Ask A Dev - Melissa "War Witch" Bianco - Answers!


3dent

 

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Thats Right!....


 

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Originally Posted by MrHassenpheffer View Post
Certain restrictions in base building are being adjusted and/or removed so with that comes some freedom and more options, from an editor perspective, the degree of control and fine-tuning you have in placing items. So that’s one thing. I’ve seen a lot of “creativity” with the way players use one object (or hundreds of them) to act as another so my other plan is to provide more base objects, more textures, and more themed sets. Suggestions?



can't suggest! sploding of happy!

http://www.youtube.com/watch?v=pmft43qUPaM
Some big screen TVs would be nice. I don't mean ordinary big screen we have those I mean Super base 1 1/2 as tall as a man to full wall sized TVs. I got a entertainment center set up with a couch and 6 of those TVs but it realy screams bigger. :P
And maybe some interactive items like doors. Normal ones, sliding ones hidden ones trap ones. Want to refine my secret layers secret chamber.
Some holding cells proper beds or bunks maybe some interroga... ahem questioning tables, beds, or chairs.
I mean we have a lot of good lab, high tech, magicly stuff but nothing realy super big showy or eccentric. The stuff that's practicably unpractical for all us puny mortals. :P


 

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I would like to know what kind of improvements to the base editor could actually be made, what are the limits?

that would give me a better idea on what to ask for.

if that makes any sense.


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

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I would love to be able to select multiple objects, and save/load as personal base detail.

I would like to mail those objects to my alts, friends.

-theme suggestions-

Apartments: Low cost objects to make walls, floors, ceilings, <mazes> stairwells, staircases, Z axis tool and multi axis tool preferred

Discotheque: objects you would find in a bar- bar stools, arcade games, poker machines, pool tables, karaoke equipment, stages etc..

Mall: Fountains with water, sculptures with water falls, ice sculptures, curtain sculptures, many different kind of flags, movie theater screens,movie theater projectors <spotlight> movie theater posters, <does Paragon have a Hollywood?> various vendors of enh and tailor.

Better storage. -that's a big one for all the obvious reasons.


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

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How much of that is possible/reasonable?


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I would like to see a way to Devide PVp and Pve form each other, We badge whores and temp powers we get form pvp zones kind of get hard when Griefers try to Harass you, It's fun to fight these people off but then they start hunting in pack, giving no means to defend yourself.

Another thing is that all PVP is any more Dumb people Harassing other with words, Stalking and just also PVPER don't like the PVE People, you got to give PVP Players more Action and more ways to PVP, I kind of Sick of how People sinking down to low, How Old School pvp is fun and this new pvp System is just made people into jerks and Make things harder in Combat.


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Originally Posted by GreenFIame View Post
I would like to see a way to Devide PVp and Pve form each other, We badge whores and temp powers we get form pvp zones kind of get hard when Griefers try to Harass you, It's fun to fight these people off but then they start hunting in pack, giving no means to defend yourself.

Another thing is that all PVP is any more Dumb people Harassing other with words, Stalking and just also PVPER don't like the PVE People, you got to give PVP Players more Action and more ways to PVP, I kind of Sick of how People sinking down to low, How Old School pvp is fun and this new pvp System is just made people into jerks and Make things harder in Combat.
There is a pvp / pve divide already... and there was ganking and smacktalk pre i13 too, as for the badges in pvp zones, well a badge is proof of achievment... it's not much achievment to have a badge that you didn't have to work for.... surprise surprise pvp badges are awarded for encountering PvP ! omg ! imagine that.

So if anything I think that pvp badges should be harder to get... too many badgers running around with them that dont know the first thing about pvp. it's like me wearing a badge that says I SPEAK FRENCH, when I obvioulsy don't.


Consciousness: that annoying time between naps.

 

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Originally Posted by Donna_ View Post
No i just dont want to work my @ss off to get to lvl 50 only to find that I have to go backwards to enjoy content, stupid if you ask me.
???? If you want to enjoy content... DON'T POWERLEVEL!

It is no rocket science...


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Originally Posted by Liz Bathory View Post
???? If you want to enjoy content... DON'T POWERLEVEL!

It is no rocket science...
As we are handin out advice, I have some for you.

