going to waste. Thus, selling them on the market to recoup some losses while rebuilding the self-same character. Which wouldn't be an issue if the IOs weren't ultimately overpriced (or, if said prices are considered fair, the amount recouped for lost enhancements during respec more closely matched that "fair" price). Less likely, but a possibility. And such a person might look into using the alternate build for such experiments in character building if it's not already in use by them.
*points to the Test server*

*points to numerous builder programs available from the Internet*

*points to the guides section*

I am against the notion of 'unlimited' respecifications, especially concerning enhancement slots.

I also suspect that this has more to do with the recent changes to BoTZ, as opposed to respecifications in general that would benefit a majority of players.


 

Posted

Quote:
Originally Posted by Bubblerella View Post
I guess all those new people(with a junk IOd out toon) that the devs want to keep bringing back, that want to respec, are **** out of luck
If they were "junk IOs," then it's not like the player who slotted them is going to sell them for much anyhow. In fact, they could just get as much from the influence given when you burn an enhancement from a respec.

The devs have stated we're lucky to keep ten. If you make mistakes in your build by blowing your influence on IOs you didn't end up liking, then consider it a learning experience. And I'm speaking as someone who made plenty of poor choices on his first IO build.


@Rylas

Kill 'em all. Let XP sort 'em out.