A Dead horse that can finally be put to rest...
That horse may be dead, but I suspect it also wasn't well known during its life either.
I never heard of that one.
I've only heard people make that claim for Task/Strike Forces. And I'm gonna bet it stays around with us for a long time anyways.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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I can think of at least three other dead horses who never received a proper burial either...
(unless it's just one horse and a native american human... but I've always preferred the poetic punctuation that leads it to being three anthropomorphized steeds.)
There is a reason for this, though it's not how the OP describes. Basically, missions always spawns based on the settings the mission owner has. But in TFs the current leader is considered the mission owner, and if that leader changes (such as if the original leader disconnects), then the new leader becomes the new mission owner, and the missions will begin to spawn based on those settings. And of course, any new mobs in the active mission that HAVEN'T been spawned yet will now spawn under the new difficulty.
This can be a problem if you're suddenly going from the minimum difficulty to the maximum. Especially if you're doing a speedrun or a Master Of... attempt.
So, the solution to this is to have everyone be on the same settings, so that no matter who becomes the leader, the missions will be the same.
Of course, this has been done over and over without proper explanation, and most people probably only hear the "Everyone make sure you're on Heroic" part without really knowing why. Those people come to their own conclusions, pass it on, and eventually a rumor starts.
But at least this one has a reason behind it. And one that's unlikely to change since, AFAIK, difficulty settings above the default TF settings will still affect it. So the new difficulty system changes nothing.
"dont click the glowies!!!!" is my fav rumour
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
This reminds me of one of my old favorite D&D thief truisms....
"There's plenty of time to search the room AFTER all the monsters are dead."
Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.
http://www.fimfiction.net/story/36641/My-Little-Exalt
But what if the room contains a "deactivate robot guardians" button?
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Well, with a few exceptions, robot guardians were not a usual concern in the typical D&D game. A golem or two perhaps, the infamous trapper/piercer/lurker above combination, maybe, but robots...nah not often.
Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.
Your D&D games must've sucked then. Everything's better with robots
http://www.fimfiction.net/story/36641/My-Little-Exalt
But...but...golems... they're robots...right?
Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.
Back: Stern Whip of Industry
Middle: Dreadful Adjudicator of Law, Lissome Avid Engineer, Fair-Spoken Rishi, and Excessively Righteous Blossom
Front: ???? (The apocryphal Adamant caste?)
http://www.fimfiction.net/story/36641/My-Little-Exalt
There is a reason for this, though it's not how the OP describes. Basically, missions always spawns based on the settings the mission owner has. But in TFs the current leader is considered the mission owner, and if that leader changes (such as if the original leader disconnects), then the new leader becomes the new mission owner, and the missions will begin to spawn based on those settings. And of course, any new mobs in the active mission that HAVEN'T been spawned yet will now spawn under the new difficulty.
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Paragon City Search And Rescue
The Mentor Project
I sit in my zen of not being able to do anything right while simultaniously not being able to do anything wrong. Om. -CuppaJo
It is by caffeine alone that I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning. It is by caffeine alone that I set my mind in motion.
Dr. Todt's theme.
i make stuff...
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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It's the cover art for Exalted: Alchemicals, a book for Exalted Second Edition, due to be released in December (squee!). Exalted: The Autochthonians (with Stern Whip of Industry alone on the cover) was released in May of 2005, and is the First Edition equivalent.
