I want demons NOW!


Carnifax_NA

 

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So is already April and Demon Summoning is not yet live. Was happy when I saw the patch download today, but it was for a stupid fix in AE. The test server is still close for the general public and we still don't know much about the demons apart from the trailer and info in Going Rogue website. Devs please hurry up with Demons!!!!!!! Or you shall all burn in HELL!!!!!!!!! LOL


 

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Be patient when the I17 package is ready, the shiny new demons will be ready to play in a shiny new Ultramode CoX. SoonTM


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

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Just say 2 weeks from now is the latest it'll be released lol.


 

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Patience. A virtue seldom found in ducks, and never in rabbits or forum-dwellers.

Bonus points for anybody who gets the original reference.


 

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Quote:
Originally Posted by je_saist View Post
Patience. A virtue seldom found in ducks, and never in rabbits or forum-dwellers.
Then again, people with lots of virtues don't typically get to command demons. Clearly, we should all be as sinful as possible to ensure Demon Summoning is released as soon as possible. In-game sinfulness only though! We want the demons to appear there, not here!


Arc #40529 : The Furies of the Earth

 

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Quote:
Originally Posted by Obscure Blade View Post
Then again, people with lots of virtues don't typically get to command demons. Clearly, we should all be as sinful as possible to ensure Demon Summoning is released as soon as possible. In-game sinfulness only though! We want the demons to appear there, not here!
Too late. George Lucas and Michael Bay completed that ritual years ago.


 

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Quote:
Originally Posted by je_saist View Post
Patience. A virtue seldom found in ducks, and never in rabbits or forum-dwellers.

Bonus points for anybody who gets the original reference.
Patience is a virtue, catch it if you can.
It's seldom found in women,
and never in a man.

I new someone who recited that little chestnut until I wanted to smack them with a rolled up newspaper, and they weren't even aiming it at me.


 

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Quote:
Originally Posted by Tenzen View Post
So is already April and Demon Summoning is not yet live. Was happy when I saw the patch download today, but it was for a stupid fix in AE. The test server is still close for the general public and we still don't know much about the demons apart from the trailer and info in Going Rogue website. Devs please hurry up with Demons!!!!!!! Or you shall all burn in HELL!!!!!!!!! LOL
DS Nao?


 

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Quote:
Originally Posted by ShadowsBetween View Post
Patience is a virtue, catch it if you can.
It's seldom found in women,
and never in a man.

I new someone who recited that little chestnut until I wanted to smack them
with a rolled up newspaper, and they weren't even aiming it at me.
ShadowsBetween gets the bonus points! Now, for the plate of cookies!

Why a rabbit and a duck?

(if it helps, fill in C---- J---- and M-- B----)


 

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I'm a little nervous about the sheer number of Darkity-dark-dark whip wielding ladies in scanty clothes we're gonna have when this does go live. There's going to be a LOT of new, n00b mastermind players and if there's one PuG member who irritates its a n00b mastermind with little idea of how to control his pets and who focuses solely on healing them and shooting / whipping. Nothing worse than a MM who doesn't help his teamies out with his support set and instead does things like try and heal the tier ones (that said in the last week almost every MM I played with was pretty darn good, probably because I'm out of the lowbie zones).

* I'm planning to pick up Aid Self on my Dom.*

It's a pity Kinetic Combat and Elec Control aren't out at the same time really to help dilute the effect (plus I could start a KC/WP toon and not worry about the kinky whip-wielding DSers saving me on teams).


 

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Quote:
Originally Posted by Carnifax_NA View Post
I'm a little nervous about the sheer number of Darkity-dark-dark whip wielding ladies in scanty clothes we're gonna have when this does go live.
Scantily clad ladies with animated tails.


