getting earlier badges???


Abraxxus

 

Posted

I just wish they would do the same for the older halloween badges as the christmas ones, and have something to hand in to get them.


 

Posted

Quoting Snow Globe here.

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...it would be acceptable for the developers to change these badges from character->global. Just like Positron said they were looking into.
I hope he doesn't. In my opinion, I think it's the wrong path to go.

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Actually the way I read it, Astrolynx just wants a placeholder (like vet reward placeholders) to be able to copy that badge to their other characters. This would keep the badges to those that did log in during those periods.
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Yes, by design it is for each character specifically. However it is for out of game actions and reasons, so they should logically be in their own category. As repeatedly suggested, this should be an account category. Veteran Rewards and certain other badges should be moved to the same category.
Vet rewards are a different mechanic: A reward for length of subscription, which applies to the account itself. An "Anniversary" badge applies to personal attendance during 30 days of a given year. The two are NOT the same. One rewards account subscription. The other, actual character presence during an anniversary month. My dual blades scrapper should not have 1st year anniversary badge. He wasn't there to celebrate it.

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As to the change from character to global, given Positron's statements in the last year, if the developers can see the reasons to change these badges from their current state then needing to prove "why" is somewhat moot.
This is a case where I'll call Positron's promise to "look into it" as cowing to a vocal minority. I have the anniversary badges on a few toons. Not all. (Just the few important ones.) I don't need them on my latest toons. I don't WANT them to be on new toons. Those toons weren't THERE for the anniversary.

An "Anniversary" badge is a metric to show the character itself was there for a given time period. That's FACT. This whole conversation started because I stated FACT to the OP, and Astrolynx took it as an opportunity to start an argument.

So here I am. Argue away. It won't change the fact until Positron buckles under and blatantly changes half a decade of badge behavior to satisfy the have-nots.


 

Posted

Chosen One essentially turned the AE into a contest where a lot of people did whatever it took to get a dev choice. This lead to people downvoting everyone else and forming special groups with codes to automatically 5 votes people with certain tags in their titles.

Don't get me wrong, I do think getting a dev's choice is worth recognition, but I don't think a badge should go along with it. It caused enough strife for the devs to see fit to give it the axe. Its original goal was to give motivation to publish a very well built arc, but instead of making the AE a fun place it just brought the worst out of people.

Seeing as how the problem was virtually fixed when the badge aspect was removed is good enough reason for me to prove its negative effects.


 

Posted

Quoting Astrolynx.

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Chosen One essentially turned the AE into a contest where a lot of people did whatever it took to get a dev choice. This lead to people downvoting everyone else and forming special groups with codes to automatically 5 votes people with certain tags in their titles.
You don't understand how the Dev Choice mechanic works, do you?

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Don't get me wrong, I do think getting a dev's choice is worth recognition, but I don't think a badge should go along with it.
We have a badge named "Bug Hunter" that's been out for longer, and behaves on exactly the same principle as Dev Choice. "A redname awarded this based on subjective merit."

Why was Chosen One such a threat, when Bug Hunter has been in place for so long, and remains in place today?

Now, whether or not having an arc flagged as "Dev Choice" is worth a badge is something that can be argued. However, it's frustrating to note that Bug Hunter is still out there, whereas Chosen One is not. That's an incongruity that needs to be rectified, in either direction.

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It caused enough strife for the devs to see fit to give it the axe.
So, all it takes is enough strifing (I invented a word, sue me), and a badge that mattered to someone can be removed because the vocal masses think it's "not fair"?

Let's go with Empath. How is Empath "fair" when it's picked up by a scrapper after a few days in a heal farm? Or a controller picking up the damage badges after two weeks in a Rikti boss farm?

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Its original goal was to give motivation to publish a very well built arc, but instead of making the AE a fun place it just brought the worst out of people.
Actually, it served its goal. It rewarded people, based on subjective evaluations by the rednames. The fact that it made other players scream "unfair, unfair" doesn't take away from the fact that it served its goal: Rewarding players who accomplished. But now that doesn't matter.

So who was better served here? The masses who took something away from people who earned it? Or the players who took pride in earning it for creating something for the playerbase, then had it taken away by that same playerbase?

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Seeing as how the problem was virtually fixed when the badge aspect was removed is good enough reason for me to prove its negative effects.
You still don't explain the "problem". You think that Dev Choice badges were something that could be exploited by downvoting/upvoting. That's simply incorrect.

