Have the Ability to Drop Timed Missions


Adeon Hawkwood

 

Posted

I am sure this have been brought up many a times in the past, heck, I may have even brought it up before and forgot about it.

I don't normally like to do it but occasionally I will find myself having a hard time getting by a particular mish, even after lowering the difficulty to the lowest number. Rather than just "outlevel" it, which I have done before and can also be an option, I normally choose to just drop it and consider it a complete mission. I think you can only do this once every 3 days for each toon as it will give you a message saying what time you can drop another mission.

Now occasionally, I will get into a sticky situation with a timed mission. I would have bit off more than I can chew. Once in the mission, I cannot log out to cancel it, I cannot drop the mission as the timer will keep going regardless. I am pretty much forced to "fail" it (letting the time expire) because there is no other option. For those who say I need to read what the contact is saying first before I accept the mission as most times they will say "you only have 90 minutes or you only have 60 minutes to complete this task", I always do and I know it is timed ahead of time.

If someone can give me a good logical reason why timed missions are not "droppable" please let me know as I haven't a clue why?







 

Posted

i can't think of any timed mission that you can not beat. most of them, i believe, involve finding a clue or a glowie which means easy. the only one i can think that you are trying to drop is the 10 min timed one that you have to find 4 glowies. the secret to that mish is to stealth it. it can definately be finished well within the 10 min.

i guess that is a /unsigned from me as it actually forces you to play some of the game rather then skip through it.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
i can't think of any timed mission that you can not beat. most of them, i believe, involve finding a clue or a glowie which means easy. the only one i can think that you are trying to drop is the 10 min timed one that you have to find 4 glowies. the secret to that mish is to stealth it. it can definately be finished well within the 10 min.

i guess that is a /unsigned from me as it actually forces you to play some of the game rather then skip through it.
Let me add to this. I agree, the majority of timed mish'es are easy and you normally need to just find glowies and blinkies. Sometimes it's a defeat all though and if you're pressed for time in a defeat all mish and need to log, you're screwed. Sometimes I get on before work in the morning and I might accidentally get into a timed mish. Oppps, if I am in a defeat all mish, and only have 15 min to get to work, I'm screwed.

I know, I know, I should probably have never accepted the mish in the first place. Maybe if they really clarify and I mean "really" clarify in BIG BOLD LETTERS that it is a timed mish/defeat all so you know if you need to get to work, to allow so much time to do it. Sometimes I have to read and then re-read the contacts message to make sure I don't get locked up in a timed mish when i don't have the time to do it. .







 

Posted

Quote:
Originally Posted by Fusion_7 View Post
If someone can give me a good logical reason why timed missions are not "droppable" please let me know as I haven't a clue why?
I honestly don't know. I'd rather see these missions become droppable, as well, and I see no harm in doing so. It would make a few "simu-click" missions a lot less aggravating, at least.


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Originally Posted by Arcanaville View Post
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Posted

Quote:
Originally Posted by Fusion_7 View Post
If someone can give me a good logical reason why timed missions are not "droppable" please let me know as I haven't a clue why?
Only thing I can think of is that timed missions are suppose to be fail-able and allowing them to be dropped removes that element.


 

Posted

Quote:
Originally Posted by Shadow State View Post
Only thing I can think of is that timed missions are suppose to be fail-able and allowing them to be dropped removes that element.
Some yes, but an awful lot are actually timed to stop people from farming them (the werewolf ones in particular).


 

Posted

Wait, what's wrong with just letting the timer run out and failing them?


 

Posted

Quote:
Originally Posted by ThePill View Post
Wait, what's wrong with just letting the timer run out and failing them?
My guess is that some have very long timers, which means you've got a long wait if you want to continue the arc afterwards.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

The point of being able to drop missions was originally to be able to get rid of missions that were either broken, or that you just couldn't get past because it was too hard. Since timed missions do run out of time, there was no reason to allow them to be dropped: they would fail and you could move on.

You can always wait out the timer, even if it's a long one, by doing other missions.


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~Ralph Waldo Emerson

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Posted

Quote:
Originally Posted by Aett_Thorn View Post
The point of being able to drop missions was originally to be able to get rid of missions that were either broken, or that you just couldn't get past because it was too hard. Since timed missions do run out of time, there was no reason to allow them to be dropped: they would fail and you could move on.

You can always wait out the timer, even if it's a long one, by doing other missions.
I guess my big thing with "waiting out the timer" and letting it expire, is I don't want to fail any missions for that contact being that I might get less stuff (e.g influence or accolades) in the end. I do know that I can revisit using the Ouroboros "back in time" mission portal. I have done that before when I knew I was going to fail a mish and didn't want that to tarnish my record with that contact.







 

Posted

World Wide Red.


/signed.


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Posted

Quote:
Originally Posted by Sharker_Quint View Post
i can't think of any timed mission that you can not beat. most of them, i believe, involve finding a clue or a glowie which means easy. the only one i can think that you are trying to drop is the 10 min timed one that you have to find 4 glowies. the secret to that mish is to stealth it. it can definately be finished well within the 10 min.

i guess that is a /unsigned from me as it actually forces you to play some of the game rather then skip through it.
I usually just ignore the mobs on that misson and go straight for clicking glowies. The only time I ever failed it was when it popped up on a team mission, and the leader chose to pick someone elses mission to do.

It's really not that hard, even without stealth.

Sorry Fusion_7, but /unsigned from me as well.


 

Posted

If this happens, then no one would fail ant time missions, unless they already dropped a mission with in a week ; )


 

Posted

Great suggestion!

Maybe mission is bugged.

Perhaps individual or team cannot locate remaining glowie or remaining mob, and have waited over an hour for an administrator to assist them.

Or

You simply want to stop current task.

It comes down to having a choice. Do not fear options - having them should be welcomed and appreciated.


Be happy!

 

Posted

Quote:
Originally Posted by Vostock View Post
nothing in ... life challenges them; EVER!
Whu?


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by Vostock View Post
Great suggestion!

Maybe mission is bugged.

Perhaps individual or team cannot locate remaining glowie or remaining mob, and have waited over an hour for an administrator to assist them.

Or

You simply want to stop current task.

It comes down to having a choice. Do not fear options - having them should be welcomed and appreciated.

Sorry but the ability to drop missions is to report them as bugged and clear it from your list of open missions, not to get rid of a mission because you don't like timed missions.

Since Timed missions have a fail feature built in players don't have to worry about waiting for a GM to come and fix things. Simply file a regular bug report and move on. The mission will be available to be cleared when the timer expires.

And players already have a choices available

1. Run the mission.

2. Do a different mission. If the mission holder is on a team then he/she has the choice of up to 23 other missions to run. That's more than enough to keep the team occupied until the timer runs out.