The Exalted Second Edition books that have already been released (and are sitting on the shelf behind me) are:
Exalted
Manual of Exalted Power: Dragon-Blooded
Manual of Exalted Power: Lunars
Manual of Exalted Power: Sidereals
Manual of Exalted Power: Abyssals
Manual of Exalted Power: Infernals
Graceful Wicked Masques
The Books of Sorcery, vol I: Wonders of the Lost Age
The Books of Sorcery, vol II: The White and Black Treatise
The Books of Sorcery, vol III: Oadenol's Codex
The Books of Sorcery, vol IV: The Roll of Glorious Divinity I - Gods and Elementals
The Books of Sorcery, vol V: The Roll of Glorious Divinity II - Demons and Ghosts
The Compass of Terrestrial Directions, vol I: The Scavenger Lands
The Compass of Terrestrial Directions, vol II: The West
The Compass of Terrestrial Directions, vol III: The East
The Compass of Terrestrial Directions, vol IV: The South
The Compass of Celestial Directions, vol I: The Blessed Isle
The Compass of Celestial Directions, vol II: The Wyld
The Compass of Celestial Directions, vol III: Yu-Shan
The Compass of Celestial Directions, vol IV: The Underwold
The Compass of Celestial Directions, vol V: Malfeas
Scrolls of Esoteric Wisdom, vol I: Scroll of the Monk
Scrolls of Esoteric Wisdom, vol II: Scroll of Kings
Scrolls of Esoteric Wisdom, vol III: Scroll of Fallen Races
Scrolls of Esoteric Wisdom, vol IV: Scroll of Heroes
Exalted Storyteller's Companion
The Art of Exalted
Exalted - The Comic Series*
Exalted: Dreams of the First Age**
Upcoming are Exalted: Alchemicals, and The Compass of Terrestrial Directions, vol V: The North (both of which I have on preorder from Amazon )
* Contains the Exalted Comic volumes 1-5, plus the con-exclusive volume 0 prologue, plus an epilogue
** Box set including:
- Book One: Lands of Creation
- Book Two: Lords of Creation
- Meru: A Guidebook to the Exalted City (Chosen of the Unconquered Sun Edition, abridged)
- Exalted Battle Wheel***
*** Not a book
Edit: My current and previous signatures are both references to Exalted
My previous signature was a play on the description of White Veil Style social martial arts (Scroll of the Monk), my current signature is about the "shinma" which appear in Exalted: The Fair Folk (1st Ed) and Graceful Wicked Masques (2nd Ed)
Edit 2: Speaking of Exalted and cover art, here's the cover art for Savant & Sorcerer (1st Ed), slightly NSFW. By Hyung-Tae Kim. Who is currently working on the MMO Blade & Soul. Which is being developed by NCSoft.
http://www.fimfiction.net/story/36641/My-Little-Exalt
And these are golems
Lol, golem alicentaur
http://www.fimfiction.net/story/36641/My-Little-Exalt
Actually, there was a time where difficulty was NOT spawned based on the TF leader, it was spawned based on whoever set the level of the TF for level-variable ones like the Respec trials. If you have a leader who's level 28, but have another character level 31, then the enemies in the TF would be 31 and up, and the enemy numbers and level plus that would be determined by the 31's difficulty settings. He who sets the level sets the difficulty, essentially.
I'm told this is no longer the case but I haven't had enough experience with it recently to know for sure.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Actually, there was a time where difficulty was NOT spawned based on the TF leader, it was spawned based on whoever set the level of the TF for level-variable ones like the Respec trials. If you have a leader who's level 28, but have another character level 31, then the enemies in the TF would be 31 and up, and the enemy numbers and level plus that would be determined by the 31's difficulty settings. He who sets the level sets the difficulty, essentially.
I'm told this is no longer the case but I haven't had enough experience with it recently to know for sure. |
I do know that scaleable trials (not all trials scale) prior to I16 would scale to the highest level member, plus the star-holder's notoriety. So your example would have the enemies at level 31, plus the level 28's difficulty.
If I gauge it correctly, I16 just uses the star-holder's notoriety, SK/EXing everyone to +1/-1 of them.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
I have never heard of this. I've been playing TFs and Trials basically since I started in winter 2005.
I do know that scaleable trials (not all trials scale) prior to I16 would scale to the highest level member, plus the star-holder's notoriety. So your example would have the enemies at level 31, plus the level 28's difficulty. If I gauge it correctly, I16 just uses the star-holder's notoriety, SK/EXing everyone to +1/-1 of them. |
Now, since it's the MISSION that sets the level, it's the mission owner's difficulty which counts, anyway. Or so I've been seeing.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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With the release of Issue 16, the difficulty system was completely redone as you all know. Because of this, the "Everybody needs to be on the same difficulty in order for the mobs to be the lowest levels" theory can finally be put to rest.
Just my 2 inf.