Oil Slicks and EMPs
EMP arrow only does damage if the target is electroinic, I.E. a robot of some kind
So no it won't light an Oil slick.
Sadly TA has no way of lighting is own oil slick. That must come from your secondary(for defenders0 or your primary(for trollers).
Lornac
Mighty Lornac lvl 50 Fire/fire/Flame Blaster
jarlxaz Lvl 50 Claws/regen Scrapper
Beware the Bowtie lvl 50 Dual blades/willpower brute
Static Guardian lvl 50 FF/Elec Defender
and a few others
And for Masterminds, your Commando can set it on fire. However, the Scirocco set for MMs works BEAUTIFULLY with Oil Slick, as all of the patron powers for MMs in that set do energy damage...
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
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378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
If I remember corrrectly its energy and Negative energy attacks that will light it, in addition ot the obvious fire attacks. One of the origin attacks(magic I believe) does energy dmg and will light it.
Level 50s: to many to remember at this point
Yes, Energy/Negative Energy attacks work too (Scirocco's set does Energy damage).
Also, unexpected perk - Oil Slick can be targeted by Darkest Night AND by Twilight Grasp. (Hubby was quite surprised to realize he was healing people off my Oil Slick.)
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Negative energy doesn't light it, actually. It would make a lot of those TA/Dark Defenders I keeep hearing about happy if it did, though.
Actually both the Magic and Tech origin attacks do energy damage.
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Basically, your choices for lighting if you don't go Tech/Magic are as follows
Controllers:
Fire Control (duh)
Illusion Control (phantasm can light it)
Fire Epic
Primal Forces Epic
Defenders:
Archery - Blazing Arrow
Assault Rifle - Flame Thrower, ignite
Electric Blast
Energy Blast
Radiation Blast
Electric Mastery
Power Mastery - though not until Total Focus
Corrs
Archery
Assault Rifle
Electric blast
Energy blast
Fire blast
Mu Mastery
MMs
Mercenaries
Ninjas
Robotics
Thugs
Mace Mastery
Mu Mastery
No
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo
I think you underestimate our fools, sir.
Why /duel is a bad idea
As little sense as it'd make, I'd be all for making the Oil Slick a robotic entity so TA has an internal, if highly infrequent, way of lighting OSA via EMP.
Well, where do you think the oil came from in the first place?
http://www.fimfiction.net/story/36641/My-Little-Exalt
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize
Well, where do you think the oil came from in the first place?
|
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Procs. You'd be surprised how often the "chance of energy" damage hits and lights 'er up if you have it in TT. I have it in TT and NightFall on mine and just shoot in the vicinity of the Oil slick. I do have the origin power for backup when they don't work after a couple shots though.
|
Still, i'd rather make sure i had an origin power as backup than counting on a proc to work every time i need the slick lit. Faster cycle time and all that.
Dr. Todt's theme.
i make stuff...
Still not the same as the negative energy lighting oil slicks, but it does make the combo more workable. Also, by that standard you could be using Ice Blast to light Oil Slick by slotting the proc into its AoE's.
Still, i'd rather make sure i had an origin power as backup than counting on a proc to work every time i need the slick lit. Faster cycle time and all that. |
Another option is sonic does energy/smashing if you want your attacks to light it without a proc, ta/son should be able to do it. TA/Rad should too, a lot of their attacks are energy based.
I know that energy can ignite the oil slick, except when it bugs up. What I meant to ask was is there any thematic reasoning that EMP can't ignite the oil slick, outside of it not being a robotic entity.
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Because an electro-magnetic pulse wouldn't ignite oil?
http://www.fimfiction.net/story/36641/My-Little-Exalt
Good enough reason, realistically, but then again realism doesn't seem to hold much water in this game.
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this.
Basically, your choices for lighting if you don't go Tech/Magic are as follows Controllers: Fire Control (duh) Illusion Control (phantasm can light it) Fire Epic Primal Forces Epic Defenders: Archery - Blazing Arrow Assault Rifle - Flame Thrower, ignite Electric Blast Energy Blast Radiation Blast Electric Mastery Power Mastery - though not until Total Focus Corrs Archery Assault Rifle Electric blast Energy blast Fire blast Mu Mastery MMs Mercenaries Ninjas Robotics Thugs Mace Mastery Mu Mastery |
Earth Control - Volcanic Gasses
Sonic Blast
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I was talking with a friend today about the Trick Arrow set, mostly Oil Slick Arrow and an interesting question came up, should the EMP Arrow be able to ignite the Oil Slick Arrow?
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Lotro (Landroval): Bloodmoore, Colewin, Dunefoot, Gamergard, Linfeld SMT: Corpsemonger, Author, Mock2Doc