Merc MM vs AVs
It won't happen. You're FF and have nothing in the line of Regen debuffing or Resistance cutting (Achillies aside). Factor in Merc damage and you've got yourself an impossible fight.
Seriously, Merc/FF will not be soloing (temps aside) any AVs.
Presence pool taunts may be helpful atleast in doing AVs with very small teams ie 2 ppl. Soloing an AV I have no idea what a Merc would be like but I can try to imagine that you may want to keep AoEs off of them as much as possible when needed.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
It won't happen. You're FF and have nothing in the line of Regen debuffing or Resistance cutting (Achillies aside). Factor in Merc damage and you've got yourself an impossible fight.
Seriously, Merc/FF will not be soloing (temps aside) any AVs. |
They weren't at 50 mind you but still.
Basic advice: Ditch Serum, it's useless, at either Swift or Hurdle, you really shouldn't need both. See if there's any Patron pools that can help you.
This build is only to give you an idea how to beef up your def and res to survive AV fights. alot of survival on /ff mm's is in tactics .. without trying to discourage /ff I have one of each mm and they are all 47 to 50 except for the /ff which was pretty much abandoned at 40. better luck with yours.
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This build is only to give you an idea how to beef up your def and res to survive AV fights. alot of survival on /ff mm's is in tactics .. without trying to discourage /ff I have one of each mm and they are all 47 to 50 except for the /ff which was pretty much abandoned at 40. better luck with yours.
Code:
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There are different AVs out there and some are easier to kill than another. I can't imagine Merc/FF beating a decent AV/Hero. You don't even have AH proc which can increase your output even more. Defense is nice but AV/Hero has a better chance of hitting you and your pets and any hit will probably kill them.
The key to solo an AV is with taunt and bodyguard because it is much easier to manage your health with BG than trying to babysit your pets.
Even if your /FF lasts for a long time, I don't know if Merc has the dps to out-damage regen.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
There are different AVs out there and some are easier to kill than another. I can't imagine Merc/FF beating a decent AV/Hero. You don't even have AH proc which can increase your output even more. Defense is nice but AV/Hero has a better chance of hitting you and your pets and any hit will probably kill them.
The key to solo an AV is with taunt and bodyguard because it is much easier to manage your health with BG than trying to babysit your pets. Even if your /FF lasts for a long time, I don't know if Merc has the dps to out-damage regen. |
Ok, ok, ok, you most likely "may" be able to solo any AVs without a good amount of S/L resistance, healing components, or tier 9s that do not crash (I'm looking at you, Statesman). Still, you will be hard pressed to do it without getting slightly bored or frustrated, but ehy, that's what the AV soloing game is all about. I could see you talking down AVs with 20% S/L, but otherwise I am doubtful Mercs/FF will be able to take down any decent AVs/Heroes (and if you think heroes are easier then go fight BABs).
My advice? Start out soloing someone like Indigo. She's relatively easy enough to defeat.
Ok, ok, ok, you most likely "may" be able to solo any AVs without a good amount of S/L resistance, healing components, or tier 9s that do not crash (I'm looking at you, Statesman). Still, you will be hard pressed to do it without getting slightly bored or frustrated, but ehy, that's what the AV soloing game is all about. I could see you talking down AVs with 20% S/L, but otherwise I am doubtful Mercs/FF will be able to take down any decent AVs/Heroes (and if you think heroes are easier then go fight BABs).
My advice? Start out soloing someone like Indigo. She's relatively easy enough to defeat. |
Elite bosses aren't that tough for many AT's to solo. However, when they go the next step up it's a night and day difference. You may pat yourself on the back for beating BAB as an EB. You haven't seen what he's capable of yet. Sorry to bring up BAB since you feel that is behind you. I'm just trying to help clear up what seems to me like a misconception here. Really the point that is trying to be made is that Elite Bosses aren't the toughest version of the respective NPC's. You can sub out BAB for any named NPC that has purple triangles floating around them. The end result is the same. Their EB version isn't the same fight as the full blown thing you'll find in a max difficulty setting. They can, and do become much, much, harder fights. Some that had hits that knocked your health below half will flat out kill you in one shot.
elite bosses aren't that tough for many at's to solo. However, when they go the next step up it's a night and day difference. You may pat yourself on the back for beating bab as an eb. You haven't seen what he's capable of yet. Sorry to bring up bab since you feel that is behind you. I'm just trying to help clear up what seems to me like a misconception here. Really the point that is trying to be made is that elite bosses aren't the toughest version of the respective npc's. You can sub out bab for any named npc that has purple triangles floating around them. The end result is the same. Their eb version isn't the same fight as the full blown thing you'll find in a max difficulty setting. They can, and do become much, much, harder fights. Some that had hits that knocked your health below half will flat out kill you in one shot.
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I've successfully defeated an AV with a bot/traps MM with carefully chosen powers and IO sets/procs specifically for the purpose. I haven't played either merc's or ff's with an MM so it's difficult for me to judge whether you can succeed.
At first glance, it seems that your build isn't geared towards fighting an AV. You've skipped patron powers that provide you protection as well as the potential ability to hold, disorient and/or further debuff the AV. I would be skipping powers like swift and group fly in favor of one of the patron power sets. And if damage is an issue, why skip assault if you've chosen the leadership pool and vengeance doesn't apply to your henchman?
