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Posted

Quote:
Originally Posted by Oneirohero View Post
But yes, there is a chance that if Paragon Studios went all out to make a comprehensive list of anthropomorphic costume pieces, that there would be a higher degree of really creepy players coming in doing who knows what in ERPs. But I myself don't really give a damn about that, I'm more interested in making new characters and concepts, whether they very human or not.
I highly doubt the number would change that much. Either way, so long as it stays out of public areas, it's really not an issue what people want to get up to.
I concur heavily with the second part of the statement. Some of my OCs are anthro-morphs, and it's rather sad not being able to make more within the CoX universe.

Even lacking in animal details is irritating. An example being fox/wolf/bushy tails. (Fox/Kitsune based mutant doctor character)


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Sometimes the the fact you can only have add-on pieces like tails and ears only kind of makes characters look more like a joke than a serious animal-hero/villain. It might work if your character is dressing up for Halloween events, but not as a serious character look.

You can think of it as being the difference from being a literal costume piece like a witch's hat for halloween and a real in-game witch wearing the same hat. If the hat looks way too stereotypical or incomplete most people will regard them both as just 'dressing up'. Same applies with things like cat ears, they just look like the character stuck them on with clips or something.



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Posted

And beaks. Please.


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Posted

Quote:
Originally Posted by Oneirohero View Post
Sometimes the the fact you can only have add-on pieces like tails and ears only kind of makes characters look more like a joke than a serious animal-hero/villain. It might work if your character is dressing up for Halloween events, but not as a serious character look.

You can think of it as being the difference from being a literal costume piece like a witch's hat for halloween and a real in-game witch wearing the same hat. If the hat looks way too stereotypical or incomplete most people will regard them both as just 'dressing up'. Same applies with things like cat ears, they just look like the character stuck them on with clips or something.
Not always.
I use the wildcat ears on Kitsune Vixen, my emapth defender. Her background is she's a mutant who has the DNA of the same mythical creature in her blood, from some long ago event. The serated sugar hair with the wildcat ears make for a passable pair of fox ears, which is part of her manifested mutation, along with orange fur. They work perfectly fine. It would be nice to have a decent tail to round that out (and stop people mistaking her for a catgurl, which she isnt)

I've avoided making any other anthromorph characters, simply because there are not currently any pieces that I can put together that look good, and no fail.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
But yes, there is a chance that if Paragon Studios went all out to make a comprehensive list of anthropomorphic costume pieces, that there would be a higher degree of really creepy players coming in doing who knows what in ERPs. But I myself don't really give a damn about that, I'm more interested in making new characters and concepts, whether they very human or not.
The way I see it, everybody wins. You can have a bigger furry crowd backing the game (and paying money) and we all get more costume options. Who cares if they go to a corner and do whatever it is they do? How often would that affect *anyone*? Most of the players that post here either solo or are in close-knit SGs. Anyone else are usually PUGs that will knock out radio missions as fast as possible. No room for awkward RP and cybering.

So then were is the problem? Players making nude characters? I'll inform you, unless they add a 'junk' slider, it wouldn't be an issue as furry characters are usually furry because they have fur down there >_>


 

Posted

/signed

Furthermore make it so if we pick certain ears the human ones GO AWAY.

I made a TA/Archery defender and named him Tricky Rabbit (yes after the Trix bunny... I was bored) I can't tell you how annoying it is that his face looks mostly human and that the rabbit ears don't make the human ones go away...


Global @radubadu
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Hell Runner 35 Fire/Fire brute

 

Posted

Quote:
Originally Posted by Radubadu View Post
I made a TA/Archery defender and named him Tricky Rabbit (yes after the Trix bunny... I was bored) I can't tell you how annoying it is that his face looks mostly human and that the rabbit ears don't make the human ones go away...
You can use a hairstyle that covers the ears. It's not ideal, but it's better than nothing.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

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Originally Posted by Techbot Alpha View Post
Not always.
I use the wildcat ears on Kitsune Vixen, my emapth defender. Her background is she's a mutant who has the DNA of the same mythical creature in her blood, from some long ago event. The serated sugar hair with the wildcat ears make for a passable pair of fox ears, which is part of her manifested mutation, along with orange fur. They work perfectly fine. It would be nice to have a decent tail to round that out (and stop people mistaking her for a catgurl, which she isnt)