Read the whole thread before you post, it will save you making yourself look silly.


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Originally Posted by Donna_ View Post
For me, it's all about being 50, PvP, lvl 50 content and completed IO'ed builds coming together...


Your right, it's not rocket surgery.


Consciousness: that annoying time between naps.

 

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Just when you think the thread slows down..BAM! It gets right back good again.

A lot of people agree with the end game play for people to play their 50s as 50s. In the GR closed beta Positron posted directly stating that most of his attention now is totally on end game content.

They hear us and are working on it. We will just have to hang tight and see what happens.


 

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For me, it's all about being 50, PvP, lvl 50 content and completed IO'ed builds coming together...
wait, since when did this game have level 50 content? and since when did IO'ing a toon have a point?


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

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Originally Posted by MrHassenpheffer View Post
WW TF and BASE LUUUUUUUHUHUHUHUHUUUUUV in i19 please
I read "WTF BASE LUUUUUUUHUHUHUHUHUUUUUV"


 

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And now so do I.

I would love to hear more from War Witch, I like discussing positive changes.


Ignoring anyone is a mistake. You might miss something viral to your cause.

 

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Originally Posted by Donna_ View Post
For me, it's all about being 50, PvP, lvl 50 content and completed IO'ed builds coming together...
And on that note anyone else think that the Enhancement Set Bonuses from IOs should be disabled in PVP. People who super slot there toons are in the minority and coming across a relatively unbeatable opponent in PVP is such a major turn off to playing in that mode.


 

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That's the least of PvP's problems.

But that said, I wouldn't mind at all if they made a PvP zone or arena where you could auto-level something to 50, slot it with SOs, and then went off to fight. They did precisely that on test server for testing of Recluse's Victory (except you could only level to 40).

That puts everyone on an even footing regarding access to powers, slots, and enhancements. What makes a difference is what powers you picked, how you slotted them, and how good you are at using them.

And since you don't have to level something and pay to out fit the character, you reduce wasted time for the PvPer, have less power-leveling and farming overall, and I expect that you would see a drop in RMT transactions as well.

Another benefit would be the wide variety of opponents. Since you don't have to spend a few weeks to a few months to level something to 50 and get all the good enhancements for it, I think that people would be more willing to try out unique powerset combos just to see how it feels.

Now this would have to be a separate place so that you don't mix IO'd toons with SO only toons. And the characters created here could only exist and play in this zone. Perhaps existing characters could walk in but have to use a second or third build and have it be SO only. That way anyone could play with their favorite character as well.

I also propose that there be a reasonable inf. fee associated with this. Either and "Entrance Fee" or regular cost of SOs, or perhaps both. It's not too onerous an amount and would be a nice little influence sink.

Damn, the more I type, the more I like this idea. Time to give it it's own post.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

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Originally Posted by Hydrofoil_Zero View Post
And on that note anyone else think that the Enhancement Set Bonuses from IOs should be disabled in PVP. People who super slot there toons are in the minority and coming across a relatively unbeatable opponent in PVP is such a major turn off to playing in that mode.
And on that note, we should all play the same class at the same level and the same build then everythings fair right???

Extra hardwork and forward planning would mean nothing.

Super idea well done.

Oh dear I seem to have SARCASM LOCK button pressed xD


Consciousness: that annoying time between naps.

 

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Surpressed IO bonus in PVP would not be good. But a dedicated supressed zone??? Sounds like a better idea, but you would probably find yourself shadow boxing and listening to crickets.


 

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Originally Posted by Streeja View Post
Surpressed IO bonus in PVP would not be good. But a dedicated supressed zone??? Sounds like a better idea, but you would probably find yourself shadow boxing and listening to crickets.
Maybe but if they made a say a AOE power that suppressed IOs of both player and opponent you can bet that positively everybody would use it. Because while many pickup and use an IO or two not so many super slot it. Which means that the PVP is only really fun for those that do. Meaning that there is no, nor can be anything such as a casual PVPer. Used to be that only dedicated players would do PVP now with IOs they have to be almost obsessed do to the huge time and effort it takes to super slot. Most would rather be playing the game than doing number crunching.

