Walk for your lives!


Angryellow

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Well, yes Walk actually puts a hard cap on movement speed, so that there's no way possible to increase it. However, while Walk is toggled on, all powers are grayed out, similar to being in Studio B of the AE buildings. Thus, the Run speed is shut off, but so is every other benefit from the power. (doesn't matter how good your recovery is, if you're not using any of it beyond whatever Walk costs)

Okay, I get it - so you're not going to do a speeded-up version of Walk if SB'd, you'd still walk at the Walking pace, and unable to use or benefit from any powers or buffs.

Not really super-useful as a speed-nerf for SB, then...that makes more sense to me, thx M_I.


 

Posted

Hey BaBs.

Now that we have a walking animation, can we do away with some of the rooting in other powers that really DON'T require rooting? Or at least reduce the movement supression a bit?

Because hitting someone and going "ONE mississippi TWO mississippi THREE mississippi FOUR mississi...I CAN MOVE!" sucks.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Well, yes Walk actually puts a hard cap on movement speed, so that there's no way possible to increase it. However, while Walk is toggled on, all powers are grayed out, ...
Yup... Hardcap of 3.09 mph - - - in actual test, SB 0 effect
Quote:
Originally Posted by Angryellow View Post
Just tested the new walk, and why do the female characters have their helluva nerve to be switching their butts just as cute as they wanna be?

Yeah nice.... just checked on a female alt...
That Walk is HAWT!



ETA: Dang! I am gonna hafta go back and log on to test again....
forgot to check out Walk on a Huge Alt!

.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
I wonder if this is like a test for the next stage in PvP - a Zoolander-style walk off?
aaaaugh. my BRAIN. you've HURT my BRAIN.


 

Posted

Quote:
Originally Posted by Hyperstrike View Post
Hey BaBs.

Now that we have a walking animation, can we do away with some of the rooting in other powers that really DON'T require rooting? Or at least reduce the movement supression a bit?
Sounds reasonable.
Although there is absolutely no connection between travel suppression and the addition of a walking animation toggle.

....hmm, i can make similarly relevant pairings as well.
"Now that we have fudge ripple ice cream, can we do away with the additives that give natural gas a distinctive bad odor? Or at least make it mintier?"

Quote:
Because hitting someone and going "ONE mississippi TWO mississippi THREE mississippi FOUR mississi...I CAN MOVE!" sucks.
Your first part sounds reasonable (sort of), but only if this sentence is intended as a general complaint with no relation to the previous request. Otherwise you're really not getting it.



Out of curiosity, when power customization was announced, did you post,
Quote:
Hey BaBs.

Now that we have power customization, can we do away with some of the rooting in other powers that really DON'T require rooting? Or at least reduce the movement supression a bit?
How about when IO's were first added?


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
I tried to animate that bug away, but no luck so far. I'll keep you updated on my progress on that front.
Pwned! Or Owned! Or whatever.


 

Posted

Quote:
Originally Posted by stever View Post
Yeah nice.... just checked on a female alt...
That Walk is HAWT!
It's a very "heels" style - can't really walk like that in flat soles, unless you're on tiptoes


Quote:
ETA: Dang! I am gonna hafta go back and log on to test again....
forgot to check out Walk on a Huge Alt!
That ones more "hulk" than "heels"


@Golden Girl

City of Heroes comics and artwork

 

Posted

The animations are freakin' sweet, and the face the camera walk is actually IMHO superior to any alternative. It is a perfect balance for each of the body types (don't get me started on the perfection of the Female walk), and great animation overall. The only hiccup I can find is walking backwards (the cool camera facing one) while walking left/right and transitioning directly to walking backwards (diagonal backwards into straight backwards). The rest of it is so good, it hurts me to even point out that itsy bitsy hiccup, and I apologize.

TL;DR - Pure Elation (pulp-less, from Concentrate)


NCSoft will be getting no more of my money and my GW2 purchase was halted the day of the announcement. I'm a loyal and very profitable customer. I hope to return to giving them all of my money, should CoH survive.

 

Posted

went to check out Huge...

Quote:
Originally Posted by Golden Girl View Post
...That ones more "hulk" than "heels"
Yup.
A little more muscle-bound arms swinging wide to the side thing.