I've avoided making any other anthromorph characters, simply because there are not currently any pieces that I can put together that look good, and no fail.
Yeah, making decent anthropomorphic character is pretty difficult, insomuch as it's hard to make them NOT look like people in face paint and cosplay gear. I have two - a bunny girl and a panda girl - that I went a LONG way to make sure they looked the part. I'm not interested in cosplay characters, so I had to improvise with patterns, faces, proportions and specific costume pieces, and I think I did a good enough job. But it's hard. Really hard. And I don't think I'd be able to make another one, what with only one anthropomorphic face that doesn't look like a butt crack with fangs...


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

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Originally Posted by Samuel_Tow View Post
But it's hard. Really hard. And I don't think I'd be able to make another one, what with only one anthropomorphic face that doesn't look like a butt crack with fangs...
Watch your tone, Sam! That's very insulting to many fanged butt cracks of the world. You have to think of their feelings when making such brash comparisons to those horrible monsterous heads.


 

Posted

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Originally Posted by Samuel_Tow View Post
Yeah, making decent anthropomorphic character is pretty difficult, insomuch as it's hard to make them NOT look like people in face paint and cosplay gear. I have two - a bunny girl and a panda girl - that I went a LONG way to make sure they looked the part. I'm not interested in cosplay characters, so I had to improvise with patterns, faces, proportions and specific costume pieces, and I think I did a good enough job. But it's hard. Really hard. And I don't think I'd be able to make another one, what with only one anthropomorphic face that doesn't look like a butt crack with fangs...
I got lucky in that the orangey skin tone was just the right colour, and it matched the ears when coloured too, so much so that she does actually look quite fox-coloured. My arguement IC was that, since she started off in-game as looking fully human, that her mutation kicked in a little bit more during a certain event, resulting in the fur and fox ears.

I dont think a full anthro head would work on her (unless it was *really* good), but I know it would certainly work on other characters I could make.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Radubadu View Post
/signed

Furthermore make it so if we pick certain ears the human ones GO AWAY.

I made a TA/Archery defender and named him Tricky Rabbit (yes after the Trix bunny... I was bored) I can't tell you how annoying it is that his face looks mostly human and that the rabbit ears don't make the human ones go away...
Though I'm sure the Ninja High School Fans appreciate that particular glitch (the Salusian skunk-girls in that have two sets of ears if they go through a metamorphosis to turn more or less human)


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Posted

Quote:
Originally Posted by Techbot Alpha View Post
I got lucky in that the orangey skin tone was just the right colour, and it matched the ears when coloured too, so much so that she does actually look quite fox-coloured. My arguement IC was that, since she started off in-game as looking fully human, that her mutation kicked in a little bit more during a certain event, resulting in the fur and fox ears.

I dont think a full anthro head would work on her (unless it was *really* good), but I know it would certainly work on other characters I could make.
Now, I do have a character ported over from a Scion chat game who has some kitsune blood (originally she just had a kitsune teacher and an affinity for foxes until the GM revealed that she was part kitsune)

Eventually in Scion she was going to get the shapechanging powers to turn into a fox or other forms, so it would be nice to have a simple, non-snarling vulpine head for a fox-version further on along down the line


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"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Quote:
Originally Posted by Sailboat View Post
And beaks. Please.
Yes. Beaks. I've got a character who, when he uses Rise of the Phoenix, turns into a Phoenix. I've got a pretty solid look going, but a real bird head would be ideal.


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Posted

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Originally Posted by Leo_G View Post
Watch your tone, Sam! That's very insulting to many fanged butt cracks of the world. You have to think of their feelings when making such brash comparisons to those horrible monsterous heads.
Ewww, flashbacks to the old WoD Tzimice Clanbook with its fanged orifice of unknown vareity on the cover.


