Help with /Sonic


BrandX

 

Posted

...anyone know the best single target attack chain for a /Sonic?

Looking at Shriek, Scream and Shout...they all seem to be pretty close to Damage Per Second.

Shriek - Scream - Shriek - Shout - Repeat, I think is the way to go, but looking for varification.

Thanks in advance.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

The thing about Sonic's Resistance debuff is that the debuff from a single power WON'T stack with ITSELF (so casting shriek twice in a row, or while it's debuff effect is still active, wont give an opponent -40%, it'll just stay at -20). Also, the higher tier a power is, the longer its debuff lasts. So you want to start with your strongest attack (Screech, debuff duration 10 seconds) and work your way backwards, so that by the time you get to Shriek (duration 5 seconds), the opponent will have -100% resistance debuff. Continue to chain the 5 attacks in a backwards order and you'll be able to maintain that 100% debuff for the entire fight.

(This is going with the thinking that capping your foe's damage resistance is better than the extra few points of damage you get per minute by chaining attacks that, in any other set, would constitute an "optimal" chain.. I say effectively doubling your damage is better, even if the attack chain feels awkward)


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
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Posted

Quote:
Originally Posted by BrandX View Post
...anyone know the best single target attack chain for a /Sonic?

Looking at Shriek, Scream and Shout...they all seem to be pretty close to Damage Per Second.

Shriek - Scream - Shriek - Shout - Repeat, I think is the way to go, but looking for varification.

Thanks in advance.
I just alternate shriek and scream. I have shout in some builds but only because the builds are low in recharge. As for a third attack, that's usually howl (which is my opener when teaming).


 

Posted

Quote:
Originally Posted by EmperorSteele View Post
The thing about Sonic's Resistance debuff is that the debuff from a single power WON'T stack with ITSELF (so casting shriek twice in a row, or while it's debuff effect is still active, wont give an opponent -40%, it'll just stay at -20).
This is false. They self stack. You can prove this even at low levels without a lot of recharge by using scream twice in a row without any other powers. The damage will go something like 8, 10, 10, 10 and then 10, 12, 12, 12.

And yes, shriek, scream, shriek, shout is the best single target damage you can get while solo. If you're on a team against a single target screech will be better than shout.


 

Posted

shriek, scream


 

Posted

OP: Thank you for a thread on secondaries! So many great defender powers get overlooked because people don't talk about them.

Quote:
Originally Posted by Garent View Post
And yes, shriek, scream, shriek, shout is the best single target damage you can get while solo. If you're on a team against a single target screech will be better than shout.
Yep, we can't overstate the importance of Screech as a "hard single target" debuffer in a team. Screech takes a well-defendered team from cutting through AVs like butter, to cutting through AVs like hot butter.

Quote:
Originally Posted by City of Data
Screech
RES(All Types) -20% for 12s
And you better believe that's stackable.


 

Posted

The powers DO self stack?

Well crap, that's kinda over-powered. I'm'ma test this later with the enemy scanner temp power, but, yeah...


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

So, what I'm hearing is I should work Screech into my Dark/Sonic build. >.>


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

The Sonic power that doesn't self-stack that a poster above may be thinking of is Sonic Siphon from Sonic Resonance.

As for a /Sonic Attack attack chain - I didn't see any specification of whether this was solo or team. If team oriented, then Howl must be incorporated.

Screech is great. As mentioned above, it's great for hard targets and also for annoying Lieuts and below that you need to take out of a fight NOW (Sappers, Comm Officers, etc).

Since this is the Defender forum, I'll say that my ST attack chain is Shriek and Scream. On a Sonic/ Blaster I do take Shout but not my Defs.

/Sonic is full of goodies. I wouldn't call anything a dog, or "must skip". Shockwave is very good at what it does, AOE kb. If you don't like AOE (cone) kb, then don't take it but if you know when to use it, it does what it's supposed to do quite well. Also you can get the sweet bonuses from Kinetic Crash.

Siren's Song is another that folks may advise to skip but again, it can sleep mobs a LONG time, 1 minute 30 seconds enhanced. The Purple sleep is cheap when you get to 50 and, along the way, the sleep set with the 6.25% recharge bonus (I forgot the name) is trivially cheap.