Tactically, you need to carefully plan the fight. It helps to read up on any major enemy in Paragon Wiki you intend to face to find out what their primary powers and special abilities are. I.e., is the AV primarily range, melee, mixed, and/or a mezzer? You should know the map, who the supporting minions are, if there are any ambushes to be expected, and so on. In your case, delivering sufficient damage (and perhaps damage mitigation) seems to be an issue and I'd look again at your IO sets to see if you've emphasized your build in the right direction. Without IO set information, it's difficult to comment any further.
Also your planned tactics will determine what inspirations you bring into the battle. By and large, inspirations are not for the MM but for the henchmen. Large inspirations thrown into your largest henchman can make him survivable for much longer and deliver much more damage.
Having said all this, it is quite possible to have a build (even slotted fully with IO sets) that is impossible to defeat certain AV's. Depending on the AV, this build may be one of them.
I've successfully defeated an AV with a bot/traps MM with carefully chosen powers and IO sets/procs specifically for the purpose. I haven't played either merc's or ff's with an MM so it's difficult for me to judge whether you can succeed.
At first glance, it seems that your build isn't geared towards fighting an AV. You've skipped patron powers that provide you protection as well as the potential ability to hold, disorient and/or further debuff the AV. I would be skipping powers like swift and group fly in favor of one of the patron power sets. And if damage is an issue, why skip assault if you've chosen the leadership pool and vengeance doesn't apply to your henchman? Tactically, you need to carefully plan the fight. It helps to read up on any major enemy in Paragon Wiki you intend to face to find out what their primary powers and special abilities are. I.e., is the AV primarily range, melee, mixed, and/or a mezzer? You should know the map, who the supporting minions are, if there are any ambushes to be expected, and so on. In your case, delivering sufficient damage (and perhaps damage mitigation) seems to be an issue and I'd look again at your IO sets to see if you've emphasized your build in the right direction. Without IO set information, it's difficult to comment any further. Also your planned tactics will determine what inspirations you bring into the battle. By and large, inspirations are not for the MM but for the henchmen. Large inspirations thrown into your largest henchman can make him survivable for much longer and deliver much more damage. Having said all this, it is quite possible to have a build (even slotted fully with IO sets) that is impossible to defeat certain AV's. Depending on the AV, this build may be one of them. |
This guy is really making it too difficult to help him :-/
BlissKnight, you might try grabbing Mid's Hero Designer (available here) and throw your build in that. It has a simple way to export a build for boards, which would allow others to put your build in the designer and see all the numbers, which allows them to better aid you with your build.
BlissKnight, you might try grabbing Mid's Hero Designer (available here) and throw your build in that. It has a simple way to export a build for boards, which would allow others to put your build in the designer and see all the numbers, which allows them to better aid you with your build.
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Coming from a MAJOR Merc user I could EB's and Some AV's with Different Secondaries like /Storm /TA /Poison but again I know diddly squat when comes to /FF. I think you can do some...but it might take some time...like easily or 45 mins?
first drop swift or hurdle. you don't need both.
use that new free slot for Assault from Leadership pool
Drop invisibility and grant invisibility, get kick and tough from boxing pool.
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
I've a feeling your AV soloing success will be greatly affected by how whether the AV in question is vulnerable to Force Bolt.
Any hints or tricks to help me take down an AV by myself? I am an Merc/FF. I dont want to hear about the IO's and SO's. I got everything i need about that except Achilles' Heel: Chance for Resist Debuff. AV's that use Dull Pain and any huge amounts of healing i have problems with.
This is my Leadership Build:
Mercenaries:
Burst
Soldiers
Equip Mercs
M30 Grenade
Spec Ops
Serum
Commando
Tactical Upgrade
ForceField:
Force Bolt
Deflection Shield
Personal Force Field
Dispersion Bubble
Concealment:
Grant Invisiblity
Invisibility
Flight:
Hover
Fly
Group Fly
Leadership:
Maneuvers
Tactics
Vengeance
Fitness:
Swift
Hurdle
Health
Stamina
Sets in this build:
Soldier Slot: 2 Achilles' Heel and 2 Blood Mandates
Spec Ops Slot: Full set of Commanding Presence *I plan on adding a Chance for Build up in the last slot*
Commando Slot: Full set of Sovereign Right
Force Bolt Slot: Full set of Volley of Velocity
This is my Healer Build:
Mercenaries:
Burst
Soldiers
Equip Mercs
M30 Grenade
Spec Ops
Serum
Commando
Tactical Upgrade
ForceField:
Force Bolt
Deflection Shield
Insulation Shield
Personal Force Field
Dispersion Bubble
Force Bubble
Speed:
Hasten
Super Speed
Medicine:
Aid Other
Aid Self
Resuscitate
Teleportation:
Recall Friend
Soul Mastery:
Dark Embrace
Oppressive Gloom
Soul Tentacles
Soul Storm
Sets in this build:
Soldier Slot: 1 Achilles' Heel: Def Debuff and 4 Blood Mandates
M30 Grenade Slot: Full set of Air Burst
Spec Ops Slot: Full set of Touch of Lady Grey
Commando Slot: Incomplete...
Serum Slot: Incomplete...
Force Bolt: Full set of Force Feedback