Arc #40529 : The Furies of the Earth

 

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Quote:
Originally Posted by Carnifax_NA View Post
I'm a little nervous about the sheer number of Darkity-dark-dark whip wielding ladies in scanty clothes we're gonna have when this does go live. There's going to be a LOT of new, n00b mastermind players and if there's one PuG member who irritates its a n00b mastermind with little idea of how to control his pets and who focuses solely on healing them and shooting / whipping. Nothing worse than a MM who doesn't help his teamies out with his support set and instead does things like try and heal the tier ones (that said in the last week almost every MM I played with was pretty darn good, probably because I'm out of the lowbie zones).

* I'm planning to pick up Aid Self on my Dom.*

It's a pity Kinetic Combat and Elec Control aren't out at the same time really to help dilute the effect (plus I could start a KC/WP toon and not worry about the kinky whip-wielding DSers saving me on teams).

Hey, I heal my tier 1 ninjas! Would you rather the mastermind ran around without ANY sort of damage capability? Cause if you don't tend to your pets, that's what happens. Rather fast too sometimes.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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Originally Posted by Madam_Enigma View Post
Hey, I heal my tier 1 ninjas! Would you rather the mastermind ran around without ANY sort of damage capability? Cause if you don't tend to your pets, that's what happens. Rather fast too sometimes.

No, but there's a balance to be had. I've had some MMs recently who've left my poor Squashy dom die while they're busy shooting things (although not for a while now I've gone past the low teens). On a tiny 3 man team last week with a Pain Domination MM. I died the death of a thousand cuts 3 or 4 times without getting a heal (but, oddly, he then rezzed me almost immediately each time). Very frustrating. Pets can be resummoned pretty quickly, dying occasionally isn't a bad thing at all.


If the Dual Pistol release is anything to go by we're going to be up to our armpits in Demon MMs when i17 goes live (ironically with the DP release I opted to play a Plant/Emp because I figured the buffs would go really well with all those DPers running about).


 

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Quote:
Originally Posted by Carnifax_NA View Post
No, but there's a balance to be had. I've had some MMs recently who've left my poor Squashy dom die while they're busy shooting things (although not for a while now I've gone past the low teens). On a tiny 3 man team last week with a Pain Domination MM. I died the death of a thousand cuts 3 or 4 times without getting a heal (but, oddly, he then rezzed me almost immediately each time). Very frustrating. Pets can be resummoned pretty quickly, dying occasionally isn't a bad thing at all.


If the Dual Pistol release is anything to go by we're going to be up to our armpits in Demon MMs when i17 goes live (ironically with the DP release I opted to play a Plant/Emp because I figured the buffs would go really well with all those DPers running about).
Well, my nin/poison mastermind tends to mostly heal pets (a full time job almost). However I do spam debuffs and holds too. And if I have a moment from healing pets I toss a heal (more usually a rez) at the team mate who needs it. Course the rez usually goes to the brute. Heals go to doms more often then not.

Edit: Pets can be resummoned true. But the summon power has a rather long cooldown in combat. And it is EXPENSIVE to rebuff them.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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If you are /dark it's not your job to heal teammates. The radius on that thing is just too small. Unnerf it and then we'll talk.

For that reason alone I wouldn't touch dark for MMs with a ten foot pole.


 

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Originally Posted by Nox__Fatalis View Post
If you are /dark it's not your job to heal teammates. The radius on that thing is just too small. Unnerf it and then we'll talk.

For that reason alone I wouldn't touch dark for MMs with a ten foot pole.
No, you wouldn't touch one cause your to-hit would be so low you would keep missing


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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Quote:
Originally Posted by je_saist View Post
Patience. A virtue seldom found in ducks, and never in rabbits or forum-dwellers.

Bonus points for anybody who gets the original reference.
Patience...Hurry up give me some!!!

I want demon summoning now!!!

I am a demon summing evil wench! I have no use for patience!!! Otherwise I would not be making pact with demons!!!!