Sadly it's hard for a Def to take all the powers in a blast set. I would from /Sonic if I could, but invariably there's something else I need more.


Global = Hedgefund (or some derivation thereof)

 

Posted

Quote:
Originally Posted by EmperorSteele View Post
The powers DO self stack?

Well crap, that's kinda over-powered. I'm'ma test this later with the enemy scanner temp power, but, yeah...

Well there you have it. Defenders do too much damage.

NERF Defenders!
























...j/k


 

Posted

Hi guys, I'm am having simlar trouble on power choices with a Cold/Sonic. I'm primarily going for damage, but it's a very tight build. Would it be dumb to skip Shout and simply cycle Shriek, Scream and Howl on a high recharge build? Would skipping Shout severely effect my damage output?

Thanks in advance, and for all the previous replies!


@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr

 

Posted

Quote:
Originally Posted by _Tux__EU View Post
Hi guys, I'm am having simlar trouble on power choices with a Cold/Sonic. I'm primarily going for damage, but it's a very tight build. Would it be dumb to skip Shout and simply cycle Shriek, Scream and Howl on a high recharge build? Would skipping Shout severely effect my damage output?

Thanks in advance, and for all the previous replies!
Well, doing the math (using arcanatime)...DPA, none of the attacks seem to be that different from each other...

Shriek, Scream, and Shout are pretty close to each other. 25.###, 25.###, and 26.### respectively (if memory serves, but still, they weren't very different)...and since they all do -20% resist, keep the damage going.

I personally don't know how much +RCH you'd have to get however, to chain Shriek and Scream.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Well, doing the math (using arcanatime)...DPA, none of the attacks seem to be that different from each other...

Shriek, Scream, and Shout are pretty close to each other. 25.###, 25.###, and 26.### respectively (if memory serves, but still, they weren't very different)...and since they all do -20% resist, keep the damage going.

I personally don't know how much +RCH you'd have to get however, to chain Shriek and Scream.
He can also go shriek, shrek, scream. Or shriek, scream, electric fence


 

Posted

ive posted a ridiculous 5-6 attack chain including BU and soemthing else long ago.... its a matter of unburying it in here.....

the entire chain is stacked....
i'll create a new topic so its easily referenced....


 

Posted

When it all comes out in the wash a chain of
shriek>scream>shriek>dominate is about as good as it gets
apoc proc in shriek
unbreakable proc in dominate

Remember that the only way to boost procs is through -res, which sonic just happens to excel at. Purple procs in a build with high -res are amazing. I've see the apoc proc go off for ~200 damage on my storm/sonic. In shriek used every ~2.6 seconds or so with a 33% of firing. yes please.

However, it requires +292% rech in dominate, which is... a challenge

shriek>scream>shriek>efense w/ trap of hunter proc is good too.

You can't seamlessly run shriek>scream.

Mixing in shout ends up with high damage, but shout locks you out of all other powers and requires even shorter range. It's a good choice if you are on a budget, or while leveling, and/or don't want efense.

On teams it is all about howl spam, use it every time it is up provided there are multiple targets.


 

Posted

I'd do something like this build if I wanted a max damage sonic chain.

shriek>scream>shriek>(0.03 gap) dominate

This toon would put most scrappers to shame for raw dps and tear through AV's like a hot knife through butter.

Without actually checking I'll say easily hitting 180 dps (very easily I'm thinking) before adding in LR for hard targets.

34.4% ranged def + RI = 41.5 ranged def. It's enough to handle most AV's.

Click this DataLink to open the build!


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Posted

Quote:
Originally Posted by _Tux__EU View Post
Would it be dumb to skip Shout and simply cycle Shriek, Scream and Howl on a high recharge build? Would skipping Shout severely effect my damage output?
If you have a high recharge build then shriek, scream, shriek, repeat is plenty good.


 

Posted

Quote:
Originally Posted by Frosticus View Post
When it all comes out in the wash a chain of
shriek>scream>shriek>dominate is about as good as it gets
apoc proc in shriek
unbreakable proc in dominate

Remember that the only way to boost procs is through -res, which sonic just happens to excel at. Purple procs in a build with high -res are amazing. I've see the apoc proc go off for ~200 damage on my storm/sonic. In shriek used every ~2.6 seconds or so with a 33% of firing. yes please.