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"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
I got lucky in that the orangey skin tone was just the right colour, and it matched the ears when coloured too, so much so that she does actually look quite fox-coloured. My arguement IC was that, since she started off in-game as looking fully human, that her mutation kicked in a little bit more during a certain event, resulting in the fur and fox ears.
Well, depending on how "realistic" you want to go, you can reasonably fake fur with just skin tone and patterns. Problems come in two varieties, though - if you want to go for a decent enough fur pattern, you lose the ability to use paint-on clothes, as they occupy the same layer as the one you're going to put stripes or a blend on (sat, a white belly), which means you either have to improvise with shirts, jackets, pants, shorts, kilts, skirts and so on, thereby hiding the pattern anyway, or you have to go the old Warner Bros cartoon and just depict characters as "clothed in fur" the same way Bugs Bunny manages to walk around naked all the time.

For my bunny girl, I picked paint-on clothes (specifically, Angelic Plus) since I had enough other weirdness to carry forth the message, specifically large bird-like wings and giant bunny ears. I also went for pink "fur," so the "realism" of such a character was always going to be in question and patterns would not have helped with that. For my panda girl, I went with the Bugs Bunny approach, as hiding her patterns just made her look odd and not like a panda. I also had to make her pretty stocky and chubby, both to give the patterns more room for scale and to make her look a little less like a woman in cosplay gear. Large boots and gloves sealed the deal, and I'm pretty happy with how she came out, though I can't give her alternate costumes due to the amount of things I can't change or hide. But I'm already pushing the limit here.

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I dont think a full anthro head would work on her (unless it was *really* good), but I know it would certainly work on other characters I could make.
That really depends on the kind of "full anthro head" you have to work with. If it's more of the same crap as the Monster heads, then you very much couldn't work with it, but that really doesn't have to be the case. As artists since time immemorial have proven, you can make anthropomorphic heads and faces that still emote in a way that's human-like enough for people to connect with them. I'm not even going to quote furry artists here, even though that's what's easiest to use as an example, and will instead direct you to the old Disney classics like Robin Hood, Talespin and the obvious - Lion King. In this particular case, it's not a question "degrees of humanity," but literally entirely a question of artistic vision, intent and, yes, even ability.

This can be done, but it requires an artist that both CAN make it work and actually WANTS to make it work. I don't doubt Jay's ability to produce this kind of material, but I SERIOUSLY doubt his willingness to, and I know that it's best not to ask an artist to work on material that he dislikes. The results are just never on the same level as the artist's favourite work.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
This can be done, but it requires an artist that both CAN make it work and actually WANTS to make it work. I don't doubt Jay's ability to produce this kind of material, but I SERIOUSLY doubt his willingness to, and I know that it's best not to ask an artist to work on material that he dislikes. The results are just never on the same level as the artist's favourite work.
And thus comes the major problem, Jay has in the past said that he 'hates Furries' and thus would never sink so low as to make any costume parts that could be even remotely considered furryish. What I'm hoping with the fact Jay now has minions, he can pass this on to them since he has an unrational hatred of Furries but for the new hires it's a chance to prove themselves (or possibly usurp Jay from his position since they're more open to compromise than he is...).


 

Posted

Quote:
Originally Posted by Dr_Mechano View Post
And thus comes the major problem, Jay has in the past said that he 'hates Furries' and thus would never sink so low as to make any costume parts that could be even remotely considered furryish. What I'm hoping with the fact Jay now has minions, he can pass this on to them since he has an unrational hatred of Furries but for the new hires it's a chance to prove themselves (or possibly usurp Jay from his position since they're more open to compromise than he is...).
Being relatively new to the game I can only assume Jay is the one responsible for costume design. If so, I can respect his dislike for certain things but isn't his job to give us the options we want? I'm sorry but that's what a job is sometimes especially when dealing with customers... sometimes doing things you don't want to do. This is clearly something that enough people want that it should at least be given consideration and if he can't handle it because of his personal distaste then I agree, perhaps he should be replaced.

How nice to have the freedom to say "I don't want to do that so I'm not going to" and still collect a paycheck.


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
That really depends on the kind of "full anthro head" you have to work with. If it's more of the same crap as the Monster heads, then you very much couldn't work with it, but that really doesn't have to be the case. As artists since time immemorial have proven, you can make anthropomorphic heads and faces that still emote in a way that's human-like enough for people to connect with them. I'm not even going to quote furry artists here, even though that's what's easiest to use as an example, and will instead direct you to the old Disney classics like Robin Hood, Talespin and the obvious - Lion King. In this particular case, it's not a question "degrees of humanity," but literally entirely a question of artistic vision, intent and, yes, even ability.

