One Wish for.. Brutes


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Posted

If you have one, and only one wish for Brutes... something to enhance your brute gaming experience... what it would be?

For me, I would like Fury to last a little more, so I can accumulate it easier... I just cant keep it growing... never got it past 20% of the bar...

Whats you wish, Brutes?


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Posted

I would say more options with Patron level powers, ones that are more theme based. Likes stone, fire and such. More like the heros. Perhaps with Going Rogue they will get heros access to patrons and villians access to hero. That would be cool

Enjoy,
Cipher


 

Posted

Quote:
Originally Posted by Louis_Cipher View Post
I would say more options with Patron level powers, ones that are more theme based. Likes stone, fire and such. More like the heros. Perhaps with Going Rogue they will get heros access to patrons and villians access to hero. That would be cool

Enjoy,
Cipher
This.


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Posted

give them a higher base damage and make fury build faster and maintain longer. also give them crits and tanker HP and defense levels. give them a bonus to endurance recovery to go with fury as well so that the more they attack the more endurance they gain. also have their chance to crit increase with fury. and give them broadsword. and allow them to auto crit if they take stealth. and allow stone brutes to jump and fly in granite. and make energy transfer a really quick animation. and buff the aoe damage on all attacks. give them an inherent recharge and run speed boost with fury as well.


if all of these changes are made brutes might become playable.


 

Posted

...

I'll go with APPS. I don't have fury issues. Conserve Power and Physical Perfection would be nice to have on my brutes. My SM/WP would probably get new life if given that choice.


Be well, people of CoH.

 

Posted

Wow my Snark O Meter just broke and it was brand new.


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Posted

Quote:
Originally Posted by Bill Z Bubba View Post
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I'll go with APPS. I don't have fury issues. Conserve Power and Physical Perfection would be nice to have on my brutes. My SM/WP would probably get new life if given that choice.
I agree with you. Fury is not a problem and individual power set issues are not the stage here.

It would be nice to be able to match up something with my Fire Armor or melee other than Dark or Electric theme wise as well.


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Infinity
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Mind Fire Kinesis L50 Fire/Kin
Flaming Screamer L50 Fire/Sonic

 

Posted

Add Conserve Power or Power Sink or some endurance recovery power to one of the patron sets.


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Posted

Quote:
Originally Posted by KayJMM View Post
If you have one, and only one wish for Brutes... something to enhance your brute gaming experience... what it would be?

For me, I would like Fury to last a little more, so I can accumulate it easier... I just cant keep it growing... never got it past 20% of the bar...
It's possible to get fury up to 90% without being attacked.

I'm guessing you picked a set with slow-animating attacks. Pick a set with fast cast times and you'll get your fury a lot faster.

Another technique players use (I've never needed to) is place brawl on autofire to help build fury faster. It animates quick and costs 0 endurance, helping early on with endurance issues.

I'm here to help you figure out why fury is a problem for you. Because being a SMASHaholic addicted to SMASHahol is a beautiful thing.


 

Posted

Bacon Melee/Bacon Armor.

The big change that I really want would affect ALL characters, regardless of ATs. I want to see standard Epic Power Pools available to Villains, and Patron Power Pools available to Heroes. If a Brute can learn from Mako, why can't a Blaster learn from Manticore?




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Posted

I would kill for some more endurance management options. Call me crazy, but I think that there is truly a disparity between red and blue meleers when it comes to this issue.


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Posted

Quote:
Originally Posted by KayJMM View Post
If you have one, and only one wish for Brutes... something to enhance your brute gaming experience... what it would be?

For me, I would like Fury to last a little more, so I can accumulate it easier... I just cant keep it growing... never got it past 20% of the bar...

Whats you wish, Brutes?
Well, I dont like to chase the Fury Bar so much.Id want more linear damage, and less having to worry about the Fury bar.

Its the one mechanic I belive that could be changed for the better.

Up Brute damage accrossed the board, and make Fury give a smaller damage boost but enough to still have desirbaly high Fury.

