Mids' Hero Designer under new leadership


Big_SOB

 

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Originally Posted by Steiner
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Quote from: Sili on August 25, 2009, 11:37:15 am
What are the odds of getting Mids passed to someone who can actually fix the program rather than talk about fixing it. Seems St0n3y is on track to doing just that. Thanks St0n3y for taking the initiative and mad love for not throwing out imaginary deadlines that you can't meet.
You speakith, Titan bringith.

St0n3y is now a full-fledged Titan! He will be lead on the Mids' project and I will be his code-monkey backup that does all the shifty work with the code. Energy Aura will be his right-hand man relating to the numbers and such. Got ourselves a well rounded team here with st0n3y at the head of it.
That's right, St0n3y has now taken over leadership on the project.

Monetary compensation is frowned up on the official boards so this link should give you the information you want for that.

Here's the link where he's posting his current build
http://boards.cityofheroes.com/showthread.php?t=188393

and if you wish to be a beta tester for the official releases sign up in one of the threads here.


 

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Glad to hear multiple folks are on it.


Be well, people of CoH.

 

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Word.


"I do it better than anybody you've ever seen do it.
The screams from the haters, it's got a nice ring to it.
I guess every super hero needs his theme music .."

 

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St0ney's doing the Lord's work, or so I've been led to believe.

But seriously, GJ on this initiative.


 

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All I want to know is: Does this mean we're going to get Phalanx with a proper scaling range in the database, and the PvP IOs as well?


 

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the PVP IOs are already in his build


 

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Groovy. Great work guys.


[IMG]http://img42.imageshack.us/img42/2886/coxboardsig.jpg[/IMG][B][SIZE="3"]
The shining world of the seven systems. On the continent of Wild Endeavour. In the mountains of Solace and Solitude there stood the Citadel of the Time Lords. The oldest and most mightiest race in the Universe. Sworn never to interfere. Only watch...[/SIZE][/B]

 

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Awesome. I'm tired of leaving a blank spot and having to remember a character has 3% higher defenses than listed.


 

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Me is a happy Munki


 

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Fire Blast for scrappers is showing as a 1.33 scalar attack with an additional .133 * 4 with an 80% to go of. Is this correct, or should it be the same as the tanker power, which is 1 scalar with a .1 * 4 (80% chance)?

Also, it would be a good idea to finally make the chance for DoT effects correct. Instead of being a 80% of all the hits to go off, its an 80% chance for each hit. So instead of .1 * 4 (80%), its a (.1*.8)+(.1*.8*.8)+(.1*.8*.8*.8)+(.1*.8*.8*.8*.8).

EDIT: Oops, meant to post this in the Open Beta thread.


TW/Elec Optimization

 

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Quote:
Originally Posted by Obsidius View Post
St0ney's doing the Lord's work, or so I've been led to believe.

But seriously, GJ on this initiative.
There is no "led to believe". Anyone keeping Mids alive and current is definitely doing the Lord's Work!

Thank you, St0n3y! I'm off to give other people props so I can swoop around and give you more!


Statesmonkey Sez: Lighten up! It's a game, for Lincoln's sake!
Also: Six years of casual play begins to look an awful lot like one year of hardcore play.

 

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This is very good news. I was starting to worry.


 

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Yay i got a new updated mids thx


 

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Originally Posted by St0n3y View Post
I am stepping into some pretty big shoes.
I dunno, I never met Mids, but I always pictured him as kind of average in size. :P


 

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Tiny little suggestion, since you're in charge of the thing now...

It'd be nice if there was a way to set stealth powers to only apply their detected defense bonus in the totals, rather than the bonus when you're hidden. That way I wouldn't have to remember that my Widow's defense is in fact 4% higher than listed due to stealth.

Thanks


 

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Glad to see this excellent project is being kept alive.


- Garielle
Quote:
Originally Posted by Frosty_Femme View Post
I said "ur" which is not a word. It's a sound dumb people make when you ask them to spell out "you are".

 

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Originally Posted by Chaos Creator View Post
the PVP IOs are already in his build
How about the ability to show set IOs of any possible level instead of just the minimum and maximum? It's rather annoying doing a plan for a character in her 20s and not being able to see what the enhancement values are for the current level.


 

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Go into the options menu and set the default IO level?


 

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Very cool. Keep it up, I'm glad that mids wont die out yet


 

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Never mind. Just saw how to set the level when placing an enhancement. Without any indication that you can type in the level box when choosing IOs, it looks like the level is fixed. How about adding a cursor or some other indicator that that is editable?


 

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I'd think that'd be the first thing someone would try. Why dumb it down?


 

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I hope they concentrate on getting it ready for i16 and worry about uneeded extras later.


 

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Quote:
Originally Posted by Chaos Creator View Post
I'd think that'd be the first thing someone would try. Why dumb it down?
I actually had several conversations with Mids before he left the game about UI stuff. One of the things he was going to change in his UI overhaul was making this functionality more apparent. It's really a "mystery-meat" type of thing and isn't immediately obvious, even after being told what to do.

First rule of UI (and a great book) - Don't make your users think!