This can be done, but it requires an artist that both CAN make it work and actually WANTS to make it work. I don't doubt Jay's ability to produce this kind of material, but I SERIOUSLY doubt his willingness to, and I know that it's best not to ask an artist to work on material that he dislikes. The results are just never on the same level as the artist's favourite work.
Indeed, and good linkies too. I was going to use an example from my gallery *coughselfpromotioncough*, but those are just as good. I can't understand the link people have with absolutely anything like that, no matter the context, and can somehow twist it into being something wrong and to be avoided. Still, thats a whole other arguement.

I do agree. I hope Jay was slightly joking at the time, or that his views have eased up a tad. He's definitely got the talent for it (Recent costume pieces support that)


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Radubadu View Post
Being relatively new to the game I can only assume Jay is the one responsible for costume design. If so, I can respect his dislike for certain things but isn't his job to give us the options we want? I'm sorry but that's what a job is sometimes especially when dealing with customers... sometimes doing things you don't want to do. This is clearly something that enough people want that it should at least be given consideration and if he can't handle it because of his personal distaste then I agree, perhaps he should be replaced.

How nice to have the freedom to say "I don't want to do that so I'm not going to" and still collect a paycheck.
While I would not like to see anyone replaced, it is true that most of these requests have been getting made since the game's inception. I know because I've been either part of or the original poster of several such threads since the game's original beta test.

Everytime we get a fairly good size thread going that agrees that such costumes would be useful to making a variety of character concepts. Now, on Champions (which I admit I rarely play anylong) I have to deal with body proportions by Leifield but at least I have some vareity.

Here are some of the available heads (towards the bottom are male heads that seemed substantially different or unavailable to females)



And here (and these really are grotesquely over large Leifield tails, but oh well) are the tails:



This allows me to make the following:

A rather decent kitsune:


A good werewolf:


A dinosaur:


With the shark and toad heads in combination with other pieces I can likely do a good sahuagin or deep one like character. With the stag head a celtic-inspired wild hunts men is possible. And, of course the insect options and the ability to create dinosaurs

And there are plenty of options even beyond the full beast heads allowing for the following characters:

Random


Koi


Gothika


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"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Seeing the larger variety it is tempting to try CO... but then I think about how many posts I see here that say "I'm back!" lol


Global @radubadu
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Hell Runner 35 Fire/Fire brute

 

Posted

Quote:
Originally Posted by Radubadu View Post
Seeing the larger variety it is tempting to try CO... but then I think about how many posts I see here that say "I'm back!" lol
Radubadu, most of the time I log into Champs Online it is to use the character creator in order to make an image for a tabletop or play-by-post game. I haven't actually played the game in months.

I especially like Koi though, trying to get advice on how to reproduce her look in CoH on the Costume Design thread.


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"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Quote:
Originally Posted by Lycanus View Post
Radubadu, most of the time I log into Champs Online it is to use the character creator in order to make an image for a tabletop or play-by-post game. I haven't actually played the game in months.
Just another post to remind me why I haven't tried it yet... thanks! lol


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

Quote:
Originally Posted by Tokyo View Post
Please Devs if you are reading this thread; For all that is good and hairless don't make a furry booster pack.

We don't need City of Furry http://www.youtube.com/watch?v=ck14LKBI9GM
okay, yes, that's creepy, but that's NOT WHAT WE'RE ASKING FOR!

Sheesh, when they added "anime" pieces everybody cried "City of Anime" and "Never"!

But really, the pieces we have now are such that it's easier to make a creepy fur-suit wearing weirdo than it is to make a decent mythological creature with anthropomorphic features.


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"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math

 

Posted

Quote:
Originally Posted by Lycanus View Post
But really, the pieces we have now are such that it's easier to make a creepy fur-suit wearing weirdo than it is to make a decent mythological creature with anthropomorphic features.
Enjoy.
http://www.youtube.com/watch?v=ck14LKBI9GM