From Defender to.....


3dent

 

Posted

Hmmm Seems like whenever I post I'm always asking for something. I guess I must be a bit of a leech. Apologies for that, but I guess forums are mostly for asking for help.

Anyway, I’ve been a defender for pretty much the last 5 years. I’ve rolled a few different types, but I settled mainly on a Dark/energy defender and found the levelling tough going up till the late 30’s. I only rolled one Lvl 50, and that was my main, Ion Prime.

I did a little bit on CoV and had a mastermind with some henchmen, that was fun for a little bit. But here I am now, back in the game after a 3 year absence and I’m looking for a bit of inspiration (no pun intended) as to what I should roll to have a lot of fun. I’m looking to try and get the wow factor in and have a real blast. I’m not a major get in there and melee fan I don’t think, but I'm willing to try anything as long as its fun.

Has anyone got an educated suggestions? I’m currently on the Union Server and finding it a tad quiet. Just discovered MA groups last night


 

Posted

i know you said your not a major melee fan but try a Brute , i , in the past , player a lot of controllers , defenders or blasters ..but i was told to try a brute ..and they are such fun , good damage out put , excellent protection , you can take on mobs you other AT's flee from ..I had not player any Villain beyond the low 20s before , but i took my brute to 50 and it was fun all the way ..


 

Posted

Hmmm a Brute. I'd not thought about one of those. I guess its like being a Tank, only slightly more scrappy??


 

Posted

Scrappers are just weaker tanks who do more damage, the scalable damage makes brutes quite spectacularly fun to play as your plough through a mission keeping your fury to the max as you juggle your own health and endurance bars, not to mention the fact that they are more survivable than scrappers (they have scrapper power numbers but tanker hitpoints), with fury at the max they are the I find they are the most damaging archetype unbuffed, certainly the only ones who come close from basic power dps output would be blasters and brutes last a whole lot longer in the fight than they do.

So to sum up, brute = win


@Rooks

"You should come inside the box... Then you'll know what I mean."

 

Posted

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Hmmm a Brute. I'd not thought about one of those. I guess its like being a Tank, only slightly more scrappy??

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As a recent convertee to Brutes (from Controllers, Defenders and MMs) I gotta agree with others saying it. They're far more interesting than Tanks or Scrappers thanks to the Fury bar. The damn little thing turns you into a frantic, smashing junkie running from spawn to spawn beating them up.

Compared to Tanks and Scrappers they're way more fun.


 

Posted

1. Roll a blaster
2. AoE fun
3. ?????
4. PROFIT!!!

A less silly answer - Blasters sound like what you're after. It's quite plausible to go ranged-only, using (for example) pretty much anything combined with the Energy Manipulation secondary —*that has the awesome Boost Range click-power in it, making your cone attacks go that extra mile (or few feet, as the case may be).

In terms of primaries, Energy might again be a good choice due to its very high "wow" factor - there's nothing like blasting the hell out of a mob and seeing them fly off with the knockback that Energy does - but alas, that same knockback can put people off teaming with you if you don't know how to best leverage it.

The other blaster primaries all have interesting secondary effects which I urge you to check out.

Blasters also get possibly the most "wow factor" power in the game — the Nuke —*but this (a) isn't til level 32 and (b) again varies by secondary —*specifically, Archery (Targeted AoE) and Assault Rifle (Cone) nukes do less damage than the others, but are available on a much shorter timer and don't cause the loss of all your Endurance (IIRC all the other nukes do).

You should note that blasters have it pretty easy at first, but start getting hit pretty hard in the 30s onwards, as their lack of defense leads to them getting hit a lot, and hit hard (not much resistance either). They also lack much in the way of Mez protection.

However, the changes to the blaster 'inherent', Defiance, mean you can now shoot off tier 1 and 2 powers from your primary, and tier 1 from your secondary, even while mezzed.

In summary: roll a blaster already :P


Cancelled in Three - MA ID #34608. Please play and comment! Top 10 placing in Projectionist's MA contest!

 

Posted

I like Defenders too, and I don't generally like melee in games (I have bad reflexes and tend to panic and press the wrong keys when flustered), but I'm loving playing my Brute at the moment. Admittedly, I only rolled him because I wanted to get access to VEATs, and so I picked SS/WP because general opinion seemed to be that was easy to level solo. But there's something very satisfying about running up to mobs and punching the heck out of them :-)

Corruptors are fun, too. Sort of like Defenders with the primaries and secondaries switched round so they're damage primary and buff/debuff secondary, so if you like Defenders, they might be fun for you. Quick plug - Sing Star is running a regualr Fire/Kin Corr team on Defiant at 6pm BST on Sundays and Mondays. Join us for awesome firey goodness!