Make them hit harder then Scrappers, but give them less to be concerned about when it comes to the Fury Bar.


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
Well, I dont like to chase the Fury Bar so much.Id want more linear damage, and less having to worry about the Fury bar.

Its the one mechanic I belive that could be changed for the better.

Up Brute damage accrossed the board, and make Fury give a smaller damage boost but enough to still have desirbaly high Fury.

Make them hit harder then Scrappers, but give them less to be concerned about when it comes to the Fury Bar.
I know this is supposed to be one wish that you would want granted, but this is just madness.

Fury is what makes a brute a brute. If we didn't have fury, we would just be scrapper/tanker hybrids. As for the OP never experiencing fury beyond 20%- I would say you are holding back. If you don't dive into a spawn and *try* grabbing all the attention you can, you will never make the most of fury or being a brute. Picking off one mob at a time will never get your bar full up.

I never look at my fury bar. It fills up just as quickly whether you are watching it or not.


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Posted

Quote:
Originally Posted by magikwand View Post
I know this is supposed to be one wish that you would want granted, but this is just madness.

Fury is what makes a brute a brute. If we didn't have fury, we would just be scrapper/tanker hybrids. As for the OP never experiencing fury beyond 20%- I would say you are holding back. If you don't dive into a spawn and *try* grabbing all the attention you can, you will never make the most of fury or being a brute. Picking off one mob at a time will never get your bar full up.

I never look at my fury bar. It fills up just as quickly whether you are watching it or not.
From where im sitting Brutes are Scrapper/Tanker Hybrids already.

All im suggjesting is that Fury still be useful at adding damage, but to a lesser degree.I personally pick Tankers over Brutes and Scrappers because of compeltly Linear and predicatable damage.

I know how many hits its going to take a particular Tanker to kill a certain enemy after watching it happen 1-2 times.

Its also why I perfer Defenders over Blasters.I know exactly what to exspect from a Attack Chain without a blip in the performance like Brutes get with Fury.

Bottom line when it comes to my disslike of Fury, is that I perfer Predicability in my builds.Not Chaos.


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
From where im sitting Brutes are Scrapper/Tanker Hybrids already.

All im suggjesting is that Fury still be useful at adding damage, but to a lesser degree.I personally pick Tankers over Brutes and Scrappers because of compeltly Linear and predicatable damage.

I know how many hits its going to take a particular Tanker to kill a certain enemy after watching it happen 1-2 times.

Its also why I perfer Defenders over Blasters.I know exactly what to exspect from a Attack Chain without a blip in the performance like Brutes get with Fury.

Bottom line when it comes to my disslike of Fury, is that I perfer Predicability in my builds.Not Chaos.
You are certainly welcome to that perspective, and I can see the validity of it. Such a change would just take away the meat and lure of brutes, however. Fury is what makes a brute a brute.

Also, I don't quite understand your analogy of brutes and tankers to defenders and blasters. Blasters have no mechanic that changes their damage in an unpredictable manner. Perhaps you meant Corruptors and Defenders?


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

Quote:
Originally Posted by magikwand View Post
You are certainly welcome to that perspective, and I can see the validity of it. Such a change would just take away the meat and lure of brutes, however. Fury is what makes a brute a brute.

Also, I don't quite understand your analogy of brutes and tankers to defenders and blasters. Blasters have no mechanic that changes their damage in an unpredictable manner. Perhaps you meant Corruptors and Defenders?
Now that you mention it, Corruptors enter that list as well, but I dont seem to have a horrible issue with them.There Scourge seems to work predictably enough to not dislike it, but just enough to perfer Defenders.

I have 1 Corr.Its a Fire/Thermal.If Defenders had access to these sets I wouldnt be playing a Corr.Simply because Scourge doesnt exist, which to me is a unpredictable element not unlike the Brutes Fury Bar vs the Tankers lack of that bar in the same respect.

Now to address your question about Blasters.