One way they could fix this would be to incorporated something like a upgrade adviser to help plan and give suggestions as to what to upgrade to. It could even be used to make something like a limited version of player generated quests with the recipes and components going into a separate storage slots. I mean I can imagine how much important stuff can get lost just because you forget to clean out your storage slots.


Say did you notice that every time you meat an obnoxious player in the game they all seem to be super slotted. An odd coincidence.


 

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Originally Posted by Hydrofoil_Zero View Post
Maybe but if they made a say a AOE power that suppressed IOs of both player and opponent you can bet that positively everybody would use it. Because while many pickup and use an IO or two not so many super slot it. Which means that the PVP is only really fun for those that do. Meaning that there is no, nor can be anything such as a casual PVPer. Used to be that only dedicated players would do PVP now with IOs they have to be almost obsessed do to the huge time and effort it takes to super slot. Most would rather be playing the game than doing number crunching..
PvP has already been nerfed to unplayable standards to accommodate you "casual pvper's" and you want to take away more now?? How about if you don't like PvP you stop suggesting fixes to make it how you want. Some of us actually have to put up with the stupid ideas you come out with.


Consciousness: that annoying time between naps.

 

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I'm talking about a new zone that would be insta-50 and SO only. Would you go for that?


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

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Originally Posted by Bionic_Flea View Post
I'm talking about a new zone that would be insta-50 and SO only. Would you go for that?
Not really, where is the fun in that... you have to understand that PvP isn't all about the in zone action. PvP starts when you design your toon... This may take some time to actually create the character that you want but in the end it should be worth it, it's a battle of wits to start with... and some characters are useless on SO's even against other SO'd toons...

For example,

DR hits defense so hard that a blaster with no slots at all would still mince a widow because they have no resistance and unless IO'd they have no Def... My widow has 85% Ranged Def, this equates to 45.9% in Rv and that drops to 43% when I attack because I break stealth!

After Buildup and Aim SO'd blasters still need 60 out of 95 to hit me !
I would cringe to think what that would be without my IO's.


Consciousness: that annoying time between naps.

 

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Originally Posted by Donna_ View Post
PvP has already been nerfed to unplayable standards to accommodate you "casual pvper's" and you want to take away more now?? How about if you don't like PvP you stop suggesting fixes to make it how you want. Some of us actually have to put up with the stupid ideas you come out with.
Yes, "some" and as your the only one speaking out against my ideas that dome is a very small number.
All I want is a fare even game that anyone can win at least once in a while. If there is anyone with even something approaching a 100% victory rate thin it is a sign that something is very wrong. After all if you can't lose thin it's not a game.
Going God mode might be fun but only for you. I speak for the magority those pvp zones started out pack full of players but now thay are baron wastlands wit hnary a player to be found.
As it stands with so few people PVPing that unless something serious is done the whole PVP system might be better of removed. And now the that the PVP IO recipes are available Via Hero/Villein merits that's just a another nail in the PVP coffin.
Not to mention the endgame system promises to make lvl 50s even stronger tipping the scales farther off balance.
What good is a system that only 10% or less of players are using.

If you reply to this post, and I'm sure you will, try thinking about things from the perspective of those that don't play exactly like you. Because I'm trying to think about how to make things better for, if not everybody, the majority. If you don't like that I'm sure I can point you in the direction of some other games. Try Grand Chase they have good PVP system there based most around how much money you can sink into your caricature I'm sure you'll love it.


 

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Originally Posted by Hydrofoil_Zero View Post
What good is a system that only 10% or less of players are using.
That could also apply Hydrofoil to bases and base builders, so maybe not the best question to ask. Since in a sg there are only a few that does create the base.