Speaking of which...I guess for pure fun, for me, I really like a nice fire blaster. Any toon with a self rez which does great aoe damage has to be a winner. Plus, FIRE! LOTS OF FIRE!


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Blasters have no need to ever get into melee, and they are very squishy but very shooty. Lots of fun, just watch that health bar. Oh and the Endurance. Apart from when you're watching the carnage.

Glass cannons all the way!


Blueside Union: Starblayde (Blaster), Pax Imperia (Tanker), Pax Britannia (Defender)
Redside Union: Natasha Redshade (Stalker)

 

Posted

Yeah another vote for brutes - they're awesome - I've taken four to L50 so far, levelling another now (Mace/SR at L28) and just made another new one last week. You can't really go too far wrong whichever powersets you pick, tbh - sure, some are more powerful than others, but no brute is really weak.

If you like defenders then corruptors may be something to try as at least you'll be broadly familiar with the sets, though they do play very differently (admittedly I adore corruptors, but have struggled to find a defender I like, though I adore blasters too and a corruptor is like a defender-ish blaster). My Fire/Rad and Ice/Storm were fairly awesome all the way to 50 and my friend's Sonic/Kin was good too (if you wanted to solo a Kin then Sonic's cone sleep helps immensely), but if you want a safe and very awesome combo I hear that Fire/Dark is extremely good for PvE (and having played both of those sets to 50 I just know it would be) - I recently made a Rad/Dark though, as I've already played Fire/ to 50, but Rad/ still has some very good area damage.

Dominators can be very good too - I know they get a lot of bad press, but after struggling to 50 on my Mind/Psi, playing my Earth/Fire to L36 has been a night and day difference - Earth/ gives you excellent control and /Fire gives you great damage - quite a powerful combination. Plant/Fire, or Earth/ or Plant/ with /Elec, would probably work well too, as /Elec gets a damage buff power like /Fire does (and wouldn't you know it, I've made a Plant/Elec - just not played it yet).

Stalkers can be very fun and powerful as well, but again they get bad press. Arguably Ninjitsu is the best secondary as it has a heal, good defences, and doesn't take ages to get good like /SR. For primary Dark melee is said to be the best single-target, but I'm having immense fun with Elec/Nin - having so much area damage on a stalker is rare and certainly helps take down whole spawns quickly.


 

Posted

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Blasters have no need to ever get into melee, and they are very squishy but very shooty. Lots of fun, just watch that health bar. Oh and the Endurance. Apart from when you're watching the carnage.

Glass cannons all the way!

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Blasters are awesome - my Archery/Energy was tons of fun all the way to 50 (and had no end issues at all, as Archery is very end-light) and I'm enjoying my Energy/MM too.

Honestly Blasters are the one archetype I really miss not having when I play CoV (which admittedly is most of the time)


 

Posted

Oh and since you have a 50 already how about a Warshade?

Take the AOE capability of a Blaster, sprinkle with some of the Dark Melee self buffs, add a few Control powers and top off with a tough melee fighter who thanks to Castles recent changes has the Brutish ability to up his own damage as he goes. Add 1 to 2 pets ripped from corpses, the ability to self heal (with corpses) and 1-2 double built up nukes (2 if you count the one involving corpses. Warshades like corpses) and it's pure win.

Basically from about level 20 onwards it just keeps getting better and better. Most fun character I've ever had, especially on teams. Shape-shifting takes a bit of practice but once you've got it set up right (binds are very useful) it's tonnes of fun.


 

Posted

Corrs and brutes are good fun.


 

Posted

I'd go with blaster

One thing that JamieB didn't mention is that you can have an awful lot of fun with a "blapper" - as it sounds a cross between blaster and scrapper. You can roll a blaster with a mix of range and melee, or for extreme play you can go all melee on most builds (with the option of 2 builds per character we now have, you can take your pick.)

If you fancy a blaster with a lot of control (albeit for slightly less damage) electric gives you a lot - some great holds and also the wonders of End drain that can render you virtually invulnerable in PVE (but sadly not so much in PVP.)



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Weeeelll, when I hit 50 on my def I went evil and rolled a corrupter. I needed the damage output and the change of scenery so I'd say go for that. Dark/Kin, it was tough going at first but Fulcrum shifted AoEs leave a lot of corpses
Then I rolled a Brute....and she's tremendous fun too.
If you want to stay back from the fight a little maybe a conroller is something to look at, keep you distance and benefit the team with holds and debuffs/buffs. A well played troller is a gift....Actually maybe I'm a bad one to throw any suggestions in as I can enjoy all ATs...but...yeah.


