New melee set.


Arcanaville

 

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Originally Posted by Silverado View Post
Low animations probably means low DPA. I suspect it's gonna suck almost as much as Dual Pistols.
But consequently, it might be good for PvP due to exactly that: long cast = high damage.


 

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Originally Posted by Silverado View Post
Low animations probably means low DPA. I suspect it's gonna suck almost as much as Dual Pistols.
I'm hoping you're wrong. But at this point I'm just speculating.


 

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Originally Posted by Kioshi View Post
A Kinetic Melee/Energy Aura toon would be so FAST and PRETTY.
Quoting myself because I was wrong, I thought a set named kinetic melee would be fast like DM. Then I watched the video... Looks like another Energy Melee, hope I'm wrong since there will be other powers.


 

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Originally Posted by bAss_ackwards View Post
STAFF MELEE! I want! I want, I want, I want!

Kinetic Melee will do for now.
I'm also in with you on that one. According to the PAX notes staff is in fact in the works. I've got wood...en staffs on the mind. <_<


I'll always be a "Champion" at heart. My server away from home.

"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson

"With great moustache comes great responsibility" - Zee Captain

 

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Originally Posted by Santorican View Post
OMG Incarnates! I'm never leaving this game! Holy crap!

*faints*
I'mma plannin on making my DM/SD my first incarnate.


I'll always be a "Champion" at heart. My server away from home.

"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson

"With great moustache comes great responsibility" - Zee Captain

 

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Originally Posted by MunkiLord View Post
I'm hoping you're wrong. But at this point I'm just speculating.
I hope I'm wrong too, but I bet you 8 full sets of BotZ I won't be! :P


 

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Originally Posted by Silverado View Post
I hope I'm wrong too, but I bet you 8 full sets of BotZ I won't be! :P
But those aren't worth anything anymore...except for the KB protection. <_<


I'll always be a "Champion" at heart. My server away from home.

"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson

"With great moustache comes great responsibility" - Zee Captain

 

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Originally Posted by Horusaurus View Post
But those aren't worth anything anymore...except for the KB protection. <_<
Nooo. They're still worth keeping one in that travel power you were going to most like take anyways.

For the build relying on Ninja Run for travel power, where still likely taking Combat Jumping for the +Defense.


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by BrandX View Post
Nooo. They're still worth keeping one in that travel power you were going to most like take anyways.

For the build relying on Ninja Run for travel power, where still likely taking Combat Jumping for the +Defense.
Well the small bit o' defense they still do provide isn't bad. They just hurt my DM/SD kinda bad. But yeah, the market price on them have plummeted.


I'll always be a "Champion" at heart. My server away from home.

"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson

"With great moustache comes great responsibility" - Zee Captain

 

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Quote:
Originally Posted by Santorican View Post
It'd be bloody awesome if it were like SS with -Res. Like Sonic Melee that Gold Brickers have
Considering that all of the attacks were KU/KB, and the word "kinetic" has a strong connotation of bowling things over, I'm pretty sure that the secondary effect is going to be almost universally KU.

The one thing I'm interested in figuring out is that one that looked like a kinetics Siphon power. Is that gonna be something like FU meets a control power? Doesn't deal damage but provides you with an easily stackable +dam/+acc?


 

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Originally Posted by Umbral View Post
Considering that all of the attacks were KU/KB, and the word "kinetic" has a strong connotation of bowling things over, I'm pretty sure that the secondary effect is going to be almost universally KU.

The one thing I'm interested in figuring out is that one that looked like a kinetics Siphon power. Is that gonna be something like FU meets a control power? Doesn't deal damage but provides you with an easily stackable +dam/+acc?
Actually that's the first thing I considered. But until I get into the beta or see it live I'll just be left to the sad bit o' conjecture. I'm also hoping it'll provide the versatility that dark melee provides. Now a self siphon power is pretty nice...now a self fulcrum shift would be really win as some sort o' tier 9. Maybe some sort of variation of soul drain perhaps?


I'll always be a "Champion" at heart. My server away from home.

"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson

"With great moustache comes great responsibility" - Zee Captain

 

Posted

Aside from some clipping issues, I don't see a real reason why it shouldn't go with Shields, cause we have Dark Melee


 

Posted

Quote:
Originally Posted by Umbral View Post
Considering that all of the attacks were KU/KB, and the word "kinetic" has a strong connotation of bowling things over, I'm pretty sure that the secondary effect is going to be almost universally KU.

The one thing I'm interested in figuring out is that one that looked like a kinetics Siphon power. Is that gonna be something like FU meets a control power? Doesn't deal damage but provides you with an easily stackable +dam/+acc?
Yeah I said that before I saw the video lol. I did see that and I will gamble to say yes its going to be a siphon dmg/acc power.

I do agree though that though they may be pretty these animations will make for another lower damage set but its so pretty!


Virtue: @Santorican

Dark/Shield Build Thread

 

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They should make the set more melee based, with 2 ranged attacks like spines and claws. It sure does look more like a ranged set, and if I remember correctly they didn't want to give scrappers pistols because it was ranged. They are contradicting them-self now with this set.


 

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Originally Posted by Tenzen View Post
They should make the set more melee based, with 2 ranged attacks like spines and claws. It sure does look more like a ranged set, and if I remember correctly they didn't want to give scrappers pistols because it was ranged. They are contradicting them-self now with this set.
It's not a ranged set, Castle said this.