For myself. I am no hard core pvp'er. If anything I would call myself a casual pvp'er. The only thing that destroys that sentiment is that I've not entered a pvp zone in a long long time. I was more in the pvp zones pre I-13, then after. Maybe due to the badges and maybe cause I enjoyed the fast paced action.
For me the travel suppression (slow down when your attacked) took some of the fun away. (I could fly and toss fireballs and do battle = cool (to use that word) )

I mentioned badges, yes I am a badger. I don't mind going into a pvp zone to get the badge, cause I will get it, no matter how many foes I will face... (or if there is too many, I'll simply go at another time and get them then)
Now there must have been some changes to pvp (I've not payed too much attention, sadly), cause for me it was not really worth it in the long run. However I did see plenty of good pvp'ers that enjoyed the battles and even if my character is made for aoe damage of npc's... they commended me on my efforts and gave me some tips (single target attacks is the best... simple advice I know )

You want to have fun Hydro and Bionic, so does the pvp'ers and so do I (and others). For several that I know (I'm a novice myself), the number crunching, the building of your character and seeing how your build stands against another is what I've understood is part of the pvp community. (My understanding, not speaking for them)

One pvp scenario that I enjoyed was on the other superhero game. It had plenty of zombies and every hero (all but a few) started out as heros. It was random who started out as zombies. Your mission was to protect the cottage with civilians, while a horde of zombies where coming against you (and a few "undead" heroes). If a hero was killed, congratulations, you where now part of the undead legion.
It was a simple scenario, but it was fun. Even with a not fully maxed out char etc...

The reason we got the Issue 13 (or pvp changes) was to make the small pvp community a bit bigger and do the changes so that more people could join in.
I cannot say they succeeded in bringing me in and I've noticed that people moved or well, as I interpret it... it may not have been entirely successful. (Maybe successful in the US, how should I know?)


So suggestion or question.
Bases:
There are plenty of items already existing in the game, will we see them in the base builder? Also if you want to add new items, think Lego, (bricks) that we can use while creating. Thick, think, long and short. Will we see that in the game (hopefully soon)?
Pvp:
I love pvp scenarios, will we see something like the Zombie apocalypse from that cryptic hero game, in CoH? It gives us a purpose to fight, enemies to fight and fun?

(Edited: noticed it was answers (darnit) oh well, maybe Avatea or Ocho will give the suggestion back to the devs)


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Originally Posted by Lady Arete View Post
That could also apply Hydrofoil to bases and base builders, so maybe not the best question to ask. Since in a sg there are only a few that does create the base.

Fare enough though that's a limitation of the number of people who can make them not the number of people who want to. As any SG regardless of size seems to have one, even me and I'm the only member left of the particular SG.
A very long time ago the developers mentioned that personal basses called apartments were being planed but, like the space station map, and I imagine a host of other things it was never mentioned again save by players who remember it.


 

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Originally Posted by Hydrofoil_Zero View Post
All I want is a fare even game that anyone can win at least once in a while.
You want to gimp those that are good at something so you can stand a chance with no practise...

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Originally Posted by Hydrofoil_Zero View Post
If there is anyone with even something approaching a 100% victory rate thin it is a sign that something is very wrong. After all if you can't lose thin it's not a game.
I think you find, much to the anger of 100% pvp'rs i13 was introduced to make this so... infact majority of people left the game because of it.

Quote:
Originally Posted by Hydrofoil_Zero View Post
Going God mode might be fun but only for you. I speak for the magority those pvp zones started out pack full of players but now thay are baron wastlands wit hnary a player to be found.
The zones weren't packed pre i13 and this God mode you speak of just shows how little you know about the topic... DR kills anything even close to God mode, for example a dominator is now a fair match 1v1 for my pimped tank where she used to throw 2 or 3 around!

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Originally Posted by Hydrofoil_Zero View Post
If you reply to this post, and I'm sure you will, try thinking about things from the perspective of those that don't play exactly like you. Because I'm trying to think about how to make things better for, if not everybody, the majority.
Oh I see your perspective, it's very selfish. You arn't trying to make things better for the majority, you are trying to make things better for you. PvP has already been changed to accommodate the non PvP'rs, in my opinion this was bloody stupid.

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Originally Posted by Hydrofoil_Zero View Post
If you don't like that I'm sure I can point you in the direction of some other games. Try Grand Chase they have good PVP system there based most around how much money you can sink into your caricature I'm sure you'll love it.
tbh if you are asking for change, perhaps it's you that needs to find another game.

Here's an Idea that will maybe give you another view to your perspective, look at it this way....

I hate badging because it's hard, I want the badges tho so all the badges should be changed so you can get them really easily.. this is going to be better for everyone and if you dont like it go play a game that has hard badges.... ~ Sound familier???


Consciousness: that annoying time between naps.