:P


 

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I was all "I want Demons NAO" for a while too. Then I saw them. Really disappointed with the fact that their heads are cattle skulls. Cattle skulls, really? That sucks. If I imagine in my mind what demon heads might look like, cattle heads are not in the top ten images. I am really really hoping they are customizable to some degree. I almost would have preferred cot demons with no originality then cattle heads. the power animations look good and the whips effects look good as well. I love the fact that they have cold powers as well as fire. I feared they would be all fire attacks. anywho


 

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Originally Posted by dragonslay View Post
I was all "I want Demons NAO" for a while too. Then I saw them. Really disappointed with the fact that their heads are cattle skulls. Cattle skulls, really? That sucks. If I imagine in my mind what demon heads might look like, cattle heads are not in the top ten images. I am really really hoping they are customizable to some degree. I almost would have preferred cot demons with no originality then cattle heads. the power animations look good and the whips effects look good as well. I love the fact that they have cold powers as well as fire. I feared they would be all fire attacks. anywho
They look a lot better once they are upgraded. The skulls are bathed in fire, and the empty eye sockets glow. It's pretty cool actually.

Source: A video on YouTube that was taken down, no I am not in CB.


 

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Originally Posted by Carnifax_NA View Post
. Pets can be resummoned pretty quickly, dying occasionally isn't a bad thing at all.

Actually, no, they can't. Even the tier one pets take a minute or two to recharge. The Tier 3 takes several. Additionally, the pet upgrade powers take a default of nearly 45 endurance, each. Meaning replacing that one zombie and getting it back into useful shape is pretty much going to shut down a MM completely for a little while, assuming the pet summon is even up. (And except for Gang War, none of the pets can have their recharge rate enhanced, outside of taking Hasten.)

The pets are both a MM's damage output, *and* a good chunk of their personal health if they are using Bodyguard mode. Additionally, outside of Pain and possibly Thermal, MM sets don't get "teh uber h3alz" Alkaloid is expensive, slow, and doesn't heal for much unless it's been pretty heavily slotted. O2 boost isn't much more powerful. Twilight Grasp requires both a target to vampire *and* that the MM is pretty much standing right behind you. If you've invited a MM to your team as a primary healer, you've already made a serious mistake. Just because some MMs *can* heal, doesn't make it their primary job.


 

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Originally Posted by ShadowsBetween View Post
Actually, no, they can't. Even the tier one pets take a minute or two to recharge. The Tier 3 takes several. Additionally, the pet upgrade powers take a default of nearly 45 endurance, each. Meaning replacing that one zombie and getting it back into useful shape is pretty much going to shut down a MM completely for a little while, assuming the pet summon is even up. (And except for Gang War, none of the pets can have their recharge rate enhanced, outside of taking Hasten.)

The pets are both a MM's damage output, *and* a good chunk of their personal health if they are using Bodyguard mode. Additionally, outside of Pain and possibly Thermal, MM sets don't get "teh uber h3alz" Alkaloid is expensive, slow, and doesn't heal for much unless it's been pretty heavily slotted. O2 boost isn't much more powerful. Twilight Grasp requires both a target to vampire *and* that the MM is pretty much standing right behind you. If you've invited a MM to your team as a primary healer, you've already made a serious mistake. Just because some MMs *can* heal, doesn't make it their primary job.
*chears*

IMO the only group a mastermind who can heal is the primary healer for is... their henchmen. Team should be healed now and then too, but keep those hench alive.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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Quote:
Originally Posted by Madam_Enigma View Post
*chears*

IMO the only group a mastermind who can heal is the primary healer for is... their henchmen. Team should be healed now and then too, but keep those hench alive.
Personally, teammates take priority over pets for heals barring certain circumstances (I'm obviously not going to sacrifice a pet to top somebody off), but maybe that's me. /shrug


 

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Exactly what I do on a team tends to vary - I'll adapt to what the team is doing as best I can. However, I don't build Tankerminds, and I don't play healers. Even my Controllers focus mostly on defeating the enemy, not healing. If you *want* to build a MM as a healer, it's possible. But with the base modifiers, if being a team support character is your main goal, you'd probably be better off making a Corruptor.

