Need a little inspiration for Vanguard theme.


EmperorSteele

 

Posted

Iv already got a Claws Vanguard themed character in the mix, im curious what others could be thought up?

Id like to avoid making another Scrapper, any wouldnt mind a little help with this theme issue.The vanguard are my favorite group in this game, and im very aware that this theme build isnt something new.

Its just something id like to do to add to my other Themes.


 

Posted

You could just make a toon that uses each of the Vanguard unlockables:
Archer
Katana/Ninja Blade
Dual Blades
Shield Defense


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

Don't forget assault rifle. You could also do an ice/electric blaster or defender and color the electric powers green.


 

Posted

Broad sword/shield or axe/shield would let you unlock two Vanguard weapons.


 

Posted

Dress up as one of Rikti, then go do the Vanguard arcs. Preferably in +4/8 difficulty.


 

Posted

In my opinion, the way to looking vanguard like is to dress like them, and color all your powers with bright green effects. The bright green is key. Otherwise, they're pretty open to whatever powers selections you can come up with.... Similar to Longbow. Their bosses seem to be just regular supers dressed in their uniforms.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

Posted

Vanguard soldiers fall under a couple catagories....

You got your grunts with Assult Rifles. So there's a Blaster for ya. Maybe pair with Devices?

You could shoe-horne in a Dark defender as one of their wizards, maybe...

I don't think I've ever seen a Vanguard Controller, though I could easily see them trying to unlock people's full telekinetic potential to make a Mind or Illusion controller.

If Minions were customizable i'd say go with a Bots MM and paint 'em up in Vanguard colors, but alas...


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Quote:
Originally Posted by Ethric View Post
Dress up as one of Rikti, then go do the Vanguard arcs. Preferably in +4/8 difficulty.
If only If only.


 

Posted

Well, I am still having difficulties with comming up with a 2nd Vanguard.

The Assualt Rifle is a good idea, however thats the least desired out of the bunch for me.It has crossed my mind more then once.

Now I have seen pictures of the Laser Bow that you can unlock, and it does look like ill be going with Archery for the Vangaurd Theme.

Slight issue though.Since you can have the Bow with Trick Arrows, or Archery either way, it makes me wonder what would be better to fit a Vanguard as a AT and Sets?

Im wanting a Excuse to make a couple Masterminds.Could a Vanguard hire Merc's to help him out?It would allow him to unlock the Rifle from RWZ as well as the Bow if I took Trick Arrows.Doesnt sound like a horrible mix, and alot of people dont touch the Soldiers Primary and Ninjas Primary for MMs much now days.(From what iv seen looking at MM Players, not fact.)

If not a Mastermind, then maybe a TA/Archery Defender?Or maybe a Archery/Traps Corr?Or perhaps a Controller thats Mind/TA?Or a Archery/Elec Blaster that has his Elec Melee colored Green?

The possibilities are endless with this it seems.

Ok, it seems that TA or Archery, or maybe both will play a role in creating this new Vanguard.Any suggjesstions?


 

Posted

I have an Archery / Energy Blaster that I use a lot of Vanguard costume pieces on (I love the Vanguard bow) and it's a very fun character. I go with hover blasting (via Rocket Boots) and using perma-Boost Range and pretty much ignore the Energy melee attacks.

Non-Hero / AV level Vanguard NPCs generally use guns, claws, or (in the case of the magicians) ice and electric blasts. They also have grenades and such that aren't available in a player power set. The closest I can think of would be:

Assault Rifle / Devices Blaster or Assault Rifle / Traps Corruptor or Traps / AR Defender for a standard soldier

Ice / Electric or Electric / Ice Blaster for a magician

Claws / Invulnerability (they use Impervium armor) Scrapper or Brute for a Sword agent

Of course the whole point to Vanguard is that they accept anyone willing to fight the Rikti, so pretty much anything you can toss a Vanguard costum on works... bonus points if it has a Talsorian weapon.

One interesting idea would be a Bots / Traps Mastermind... the bots aren't "standard" Vanguard units but they're not too far off, and you can unlock a Rikti blaster... the character could be a scientist who specializes in reverse engineering Rikti technology and turning it against them.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
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The Instant Lair Delivery Service: 206636

 

Posted

Quote:
Originally Posted by StrykerX View Post
I have an Archery / Energy Blaster that I use a lot of Vanguard costume pieces on (I love the Vanguard bow) and it's a very fun character. I go with hover blasting (via Rocket Boots) and using perma-Boost Range and pretty much ignore the Energy melee attacks.

Non-Hero / AV level Vanguard NPCs generally use guns, claws, or (in the case of the magicians) ice and electric blasts. They also have grenades and such that aren't available in a player power set. The closest I can think of would be:

Assault Rifle / Devices Blaster or Assault Rifle / Traps Corruptor or Traps / AR Defender for a standard soldier

Ice / Electric or Electric / Ice Blaster for a magician

Claws / Invulnerability (they use Impervium armor) Scrapper or Brute for a Sword agent

Of course the whole point to Vanguard is that they accept anyone willing to fight the Rikti, so pretty much anything you can toss a Vanguard costum on works... bonus points if it has a Talsorian weapon.