Review the history behind the Chosen One badge nerf, and restate your case at your leisure.

Imma gonna bed.


 

Posted

First off, you're acting way more hostile than this needs to be.

I don't want to get too off topic with the Chosen One badge, especially since I can tell I hit a nerve. But when people compete for Bug Hunter it does nothing but benefit the community since we cannot create bugs ourselves.

I DO realize that the Chosen One was rewarded by red names, however that still caused people to downvote and troll. Having the badge aspect in the game did more harm than good simple as that.

People who have dev choice story arcs STILL HAVE DEV CHOICE STORY ARCS. A badge connected to it is just one aspect that DID cause people to act poorly. I'm not saying it was possibly exploitable, the stuff DID happen.

You're acting as though the "vocal masses" are just people whining when in reality it was causing problems. Simple as that.

And I am also aware of Positron explaining that the reason why Chosen One was taken away was to keep it fair so everyone could get the badges. I don't fully agree with that logic since the badge was obtainable if you tried hard enough (Not just writing the arc but being creative and proper advertising helped get the dev choice. You just had to have your heart in it).

Still, however, I go back to the fact that it was only the badge that was taken away. Probably the least important perk of getting a dev choice.

The badge itself shouldn't be the primary goal of getting a dev's choice. True it may have helped its goal, it caused more problems. Not potential problems, but actual problems that were going on.

PS: And in terms of Empath and the damage badges... Sure its not fully fair that they got those badges faster than some others. However, that same scrapper can get the medicine power pool, and those same controllers still do damage no matter what. So those badges are still perfectly obtainable, just varying in levels of difficulty and time devotion.


 

Posted

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First off, you're acting way more hostile than this needs to be.
Actually, I thought my last post was milder in tone. Hm. =/

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I don't want to get too off topic with the Chosen One badge, especially since I can tell I hit a nerve. But when people compete for Bug Hunter it does nothing but benefit the community since we cannot create bugs ourselves.
Arguably, when people competed (mostly unintentionally, as they didn't know they were being pegged) for Chosen One, the community benefited by having solid storylines and thought-out mission mechanics. It was a terrific way to raise the bar for creativity for all players.

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I DO realize that the Chosen One was rewarded by red names, however that still caused people to downvote and troll. Having the badge aspect in the game did more harm than good simple as that.
You keep referring to the mechanic that was used for HALL OF FAME badge designation. That had NO impact on Chosen One. They're two SEPARATE issue. I'd agree readily for HoF being nerfed, precisely because of what you state constantly. BUT, that has no bearing on Chosen One badges.

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People who have dev choice story arcs STILL HAVE DEV CHOICE STORY ARCS. A badge connected to it is just one aspect that DID cause people to act poorly. I'm not saying it was possibly exploitable, the stuff DID happen.
Sure, but you keep saying Chosen One is bad. I still fail to see HOW it was bad. Re-read what I wrote about Hall of Fame above, and you might want to rethink your argument.

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You're acting as though the "vocal masses" are just people whining when in reality it was causing problems. Simple as that.
No, I want to know the problems caused by Chosen One. Explain it to me, and don't confuse it with the Hall of Fame badge this time.

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And I am also aware of Positron explaining that the reason why Chosen One was taken away was to keep it fair so everyone could get the badges. I don't fully agree with that logic since the badge was obtainable if you tried hard enough (Not just writing the arc but being creative and proper advertising helped get the dev choice. You just had to have your heart in it).
Actually, Dev Choice was at the whim of the redname who would try a new arc, like it enough to badge it, then make it official. The first 12 DC recipients fall into this category. It stalled for half a year, then Dr. Aeon picked up the ball again. People sold their arcs, true - I sure did, but only after the fact - but the majority of Chosen One recipients had it handed to them during Architect beta, to kickstart the creative process for people. At least, that was the idea.

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Still, however, I go back to the fact that it was only the badge that was taken away. Probably the least important perk of getting a dev choice.
I'm harping on Chosen One in particular because, for all your arguments, correct or otherwise, Bug Hunter is still alive and kicking. I harp because of the disparity between the two. Both are subjective. Both reward players that serve the playerbase. One got nerfed. The other did not.