Have I ever been kicked from a team for having "wasted" power slots by not taking every heal and rez available? Yes. But only by build-nazis, and other power-tripping jerks who think that joining a team in a game is some kind of commitment or career. Most of the time, the only difference their kicking me made is that I left the team and one-starred the leader in the middle of the mission, rather than after it was finished.


 

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Before I rerolled Poison Bloom (same sets though) for storyline reasons, I had very few complaints from teams about not healing them. I mean, I will top them off post battle, or toss a heal out when I have time mid fight. Some of the main complainers were brutes who thought that they could solo the mission thus ran ahead, even though they were bing sidekicked by me. Mind you, that was before the current Sidekick/Exemp version. So they would get too far away, jump into a group of level 50 mobs when their level 25, and die horribly.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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Quote:
Originally Posted by ShadowsBetween View Post
Actually, no, they can't. Even the tier one pets take a minute or two to recharge. The Tier 3 takes several. Additionally, the pet upgrade powers take a default of nearly 45 endurance, each. Meaning replacing that one zombie and getting it back into useful shape is pretty much going to shut down a MM completely for a little while, assuming the pet summon is even up. (And except for Gang War, none of the pets can have their recharge rate enhanced, outside of taking Hasten.)

The pets are both a MM's damage output, *and* a good chunk of their personal health if they are using Bodyguard mode. Additionally, outside of Pain and possibly Thermal, MM sets don't get "teh uber h3alz" Alkaloid is expensive, slow, and doesn't heal for much unless it's been pretty heavily slotted. O2 boost isn't much more powerful. Twilight Grasp requires both a target to vampire *and* that the MM is pretty much standing right behind you. If you've invited a MM to your team as a primary healer, you've already made a serious mistake. Just because some MMs *can* heal, doesn't make it their primary job.
Thing is I never said any MMs primary job is to heal. I said if a teammate is threatened a MM should try and do do something about it (actually any AT, my Dom has frequently jumped in to help out a Brute who is struggling and whos health is draining away slowly. My Brutes will do the same, trying to Taunt, Mez or knockdown enemies hassling a teamie).

What I've seen with some, low level MMs is a tendency to focus on shooting things and healing the pets and ignoring the teamie who is close to death. It's gotten better since I've moved up the levels. Demon Summoning looks like it's going to be incredibly popular, thus more inexperienced lowbie MMs running about. Plus Demon Summoners have a unique and interesting set of attacks, so the temptation of focusing on them too much is higher. That's my main worry, with DS which is a "sexy" set we're going to see a lot more inexperienced, slightly selfish (inflammatory statement I know, I'm certainly not tarring the entire MM playerbase as that, just a select subset) MMs running about, especially in the first 3 zones (thank heavens the latest AE exploits were fixed, it's probably the main reason the Devs had to make such radical, quick changes to it over the last couple of weeks).

As both my Necro/Dark and my Thugs/Traps I've frequently let a minion or two die in order to focus on a struggling teammate (resorting to Aid Self with the Thugs/Traps). The fact the powers take a while to recharge is generally irrelevant, it is almost always recharged when the situation arises. Losing one or two is rarely a disaster, they can be brought back quickly. Tier 2 and 3 are
obviously more important tier 1s are expendible and quickly replacable when it happens, even if you can't upgrade them. A Zombies damage output is not that impressive, certainly not compared to a teammate. The Arsonists is probably the highest of any tier one but any Thugs MM knows the Arsonist is a madman anyway and should be used to resummoning him.

So I'm not saying MMs should be the primary healer (but if you are a Pain or Thermal then you are a support character, supporting both Teammates and Henchies), MMs are a fairly complex (to play well) and potentially busy AT, focusing on just pets and attacks isn't a good thing to do on teams, IMO.