Sniper Rifle


Darth_Vernon

 

Posted

Ok so Im making a new concept toon. Im wanting to get the most damage out of sniper rifle as possible and make it a useful attack. Here is my thought process, I dont have mids at work so I wont be included any slot info, although Im sure the Set I/Os are all good.
Starting w/ AR/Nrg using only the bullet attacks (burst, slug, sniper, full auto). Will have power boost, boost range.

Im going to take stealth, CJ, Hasten, Assault.

Im wondering how much damage can be done per shot. I think I can get about 15-20% damage upgrades from set bonuses. Can anyone w/ Mids do a quick number crunch to see what the Max damage it can do? I want to try and one show bosses, or get pretty darn close to it. Thanks


 

Posted

I assume you'd also take build up? if so, let's just run the damage boost (assault, build up, and 20% in bonuses) through the damage numbers, assuming 3 dmg SO's worth of enhancement slotting.

Sniper rifle:
BU active:
Range: 239.4
Damage: 561.94

BU inactive:
Range: 239.4
Damage: 389.24

of course these are numbers at level 50. You'll one shot minions, put a huge dent in Lts (one shotting some), and give bosses a bad time.



Celtech Main Site
My DA Profile

 

Posted

Targeting Drone increases the damage of a sniper rifle. I remember reading that a while ago is some patch notes. I don't remember the increase %.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

Posted

Quote:
Originally Posted by Shred_Monkey View Post
Targeting Drone increases the damage of a sniper rifle. I remember reading that a while ago is some patch notes. I don't remember the increase %.
True, although no idea either on the increase.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
True, although no idea either on the increase.
If mid's is correct (it usually is) at level 50 there's an additional 33.5 lethal damage if targeting drone is active... unenhancible. That unenhanceible flag is going to make it pretty minor late in the game, but the OP was asking for the absolute maximum, so add 33.5 to those numbers if you're running targeting drone.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

Posted

Yeah. An AR/Dev with Assault, 95% Enhancement, 20% Set Bonus and Targeting Drone will be getting ~422.89 damage out of Sniper Rifle

Which is just shy of one-shotting a level 50 minion (430 HP).


Head of TRICK, the all Trick Arrow and Traps SG
Part of the
Repeat Offenders

Still waiting for his Official BackAlleyBrawler No-Prize

 

Posted

Yes before taking into account build up, aim, power boost, boost range ect.


 

Posted

Drop a proc in there and it will frequently one shot minions from that boost of damage. Doesn't always happen, of course, but it's a nice bonus. It occurs quite frequently for my blasters with Snipe powers and a proc slotted.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Originally Posted by Darth_Vernon View Post
Yes before taking into account build up, aim, power boost, boost range ect.
Well... yes. If you're an Assault Rifle/Devices Blaster, you wouldn't have any of those anyway.


Head of TRICK, the all Trick Arrow and Traps SG
Part of the
Repeat Offenders

Still waiting for his Official BackAlleyBrawler No-Prize

 

Posted

Device if your going for damage output is pretty weak to take with AR.. I'd rather have a 10 sec 100% boost when i want it than a flat 33% at all times Sniper Rifle is a front loaded weapon. You wana hit them so hard they can turn to see who shot them. Sniper Buckshot can almost 2 shot some Orange Minnion lvl mobs and I don't have a proc in it yet.


 

Posted

My level 50 AR/EM blaster just did 602.39 points of lethal damage against a lvl 50 Harlequin Juggler, using Assault + BU + Sniper Rifle. My Sniper Rifle power is only 5 slotted, with 5 Sting of the Manticores, one of which is a toxic proc, which was not included in the previous attack on the Carnie minion. Most of the time when it does fire off, the minion is already dead. But it helps against lethal resistant mobs, like Malta. That when the proc comes into play. And quite frankly, thats when you need it.

Tackling a group with just a lt + 3 or 4 minions, Assault + BU + Sniper Rifle, the lieut., then Full Auto the group. They all fall down about the same time. This is assuming you're not fighting a group that has a ton of lethal resistance.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

Quote:
Originally Posted by Largo View Post
My level 50 AR/EM blaster just did 602.39 points of lethal damage against a lvl 50 Harlequin Juggler, using Assault + BU + Sniper Rifle. My Sniper Rifle power is only 5 slotted, with 5 Sting of the Manticores, one of which is a toxic proc, which was not included in the previous attack on the Carnie minion. Most of the time when it does fire off, the minion is already dead. But it helps against lethal resistant mobs, like Malta. That when the proc comes into play. And quite frankly, thats when you need it.
Well, yeah, but Carnies are weak to Lethal damage by 20%.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

friend's AR/EM Blaster takes advantage of having huge range, Boost Range + Dam/Range HO's is gross


 

Posted

I bet he can't even see the foe huh, just the target window. lol nice


 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Well, yeah, but Carnies are weak to Lethal damage by 20%.
Yeah Sam its like we're shooting girls. But remember, they'll steal your mojo and mess with your mind if you let them get too close.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian