How about Energy Proc for Vangard Weapons?
That's what IO's are for.
What WOULD be cool would be if you could buy an IO with vanguard merits that adds energy damage (with standard values) to a power and is slottable in any standard attack. It wouldn't have to be part of any set.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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I know that's what IO's are for, but who can spare the extra slots for that.
I just think it's odd for Energy Blades and Claws etc. to purely do just Lethal Damage. That's the only reason I bring this up.
But I also do like the idea of being able to buy IO's with Vanguard Merits.
In regards to the OP, a simple no.
Weapon (costume) appearance and performance are deliberately not tied together, and long may it remain so.
In regards a possible IO or IO set to get said bonus, that could be interesting.

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I just think it's odd for Energy Blades and Claws etc. to purely do just Lethal Damage. That's the only reason I bring this up.
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Devs were also opposed to giving us weapons that appeared to be non-lethal to begin with. Like a fire sword. This is probably the reason; the next logical step is to want the swords to do that element, which starts balance concerns.
I'd rather my swords be for show and not have to pick certain ones because they're superior to other options.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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The *ONLY* thing I'd support of this idea is for a visible energy particle effect to be associated with using the vangard weapons, something that even energy dmg procs do not do.
To clarify, when I slash with my vangard katana, a colored (same as the sword) 'splash' of energy or a tracing energy trail behind the weapon would show instead of the normal sparks. No addition of energy damage.
Why would we need a weapon to do energy dmg in the first place? If you never checked your combat log, you'd probably never know what dmg type an attack did.

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I always assumed they were made out of forcefields of some kind and were therefore functionally identical to the "real" weapons, just lighter and cooler-looking. The bow doesn't make a whole lot of sense if it's made out of lasers/plasma/lightsabers. (Not that it makes much sense with force fields, but at least that way makes marginally more sense.)
I do like the idea of Vanguard-themed IO sets that can be bought with Vanguard merits, though. It gives you something to do with them once you've got the costume and bag.
IIRC, the talsorian (sorry, "vanguard") weapons are supposed to be microfilament blades (possibly microfilaments of impervium), not energy weapons. While the Vanguard Katana lets you play Jedi, I believe the game lore plants them firmly in the "lethal" category.
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BABs never told us how the VG bow is supposed to work, however. Maybe it's an alternate Talsorian field or something.
Why would we need a weapon to do energy dmg in the first place? If you never checked your combat log, you'd probably never know what dmg type an attack did.
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Other than the visual appearance of your weapon or power, you are not immediately aware of what damage type you're doing.
I know that's what IO's are for, but who can spare the extra slots for that.
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Any good RPG system, like powerset selection, or slotting choices with SO's or IO's should offer the player options rather than one best solution. You can have your damage IO if you sacrifice a little bit of recharge, speed or accuracy or something else like making your defences a little bit weaker.
I'm also against the idea of tying actual game stats to costume slots. That starts to take away our choice to look how we want to look, which is a cornerstone of this game.
What WOULD be cool would be if you could buy an IO with vanguard merits that adds energy damage (with standard values) to a power and is slottable in any standard attack. It wouldn't have to be part of any set.
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Not alot. 5-10pts, of added damage, and corresponding power effect.
Not part of any set. Just an IO.
It would allow those who want Fire Blades or Ice Blades or Energy Blades (or whatever...i keep using blades as an example)...at the cost of a slot, and set bonus, since the IO wouldnt be part of a set.
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What WOULD be cool would be if you could buy an IO with vanguard merits that adds energy damage (with standard values) to a power and is slottable in any standard attack. It wouldn't have to be part of any set.
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As others have said, though, the devs developed this game with the idea that your costume would have no effect on your gameplay. I think that was the right idea, and they should stick with it. I don't like being forced into a look because it's the only viable build with which I can progress. I can get enough of that elsewhere.
Just a thought I had the other day.
Wouldn't it make since, as kind of an added bonus, that all of the Vanguard Energy weapons have a chance to deal a little bit of energy damage?
Nothing game breaking or anything. Just like 20% or so. Perhaps just like having an Eradication: Chance for Energy Damage proc slotted in the power, but it would be applied to the Vanguard weapon itself.
Probably would take too much programming, but like I said, just an idea.
Also sorry if this has been brought up before. I spend more time in game than on the forums.