One interesting idea would be a Bots / Traps Mastermind... the bots aren't "standard" Vanguard units but they're not too far off, and you can unlock a Rikti blaster... the character could be a scientist who specializes in reverse engineering Rikti technology and turning it against them.
Hmmmm

Well I do like the Bow alot.I guess I could make a Archery/Devices Blaster.However the Stealth would pretty much defeat looking like a Vanguard.

I do enjoy the survivability my Traps/Rad Defender.So I just had a idea and Hell just froze over.

Im going to make a Archery/Traps Corruptor.

The reason why Hell just froze over is because I prefer Defenders over Corruptors.However my last run in with Defender Archery made me just totally erase the Character.Because the damage was the most horrible id ever seen on any Defender Secondaries in action.

However I may still make a Archery Blaster.I just dont wanna take Devices in favor of Dual Pistols comming up.

Maybe a Archery/Elec Melee with green colored lightning will do the trick?I wont be doing hover blasting.So the increased Range wont be a issue for me with Energy Melee.

It might be better to make a Archery/TA Corruptor and say to hell with it.Which may be more favorable so theres a lack of redraw on the Character.

UGH!


 

Posted

Though my Vanguard concepts are a little more flexible than yours, I'll tell you, anyway.

I have a personal SG of about... hmmm... 15 characters? The SG is called "Vanguard Herald" and thematically represents various negotiators and security forces (the Herald would probably handle it's own security except for the most important of meetings).

The line-up goes something like this (these are the 50's, at least):

Captain Redford: BS/WP Scrapper, wears full purple/black Vanguard armor. Second in command behind Incandescence. Hostile negotiations master.

Major Gameli: Dark/Cold Defender, full purple/black Vanguard armor, minus the face. Voudon spirit who is on his last reincarnation. Specializes in "filibuster" type arguments (he has a lot of patience).

Lt. Bauman: Elec/Elec/Munitions Blaster, full gray/purple Vanguard armor. Simply a mutant who excels in security and hostage situations.

Lt. Reims: Fire/Mental/Elec Blaster, full gray/purple Vanguard armor. A powerful and idealistic pyrokinetic who also wears an electric chassis to fortify his defense. Extreme specialization in defense and security.

Hologram Girl: Illusion/Rad/Power, full purple/black Vanguard armor. A weak photokinetic who had her powers boosted by the Vanguard. Works exclusively with them and offers security, distractions, and cover fire.


The point of all this was, of course, to show that you don't need a specific powerset to be validated as a Vanguard member. That is their point! Though, the BS/WP would be "more generic," the common soldier in Vanguard is not super-powered, hence the Impervium armor to... ya know... save their lives. You can be both a hero/villain AND a Vanguard loyalist (I know I am).


 

Posted

Quote:
Originally Posted by RadDidIt View Post
Though my Vanguard concepts are a little more flexible than yours, I'll tell you, anyway.

I have a personal SG of about... hmmm... 15 characters? The SG is called "Vanguard Herald" and thematically represents various negotiators and security forces (the Herald would probably handle it's own security except for the most important of meetings).

The line-up goes something like this (these are the 50's, at least):

Captain Redford: BS/WP Scrapper, wears full purple/black Vanguard armor. Second in command behind Incandescence. Hostile negotiations master.

Major Gameli: Dark/Cold Defender, full purple/black Vanguard armor, minus the face. Voudon spirit who is on his last reincarnation. Specializes in "filibuster" type arguments (he has a lot of patience).

Lt. Bauman: Elec/Elec/Munitions Blaster, full gray/purple Vanguard armor. Simply a mutant who excels in security and hostage situations.

Lt. Reims: Fire/Mental/Elec Blaster, full gray/purple Vanguard armor. A powerful and idealistic pyrokinetic who also wears an electric chassis to fortify his defense. Extreme specialization in defense and security.

Hologram Girl: Illusion/Rad/Power, full purple/black Vanguard armor. A weak photokinetic who had her powers boosted by the Vanguard. Works exclusively with them and offers security, distractions, and cover fire.


The point of all this was, of course, to show that you don't need a specific powerset to be validated as a Vanguard member. That is their point! Though, the BS/WP would be "more generic," the common soldier in Vanguard is not super-powered, hence the Impervium armor to... ya know... save their lives. You can be both a hero/villain AND a Vanguard loyalist (I know I am).
I totally get where your comming from.My veiw is a little narrower then yours, but only in my view for my Themes.

I just like to see the Human side of the Vanguard is all.While it is easly anyones group to join.Mage, Mutant, Ect, I Like having the feel of being a well trained Human agenst tough odds is all.

I rather like my Claws/Invln Scrapper thats part of the Vanguard Sword Theme.Mainly because his powers incorpirate the thematic use of his Impervium Armor and Laser Claws as a excuse to show how those pieces of equipment are his power because he was trained to use them.While being only Human, this brings a Vanguard dynamic that I enjoy.

He isnt without a back story in any respect either.He joined the Vanguard because he tried to protect his wife and children from them a Ritki Raid, and he was DOA when he arrived at the hospital.Through a dedicated Medical Staff he was revived.His wife was not so lucky and his children are missing and presumed abducted by the Ritki.

Angered and outraged at being helpless at protecting his family.He hears about the Vanguard's fight agenst the Ritki.He finds a recruiter and jumps at the chance to be trained as a Soldier in hopes that he will find his children some day.

So you see, its not unlike your self.I just perfer a Human feel to mine is all.Thats why im basing the powers on Technology and Natural ability.