Brutes getting Regeneration?
actually the devs have said something about it.
Not. Happening.
The last time I said something about this subject was just last month: http://boards.cityofheroes.com/showp...8&postcount=22
Well, technically you could do it if you lowered all the regeneration bonuses to a quarter or half what they are on a Scrapper. It would still need to spend quite a bit in testing both internally and on the beta server in order to get the numbers right.
And don't forget all the people who would be up in arms about the "nerfs" to the set. Regeneration has a long history of alternately being stupidly overpowered and screwed with and it's only in the last couple of years that it's really been balanced. Once people saw the numbers that would be needed to balance it for Brutes the wailing would be loud and bitter indeed.
Do not ask about Tanks though. They'd need to start the bonuses at a quarter of Scrapper levels and work down from there.
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Never happening, red names have said as much in the past.
Sorry, Regeneration is one powerset that is unlikely to ever proliferate any further. I'd be willing to bet Castle would take the powerset out back and shoot it if he could.
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actually the devs have said something about it.
Not. Happening. The last time I said something about this subject was just last month: http://boards.cityofheroes.com/showp...8&postcount=22 |
If anything, due to Brutes and Tanks being more focused on taking burst damage, I wouldn't be surprised if Regen for them was underpowered. I'd also probably switch Moment of Glory and Instant Healing around in the set and tweak them appropriately.
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And that's on top of Willpower potentially having better regen than Regen at least some of the time.
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Instant Healing coupled with the higher health base of Brutes or Tankers would simply be overpowered. Though with tweaks to that, the powerset might work.
Yeah it should be noted WP can have just as much standing(no badies) regen as regens ... but they got no heal or dull pain or blah blah
Personally while I'm not entirely against regen coming to the big boys... it just doesn't seem feasible. I feel WP more than covers that gap while not being squishy heh
Issue 24 PPM Calculator // The Great Makeover: The Vindicators
Yeah it should be noted WP can have just as much standing(no badies) regen as regens ... but they got no heal or dull pain or blah blah
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A Regen Tanker would regen about 190 health/sec while Instant Healing and Dull Pain were up. A Regen Brute could probably reach a similar point with some +maxhealth bonuses, having the same health cap as Tankers (and can still get 160 health/sec with just powers/accolades).
A fully IO'd WP Tanker with a saturated RttC can hit about 135-140.
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I was comparing Scrapper Regen to Tanker WP. It's possible Tanker WP has lower Regen values than Scrapper WP.
EDIT: No, I see the problem: I did RttC with no enemies, not one.
Well I don't think you understood what I was talking about.... without using powers or baddies like I said in the post!! My WP tanker has 80 hps .... that is pretty close to a regen not using anything
edit I should say fully sloted On both ends...
Issue 24 PPM Calculator // The Great Makeover: The Vindicators
Untrue. With no one in RttC, without set bonuses, WP can get about 500% regen. Regen standing around can get over 600%, plus a 50% heal (around 650 for Scrappers, would be over 900 for Tankers, about 1500 for a Tanker with Dull Pain going) every 30 seconds, plus an additional 800% regen for 90 seconds every five and a half minutes (this puts a Scapper with Dull Pain up at around the same regen numbers - not percent, but raw health/sec - as my fairly IO'd Tanker does with a fully satuated RttC).
A Regen Tanker would regen about 190 health/sec while Instant Healing and Dull Pain were up. A Regen Brute could probably reach a similar point with some +maxhealth bonuses, having the same health cap as Tankers (and can still get 160 health/sec with just powers/accolades). A fully IO'd WP Tanker with a saturated RttC can hit about 135-140. |
Given what I've seen WP do, I don't think Regen would be that overpowered on Brutes. I actually suspect like others in this thread that it would be underpowered for them because they'd bite off more aggro than they could possibly handle.
No, I'm not asking if the devs have said anything about it, because chances are, they haven't. I'm asking all of you, the experienced and knowledgeable playerbase of my beloved Virtue, how likely you think it is that Brutes will ever get Regeneration as a secondary set.
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