However, it requires +292% rech in dominate, which is... a challenge

shriek>scream>shriek>efense w/ trap of hunter proc is good too.

You can't seamlessly run shriek>scream.

Mixing in shout ends up with high damage, but shout locks you out of all other powers and requires even shorter range. It's a good choice if you are on a budget, or while leveling, and/or don't want efense.

On teams it is all about howl spam, use it every time it is up provided there are multiple targets.
This is a much bigger chains available than the conventional 4 attack chain most peeps think to do..... having a HARD time finding the original attack chain post ( possibly dated between 10/08 - 5/09) and its not picking up on a specific "poster" search either. It was a copy/pasted information from an original post i put up on a previous sg site, which i dont have access to anymore lol.... will have to re-research the attack chain

but it includes your stun single target and also your cone and the standard singles plus aim and PBU i ending w/ TF if you went that route, for a 5-6 attack chain combo


 

Posted

Thanks very much for all your info and opinions guys!

Just playing around with Mids, and I reckon I can achieve ~50% recharge realitively easily without LotGs, which I guess will eventually be added in

I think the Shriek>Scream>Shriek>Dominate chain looks nice. Obviously I'll be spamming Howl around this for most of my playtime (in large teams), so that chain doesn't need to be totally seemless. So this will hopefully work out well, with no major flaws?


@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr

 

Posted

Quote:
Originally Posted by PHlRE View Post
This is a much bigger chains available than the conventional 4 attack chain most peeps think to do..... having a HARD time finding the original attack chain post ( possibly dated between 10/08 - 5/09) and its not picking up on a specific "poster" search either. It was a copy/pasted information from an original post i put up on a previous sg site, which i dont have access to anymore lol.... will have to re-research the attack chain

but it includes your stun single target and also your cone and the standard singles plus aim and PBU i ending w/ TF if you went that route, for a 5-6 attack chain combo
This sounds like it was being constructed on the faulty assumption that the attacks do not self stack. It also sounds like a "burst" chain rather than a dps chain for it to include pbu and tf.

TF won't be included in a dps chain. It's dpa is fine, but it results in the -res stacking being heavily weakened.

Screech is used on heavy targets in a team because it lets you stack higher peak -res and forcemultiply your teammates more. But solo the damage gained by the extra 20% -res usually isn't enough to offset the damage lost during the cast time it occupies unless you are working with some sizable gaps.


 

Posted

Quote:
Originally Posted by EmperorSteele View Post
The powers DO self stack?

Well crap, that's kinda over-powered. I'm'ma test this later with the enemy scanner temp power, but, yeah...
I'm of the opinion that Screech (mag 3 stun and stackable -20% resist for 12 seconds) is fine and Sonic Siphon (unstackable -30% resist for 30 seconds) is kind of crummy. I guess it depends on point of view. I wonder which of the two is more often skipped among defenders.


 

Posted

Quote:
Originally Posted by EmperorSteele View Post
The thing about Sonic's Resistance debuff is that the debuff from a single power WON'T stack with ITSELF (so casting shriek twice in a row, or while it's debuff effect is still active, wont give an opponent -40%, it'll just stay at -20). Also, the higher tier a power is, the longer its debuff lasts. So you want to start with your strongest attack (Screech, debuff duration 10 seconds) and work your way backwards, so that by the time you get to Shriek (duration 5 seconds), the opponent will have -100% resistance debuff. Continue to chain the 5 attacks in a backwards order and you'll be able to maintain that 100% debuff for the entire fight.
Nope, the debuff stacks on itself (just like Rad's -def stacks, Dark's -tohit stacks, Ice and Psi's slows stack, etc.). Given enough recharge slotting and maybe even a little from set bonuses, Shriek->Scream->Shriek->Shout is your best bet.


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Posted

you want to refer to this thread i started for you and everyone else for easy & quick spotting/reference......
***Defender's Sonic Attack chains***
http://boards.cityofheroes.com/showthread.php?t=195250

feel free to add more information, testing, or questions


 

Posted

On the subject, is there a cap to -resist? If so what is it?


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