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The badge itself shouldn't be the primary goal of getting a dev's choice. True it may have helped its goal, it caused more problems. Not potential problems, but actual problems that were going on.
Cite the problems. How did @The Cheshire Cat having "Chosen One" for his magnificent "Astoria in D Minor" hurt the playerbase? It wasn't because people were up/down voting. You said yourself that the badge was obtainable if you tried hard enough. So where was the problem?

I'm leading you somewhere with this, believe me. More to come tomorrow.


 

Posted

Actually Chosen One was NOT rewarded at the whim of a red name. There was a thought process they took of how much of an impact it was making on the community and the guidelines of how it should be built so it couldn't be exploited for easy rewards. So I'm not 'confusing' it with HoF badges, they just both had the same faults.

So, in terms of community impact, yes it was vulnerable. Not as much as the HoF badges were, but still. You would still be able to overshadow other people's arcs with underhanded methods. The devs are very busy and there were/are a lot of arcs to go and thoroughly analyze so it would happen.

The badge is not and should not, in my opinion, be the main motivator to be a dev's choice.
"Astoria in D Minor" is still a dev's choice no matter how you try to twist it. And if you need a shiny badge to prove something to yourself then you're missing the point. Though I don't think you fully do since you were "giving to the playerbase." If you've acheived that and the arc is still sitting there as a dev's choice, then what's the issue?

In terms of Chosen One and Bug Hunter I'll repeat myself. Though both were obtainable, Chosen One had repercussions, while Bug Hunter does not. Also if somebody went beyond the norm and found a game breaking bug, there is no way to reward them or give notoriety other than a badge. Whereas getting a dev's choice gets you a permanent spot in the AE marked as a dev's choice. The badge was unnecessary.

Chosen One's obtainability vs effort input is not what I have an issue with and is on the opposite side of the spectrum as to why the anniversary badges should be altered. One is obtainable with a lot of effort, while the other is unobtainable anymore and rewarded for a simple log-in.

And the reason why I brought up Chosen One was because I believe its alterations were justified and not to skew this thread's topic, not to start another opinionated debate. So I feel as though this is a topic suited for another thread.


 

Posted

I also have a hard time with this issue. While I don't think the badges should be obtainable if you weren't there, I do believe you should have the option to "claim" appropriate badges on any character you create on the account later, provided that one character on the account fulfilled the requirements. Much like, as suggested earlier, claiming your Vet rewards. If you want it, click the button, if you don't want it, leave it alone. YOU were there, so YOU should be the one to choose if this character (who to me are extensions of myself) gets the badge or not. If I was there, essentially, he/she was there

I don't suffer from Altitis (I enjoy it very much, thank you), what I suffer from is completeism. I want ALL the badges on ALL my chars, each one should have done everything else the others have, and have the badges to prove it. The TF/SF's should all be done, all the costume slots, the capes, the inventions, the unlockable tailor items, and... the list goes on, but you see my point. I have fun doing all these things, this is a great game to play, but I suffer because I know, there are certain things that I will never be able to do, and my characters will never be complete. I will never get the Anniversary badges that I missed, and I don't believe I should, I wasn't there for it. And unless they stop giving out the Vet badges, I will never catch up, and have them all.

Just to make sure I'm clear, I don't think All badges should be global. Just those Event badges gained for your presence during the given time frame. Most of the others should stay as they are now, character based. And, if someone wants to spend 2 weeks in the same farm, doing the same thing over and over in order to gain one of these badges, I think they earned it. If they put in the time, and met the requirements, then let 'em have it. Maybe I say that because I know that at some point, that is what I'm probably going to have to do for some of my characters...

Also, on a side note, I certainly appreciate the fact that the older Winter event badges are obtainable, although, I have to give away my candy... Hmmm, maybe they could add Candy Corn drops to the Halloween event and make those badges obtainable... What? It could happen...


 

Posted

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Originally Posted by Turgenev View Post
We have a badge named "Bug Hunter" that's been out for longer, and behaves on exactly the same principle as Dev Choice. "A redname awarded this based on subjective merit."

Why was Chosen One such a threat, when Bug Hunter has been in place for so long, and remains in place today?

Now, whether or not having an arc flagged as "Dev Choice" is worth a badge is something that can be argued. However, it's frustrating to note that Bug Hunter is still out there, whereas Chosen One is not. That's an incongruity that needs to be rectified, in either direction.
Agreed, Bug Hunter should be eliminated. In its place I suggest that a special, selectable title be enabled for those that have earned it. This title could be selected at the trainers and be available to the entire account.

