Is this wrong?
The market's been in the game for quite a while and this trick isn't new. If the designers considered it "wrong", they'd have fixed it by now.
This actually belongs in The Market & Inventions forum.
And if you check it out a bit, you'll arrive at the answer to your question.
The only things I see wrong with that is
1) you just told everyone your 'niche'
2) and you should bid in advance for salvage to pay less and make more inf.
There are a whole lot of recipes --> crafting to make profit from. Its great
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
There is a demand, and you are supplying it.
If you were doing something WRONG, you wouldn't be making any money.
There is a demand, and you are supplying it.
If you were doing something WRONG, you wouldn't be making any money. |
It's like asking if it's wrong in real life to buy some silver and precious stones, craft it into jewelry and then sell it for more than the materials cost.
No. It isn't.
Dr. Todt's theme.
i make stuff...
I have a question, is it wrong to buy mostly cheap recipies on the market, buy the somewhat expensive salvage (in some cases, ie. 3 mil. a piece-ouch), and then craft the recipies and make a profit on the market?
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That is the only objective answer I or anyone else can give you. Whether it is wrong is a subjective matter. Ultimately, the only person who can answer that question for you is you.
What you describe is the part of the game that never gets boring for me, as the market always varies and you have to take into account the minds of humans, instead of mindless enemies on maps you have been on before.
I assume its the closest I will get to PvP :-)
Buy low, sell high.
If you were doing it the other way it would be wrong.
Here's the answer from one marketeer: People trade inf for convenience.
If someone enjoys the high-level game (say they run a STF every day whether the world needs saving or not) they will, as an inevitable consequence of that, make a tremendous amount of influence. If they have 500 million inf and three empty slots, they don't CARE if they're overpaying by a couple million. It's quicker and easier to pay a little extra and get back to what they were doing.
This happens on all sorts of scales. You, yourself, when you're paying 3 million for one piece of salvage, probably don't care if you pay 5,000 or 50,000 for another piece. Someone's buying those for 5K and selling to you for 50K. They're happy and you don't care.
I do some currency exchange- people give me influence and I give them infamy, keeping about 10%- and I can tell you that there are people out there with at least four billion inf. They said they had a net worth of 20 or 30 billion, but I only personally moved four billion of it.
I put something up on the market once for 32 million and the next day someone had bought it for 45 million. Not an existing bid- someone looked at the market, saw one for sale, and their FIRST GUESS was 13 million higher than my sale price. That day I realized that some people are really, really happy to give me their money.
And I'm happy to take it.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Wrong place to be asking and talking about this.... besides common sense says it isnt wrong lol
It's also not 'wrong' to buy recipes for really cheap, and then vendor them... Not the most efficient method of generating inf, but if you don't have much to start your other inf generating activities... (just leave at least 5 on the market... someone might need one eventually.)
"My inner mind has become a reality-cracking overgod. He torments me! Help!"
It's also not 'wrong' to buy recipes for really cheap, and then vendor them... Not the most efficient method of generating inf, but if you don't have much to start your other inf generating activities... (just leave at least 5 on the market... someone might need one eventually.)
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It's not wrong, but it angers me. Not that you're doing it, but because there's people who pay so much more for a crafted item. Just hurts my head at times.
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Chief Hamster of the Fist of Justice / Shadows of Victory
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Rock, rock on Hamster.
It's not wrong, but it angers me. Not that you're doing it, but because there's people who pay so much more for a crafted item. Just hurts my head at times.
__________________ Currently listening to Travers & Appice's It Takes a Lot of Balls |
(ed.gr.)
It's not wrong, but it angers me. Not that you're doing it, but because there's people who pay so much more for a crafted item. Just hurts my head at times.
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For example, say there is a recipe that sells uncrafted for 2000, but one of the components is a Platinum, which may be currently valued at 5,000,000. Would the crafted recipe then selling for over 5,000,000 still anger you? Or would you be angered if the crafted item sold for 2,000,000 (due to the seller foolishly taking the risk by listing for well under what it cost to craft)?
Personally, if the last 5 show that an item is not worth my investment to craft (at least if the uncrafted version is ultra low), then to the vendor it goes. And with salvage (common and uncommon), if players are not willing to make a better offer than the in game vendors, well then, too bad so sad. Transaction slots are not unlimited, and those get used for things that are worth my time. Rares get hoarded in the vault and in the storage bins, since I am always needing a wide variety of those anyway.
What you describe is the part of the game that never gets boring for me, as the market always varies and you have to take into account the minds of humans, instead of mindless enemies on maps you have been on before.
I assume its the closest I will get to PvP :-) |

You know, I can understand a certain... Premium for the lazy. But if the combined price for the components and crafting fee is, say, 5 million, the crafted item going for 13 million is just, well, a bit goofy.
Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
You know, I can understand a certain... Premium for the lazy. But if the combined price for the components and crafting fee is, say, 5 million, the crafted item going for 13 million is just, well, a bit goofy.
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Its also why I stick to commons. I just buy the crafted commons as I need them and completely ignore everything else unless I'm just selling things I pick up.
Anything beyond that I bribe my other half to do crafting slotting for me.
The whole process just annoys me, its like being at work with the spreadsheets and the components, and market finagling... and things not being available, or buying the wrong thing or to many of something, or grrr

I'll pay the premium I'm loaded anyways

"My inner mind has become a reality-cracking overgod. He torments me! Help!"
I dunno, I think it's OK when I make a mistake and make two enhancements in the same set that I can sell one I made for 400k for 1.5m.
And this happens more than you'd think. I start doing recipes and then say, "Gah, I've got to do something real." and forget where I was.
Shh.... or they'll stop paying 750+k for the memorized common IO's that cost me 275k (probably less) to craft.
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Bids and waiting a day ftw. Even i'm not -that- impatient. I'm just lazy, and full of anger.

I have a question, is it wrong to buy mostly cheap recipies on the market, buy the somewhat expensive salvage (in some cases, ie. 3 mil. a piece-ouch), and then craft the recipies and make a profit on the market? For instance if I buy three lockdown +2 mag recipies when I have 16 mil. inf. when I sell them I make a profit of almost 2x what I had before. I am wondering this because is it draining up the market of rare recipies and salvage or is it just wise business. So is it wrong or just a good inf. making plan?