Blasters have a damage multipler that scales there damage up for a short amount of time every time they attack or set a Device.I dont really like this Mechanic either.Im a die hard Old School Defiance Fan.

I played only Blasters before they changed Defiance.The fact of being near death garanteed jaw dropping damage, as well as your numbers on damage didnt deviate from the attack chain until you where hurt badly.So I knew what to exspect from the Old Defiance, but this new Defiance has me looking at other ATs instead of Blasters now days.

Unpredictability is why I play the ATs I do.I do have a few characters that just cant aviod being a certain AT because of the Power Sets I wanted to play in Combonation with one another.Like a Fire/Thermal Corr and a EM/EA Brute.

On another Side Note.Im enjoying Dominators now.

They made there damage Linear just how I like it.No Domination is required to get higher damage, and the numbers are consistant, and I know what to exspect when I hit my Domination Enherant.

Also, Stalkers used to Crit granteed from Hide.Now they have a Scaling Crit in a Team setting, and a base Crit across the board in PvE.This also makes me not desire to play a Stalker.


 

Posted

Quote:
Originally Posted by KayJMM View Post
If you have one, and only one wish for Brutes... something to enhance your brute gaming experience... what it would be?

For me, I would like Fury to last a little more, so I can accumulate it easier... I just cant keep it growing... never got it past 20% of the bar...

Whats you wish, Brutes?
I want Regeneration for a Brute. I aso agree about balancing the APPs/PPPs.


 

Posted

Personally, I would like the Fury bar to be bigger, or harder to gain but give a bigger damage bonus. Say each attack you use only adds 1 fury, and each attack you receive only adds 1, but for each point of fury you have you gain a 3 or 4% damage buff (rather than the 2% now), which effectively makes it more difficult to gain fury, but once you're at the higher leagues you're a true force to be reckoned with.

Brutes have an 850% damage cap, which is very difficult to take advantage of solo (which, to be honest, CoV is mostly catering for). It takes specialised sets (easy to see why SS/Shield is so popular) and alot of inspirations when solo to get close to the Brute's potential, so I'd like to see a change in order to make it applicable in solo content.. Maybe add a small recovery buff per point of fury for the more endurance extensive sets too.


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Posted

I'd be happy if they would just get rid of the massive drop-off in fury gain above about 80% fury. As it stands now, it's ridiculously hard to actually reach the fury cap, much less stay there for any length of time. That last 10% of the bar is there, why can't I make use of it?


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
...

I'll go with APPS. I don't have fury issues. Conserve Power and Physical Perfection would be nice to have on my brutes. My SM/WP would probably get new life if given that choice.

APPS for me as well.

Hell they don't even have to be different, I just dislike that Vill ATs are forced to take a patron for epics.



Although I have to say Bill, I was a little surprised. While my /Invuln brute would make good use out of CP and Phys Perf, I can't imagine my WP brute would ever really need it. While a bit more passive regen couldn't hurt, with a primary like SM I'd happily go mu and never look back.


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
Also, Stalkers used to Crit granteed from Hide.Now they have a Scaling Crit in a Team setting, and a base Crit across the board in PvE.This also makes me not desire to play a Stalker.
Stalkers still get a guaranteed crit from hide, in addition to the base crit chance and the scaling team deal.


 

Posted

To be honest, I haven't loaded up my SM/WP in quite a while. I know he's slotted with nothing but two perf shifter chance for +ends and basic lvl 50 IOs. But I don't think I took a PPP on him at all. As it stands, I can run his end down to 0 after two spawns. I'll look into Mu.


Be well, people of CoH.

 

Posted

Fury Insps!!!!!!! (well, you did say wish)


 

Posted

I knew I was forgetting something, but my little brain has been overloaded lately....

Since I highly doubt we'll be seeing any changes to the App/Patron Pool system any time soon (or Soon™), then I'd love to see both Martial Arts and Regeneration proliferated to Brutes.




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Posted

Spines!