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Originally Posted by Turgenev View Post
Let's go with Empath. How is Empath "fair" when it's picked up by a scrapper after a few days in a heal farm? Or a controller picking up the damage badges after two weeks in a Rikti boss farm?
Well, I've been asking for the arena farm loophole be closed for years now. Personally I think that if you are gone from the game long enough to normally activate the AFK timer, then all badge progress should stop.

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Originally Posted by Tiglion View Post
Also, on a side note, I certainly appreciate the fact that the older Winter event badges are obtainable, although, I have to give away my candy... Hmmm, maybe they could add Candy Corn drops to the Halloween event and make those badges obtainable... What? It could happen...
Actually, if you want to spend the time during the event all the Halloween event badges are obtainable in the exact same fashion as the previous years.

And before someone tries to bring up the Valentine Badges, you can still get those too. A couple have changed from logging in to end of mission rewards, but they are still around.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

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Originally Posted by Turgenev View Post
An "Anniversary" badge applies to personal attendance during 30 days of a given year. The two are NOT the same. One rewards account subscription. The other, actual character presence during an anniversary month. My dual blades scrapper should not have 1st year anniversary badge. He wasn't there to celebrate it.



This is a case where I'll call Positron's promise to "look into it" as cowing to a vocal minority. I have the anniversary badges on a few toons. Not all. (Just the few important ones.) I don't need them on my latest toons. I don't WANT them to be on new toons. Those toons weren't THERE for the anniversary
How is it any different to claim that a newly rolled character wasn't there to celebrate the Aniversary of the game, but has already spent [http://paragonwiki.com/wiki/Devoted_Badge]two years beating down the bad guys[/url]?


@Roderick

 

Posted

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Originally Posted by Snow Globe View Post
Actually, if you want to spend the time during the event all the Halloween event badges are obtainable in the exact same fashion as the previous years.
I just double-checked the wiki, and you are correct. For some reason I had the impression there were a couple for participating in the Event that weren't rewarded later. Well, shoot, now what are we gonna do with the Candy corn idea....


 

Posted

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Originally Posted by Astrolynx View Post
The only people I noticed who are upset about changing this aspect of the anniversary badges are those who already have all of them. And to me that just kind of seems a little mean spirited to be so tenacious on technicality when it will affect them in no way.
This BS again? We had this in a thread about making names non-unique.

Just because someone disagrees with your position doesn't mean they are greedy / stupid / mean and nasty / whatever. Why don't you entertain the notion that people like or dislike your idea on its own merits, rather than it being all about them.


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Posted

Well...all I said was "TO ME that just kind of seems a little mean spirited to be so tenacious on technicality"

I was stating MY OPINION. And well, I guess I'll quote YOU here, "Just because someone disagrees with your position doesn't mean they are greedy / stupid / mean and nasty / whatever."


"The forums are always so hostile..." -Capt. Obvious


 

Posted

Quote:
Originally Posted by Astrolynx View Post
Well...all I said was "TO ME that just kind of seems a little mean spirited to be so tenacious on technicality"

I was stating MY OPINION. And well, I guess I'll quote YOU here, "Just because someone disagrees with your position doesn't mean they are greedy / stupid / mean and nasty / whatever."


"The forums are always so hostile..." -Capt. Obvious
http://en.wikipedia.org/wiki/Appeal_to_motive


SadysCHICK ALL the Badges! (I can get. 1396)
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Posted

Yes, that would be a logical fallacy if I had used that line as a point of argument.

However, I had used it as a personal impression upon me, based upon being "tenacious on technicality." rather than the other sentence where I said an observation. I didn't even call the people mean spirited or anything, just that the situation itself had that kind of feeling. I apologize that it came off that way.

I also made it a point to say "I noticed" because from my point of view that is true.

I am sure there are people on both sides of the spectrum that both have/don't have the badges and want/don't want a change. I brought it up to just make a point that those were the most vocal ones.

But again, my apologies.


 

Posted

My badger hero was created 2 months after the 1st anniversary badge, although my account had been active for about 10 months by then. I'd like the ability to just move that badge from one of my older (and unplayed) toons to the badge collecting toon.

I understand the reasoning from both sides, however I would rather they just be global.


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