The Natives are Getting Restless
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other games can do similar things
[/ QUOTE ]*sigh*
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Theres no need to be condescending.
Even other sites such as Titan etc can link to this game and show info, so why it is so hard for the apparently skilled devs, I dont know.
Zhaan, Chakyra, Fiorina 161, Aeryn, Polly Nation, Dee Pression, Shazanne, Night Jester and too many more to mention.
Network Hell 47640
Valley of the Harpies 74519
Green and Pleasant Land 75966
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The have looked at moving the EU. It's yet another thing that is technically difficult due to the lousy server architecture.
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I know i was just voicing one of my many random thoughts.
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other games can do similar things
[/ QUOTE ]*sigh*
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Theres no need to be condescending.
Even other sites such as Titan etc can link to this game and show info, so why it is so hard for the apparently skilled devs, I dont know.
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Maybe it's not a matter of how hard it is to code?
@Mess, that was the idea, until they introduced the cross-ocean system of Consignment Houses and now the Architect system. Seems like it's three steps forwards, two steps back. I don't blame them much though, as it's quicker to fix things when the techies and servers are all on the same continent, instead of having two seperate countries to visit to repair/bugfix a problem.
In line with some of the consensus on this thread, it's very irksome to have your gaming interrupted for something which has been stated as seperately fixable without bringing the entire serverbase down for the duration. I await patch-notey goodness before irk turns to ire. There could be something else that's wrong beyond the Architect system.