Influence cap?
the current infamy/influence cap is 2 billion, and is static from lvl 1.
Ok , Thanks for the quick reply and for you're help.
Nope, it's a hard cap. You can't carry more than 2B on your person.
However, you can bid on nonexistent goods in the market interface. Examples: Level 53 recipes, Market Teleporter inspirations. Your market bids will follow you to the other server, and you can cancel the bids to retrieve the money.
If you use the above method, take the following precautions.
- Make sure you don't already have money on hand when you cancel a bid if the total would cause you to overflow 2B inf on hand.
- Do not create a bid stack that's value exceeds 2B inf. You cannot get part of the stack, so if you try to retrieve it, you get it all, and anything over 2B is lost even if you have zero on hand
- Make sure you are bidding on something that doesn't exist. If you aren't sure and don't have another place to ask that you trust, post a question in the market forum.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
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That's a worthy goal. :3
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
I just ran into this myself. Sold a purple for 250M and lost about 220M because of the cap. Lesson learned.
Must be nice....I doubt I'll ever see the cap unless I get lucky enough to have one of the high dollar PvP recipes drop. No real reason, I'm just not particularly obsessed with accumulating money (and I spend it too fast)
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
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Yeah it's funny how resource caps work in games like these. For instance I'd imagine at least 99.9% of the players of this game will never hit the 2 billion INF cap, yet those 0.1% who do probably all wish the cap was either like 100 billion or non-existent.
Sadly I expect that since this "problem" affects so few people I doubt it'll ever be changed at this point.
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Yeah it's funny how resource caps work in games like these. For instance I'd imagine at least 99.9% of the players of this game will never hit the 2 billion INF cap, yet those 0.1% who do probably all wish the cap was either like 100 billion or non-existent.
Sadly I expect that since this "problem" affects so few people I doubt it'll ever be changed at this point. |
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
99.9% would mean only about 130 people who get to wear the Inf cap. From doing my currency exchange, and helping turn inf into prestige, I have the names of at least 20. From seeing the various threads on the Market forums, I could probably find another 40.
Seems unlikely that I'd know half of the bi-billionaires in the game. Hell, when the market started it turned out that two people I knew were billionaires (they'd built it up to turn into Prestige, then decided the rate sucked.)
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Maybe there are a lot more of us than we thought?
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
A techie tidbit for the day: 2 billion is the upper limit for a signed 32-bit number. If that is why the limit exists it would require changing the data type in every part of the game where influence is referenced. Might explain why it hasn't changed.
A techie tidbit for the day: 2 billion is the upper limit for a signed 32-bit number. If that is why the limit exists it would require changing the data type in every part of the game where influence is referenced. Might explain why it hasn't changed.
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To expand on that:
2,147,483,647 would be 31 bits, the last/first bit to make 32 total would be the positive/negative indicator. This doesn't explain why it caps at exactly 2 billion though, except the Devs probably thought it would be an easier number for people to watch out for?
If they made it an unsigned 32-bit value, it's theoretical limit would be 4,294,967,295 instead. Since Inf can't ever be negative, I don't know why they'd make it signed anyway.
If they're really using signed math, it's probably signed to allow it to be easily mixed with negative values without having to explicitly cast the values to make sure it does the right thing.
Really, though, for people who are bumping into the cap, raising it to 4B from 2B isn't really that effective. Based on how much high-value items sell for, it needs more like a factor of 10 or 100 increase to be something almost no one will bump into again.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
If they're really using signed math, it's probably signed to allow it to be easily mixed with negative values without having to explicitly cast the values to make sure it does the right thing.
Really, though, for people who are bumping into the cap, raising it to 4B from 2B isn't really that effective. Based on how much high-value items sell for, it needs more like a factor of 10 or 100 increase to be something almost no one will bump into again. |
And I completely agree, 4B would surely be reached by anybody that cares about it. We're not saying 10B or 100B wouldn't eventually be reached either, but at least it's not a matter of 1 or two rare sales... and if the cap was raised, so would the prices, so you'd run into the same issue soon enough anyway. lol
I tend to not give a darn about influence unless there's something specific I want to buy, at which point I start selling crafted common IOs for a neat 200K-400K profit per IO (I have every recipe memorized) and doing lots and lots of TFs to buy expensive recipes with merits, for 500K-750K per merit (LOTG 7.5s, Miracle +Rec, etc). I can easily get a billion inf in less than a month that way. The only reason I never hit the cap is that I buy whatever I want (Panacea sets, the last time; bought the last one, a Panacea: Heal for a billion last week, the bid is still listed in Wentworths) and then go back to playing regularly without caring much for influence.
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I just ran into this myself. Sold a purple for 250M and lost about 220M because of the cap. Lesson learned.
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Might be noteworthy to put this into the Suggestions forum. If you are at the inf cap, it should notify you and hold the difference until your toon can carry it. This is similar notice to you being unable to get salvage/insps/recipes/ehancments if your toon is "full".
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I actually tried that before. I lost about 500mil transferring inf between toons on a dumb mistake and sent in a petition about it. I got a e-mail saying there was nothing they could do about it.
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The GMs will fix a problem caused by a system error or oversight. They will not give your money back because you bought the item you were bidding on via the market, even if you meant to buy it from a different person than you actually did.
@Roderick
I'm trying to gather all the influence I have on Freedom to put on one toon.I can't seem to get any more than 2 billion, Is this normal for a lvl 3 toon or does it scale up as I lvl?
Thanks