At least your head doesn't slip down into your shoulders like the Huge run . . .



And I agree with everything SurgePoint said there.

.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
It's a very "heels" style - can't really walk like that in flat soles, unless you're on tiptoes

That ones more "hulk" than "heels"
The small female walk looks really wrong with enforcer boots... Doesn't look so bad on larger female bodies though. However, I think BaB's has said that animations aren't, and probably can't be tied to costume parts... without giving him, PhoysB, Castle, Positron, and everybody else who works on the code / design migraines the size of a former manager's ego.

So oh well, have to live with making sure I pick the high-heels for a walking costume.


 

Posted

Quote:
Originally Posted by je_saist View Post
The small female walk looks really wrong with enforcer boots... Doesn't look so bad on larger female bodies though. However, I think BaB's has said that animations aren't, and probably can't be tied to costume parts... without giving him, PhoysB, Castle, Positron, and everybody else who works on the code / design migraines the size of a former manager's ego.

So oh well, have to live with making sure I pick the high-heels for a walking costume.
Well, you can walk like that with flat soles in RL, but it doesn't come as naturally, as you don't need to make quite the same stride if you're not in heels.

And the animation also looks good on flat soles if they're on normal sized avatars.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by stever View Post
went to check out Huge...

Yup.
A little more muscle-bound arms swinging wide to the side thing.
It makes him look like he really means business


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Hyperstrike View Post
Hey BaBs.

Now that we have a walking animation, can we do away with some of the rooting in other powers that really DON'T require rooting? Or at least reduce the movement supression a bit?

Because hitting someone and going "ONE mississippi TWO mississippi THREE mississippi FOUR mississi...I CAN MOVE!" sucks.
Movement suppression is from the power system.

Not sure which powers you're referring to that cause rooting, but don't really require rooting.


 

Posted

This post exists solely so that I may again state my elation, but also for the first time despite being around since 2005:

First. Post. After. Red. Name.


NCSoft will be getting no more of my money and my GW2 purchase was halted the day of the announcement. I'm a loyal and very profitable customer. I hope to return to giving them all of my money, should CoH survive.

 

Posted

No real point to this. I've just never done it before. First post after a red name.

Arg... and I typed too much superfluous stuff so I lose... ;pp


 

Posted

*snickers*

Do Not Taunt Happy-Fun Red Name

Taunting Happy-Fun Red Name may result in all avatars suddenly wearing pink tutus or orange jumpsuits.

First posting after Happy-Fun Red Name may also result in unintentional costume changes and random Hamidon Spawns.

Please enjoy your Happy-Fun Red Name responsibly.


 

Posted

It seems stable, push it to Live...




...like yesterday.


NCSoft will be getting no more of my money and my GW2 purchase was halted the day of the announcement. I'm a loyal and very profitable customer. I hope to return to giving them all of my money, should CoH survive.

 

Posted

Walk looks very much awesome. I'm used to jogging around the city's streets while chatting in the global channels, and now I can actually go for a very relaxed stroll while chatting. This will really let me appreciate the zones more.

That said, if you get in a water surface while walking, you'll keep on walking on the water, which is probably not intended. Screenshot here. If you get in the water, activate walk, then swim, you swim around very nice and slow.

Edit: since you're stalking this thread, who should I nag about getting rid of the pet names over their heads? What I mean is, in Options/General/Reticle, you can disable showing the names of players and NPCs until you mouseover/select them, but there's no such option for pets, their names are always visible ruining my view of the battle.


www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!

 

Posted

Quote:
Originally Posted by Leandro View Post
That said, if you get in a water surface while walking, you'll keep on walking on the water, which is probably not intended. Screenshot here. If you get in the water, activate walk, then swim, you swim around very nice and slow.
That's "in", not "on"

I've heard walking on water is a dev only power


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
That's "in", not "on"

I've heard walking on water is a dev only power
I'm never going to get the difference between "in" and "on". In my native language, both are "en". I make the distinction that "in" = inside, "on" = on top of, but in this case I'm neither completely covered with water nor walking on top of it.


www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!

 

Posted

I laughed at the tag: "the walkin dudes cometh"


 

Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
I tried to animate that bug away, but no luck so far. I'll keep you updated on my progress on that front.
Marvelous snappy answer, worthy of Al Jaffee himself.