Quote:
Most of it's attacks are standard melee range.
http://boards.cityofheroes.com/showt...50#post2732850


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

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As for the Kin set, looks les like Dan and more like Gen (old Tai Chi looking dude in Street Fighter 3). Looking for siphon speed and siphon power (baddies slower and hitting with less damage as both of yours improve) and KU/KB as forms of mitigation and empowerment. Video looked like there may have been an aura: possible kin armor or aura to keep them at bay?? Im hoping the DPA will be as good as it LOOKS.

Incarnates *drool* very nice. No speculation there.

Staff sounds good. No speculation there either.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

Posted

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Originally Posted by Kractis_Sky View Post
As for the Kin set, looks les like Dan and more like Gen (old Tai Chi looking dude in Street Fighter 3).
Yeah, when describing it to people, I've taken to calling it Tai Chi melee.

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Looking for siphon speed and siphon power (baddies slower and hitting with less damage as both of yours improve) and KU/KB as forms of mitigation and empowerment.
I really doubt the devs are going to put in anything even approaching Siphon Speed. +Rech is one of the strongest effects in the game and there isn't any existing precedent for +rech to be an effect found in an attack set. We only saw a single siphon power in that video, and, while there might be more, I'm not entirely certain that it would happen. Something that I think might be interesting as a possibility is a Siphon Endurance power: Just like Siphon Life only for your blue bar.

Quote:
Video looked like there may have been an aura: possible kin armor or aura to keep them at bay?? Im hoping the DPA will be as good as it LOOKS.
I doubt it. The devs stated that each basic AT is getting one set, not one or more, and, besides, there's already a defense set that pretty much fulfills the "kinetic armor" theme. It's called Energy Aura.


 

Posted

Im always happy for new sets. Let me get that outta the way.

But it was kinetic ARMOR peeps were clamoring for not kinetic MELEE!


Quote:
Originally Posted by Shadow Ravenwolf View Post
My favorite combo is Faceplant/DebtCap with the TeamWipe Ancillary

Quote:
Originally Posted by Dispari View Post
Yeah, I like Blasters too.

 

Posted

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But it was kinetic ARMOR peeps were clamoring for not kinetic MELEE!
As Umbral pointed out, we already have it with Energy Aura.


Be well, people of CoH.

 

Posted

Agreed with how doubtful the armor set would be. Im just guessing on the vortex unless thats just a power-up animation, which is more likely.

It would be an interesting spin on the set if it sacrifieced a build-up for siphon speed (just saying). The power of which would be mitigated then with the length of animations.

All I can really sure about is that imma get all "KAMAYA-MAYA!!" on you, and junk.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

Posted

Quote:
Originally Posted by Kractis_Sky View Post
Agreed with how doubtful the armor set would be. Im just guessing on the vortex unless thats just a power-up animation, which is more likely.

It would be an interesting spin on the set if it sacrifieced a build-up for siphon speed (just saying). The power of which would be mitigated then with the length of animations.
Well, considering Castle said here, I'm expecting the set to have target -dam and self +dam as a secondary effect.

Now, something that might be very interesting if it did do (and you heard it here first) would be a powerset that is semi-combo based. What I'm thinking is that your tier 1 and 2 attacks (and possibly the Siphon lookalike) give you "Kinetic Points" that you can unleash with your other attacks to do other weird things with. Give the "Kinetic Points" a 10 second or so duration, and you get a pretty interesting mechanic that's something like the Rogue from WoW. With a system like this, you could build up with some weak attacks to unleash a massive AoE or provide yourself with a huge self buff or hit something really hard.

Now, the really cool thing about this is that we know it's possible to remove powers from a target or oneself because of Nectanebo's Curse Breaker, but, because it has to refer to the specific power effect and not the functionality of it (which is why there aren't any "remove stun" powers in game: the list would simply be too long), each of the "finisher" powers could be coded to check for any of these "points", total them up, do the power, and then cut them all off. Conversely, it could just be a really complicated mode growth system that simply goes through a series of modes that grow with each application of a non-finisher power that are then ended (and functionally sensed) with the finisher powers.

I'm really liking this idea. If by some strange chance this is what Kinetic Melee actually turns out being, I'm going to be very afraid, since this is pure supposition (albeit, really awesome sounding supposition).


 

Posted

Woah, that's pretty much Kyokugen-ryu Karate*, right there!

Effective or not, I'll be sure to play it.



*See SNK fighting games series, specifically Takuma Sakazaki of KoF'02.


 

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Quote:
Originally Posted by Bill Z Bubba View Post
As Umbral pointed out, we already have it with Energy Aura.
No, I mean a kinetic armor set.
Where i "leach" powers from you to me.

Leach my resist or defense from you. imagine super "active" defense.
leach my mez protection from you. If i dont use my "mez attact" to steal your mez protection I dont have mez protection.

steal endo and health via trans's etc, etc.

Pointing out thematically that energy armor and "kinetics" are the same thing isnt "kinetic armor".


Quote:
Originally Posted by Shadow Ravenwolf View Post
My favorite combo is Faceplant/DebtCap with the TeamWipe Ancillary

Quote:
Originally Posted by Dispari View Post
Yeah, I like Blasters too.

 

Posted

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Originally Posted by JamMasterJMS View Post
No, I mean a kinetic armor set.
Where i "leach" powers from you to me.

Leach my resist or defense from you. imagine super "active" defense.
leach my mez protection from you. If i dont use my "mez attact" to steal your mez protection I dont have mez protection.

steal endo and health via trans's etc, etc.

Pointing out thematically that energy armor and "kinetics" are the same thing isnt "kinetic armor".
So... if I attack an enemy that lacks mez protection I get held all the time? I attack an enemy that lacks DR I have none?

Good luck with that.


Be well, people of CoH.