I don't wanna save my soul now,
I just wanna lose control,
And even if it takes a lifetime, to learn:
I'll learn!

 

Posted

In fairness, Scarlet, I was aiming to help with the requirements as laid out in the first post - "I'm not into melee". I've nothing against Blappers — I need Vengeance targets as much as the next guy ;P


Cancelled in Three - MA ID #34608. Please play and comment! Top 10 placing in Projectionist's MA contest!

 

Posted

Controllers...

My first choice whenever i wanted to roll a new hero. You will be most versatile hero in your teams. Each controller primary combined with different flavors to play with. I guess not all controller primaries suit for everyone. My illusion controller is the only hero i really hate on the other side i have 2 mind trollers and looking forward to roll new one when my mind/kin hit the 50 (that means next week possibly).

If you like defenders but having hard time soloing, Corruptors on villian side is a good choice for you. I prefer corruptors over defenders honestly (don't like villiany and don't play one but this is totally different matter).

You are the only one who can say the last word tho'. Try different ATs and different sets you will probably find your heart's desire.


 

Posted

I can confirm that Fire/dark corrupter is great fun.I have one at 50. I also have a Brute and a Scrapper at 50 both DB/WP the Brute is more fun.

But my favorites are Blasters going into a fight and living (or in my case dieing) on the edge I seem if I have a choice to always use Gas Mantle, my Fire/NRG/Fire blaster for TFs and Trials. But remember with a Blaster debt is your best friend


Happy to be on Defiant.
Global name @mereman
Member of P.E.R.C. Representing Defiant
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Posted

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In fairness, Scarlet, I was aiming to help with the requirements as laid out in the first post - "I'm not into melee". I've nothing against Blappers — I need Vengeance targets as much as the next guy ;P

[/ QUOTE ]

Fair point. I wasn't being critical of you, just wanted to add the other option. Sorry if you felt I was.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

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Oh and since you have a 50 already how about a Warshade?

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Oh yes! Warshades are utterly fantastic too - I enjoyed levelling mine so much. At higher levels a tri-form warshade is like a floating blaster with the survivability of a tanker. Peacebringer... nah, I'd miss the double-miring, Eclipse, Dark Extraction and Stygian Circle too much.

But Kheldians aren't for everyone - my Warshade would have been unplayable for me without all of the binds I wrote for it and, especially for those who can't be bothered to use binds, I can understand why so many dislike Kheldians - they're like Marmite - love 'em or hate 'em


 

Posted

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Oh and since you have a 50 already how about a Warshade?

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I can understand why so many dislike Kheldians - they're like Marmite - love 'em or hate 'em

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MMMMmarmite. First thing I'm doing when I get to 50 (apart from cheering) is rolling a Warshade as a story extention of my Blaster.


Blueside Union: Starblayde (Blaster), Pax Imperia (Tanker), Pax Britannia (Defender)
Redside Union: Natasha Redshade (Stalker)

 

Posted

Warshades are ultra-cool if you like lots of darkly-purple FX and aren't afraid of binding/macroing, no doubt about it. And they always have something else they can do in a tricky situation. (And since I13 buffs, - no defensive toggle drops, inherents buffing all 3 forms, Dwarf working when mezzed, and increased human/dwarf damage, they're easier to play than they used to be. (I hadn't pre-I13 khelds, but judging by general reaction it's true.) )


 

Posted

[ QUOTE ]
1. Roll a blaster
2. AoE fun
3. Faceplant
4. faceplant
5. Somehow i got profit!!!


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thought id correct tht for u

i would say VEATS (thts if u got a 50 villain, if not when u do get a 50 villain roll a VEAT)

Heroes:
blasters
controller- either illusion or grav (but both late kinda bloomsers- TA for sexy debuffs

Villains
MasterMinds with a clicky secondary to stop boredom (i say boredom as u wont be doing the damg ur self)
Corruptors

want a challenge
Villains
Dominator or stalker

Heroes
HEATS (cos of the possablities of what u can do with them)

if ur not a melee type- then dont, i started of as a brute (kinda) and got it to 50, since i got my brute to 50 ive always seemed to love range except my stalker but thts only cos its elec/regen ( so thts alot of fun yehehhaha)

wb


 

Posted

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HEATS (cos of the possablities of what u can do with them)

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High Explosive Anti Tank warheads?


Blueside Union: Starblayde (Blaster), Pax Imperia (Tanker), Pax Britannia (Defender)
Redside Union: Natasha Redshade (Stalker)

 

Posted

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HEATS (cos of the possablities of what u can do with them)

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High Explosive Anti Tank warheads?

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Basically yes. Purple floating betentacled ones