The *OFFICIAL* fix the servers thread


Alissara

 

Posted

Quote:
Originally Posted by magikwand View Post
Amen. Well, emergency maintenance just took the servers down. At least freedom... so all of you naysayers will have to accept the truth that the servers are indeed having stability issues.
Actually, they took them down due to a completely separate issue. Any time someone summoned a Rikti monkey vet pet, it would crash everyone nearby. And by "nearby", sometimes it took out everyone in the zone. This bug was introduced in the patch this morning.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by DJ_Shecky View Post
The original post was about instability over the weekend. I did see the message from Niv, which as I ssaid I din't see anything wrong and probably the best stability during adouble xp weekend since its started a few years ago.

The mait today was to roll back from the new version put live this morning, which did cause stability problems (see login screen/announcements area).

The MAitenance right now has nothing to do with Double XP weekend which the thread was originally about.
Some of the later posts, including mine, were directed more towards issues happening in the game today. That would make them affected by the patch that was rolled forward today, right? Oh well, I don't want to split hairs. I don't really care that much.
The servers are down and hopefully the issues are being resolved.


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

Quote:
Originally Posted by PaladinChan View Post
7 24 ms 23 ms 26 ms pos-0-6-0-0-cr01.charlotte.nc.ibone.comcast.net
[68.86.91.237]

8 34 ms 32 ms 33 ms 68.86.85.218

9 114 ms 227 ms 247 ms tenge12/1.br02.ash01.pccwbtn.net [68.86.89.54]
This creeps me the hell out. Not your fault PaladinChan, but that entry in line 9 is so full of wrong it's not funny.

If you do a whois lookup on IP address 68.86.89.54 it belongs to a comcast.net CIDR:

http://whois.domaintools.com/68.86.89.54

However, as noted at the top of that page, reverse DNS does indeed point to tenge12/1.br02.ash01.pccwbtn.net. That name scares me for two reasons.

1. I was not aware that '/' is a legal character in a domain name. Section 2.3.1 of RFC 1035 is (to the best of my knowledge) the absolute authority on what is, and is not, legit in a domain name, and it does not allow for anything other than letters, numbers, minus signs and periods. No slashes allowed.

2. Sure that's in a comcast.net CIDR, but why is reverse dns turning up a name that should belong to an outfit in Hong kong. Better yet, why does forward dns on that hostname strike out?

Bottom line. <quote>This stinks like rotten meat.</quote> In my humble opinion at least.


Scrappers are just like chainsaws. Somewhat hard to handle, EXTREMELY dangerous, and by far the most fun when wielded by the slightly insane.
@Alissara - an Angry Angel
The Angry Angels. When it absolutely positively has to be spanked today.

 

Posted

That is too funny, actually when I first saw these results I did a google search on pccwbtn.net and I came up with this site http://www.pccwglobal.com/.
Pretty big company to have a node as unstable as that (if it is theirs).


Vic Server Junkie

 

Posted

Quote:
Originally Posted by Tabrok View Post
I can appreciate that, and I do understand. However, I am paying for a service. The excuse of "busy servers", just doesn't fly. Upgrade the product and service that I'm paying for. I don't want to whip out other MMO names, but I have played others that have never had issues as bad as COH.

It's just disappointing because I like the game so much. But if this continues I will take my money elsewhere. It's becoming aggravating. Why pay for something that aggravates you?
The irony there is they DID upgrade the servers...yet they were a 100x more stable with the old ones.


 

Posted

Quote:
Originally Posted by Naufragus View Post
Well..... Its not just players with rubbernbanding and synch issues. I was on one mission and one of the mobs was clearly rubberbanding. I asked the team if they saw it too and they did. So you have 8 people with different ISPs seeing the same thing at the same time. That means its on NC's end. When EVERYONE in one location mapservs at the same time its on NCs end.
All clients connected to that mapserver in that instance, were out of sync with the server which was corrected by the rubberbanding or a reset of the mobs position from the position known by the server at the last data sync. In that case, I would agree that that particular issue would be closer to the server side, which is consistent to what I said before no? That if there is an issue server side it affects everyone on that server.

--Rad


/whereami:

 

Posted

Alright.. I am having some problems, and I've come to the point where I am guessing it's my connection.

I've having a lot of Mapserver D/C's, tons of rubberbanding and random disconnects. It happened on Freedom, it happened when I logged into infinity server. So I decided I would test out some other of my MMO's. I logged into Guild Wars. Rubberbanding and a lost connection. I had the same rubberbanding issue in AION this past beta weekend as well but I had initally chalked that up to it being beta. Being that it's happening in more than just CoH, I am guessing the problem is with me.

I've rebooted, shutdown, reset my modem, reset my router.. I havn't called my ISP or anything but short of paying an obscene amount to have a tech come out and (yet again) tell me nothing is wrong... I thought I'd ask what steps I could take to find out what, if anything the problem is and possibly where. I'm on the east coast, NJ to be specific, with Comcast as my provider. I havn't found anything about there being issues somewhere along comcasts lines but I am not positive, it has been storming over the last weeks something fierce here.

Any assistance is appreciated.