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Posts
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Joined
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Installing CoH on a new laptop that runs Windows 7 Home Premium 64-bit. Was wondering if there are any adjustments that need to be made to the game or Windows. Thanks in advance for the input.
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Quote:I LOLed so hard at this. Thank you for that.Press Release from his Eminence Lord Recluse
Due to these tough economic times, we have been temporarily forced to deny all access to the Virtue server until we can implement our new health care plan for all Rogue Isles citizens.
Change you BETTER believe in if you know whats good for you
Recluse 2012 -
Awesome Cleric look bAss. Amazing.
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I know that's what IO's are for, but who can spare the extra slots for that.
I just think it's odd for Energy Blades and Claws etc. to purely do just Lethal Damage. That's the only reason I bring this up.
But I also do like the idea of being able to buy IO's with Vanguard Merits. -
Just a thought I had the other day.
Wouldn't it make since, as kind of an added bonus, that all of the Vanguard Energy weapons have a chance to deal a little bit of energy damage?
Nothing game breaking or anything. Just like 20% or so. Perhaps just like having an Eradication: Chance for Energy Damage proc slotted in the power, but it would be applied to the Vanguard weapon itself.
Probably would take too much programming, but like I said, just an idea.
Also sorry if this has been brought up before. I spend more time in game than on the forums. -
Ok, so I'm trying to set up a bind for the ninja leap cce and I cannot get it to work. The smoke bomb emote bind I have is working fine. Is anyone else having a problem with this or is it just me? I looked around for a thread related to this but didn't see one. The bind I'm using is:
/bind numpad1 "cce 0 ccNinjaLeap"
The smoke bomb bind is: /bind numpad2 "cce 1 ccSmokeBomb" ,and I say again this one works fine.
Thanks. -
Ok, so I'm trying to set up a bind for the ninja leap cce and I cannot get it to work. The smoke bomb emote bind I have is working fine. Is anyone else having a problem with this or is it just me? I looked around for a thread related to this but didn't see one. The bind I'm using is:
/bind numpad1 "cce 0 ccNinjaLeap"
The smoke bomb bind is: /bind numpad2 "cce 1 ccSmokeBomb" ,and I say again this one works fine.
Thanks. -
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Cashoo, I LOVE your artwork. It's cartoony but has a realistic feel to it.
Sometimes I wish I never quit drawing. lol -
/signed.
I would definitely play one of these.
What about a related secondary? -
Quote:That. I want that.With that in mind I present the following:
Swinging
Gymnastics - You have honed your body to the peak of perfection allowing you to race across the rooftops with amazing speed and agility. Almost no obstacle exists that you cannot overcome or bypass with relative ease.
+5 Def buff, improved jump (50% Hurdle) and improved speed (50%Swift)
Spin Kick - You put the momentum of your entire body behind this ferocious kick. The sheer power of this attack is such that it will bring even the strongest man to his knees.
32 smashing damage, KD, melee range
Swinging - When the rooftops run out there is only one thing to do, take to the air! With a grapnel and a stout cable you fly without wings and the canyons of concrete and glass are now your playground.
similar to Super Jump in speed and operation
Equilibrium - You have attained perfect balance allowing you to keep your feet no matter what is thrown your way.
+4 mag KB protection
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Even more good points. I keep trying to decide on one or the other, but I really am going to have to make one of each. lol.
As for the /EM. I LOVED the ST damage, but for me personally, it's not worth revisiting unless I'm tryin' to make an AV killer or something. -
Yeah the salvage can be crazy at times. I'm definitely goin' to squeeze Weave in there, and I've actually got a couple of the Steadfast Uniques that I've gotten as drops and saving for just this type of occasion. So I guess I'm good to go. Thanks everyone for all the input. I'll keep checkin' back in case someone else chimes in.
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Hey Moondog, Do you have a rough number on how much that build cost?
It's starting to sound like a maybe building one of each for sure. The more I think about it the more a stronger offense sounds really good. After all, Dead is the best damage mitigation. -
I can definitely see how Inv could get boring and how Shield could be more entertaining, especially the damage you could put out. Maybe I'll make one of each. lol
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Thanks for the reply guys. I think Inv wins this round. I was leaning more that way anyhow. The tank is already at lvl 15, and is a Inv/EM...and then I realized that I now hate EM. But it's cool, I've deleted a 43 before. lol. Thanks again for the replies.